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/digipen/ - DigiPenitentiary

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File: 1445902316292.jpeg (6.63 KB, 336x128, 21:8, images.jpeg)

5df091 No.3039

Literally just watching Extra Credits in GAM 100 lecture

kill me now

5df091 No.3040

Don't worry, they're just teaching you that they run out of GAM lecture material partway through each course and that you really should just be doing homework instead.

Though if they do it again, you and your class should all just sign the attendance sheet and leave. There's a better way to teach that lesson than EC.


1a8e04 No.3041

File: 1445905954072.jpg (8.54 KB, 222x216, 37:36, 1404693063087.jpg)

you're a lazy fuck


4c1afd No.3042

That's a lie we talked about the 7 minute episode for the rest of the class


4c1afd No.3043

>>3039

>>3040

Nice samefag bro


5df091 No.3044

File: 1445910231236.jpg (12.33 KB, 255x255, 1:1, 1415875534612.jpg)

>>3043

Fite me irl bro.


a4ea0b No.3048

Ben: "It's like having Portnow without having to pay him!"


d70486 No.3049

>>3042

that's a lie anon, we watched TWO 7 minute episodes of Extra Credits and then had the privilege of repeating exactly what was said in the videos word for word to the teacher!


4c1afd No.3056

>>3049

yeah anon but the first one was before class started


94f052 No.3082

weekly update - we went over compression, color spaces, paletted images, and just how many good stories jolly old uncle schilling has from his youthful days spent shredding out assembly code for the gameboy


5df091 No.3083

>>3082

Heh, I remember that lecture from a few years ago. Actually reminded me a little about some of the ROM hacking on older games I did before DigiPen. It actually wasn't that bad of a lecture, at least if you're comparing it to all the others.


3fca72 No.3084

>>3082

That lecture was actually helpful for my game team since we were working on stylized art with a deliberately stunted color palette 3 years ago. Sure it's not an extremely useful lecture, but it's been there forever and I found it interesting.


fb740a No.3089

YouTube embed. Click thumbnail to play.

26c1b3 No.3097

>>3082

Schilling is not a great teacher, but man, I like hearing his stories. Dude should write a book or do a YouTube series or something. I love hearing old tales of development


862542 No.3570

Is it true that James Portnow is a professor at Digipen?


afdb78 No.3572

>>3570

not anymore, and DigiPen is a tiny bit better for it, fuck that guy, he was fucking terrible


f527b0 No.3574

>>3039

>>3049

Do people really take extra credits seriously? None of them ever made a game and they all over-analyze pretty much everything in order to sound smart and pretentious. They pretty much only like what is popular and hate what is not popular or more niche.


1a8e04 No.3579

>>3574

they make a few interesting points every now and again


5df091 No.3605

>>3574

No, at least some of them have made games before. If you were ever in one of Portnow's classes, then you never heard the end of how he helped work on COD4. But game design is a very subjective field, and everything needs to be taken with a grain of salt. It's part of the underlying reason why the GD programs have the issues they do (or at least why people have problems with it).


7742a8 No.3644

>>3605

Moral of the design classes - Think about what you're doing and make sure that players are enjoying your fucking game in playtests rather than pretending that you're a delicate genius whose game will make peoples eyes bleed rainbows when they play the 100% completed game at the end of the semester but they don't "get you" because you came to playtest club with a smiley face that platforms through an ugly placeholder world.


7742a8 No.3645

>>3644

Wow, that was a long angry run-on sentence. Sorry about that. Sentiment stands.


5df091 No.3675

>>3644 & >>3645

Eh, pretty much. At the very least it's all you need to do to pass (other than know time management, but that's a given).

Not that the instructors past GAT 211 are telling you that, since it really should be common sense.

Though to loop back to the discussion, it means that a lot of the GD instructors struggle to come up with anything of real value to actually teach, which kinda ruins the point of the classes (assuming you're "smart" enough to playtest and not slack off). Hence, EC as a "lecture" you paid for.




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