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The next generation of Infinity is here (discussion) (contribute)
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2dota2

File: 1427492518423-0.png (2.17 MB, 1131x1600, 1131:1600, fixed.png)

File: 1427492518423-1.webm (2.78 MB, 1280x720, 16:9, icefraud in charge of bal….webm)

 No.1869

Is 3 orb PL strongest carry known to man kind ?

Also team dk / country flags when

 No.1873

This discussion may be better suited for >>482 and >>1164

We opted for team / custom flags in place of country flags

They have to be made though and I eventually got kind of tired of making 20 x 11 things that look good, it's kind of frustrating. Some of the team flags can just be resized and look fine though.

That said if you want to put in the effort to make the images and post them here (preferably in >>1164) we'll be happy to add them to the flags list.

 No.1874

>>1869
3 orb multipliers stack now?

 No.1875

>>1874
Diffusal isn't an orb effect now and Skadi + Lifesteal always stacks but I wouldn't get a Helm of Dom on PL.

 No.1876

>>1875
why not? hods ownage on pl since the diffusal orb change, and having a satanic to come up to full hp in the middle of a fight is good on any carry, plus +str for tankier illus

I'd also go sny every game that there isn't a silence on the enemy team since the hero change, manta just doesn't really do much.

 No.1877

>>1876
I personally like heart better since it makes his illusions more tanky and I like manta to split push more but SnY isn't a bad item on him it usually depends on the enemies line up on what I'm going to build though.

I'm just not a fan of life steal on illusion heroes.

 No.1878

>>1877
hearts okay but it doesn't actually give you sustain in fights

and his illus don't need to be that tanky since they only last 4 seconds or whatever

 No.1888

what a balance icefraud.

>>1878
pretty much this in the long run.

 No.1889

File: 1427708237195.jpg (1.63 KB, 64x64, 1:1, aligning to grid intensifi….jpg)

>>1874
diffusal always stacked with lifesteal and skadi slow, with the exception that main hero slowed with skadi and stole life, but didnt manaburn, and illusions manaburned

that required some gimmicks with itemslots and dropping / picking up diffu because thats how orbs on illusions work

now its lot easier


>>1873

thx
still new to 8ch so im kinda confused about threads in here

 No.1900

>>1889
what were you a redditor or some shit before? is this actually your first imageboard?

 No.1908

The way I see it, PL isn't OP. Diffusal Blade isn't OP. PL with Diffusal Blade is OP.

I think PL should have Phantom Rush replaced a built-in mana burn that burns like 4/6/8/10 mana per hit, dealing the same amount burned as physical damage. Mana break heroes can't benefit from Diffusal Blade's passive, but since PL players don't have to rush DB every match, they can still be happy.

 No.1909

>>1908

Diffusal on PL is fine. He can't split push anymore because of all the illusion nerfs. The only thing that makes him good in fights is diffusal, which becomes useless against bkb's. Not to mention crimson guard also makes all of his illusions deal 0 damage



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