Anonymous 02/25/15 (Wed) 21:25:29 3626c4 No. 657
You are all trash to me until someone finishes super space ____. It has been two years and there has been no console release. I don't care about your shitty excuses. "not my game" "those guys have jobs already" "I don't even know what you're talking about." I hold your entire institution and all you whiny trash babies in it responsible for this travesty.
Anonymous 02/25/15 (Wed) 21:48:26 325e4d No. 658
Never heard of it - After googling it, I guess I've seen it on the TVs at the school but never by name. Don't give a fuck.
Anonymous 02/26/15 (Thu) 01:27:21 0beb79 No. 663
Our school doesn't do anything on consoles except in very specific cases. Complain to administration, not us.
Anonymous 02/26/15 (Thu) 06:46:54 1862c2 No. 673
[Super Space ____ designer] is a pretentious douche bag that doesn't know what he's doing, but thinks he's the best. I confronted him a long time ago when he was play testing Super Space ___ and told him his game actually gets more difficult with more players there are. He sat blankly for a bit about it, then got mad at me for suggesting it. Games aren't suppose to increase in difficulty with more players, if anything they just even out. Like Dark Souls bosses, when another player joins in, bosses have increased HP, but they don't gain new attack patterns. I also laughed when he submitted it so a game design competition and the only award it won was sound design from a kid who simply warped the music of Swan Lake (Was it swan lake?), it took him maybe a week, or about 5 hours total to nail that sound down. So…yeah, if people are still playing that game and think it's good, you may want to rethink what degree you're in.EDITED TO REMOVE NAME OF POTENTIALLY CURRENTLY-EXISTING STUDENT (need confirmation) AS PER RULE 2. -Board Owner
Post last edited at 02/26/15 (Thu) 21:17:04
Anonymous 02/27/15 (Fri) 00:27:31 0beb79 No. 684
>>673 >Games aren't suppose to increase in difficulty with more players >So…yeah, if people are still playing that game and think it's good, you may want to rethink what degree you're in. Your opinion. A good designer knows if the consumer likes eating shit they should just put sprinkles on it. Clearly people like this game if someone from outside of the school comes to this board asking about it.
Anonymous 02/27/15 (Fri) 02:47:31 e527ff No. 687
>>673 MFW nominated for Excellence in Design in the IGF.
We lost to FTL.
>>657 https://www.youtube.com/watch?v=xzpndHtdl9A
Anonymous 02/27/15 (Fri) 02:52:44 e527ff No. 688
I'm sure w/e improvements that 673 has for the MOBA genre will surely secure their future and place in the industry.
Anonymous 02/27/15 (Fri) 02:56:47 fbbd2c No. 689
Anonymous 02/27/15 (Fri) 03:57:15 b7e714 No. 692
them what have funded games vs them what have complains
Anonymous 02/27/15 (Fri) 05:45:23 1862c2 No. 700
>>687 RDR is one of the few games to win a BAFTA among other awards. Game was still shit. So you can post all you want about how you're game lost at some excellence award thing at the IGF, it doesn't make Space ____ a good game. If the game was enjoyable with more people, aside from the random dumb shit that happens, it might actually be a good game.
Anonymous 02/27/15 (Fri) 06:11:12 92bed7 No. 704
>>700 Red dead redemption was actually pretty good. Just because it was mainstream doesn't mean it was bad.
Anonymous 02/27/15 (Fri) 06:15:03 0beb79 No. 705
>>700 >R-Red Dead Redemption is a bad game s-so yours must be t-too Yo, your shit taste doesn't dictate squat.
Anonymous 02/27/15 (Fri) 06:40:42 1862c2 No. 710
>>705 ITT: Kids who go apeshit over boring games because their "stories" are sooooo cool.
>>704 Mainstream games don't bother me. However; a lot of them aren't as good as many say i.e. Mass Effect 2 and Skyrim.
Anonymous 02/27/15 (Fri) 06:43:06 1862c2 No. 711
EDITED TO REMOVE NAME OF POTENTIALLY CURRENTLY-EXISTING STUDENT (need confirmation) AS PER RULE 2. -Board Owner\ Um…he shouldn't be at DP anymore, if is he'd be going on his 6th year at DP… Nigga if you still there you doin it wrong.
Anonymous 02/27/15 (Fri) 06:48:38 325e4d No. 713
>>711 There are a few folks who are here on 3 classes per semester due to money issues and pushing on 6-7 years.
Anonymous 02/27/15 (Fri) 06:50:30 1862c2 No. 715
>>713 Nigga if you still there you doin it wrong.
Anonymous 02/27/15 (Fri) 06:52:37 1862c2 No. 717
>>713 Sorry I forgot to the mention, the kid who made Super Space____ comes from a wealthy family. These are things I know from my time at the unholy site of Digipen. Sorry to crush the spirit of this thread with my opinion, I hope you guys can still get out of bed in the morning.
Anonymous 03/17/15 (Tue) 21:13:38 3626c4 No. 996
OP here back to harass you henpecking fucks.
>>663 Gimmee an internal email and I'll tell them in great detail why stormfront thinks it would be a good idea for them to allow their students easy transitions into console development.
>>687 This nigga right here only lost to ftl and still ain't bothered to do a port. Your control scheme is dead fucking simple, you could port it to the wiiU even. The wii fucking U.
You can release to the wiiU in fucking html5, I don't care what kind of horrible gamemaker-looking monstrosity they have you using out there. You have all your assets, it should not take you more than a month to finish a port if you can program like at all. The fuck you been doing nigga?
Anonymous 03/17/15 (Tue) 23:41:36 01c5c0 No. 1012
>>996 You're 100% right. /thread