Anonymous 02/20/15 (Fri) 01:56:29 32dc9f No. 437
PROTIP: Take CS180 in the Spring semester. Even if you're a BSGD or whatever, just do it, take it Semester 3, don't wait until Semester 4. What you don't realize is that CS120 students who get As get to take CS180 early, semester two. This means that your class is full of people who not only got As, but also consciously decided to take CS180 early. This doesn't automatically make you a tryhard, but holy shit, there are so many tryhards in this class that just ask questions constantly just to sound smart. If you would just let Mead fucking teach you what he's going to teach you, maybe your question would be answered, but no, you feel the need to pipe up constantly like a sack of shit all the god fucking damn time. BSGD students, it's like a GAT class. No, seriously. Today in class there was one guy who raised his hand to ask a question, and before Mead was done answering it, had his hand in the air again, and then there was this OTHER guy who crossed "the GAT threshold" of just blurting a question out loud without raising his hand at all. Love Mead, love the subject, love the class, hate the kids.
Anonymous 02/20/15 (Fri) 02:15:34 99e5c3 No. 439
upvote
Anonymous 02/20/15 (Fri) 04:41:49 32dc9f No. 445
>>437 Just realized I wrote "spring" and not "fall." Take it in the FALL semester.
For the love of God.
Anonymous 02/20/15 (Fri) 06:38:55 7662db No. 454
>>437 I'm not in your class but as a student that many people would consider a "tryhard" I can tell you that I do not give a shit about sounding "smart", I'm doing it to fucking learn.
I'm paying too much money to this school to let these teachers go to waste and so I'm going to milk them as much information as I can.
And guess what? It fucking works. I learn what I want to learn and get the grades that I want to get and don't waste my time complaining about how I don't understand the material because I'm too sheepish to ask a fucking question.
Seriously, those "tryhards" are likely to be the people who graduate in 4 years and get a good job in the industry. Not the people mulling around in jealousy.
Nobody is going to keep me from asking what I want to ask and learning want I want to learn.
Anonymous 02/20/15 (Fri) 07:47:28 9ff74b No. 456
>>454 Someone's self-conscious.
If you really don't care about what people think of you why are you projecting yourself onto criticism of other people on an anonymous messageboard? It's undeniable there are people who say shit in class to sound smart and waste all of our time and our dollars. Pretty good reason to not like them.
Anonymous 02/20/15 (Fri) 08:38:08 202752 No. 457
I don't like either of you.
Anonymous 02/20/15 (Fri) 09:14:18 85732f No. 459
>>454 >graduate in 4 years Do people seriously NOT graduate in 4 years? I'm not even good at this stuff and I'm rocking a 3.5+ GPA.
BSGD here and I don't see how people repeat classes. Sure I understand the gripes of some classes being structured poorly (Almost every GAT course is abysmally designed, no hate on Jeremy, but one man cannot accurately review 5k+ pages of work in 1 week), but it's like. Damn kids, just do the work.
Anonymous 02/20/15 (Fri) 09:34:38 93c529 No. 460
>>459 BFA degree is a different story. I mean I'm still graduating within 4 years but I have failed certain classes just because juggling the immense workload expected of us gets impossible at choke points during the semester. Not really fair to expect portfolio work when people are still learning the ins and outs of certain programs or methods that they're not used to.
Anonymous 02/20/15 (Fri) 17:51:50 85732f No. 462
>>459 Are you a freshmen? They kinda spoon feed you freshmen year.
I work my ass off but will probably be a 5-year, my workloads made me choose between us passing classes before (Time for 1 assignment, gat240 or gat211 but not time for both) and I have no money for summer classes.
Honestly I'm a little glad, stretching it into 5-year still makes me work a lot but the stress isn't panic inducing.
Anonymous 02/20/15 (Fri) 18:08:08 85732f No. 464
>>462 (Same person)
My post isn't to say your trend will not continue, I've seen a few people here with incredible time management skills right out of the gate and they flourish. More power too you, though if you have the same attitude about 5 years openly off this board you should keep it to yourself. Not because of feelings or anything faggy like that but because you have the schoolwork going for you and you could have networking going for you too. People don't like others with their nose through the roof.
Anonymous 02/20/15 (Fri) 23:59:29 85732f No. 470
>>462 >>464 Going into 3rd year.
Did GAT240 and GAT211 at the same time got an A in both. Been ahead of, or on, schedule with everything design related, well as math and CS courses.
Again, the only people I see failing are people that wait till the last day to do work. Which is what I seriously do not understand.
I overhear a lot of griping along the lines of: "I haven't slept in 4 days!" followed by "Have you seen my level 99 pokemon team?" 5 minutes later.
Sometimes I just wanna tell these kids to sit down and -do the work-, for their own good.
I get that some of these courses are difficult. MAT200 wasn't -easy- for me, but that's literally my weakest math subject (integral calculus and all that) and if I can 95% that final with a professor that gets fired for not passing enough people, anyone should be able to.
I just have a hard time sympathizing with the plight of the unmotivated.
Anonymous 02/21/15 (Sat) 00:16:08 79db74 No. 471
>>470 Or maybe not everyone has only time to devote to DigiPen, or Claude forbid, a LIFE outside of this fucking school. I'm not saying there aren't lazy fuckers here, but I'm really getting fed up with shit from people who think "Oh, it's because you aren't working hard enough" when there are people who work plenty and still don't see any fucking reward for it.
Anonymous 02/21/15 (Sat) 00:19:57 32dc9f No. 472
>>471 Exactly, this time a fucking million. Like I've said in other threads, this is just the attitude this school breeds, this toxic gross fucking attitude of either become the superiority-complex-ridden sack-of-shit senior or drop the fuck out because you can't handle the pressure cooker.
I fucking hate it so much. These people don't actually say it to your face like they do here on the forums, but it shows in the subtle ways they treat you in person.
Anonymous 02/21/15 (Sat) 01:22:09 94d4fa No. 475
>>470 If you're finishing your sophomore year now then I think its worth mentioning that you have the benefit of taking classes that were basically alpha tested and iterated on in the last few years. Not saying that there aren't lazy fuckers right now but I remember getting really vague instructions from those classes ("just make a map") and getting shafted later because they didn't specify how anal they wanted you to be about it, especially when it's in your best interest to get it done asap because you also have a game team and a 250 project that you're prioritizing.
Anonymous 02/21/15 (Sat) 01:48:07 85732f No. 476
>>471 >>472 No see, this is the dissonance.
>"I can't do the work and have a life" That's a total misconception. I go to events in the city all the time. Have a significant other. Exercise. Tend a garden…
The -problem- is, with most people I've met, is that they don't realize that just because the time they spend on work and recreation -feel- equal doesn't mean they are. I watch kids work for 2 hours, get "tired" and then surf the internet from 8pm till 4am.
>"Time flies when you're having fun"That's the problem. They don't realize how much time they waste.
It's that inability to manage time that really makes me unable to sympathize with -those- students.
Now I've -heard- from students above me that certain classes used to be just fucking miserable. Hell, the GAT classes still are. Morrison is a chill guy, but nothing gets taught in the 250 lecture. At all. Luckily Zero is so easy to understand that I was able to teach myself all of the features needed to make a 2D game (some of the 3D stuff I'm not so hot on yet).
It's really just a function of time, effort, -and- I suppose a willingness to pursue resources like the clutch as fuck engineering team (they've been able to answer every question I've had for GAT240/250. Just talk to AJ).
Anonymous 02/21/15 (Sat) 01:52:29 85732f No. 477
>>475 Absolutely. I get that. But those problems can be solved by going to a professors office 2-3 times a week and speaking to older students.
If someone had told me the key to GAT210/211 was that your grade is 75% how professional your game looks, not how good it is, those classes would have gone even smoother. But that's on me for not inquiring with upperclassmen…
in fact… someone should start a thread about "How to pass design classes"…
Maybe I'll do that tonight…
Anonymous 02/21/15 (Sat) 04:43:40 32dc9f No. 478
>>477 When I learned this was the case, I was furious. I'm all for having well-designed documentation and box layouts and game pieces and boards and stuff, because I like designing things and I have the tiniest bit of an eye for it, but when you're taking GAT 210 and 211, you haven't taken any classes on that shit yet. So while I could do OK making my stuff look good, I had to help my friends and teammates out because they didn't have those qualities.
I was hoping that the introductory game design classes would focus more on, y'know, game design, executing on implementing the stuff you just learned.
It's just like how GAM 150 (before it became its new fucking retarded Zero Engine-using bastardization) basically required students to attend GAM 150 Club just to get the baseline of competency required to make a game good enough to pass the class, much less make an impressive game that will put you in good graces with the school.
Anonymous 02/21/15 (Sat) 06:24:34 cef90c No. 481
>>478 How to pass Gat210/211… Turn your fucking work in.
p.s. ON FUCKING TIME
Anonymous 02/21/15 (Sat) 07:16:27 79db74 No. 482
>>481 Don't forget to have Holcomb somehow deem in his abstract infinite wisdom that your game is worthwhile. Or you're randomly FUCKED OVER FOR NO REASON.
Anonymous 02/21/15 (Sat) 07:33:48 85732f No. 483
>>478 The problem isn't exactly the structure of the classes, it's the support they get. Jeremy simply CANNOT grade that much work in the amount of time he has. There are what? 100-130 students in his classes?
I don't know how long your papers were for those projects, but mine averaged ~80 pages with everything said and done.
That's what? ~8000+ pages and he turns them around in a week? Maybe we'll say ~5000 assuming not everyone does as much work. And you think he actually reads all that? He can't.
They need -actual- TAs to help grade that shit. TA's like Kiera that do a good job, not the others that don't know shit. Until they get that they won't be able to fairly evaluate the quality of your project.
>>482 This however is bullshit. Holcomb may not be grading how fun your game is, but his grading isn't random. If you failed, it's because your project looked like shit or was incomprehensible. Most likely both.
(And by incomprehensible I mean either your rules were poorly written OR you didn't make it HYPER FUCKING OBVIOUS -where- in your paper you fulfilled rubric requirements. My papers basically had a fucking image of the rubric at the beginning of each section that said "THIS IS WHERE I MEET THESE REQUIREMENTS").
Anonymous 02/21/15 (Sat) 07:45:22 79db74 No. 484
>>483 Or maybe I didn't assume I needed to copy-paste the fucking rubric each goddamn time I wrote a paper. You fucking DigiPen white knights pop up to suck precious "Jeremy's" cock blindly instead of acknowledging that maybe some other students put their best work forward and it wasn't up to some abstract standard, you sycophantic fuckwit.
Anonymous 02/21/15 (Sat) 08:39:40 85732f No. 487
>>484 Wow man. Calm down, haha.
Welcome to the real world. I'm sure if you're an 18 year old, you might be a bit naive when it comes to this, but you wanna know a secret about how every real world job works?
>You have a boss>You find out what it takes to satisfy that boss >you -do that thing- >no questions asked. Pass go. Collect your $200. So what do you do after you get an F on project A in GAT210, for example? I got a 71 on that project? Wanna know what I got on the subsequent 3? 98,99,99.
Why? Because I figured out what it took to get those grades and did it. That is how the world works. Do it, or don't, but that attitude will get you fucked professionally after school if you keep it up.
Anonymous 02/21/15 (Sat) 08:49:04 32dc9f No. 488
>>487 I mean, I'd argue that in a real job you're getting paid instead of the reverse, which happens here. Also there's the thing where your job is going to involve making code work if you're a programmer, or making an actually fun game if you're a game designer, not learning what arbitrary qualities a higher power finds in your projects and adhering to them slavishly.
Or if it is, then fuck, I'm going to get out of the game design and programming business altogether. That sounds like literal hell.
Anonymous 02/21/15 (Sat) 09:07:04 85732f No. 492
>>488 > making code work if you're a programmer, or making an actually fun game if you're a game designer I'm not trying to be an ass or anything, but it's not as simple as that.
I knew people in the industry before I started here and I've had some insight into what they do. Unless you're starting your own company, a lot of what you're going to be doing is implementing code the way you're -told- to implement it (unless you're a higher up in R&D) or you're going to be designing the game your producer wants you to design. SO many games get shitted up because the guy fronting the money wants the designs to be safe. "Make it more like World of Warcraft, won't you?".
>B-b-b-but it's more fun the way we originally had it.^Doesn't often cut it.
Really though, that's what it is in any industry. If you're a lawyer, you work the case the client gives you. A carpenter builds the house he's paid to build with the blueprints he's given. That's what they call "climbing the corporate ladder". You don't get to call the shots for a long time, and I don't think a lot of students at this school realize that.
If you -ever- want to get to the point where you are the shot caller, you have to not get fired and appease the previous shot caller.
That all starts with passing GAT210, because if you can't appease Holcomb, things don't bode well. He's a damn saint compared to a lot of the bosses I've had. He is a genuinely smart dude if you talk to him outside class, and he is at least interested in your success. That's something that you -will not- find professionally. If you're a fuck up there, they just let you go.
Anonymous 02/24/15 (Tue) 21:22:17 9d267a No. 631
This was today's CS180 class. I started the stopwatch whenever a question began being asked, and stopped it when Mead finished answering the question and returned to what he was talking about.
Anonymous 02/24/15 (Tue) 21:24:21 9d267a No. 632
I've also compiled a list of the strats they use to waste my time.
Anonymous 02/25/15 (Wed) 00:24:46 4d5989 No. 637
>>492 I don't go to digipen, I don't know shit about what you're arguing about, I have no dog in this fight.
But. The constant "le smug reaction pictuers" really do make you look like a massive asshole.
You seem to have good advice, but that shit makes you look like a prick.
Anonymous 02/25/15 (Wed) 17:04:28 9d267a No. 653
>>637 "Le smug reaction pictures"?
Really?
I assume if you're here and not a student, that you're staff and thus an adult? The "Le" shit probably doesn't suit you.
But you're not wrong. I can be a bit of an asshole. Not like I wouldn't willingly help anyone at this school do better if they asked me, but I take a "non-coddling" approach the students here.
As for the pictures? I dunno, I think they're funny.
Anonymous 02/25/15 (Wed) 20:10:04 4d5989 No. 655
>>653 I don't go to Digipen. I live in Missouri. I just found this board by accident.
You come off as a prick.
I'm sure you do think they're funny using le ebin maymay reactions. It makes you look like an asshole.
Anonymous 02/25/15 (Wed) 21:14:09 79db74 No. 656
>>655 And this is why the owner should've gotten /dp/ so that we could get these odd interactions more often
Anonymous ## Board Owner 02/26/15 (Thu) 00:01:15 32dc9f No. 662
>>656 I tried, and it's too late now :(
Anonymous 02/26/15 (Thu) 17:40:01 225a38 No. 678
>>656 >>662 why would /dp/ have been better?
Anonymous 02/27/15 (Fri) 00:05:51 9d267a No. 680
>>678 People showing up expecting porn, instead getting griping about a video game college.
Anonymous 02/27/15 (Fri) 00:18:39 85732f No. 681
>>655 Wait, you're some kid in Missouri who has repeatedly come back to a message board used by probably less than 100 people who attend a private school in Washington?
And what in god's name is a "le ebin maymay"?
My god you sound like a faggot.
Anonymous 02/27/15 (Fri) 00:23:29 9ff74b No. 683
>>681 I kind of a agree with him and think you're an elitist prick. And I go to this school. :)
Anonymous 02/27/15 (Fri) 03:46:45 32dc9f No. 691
>>681 Yeah you're a fucking moron
Anonymous 02/27/15 (Fri) 03:57:26 79db74 No. 693
>>691 No, I think he's right and the Missouri kid is being a retard here.
Anonymous 02/27/15 (Fri) 08:38:07 85732f No. 730
>>683 I guess. I dunno. I'm drunk at the moment.
I could be elitist, but I'm not even the smartest kid here. There are students at digipen -way- smarter than me. I just happen to actually -try- and that's what I was saying. Kids that fail do so because they don't know how to work. Which is a recipe for failure in the real world. Hate on me all you want, but that's the truth.
>>693 He is a retard, and I am right, but I can be kind of a dick. It's only when people make excuses for being bad though. If one of them were to come up to me and say "Hey, I know I need help with [whatever]" I'd be more than willing to jam on it with them.