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/dpd/ - Drawing, Painting, and Design

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File: 1428465460494-0.png (1.77 MB, 1018x640, 509:320, sargent_river.png)

File: 1428465460494-1.png (644.97 KB, 617x597, 617:597, sargent_portrait.png)

14e040 No.196

For our first master study thread, I decided to start with Sargent, the master of light and color.

The Metropolitan Museum has a great website with high-rez artwork, so for this type of thread, if the artist you have in mind is on it, use it! But it's not a requirement.

I picked two sargents you could try, but if you don't like either of them, you can find your own Sargent to paint. Here are the links:

http://www.metmuseum.org/collection/the-collection-online/search/12071

http://www.metmuseum.org/collection/the-collection-online/search/12028

The way you study is up to you! You can zoom in and get a better look at Sargent's brushstrokes, and paint just a portion of the image; or you can study the overall image.

(The images attached to this post are smaller portions of the painting!)

EDIT:

This is now Master Study General. We will continue more master studies in this thread, rather than making new ones.

Post last edited at

325b3d No.202

File: 1428523892134.jpg (318.48 KB, 700x868, 25:31, SargentGenderBender.jpg)

Nice thread :) I always love studying Sargent, he just makes everything look so wonderful and easy.

Anyways, I tried something a bit different in order to hopefully have my brain think a bit before controlling my wrist…not sure how successful it was, but it was fun. Not happy with the bow shape, but I couldn't make it work really but still wanted that bright white of his collar to come across somehow into my image. Ah well!

14e040 No.209

File: 1428552108980.jpg (187.08 KB, 1808x593, 1808:593, wip sargent value study.jpg)

>>196
me here
since one of my weaknesses is organizing and comparing areas of value from color, I decided to do a value study(but without turning sargent's painting into grayscale). Trying to see how he's composing the values.

It's still a wip so I want to do some more things, like improving accuracy of brushstrokes and shapes.

>>202
love it! Though some things, you could make the lighter tone shapes in the hair more simple in shape. I'd think Sargent kept them so simple so as to not distract from the face too much.

If I were you I would also have made the difference in the pigmentation of the skin stronger, as I think that's one of the coolest aspects of Sargent's painting.

325b3d No.215

File: 1428615137930.jpg (362.91 KB, 500x759, 500:759, Sargent2.jpg)

Just noodling around quickly with the mixerbrush, nothing too serious and obviously I abandoned it partway through…

>>209
Thanks for the feedback, I agree the hair in mine was too attention grabbing with the highlights and the bow, and it pulls away from the face. The skin comment–do you mean like how he has 5 oclock shadow and rosy cheeks and stuff? I tried to avoid some of it to make her feminine but I think you are right in that I still missed out on including some more variations for interest.

As for your study, the values look pretty good overall but I think you are going too bright in a few places like the reflections in the water. At least to me it seems your values are a bit brights in places. I think though an image like that is better to just study in colour, especially since you have several lighting/material properties being exhibited at once and that is difficult to understand and show in greyscale. Personally my values are best when working in colour since I am more aware of local colour differences as well as the effect of various lighting phenomena (for example, I might try to show it with a shift in value if I paint in greyscale, when in reality that shift may be negligible and the real shift is in hue or saturation). Hope that makes sense a bit. Basically, try to work in colour and I think that it will improve your values more than just working in greyscale, despite the fact it may sound counterintuitive at first (plus it helps your colour too).

b3ba60 No.222

File: 1428697589493.jpg (247.85 KB, 667x1000, 667:1000, 04102015sargent.jpg)

Sargent is such a nerd. Goddamn ;-;

66e3f3 No.227

>>215
woah woah
what brush?
dl pls, looks really good when you render with it

325b3d No.232

File: 1428863715626.jpg (447.5 KB, 700x946, 350:473, Sargent3.jpg)

Think this one was about 1.5 hours? Can't focus longer than that these days…

>>227
I used more than one brush there. Pretty sure the ones in that painting are mostly Jaime's brushes? I dunno, I use a mix of brushes from various sets that I found, I never make my own brushes. That being said, I mostly use pretty common brushes or sometimes default ones. Just play with the mixerbrush and you can find stuff that gives similar results or other ones. I can see about uploading my brushes if you are super curious though, but at the moment they're kinda unorganized and have Mullins' set just tacked on at the end so it is bulky and filled with brushes I haven't gotten rid of yet.

b752b5 No.263

File: 1429228578244.png (184.94 KB, 617x597, 617:597, study1.png)

Welp. Took way too long and the end result isnt too great. But I think i learned a thing or two.

dd5b5f No.535

File: 1434507958511.jpg (96.37 KB, 600x580, 30:29, sargent study.jpg)

eh


2c3223 No.606

File: 1437793093291.png (479.51 KB, 650x883, 650:883, leightonstudy.png)


35d792 No.635

File: 1449145384383.jpg (90.79 KB, 772x484, 193:121, 0b67003fe7.jpg)

This was about 4 hours for me, also who the fuck are you people and how are you busting out those clean looking studies in an hour and a half


6d98d7 No.640

File: 1452001056918.jpg (25.76 KB, 620x597, 620:597, 12315qpc.jpg)

critique me so I may become artistically danker




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