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/erp/ - Erotic Roleplay

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File: 1441956031066.png (5.27 KB, 800x600, 4:3, Currentmap.png)

 No.52614[Last 50 Posts]

"Oh! Thank you for coming!"

Oriel said as she swooped down from above the entrance.

"And so many of you! I'm sure you'll be able to handle this! Silver Valkyrie thought there might be something more, but I don't think she expected it to be much more dangerous than a typical monster extermination."

Oriel look down at a device on her wrist.

"Well, as far as I can tell they're alive, but they don't answer my calls. Keep your wits about you, though I think numbers wise you've got this."

Mission: Rescue the missing magical girls!

Purify the four NPC characters to open the stairs to the floor boss.

Previous thread: (and current OOC)

>>51345

 No.52618

How to take a turn:

Figured I should suggest a format.

Start with your roleplaying section, describing your character's actions. Follow it with the specific action you want your character to take.

Example:

Oriel looked around the entry hallway, fidgeting her fingers nervously.

"W-well you guys are set. Honestly I don't think I could handle a fight indoors. It takes some time to aim, and there's no room to fly."

She stepped back, sheepishly, and one of her wings brushed what was left of a potted plant. She shrieked, curling up on the floor.

"S-sorry, I'll get out of your way."

She said, leaving through he front entrance.

Move: South (outside)


 No.52620

Dice rollRolled 6 (1d10)

"Alright. Let's get this done."

Electric Idol tried to sound calm, but she was sure the others could see her shaking a bit. New mission jitters again. It had been a few days since the communicator made any noise and she was starting to worry she'd fried it for good this time. It was actually a bit of a relief when the call came through.

Straightening herself up, she ventured deeper int the mansion.

Move: West


 No.52621

Dice rollRolled 5 (1d10)

>>52618

A tall-ish, slender girl walked forward, giving an aside glance to the flustered birdgirl. Her long, red hair flowed in the (nonexistant) air like a flickering flame and her orange eyes burned like coals, but this wasn't uncommon among the magical kind. What was rather unusual about her was her attire - or rather, what little there was of it. Red tanktop, black spats, that was it. She carried a pair of bulky white gauntlets and boots, but the hunks of magical metal looked more like they were made for the purpose of hurting things than covering her.

"Yeah, you take care out there. A'ight, let's get this show on the road. Who's with me?"

Sunlight Phoenix cracked her knuckles noisily and sprinted into the darkness without looking back.

Move: East


 No.52624

File: 1441977258177.png (591.44 KB, 980x700, 7:5, Robin.png)

Dice rollRolled 7 (1d10)

>>52618

"Hey, don't be so down on yourself Oriel," Robin said in a cheerful, confident tone to the more bird themed Magical Girl. "We count on you to keep an eye on the big picture because you're go great at it. We'll take this from here!" The girl in the pink armor and flowing white cape patted the sword resting at her side and scratched the chin of the pink marshmallow bird perched on her shoulder. Her purple eyes shone in the moonlight as she scanned the room, which looked to be an ordinary foyer.

She looked to the others and beamed a smile as Oriel excused herself. "Well girls, I guess we got our work cut out for us. I haven't been with you all for long, but I know we can do this. Let's rescue our friends quickly and then we can all go hang out at a diner."

Fighting evil always built up an appetite.

>>52621

>"Yeah, you take care out there. A'ight, let's get this show on the road. Who's with me?"

>Sunlight Phoenix cracked her knuckles noisily and sprinted into the darkness without looking back.

"Heck yeah! I'm goin over here!"

She followed Electric Idol into the Western room, drawing her sword and with it, a soft energy hummed around Hope Crusader Robin as Archer, her spirit hawk, squawked in agreement and flapped right behind her master.

Move: West


 No.52630

>>52618

>>52624

The tall, tanned girl lifts her blade and flashes an eager, excited - perhaps TOO excited - grin. "Good speech We'll search this way!" The knight dressed like a hooker calls out, heels clacking as Isabel trots after Sunlight with a sway in her step, mood only ~slightly~ dampened by a cursed transformation that looks so… provocative. Only slightly, for the lion struts tonight and hungers for justice.

'''Move:""East


 No.52631

…. alright, stupid question. What's the correct command for Dice on this board? Command here does not appear to work. https://8ch.net/dice/rules.html


 No.52632

Dice rollRolled 8 (1d10)

>>52631

>>52630

Found it!


 No.52635

Dice rollRolled 4 (1d10)

"Oh, they've most certainly been captured by now, if you can still sense them in there."

An impish chuckle slips from the lithe girl as she pulled her witch hat up out of her view, yellow eyes seeming to shine lightly as she stared almost knowingly at the mansion. Unlike the other girls, Cherry had come to investigate the fluctuations of sinister magic from th locale, drawn like a moth to the flame by the disturbing events.

"Maybe we'll get lucky and they will be untainted. OH! Or I'll and see what a full fledged dark transformation!"

While possibly a bit to excited about allies being in potential danger, Cherry was no less ready to do what was needed of them here, marching off to the west.

Move: West


 No.52640

Dice rollRolled 3 (1d10)

"Alright! I'm ready to split some monster skulls!"

The confident blonde-haired girl tightens her enchanted vambraces and adjusts her crown, ensuring that it's sitting on her head properly.

"Hmm, where should I start though?"

>>52620

She watches with sharp eyes as Electric Idol leaves the room, then grins to herself. Lifting her heavy axe with relative ease, she readies herself and dashes off deeper into the mansion.

Move: West


 No.52642

Dice rollRolled 1 (1d10)

Comet awoke to the taste of blood and some other fluid she couldn't quite recognize. Her eyes slowly fluttered open to find she was laying on the floor in a dark room, alone. Her body ached everywhere, and she found it hard to stand when she did manage to get up on her feet. And yet…she did not feel fear, or sadness. All she could feel was a hunger, subtle at first but slowly and steadily growing until she could not bare to stand still. She had to find them, though she wasn't sure who "they" were. A black aura surrounded the broken girl as she lurched forward, surrounding her body and solidifying as a dark and twisted reflection of her magical armor. She pushed open the door to the east with a perverse, empty look on her face.

Move:East


 No.52647

Dice rollRolled 5 (1d10)

>>52618

One member of the party was a tall, black-haired girl(?) with an athletic figure, who was dressed in Japanese clothing and carried an ornate (and quite lengthy) curved sword. She hung back a little at first as the rest of the team began to split up, but once it was clear which way a few of the other girls were starting to go, she made a choice of her own.

"I will take the eastern path," She stated, then mused over the slight irony of in that statement as she moved into the next room.

Move: East


 No.52649

>>52642

> Rolled 1 (1d10)

What happens to a corrupted girl in this kind of roll?


 No.52652

>>52649

They trip pussy-first on a monster's dick and lose their next turn mating.


 No.52654

>>52649

They run into the rare monster who just wants to be friends.

Bake cookies and watch movies. No bennies.


 No.52655

>>52652

This made me laugh

>>52649

i think it would mostly matter if they ran into enemies? Mostly, us!


 No.52658

>>52618

The silvery-haired girl had been lingering near the back of the group, quiet, until the others began to split off. She glances after Lily and Splinter as they head away into the depths of the mansion, the floors quietly creaking as they move away. Ziaolin closes her violet eyes, taking a deep breath, her mind reaching out for guidance. The air around her stills, the point of her staff taps twice on the floor, and then she turns decisively on her heel and quickly jogs off behind Splinter, Cherry, Robin, and Idol.

"It would be best for me to head this way." she comments, to herself more than anyone. Her footfalls leave no sound, barely disturbing the dusty mansion as she moves, catlike, into the blackness.

""Move:"" West


 No.52659

Dice rollRolled 7 (1d10)

>>52658

Whoops, forgot to roll


 No.52670

File: 1442013450487.png (5.18 KB, 800x600, 4:3, Currentmap.png)

The eight girls file down the two doorways, each group finding itself in an empty room with two more passageways.

Sorry for a boring first turn, but a curb stomp was practically a given, and the rooms are small so markers wouldn't accommodate much. Well, this has given me some insight for making future maps.

>>52649

Good question, I suppose for dark MG things might have to go the reverse. Move freely in hidden rooms, roll for initiative if you're trying to jump in on uncorrupted girls. I'd recommend waiting till they're fighting something, or you might run past each other trying to engage. (Hmm, i could add a rule for that.) Also, "mate" command. Use it in any hidden room to recover your corruption, and then armor, once corruption is full. (Yeah, that's one of my open hood adjustments. A monster will move to you if need be, you can even request one if you want, I'll be accommodating that way, but I'm mainly trying not to light up the map where corrupted girls tread.)


 No.52672

Dice rollRolled 1 (1d10)

>>52670

"By the way," The dark-haired samurai spoke up in a rather boyish voice, as she jogged a little to catch up quickly to the other magical girls. "Could you two wait up a moment? I have a magical amulet that will allow me to check the path ahead of us for traps, but it takes a few seconds to work. Just let me know which of the two doors in this room you'd like to pass through, and I can check it out for us."

And, once the other two girls had decided on which of the two available paths they were going to take, the samurai, Lily, walked up to the doorway and brought a hand up to her neck, grasping the amulet that hung from a short choker and concentrating firmly.

Checking for traps: (Whichever exit Sunlight Phoenix and Isabel choose)


 No.52673

>>52672

…And I now suspect that the trap's trap-finding skills are going to come into question.


 No.52675

>>52672

Just as well, I'll have to ask you to actually pick a room next time. Who knows, each of them might have wanted to go different ways. It'll probably flow better after a battle anyway, your teammates might be taking the same turn to do a heal before moving on. in paranoia of the surprise die. Statistically you'll have 3 turns to work with. almost half the time.


 No.52676

>>52675

Right, I'll be sure to do that next time. I just wanted to bring it up quickly now so that there wouldn't be a risk of my two team-mates forgetting about my ability and rushing headlong into a trap that we might have otherwise avoided.

Though it's something of a moot point now, of course.


 No.52678

Dice rollRolled 7 (1d10)

>>52670

Sunlight Phoenix taps her foot impatiently as the samurai-garbed magical girl fiddled with his amulet for a while much longer than she could handle.

"That's enough wasted time, let's rush 'em through before they realize what hit 'em!"

And then she kicks down the door, foregoing any hope of stealth they would have.


 No.52679

>>52678

OK now I feel stupid. Please let me keep that roll, I don't want to end up rolling a critfail and getting instantly raped at the very first room.

Move: East


 No.52680

>>52675

Probably a stupid question, but as I'm relatively knew to this style of game I'll ask: should the rest of us in the west group continue moving while the east group does? Or should we wait for them to finish what they're doing before taking our turns? Also, is there a turn order we should be following?


 No.52681

>>52680

shoot, *new


 No.52682

Comet continued forward, growing more excited as she continued. A low cackle echoed in the room, she could feel them getting closer now. She slowly pushed open the door to the next room, her mind fixated on finding the girls and…welcoming them to the tower.

Move: South


 No.52683

Dice rollRolled 5 (1d10)

>>52670

Princess Splinter looks around the new room, but quickly gets bored of her new surroundings.

"Come on, girls, what are we waiting around here for? People need our help, we can't just be standing around like this!"

Itching for a fight and looking to serve up some justice executioner style, she tires of waiting for her comrades and charges towards the door at the north of the room, barging her way through and raising her axe, ready to swing down at anything that might be on the other side.

Move: North


 No.52684

>>52680

I process a turn once I see each player has taken an action, bar the idle player clause, so go ahead.


 No.52685

Dice rollRolled 5 (1d10)

>>52670

Ziaolin surveys the room with suspicion, but finding nothing, the tension in her shoulders eases. She glances around at the others, then clears her throat to speak.

"Ladies, I think it might be wise to-" This is as far as she gets before Princess Splinter loudly proclaims her call to battle. Ziaolin sighs as the axe-wielding warrior shoves her way through the north door.

"Wait! We must be careful!" she calls, bringing her staff to the ready and bounding after Princess Splinter. As she leaps through the open doorway, she spins the long wooden rod to the ready, holding it across the front of her body in a defensive, yet ready position. Feet planted wide in a prepared stance, she surveys the room before her with the eye of a shrewd tactician.

*Move:* North


 No.52686

>>52685

Ok how the hell do you bold text. Someone save me from my ignorance


 No.52688

Dice rollRolled 3 (1d10)

>>52670

Cherry smiled to herself as she gazed around the empty room. She could practically feel the corruption seeping out of the walls, sending a slight shiver down her spine. Not much else to do here but pick the next path.

>>52683

And it seems her new companions have helped make that decision for her. Seeing Splinter charge off and Sparrow bolt after her, she just knew the two alone could stir up some trouble.

"There is a break in the stillness. Two grand warriors charge the gates of the enemy keep, ready to lay waste to all who oppose them.", she narrated as if writing a story.

She step up to the northern doorway, standing a good few steps behind the more melee oriented magical girls, prepping a nasty Cherry Blast for the first unsavory thing she saw.

"One of their companions, enchanted by their drive to bring a halt to the spread of darkness, follows behind closely, wanting to see their mettle tested."

Move: North


 No.52689

Dice rollRolled 3 (1d10)

>>52686

Three apostrophes on each side. For your health!


 No.52690

>>52689

thank you!


 No.52691

Dice rollRolled 2 (1d10)

>>52670

>>52672

>>52678

>>52679

Move: East.

''Isabel thinks for a moment on the request, deciding its sensible. "You're probably right, they've set up defense against girls like us. " She looks on curiously as the samurai puts a hand to her chest, fiddling with a necklace. "There's times to play it safe… "Isabel begins, "and times to…. not."

Though, by the time Sunlight Phoenix loses her patience, Isabel is looking at her feet, twirling her sword, and trying not to say anything. As the last words leave her lips, the door comes crashing down under her companions boot.

Isabel charges on after Phoenix, flashing a grin to Lily. "Try to keep up!" ''

>>52686

this slipped me up my first time too. It looks like quote marks but its really just triple single quotes on each side - two for italic, three for bold. and ' is NOT ""


 No.52693

Dice rollRolled 2 (1d10)

>>52688

Ele had been distracted by… something. She could almost feel the evil in the dim, strangely quiet hall. Something was close. Something she didn't want anywhere near her. Snapped out of her trance by the sound of the door, (and realizing that Robin was the only one still in the room,) she moved to catch up.

…but then again, Cherry had said some weird stuff back there. And anything the witch was THAT excited about had to be bad news.

She could catch up in a minute. Splinter was with them, they'll be fine.

Move: West

I'm gonna be busy for like 4 hours. I'll try to check in.


 No.52750

Dice rollRolled 7 (1d10)

>>52685

>>52693

Walking into the room, Robin could just feel how 'off' the room was becoming as they moved past the foyer, but she could also hear something else.

Like how she could hear old tvs turned on, she could also hear the other girls, a different tone in harmony when close. Each of them suited the particular magical girl they were paired with. Sparrow, for example, had a tone like an old wooden flute that just added to her whole "wandering warrior of justice" feel.

She smiled noting that Sparrow was with them, and Cherry was pretty funny. Princess was unstoppable and El, she really tried hard.

She began wondering what Cherry said. Robin only fought simple monsters who were disorganized and just wanted to cause trouble. Why would the monsters keep the girls alive? As she thought of this, her mind drifted back to the school roof. How she liked to be up there, watching the sports teams practice and move…

Then she was snapped awake by the two sets of doors opening up. Sparrow, Splinter and Cherry all left going north, and El to the west. Robin chased after El. "EL! Wait! The others went the other way!"

She didn't know her real name, nor did she know any of the others. It was a lot like those online chat rooms or those MMO games. To the others, she was just Hope Crusader Robin and kept her real life persona separate.

"El!" She raced off to the west to help her electric ally out. Monsters could appear at any moment and it was a bad idea to split the team this much.

Move: West


 No.52760

Oriel's voice gives a broadcast to the two groups before they move on further.

Hey! there's something weird I noticed. Two members of the initial team seem to have vanished. I haven't seen anything leave, so they should still be around. Maybe each of them blocked a hit with their communicators? There'd be an alert if- Nevermind. Also someone aside from the extermination team is there too. I guess she was the one who found the infestation in the first place?

>>52672

Something in the atmosphere cloud's Lily's ability to see traps. Not enough to make the ability useless, but it's clear it will take more focus to work.

>>52678

>>52691

Sunlight Phoenix Charges ahead, finding the next room empty at first glance. Nothing seems to emerge as Isabel follows her. There's some echoing noise in the room though. Something is close.

>>52683

>>52685

>>52688

Splinter and Sparrow Don't see anything as they enter the room, but as Cherry follows, she's charged by a humanoid figure.

It's figure is feminine, with long sharp fingernails that tear and Shred Chery's Skirt. After her attack, she steps back, and the group is able to get a better look. Her skin is a stark white, covered only by a black shape that's hard to decide whether it's a leotard or some kind of corset. The only hint of color is the red of the eyes and lips as she stares down the magical girls.

Cherry Witch Takes 6 damage to the lower body, skirt destroyed.

Pale Deviless:

18/18

>>52693

>>52750

As Electric idol heads into the other room, she's charged at by what seems to be a man with some reptilian additions: Claws, a tail, and tall narrow Irises. Robin's entrance catches his attention, and he jumps away from her to choose it's next move. Electric Idol's upper body is stripped down to her bra after the assault.

Electic Idol takes 9 damage to the upper body, Lightning Pendant and sleeveless coat destroyed.

Reptile-man

12/12

Players:

Princess Splinter

Head:

2/2 Crown +1 Atk

2 Cravat +1 Atk

U. body:

12/12 Vambraces Explosive blow

2 Dress +1 Atk

2 Corset +1 Atk

Lower body:

2/2 Greaves +1 Atk

2 Stockings +1 Atk

1 Panties

Electric Idol

Head:

2 Spark Earrings +1 Atk

Upper body:

0/2 Lightning Pendant Electric Burst

0/2 Sleeveless Coat Atk +2

1 Strapless Bra 12% Reg

Lower body:

2 Short Shorts +1 Atk

1 Lightning Bolt Print Panties 12% Reg

Orange/Black Comet

Head:

4 Head piece

Upper body:

6 Chest Irresistable Taunt

3 Left gauntlet 1 atk

3 Right gauntlet 1 atk

1 Bra

Lower Body:

6 Skirt

3 Left boot 1 atk

3 Right boot 1 atk

1 Panties

Ziaolin Sparrow

Head:

5 Hairpiece Sparrow's Eye

Upper body:

5 Gauntlets 1 atk

4 Monk's garb 1 atk

3 Armbands 1 atk

Lower body:

4 Greaves 1 atk

3 Skirts 1 atk

1 Panties

Sunlight Phoenix

Head:

1 Feather headband reg 12%

Upper body:

5 Gauntlets Binary Fire

2 Tanktop 3 Atk

Lower body:

5 Boots 2 Atk

2 Spats 3 Atk

Lily Pure Samurai

Head:

2 Hair tie

2 Amulet Trapfinding

Upper body:

4 Gauntlets

4 Upper tabard

3 Long-sleeved shirt

3 Nodachi 6 atk

Lower Body:

4 Lower tabard

2 Sandals

1 Black socks

Hope Crusader Robin

Head:

1 Magical Scrunchy

Upper Body:

3 Crusader armor

3 Knight's vest, Spirit Hawk Control, 2 Attack

1 Bra

Lower Body:

4 Knight Grieves

2 Holy Skirt, Spirit of Hope

1 Panties

Cherry Witch

Head

3 Witch Hat 12% Regen

U. Body

4 Cloak +2 ATK

2 Blouse 12% Regen

1 Purple Bat Bra 12% Regen

L. Body

0/3 Skirt +2 ATK

2 Black Kitten Panties Creative Corruption

Isabel the demons-layer

Head: 4

3 Stylin' shades

1 Silver Cross Necklace 12% regen

Upper Body: 12

8 Battle Corset

2 shield 12% reg

1 Push-up Bra 12% reg

1 Short Sword +1 attack

Lower Body

3 Shooooort Skirt 3

3 Sharp Sexy heeled boots +1 attack

2 Lacy Black Panties

1 Open-rear ripped panties 12% reg


 No.52761

Dice rollRolled 3 (1d10)

>>52760

Lily frowned, at first, when her found that her amulet's detection abilities were being somehow blocked, or at least clouded, by the mansion's oppressive atmosphere. Then her frown deepened when her two comrades threw caution to the wind and rushed into the room ahead with reckless abandon.

On the bright side, no traps sprung on her two fellow magical girls and no monsters jumped out to attack them, so at least the hasty movement turned out relatively well this time. Hurrying to catch up to the two girls, the samurai moved into the next room.

Move: East


 No.52762

Dice rollRolled 8 (1d10)

>>52760

"Splinter! Cherry! On your guards!" Sparrow yells. Her feet slide across the floor in quick arcs, producing plumes of dust as she slides into a combat stance, her center of gravity balanced low to the ground. Her staff rests gently in her hands, held more like a pool cue than a weapon. Her eyes glint as she stares the female figure down.

She displays no movement as she analyzes the enemy, seeing that it is humanoid, studying how it moves, trying to predict its next action. "Know thy enemy and thy battle is won", the monks had always told her. Sparrow's eyes dart to Splinter and Cherry, and then she speaks slowly.

"On my mark, strike!" she proclaims, calm and confident. "This she-beast will fall before our mighty blows!" It's not a boast or a battle cry. It's a simple fact. As the last word leaves her lips, she leaps, one hand outstretched. Her fingers bend into a knife-like gesture, and she strikes four light, quick blows against the creature's torso.

Ability: Sparrow's Eye (rolling to stun)


 No.52763

File: 1442112825810.png (5.6 KB, 800x600, 4:3, Currentmap.png)

>>52760

And here's the map I forgot!


 No.52766

Comet opened the door to the south of her, giggling madly to herself as she did. "It's…fun…" she muttered to herself. "So much…fun…so much…" she scanned the next room, looking for the prey she'd sensed.

"Don't you want to have fun too?"

Move: South


 No.52768

>>52766

As decided earlier, you should roll as you move into a room with non-corrupt players. This will decide which room the encounter happens in, for situations where groups of differing alignment both move towards each other. The group with the highest roll cancels the others movement.

Also if you move towards someone the same turn they're leaving.


 No.52770

Dice rollRolled 2 (1d10)

>>52760

Despite being assaulted and having her skirt destroyed, revealing the azure panties she wore with an adorable black cat on the rear, she didn't seem shocked. Rather, she seemed to have been drawn out of a trance. With a soft sigh, she uttered, "A punishment for indulging in my muse."

Then, a wicked glint filled her eyes as she stared down her assailant, a red glow slowly filling her palm. "And a good punishment deserves one in kind!", she shrieked back as she hurled a fresh Cherry blast at the demon.

Ability: Attack


 No.52773

Dice rollRolled 3 (1d10)

>>52763

"OK, this one's clear. Uh, Lily and… what was it again? Isolde? Iselle? Isabel? Let's keep movin', we need to catch them before they build a nest or somethin'."

Phoenix's footsteps echo in the gloomy, empty room, kept alight only by the glow of her own flames as she kicks around and overturns stuff looking for trouble or signs of it.

"Ten-four, boss." she responds to Oriel's message as she stops poking at the nearby rubble and stands up.

"K, 'nother empty room. C'mon, ladies, this show ain't gonna run itsel-" she's suddenly interrupted by Orange Comet's intrusion. From the way she stumbled and giggled plus an aura that she couldn't see but she could definitely feel, Phoenix knew that this girl was definitely not right. Otherwise she wouldn't make her feel a chill running down her spine so much.

"Boss! Found one of the missing girls. They got to her first, an-whoa damn it!" She instinctually recoils from the tainted girl that keeps closing on her with a disturbing grin in her face. Her fight-or-flight instinct triggers, and without thinking, slugs Comet with a fiery, metallic right hook.

Attack: Basic, unaimed attack.


 No.52774

>>52614

I wonder if it's too late to join in on this.


 No.52783

>>52774

I would recommend checking in at >>51345, which we're using as a combination recruitment and OOC thread.


 No.52784

Dice rollRolled 1 (1d10)

>>52774

try asking in our OOC thread, with the Madoka picture inn the OP.

>>52760

Robin began to start replying to the report as she found herself in a room where a lizard man was attacking poor Electric Idol.

"Underrstoo… hey, get away from Ele! I'm Hope Crusader Robin! And you're gonna pay for that. I'm not talkin her cleaning bill!" She yelled while the communicator was still broadcasting.

Her sword hummed in a bright light while she pointed it at the creature and Archer cried out, the order was understood.

"Archer! GO! Show how we protect our friends!"

Hawk Attack


 No.52788

Dice rollRolled 3 (1d10)

>>52766

>>52768

Right, slipped my mind.


 No.52790

Dice rollRolled 3 (1d10)

>>52784

"Robin! Watch out!"

Thank god, she thought. Electric Idol was no rookie. She had done stuff like this before and here she just walked off without telling anyone and nearly gotten herself killed. The only reason the monster didn't press the attack was so it could reposition itself. Stupid.

Well, it's not like she needed her coat inside the mansion anyway, it was comfortable enough. It could be restored later. Right now she had to make sure Hope Crusader Robin didn't suffer for her mistakes as well.

With an artful flick of her wrist, an arc of electricity rips towards the monster.

Attack


 No.52791

>>52790

no way…


 No.52808

Dice rollRolled 4 (1d10)

>>52760

"What is that thing?! It's weird looking!"

Princess Splinter holds her axe close to her with both hands gripping it firmly as she takes a moment to observe the creature that had attacked her ally. She saw how it tore through Cherry's skirt with ease, at which point Splinter's gaze was drawn more to the newly revealed pair of panties. How cute! But she shook her head, forcing herself to keep her attention focused on the enemy for now. There would be plenty of time for perverted stares later.

"Those claws may be sharp, but it looks pretty frail. This'll be a piece of cake!"

Kicking off the ground into another dash, she swings her axe over her shoulder and behind her back as she approaches the creature quickly, then brings the hunk of sharp metal down again in swift arcing movement, intent on spitting the monster in half.

Attack


 No.52809

>>52808

Woops, forgot to clarify.

Unaimed attack


 No.52824

Dice rollRolled 3 (1d10)

>>52763 >>52762 >>52773 >>52761 >>52766

"Belle or Isabelle, whichever pleases you!," the magical knight responds with a hair flip and a glance towards sunlight phoenix, enunciating her name so it sounds clearer.. "I'll respond to both."

Isabel feels comfortable following a lead, mostly because Phoenix sounds like she knows what she's doing. But when black comet interrupts, the proud fighter plants her feet with a clack of heel and swoosh of skirt, assuming a fighting stance.

"Not your kind of fun! " the provocatively dressed warrior retorts to black comet, then adds "And this isn't even a first date! Just what kind of girl do you think i am?!"

(i would like to use Protect on Sunlight Phoenix - but I'm not sure if the attack she's taking now would cancel it right away. I'd like to do protect after her attack if possible, so its set up for the next turn. If not, I will (sorry comet!) make a basic attack unaimed attack - die roll attached in case its needed.)

Action: Attack or Protect depending on rules


 No.52857

>>52773

>>52824

I don't know if you could do either, because I'm technically not in that room yet. I'm sorry for wording my post to make it seem that way, but I guess I'm in the process of opening the door? Again, my bad!


 No.52863

>>52857

I was just going by phoenix's action, but i think your roll is coming to us, eihter this or next turn - and I also see with that three you rolled there, I think someone gets a free swipe at you - unless corrupted girls have some benefits there - and i'm not sure who gets to take it. I hadn't thought about that, though.


 No.52864

>>52863

Wouldnt it make sense that, in PvP, the person that rolls the highest gets the action or atleast a more sucessfulll one depending on what was rolld compared to the other player.


 No.52930

File: 1442218651089.png (5.47 KB, 800x600, 4:3, Currentmap.png)

Hmm, Since sunlight got a miss anyway, I'll go ahead and process.

But I don't want the first player in pvp to be getting an attendance penalty for checking in first.

If you want to try to get a jump on someone moving to you, you'll have to try for a counter-move.(Move towards the room they're in as of the last turn map.) If the opponent rolls low enough to be ambushed, and you roll enough for a normal move, you get a bonus attack. You don't get two for rolling a critical hit on top of that, but a critical hit will net you a bonus attack over a normal success roll.

The side with the highest roll gets their move action, which can be bad or good depending what's in the room pure girls enter or corrupt girls are leaving.

>>52761

>>52766

>>52773

>>52824

Lily moves onward to join the other two, finding a fourth magical girl joining them about the same time.

Sunlight Phoenix Makes a hasty attack against the corrupted girl, but hits only the air with her reflexive strike. Isabel moves in, guarding Phoenix against a potential incoming strike.

>>52762

>>52770

>>52808

Zaolin sparrow's strike hits home, causing the pale deviless to shriek as her body shudders out of her control. Cherry witch follows with a burst of magic, but it seems to break apart before hitting it's target.

Princess Splinter charges as well, but the deviless manages to jerk away from her swing.

Pale Deviless Stun 3

Pale Deviless 18/18

>>52784

>>52790

Archer is summoned, and quickly begins pestering the reptile man, who swats at the mystic bird.

Electric Idol's attack grounds on a stray metal pole between her and her target, drawing her attack away.

The reptilian man manages to make a strike against Electric Idol despite Archer's harassment.

'9 damage to Electric Idol's lower body. Electric Idol's lower body is stripped bare.

Lizardman Distracted 3

Reptile-man 12/12

Well, We have a high-attack monster in a room with two squishys. This is somewhat to be expected.

Princess Splinter

Head:

2/2 Crown +1 Atk

2 Cravat +1 Atk

U. body:

12/12 Vambraces Explosive blow

2 Dress +1 Atk

2 Corset +1 Atk

Lower body:

2/2 Greaves +1 Atk

2 Stockings +1 Atk

1 Panties

Electric Idol

Head:

2 Spark Earrings +1 Atk

Upper body:

0/2 Lightning Pendant Electric Burst

0/2 Sleeveless Coat Atk +2

1 Strapless Bra 12% Reg

Lower body:

0/2 Short Shorts +1 Atk

0/1 Lightning Bolt Print Panties 12% Reg

Orange/Black Comet

Head:

4 Head piece

Upper body:

6 Chest Irresistable Taunt

3 Left gauntlet 1 atk

3 Right gauntlet 1 atk

1 Bra

Lower Body:

6 Skirt

3 Left boot 1 atk

3 Right boot 1 atk

1 Panties

Ziaolin Sparrow

Head:

5 Hairpiece Sparrow's Eye

Upper body:

5 Gauntlets 1 atk

4 Monk's garb 1 atk

3 Armbands 1 atk

Lower body:

4 Greaves 1 atk

3 Skirts 1 atk

1 Panties

Sunlight Phoenix

Head:

1 Feather headband reg 12%

Upper body:

5 Gauntlets Binary Fire

2 Tanktop 3 Atk

Lower body:

5 Boots 2 Atk

2 Spats 3 Atk

Lily Pure Samurai

Head:

2 Hair tie

2 Amulet Trapfinding

Upper body:

4 Gauntlets

4 Upper tabard

3 Long-sleeved shirt

3 Nodachi 6 atk

Lower Body:

4 Lower tabard

2 Sandals

1 Black socks

Hope Crusader Robin

Head:

1 Magical Scrunchy

Upper Body:

3 Crusader armor

3 Knight's vest, Spirit Hawk Control, 2 Attack

1 Bra

Lower Body:

4 Knight Grieves

2 Holy Skirt, Spirit of Hope

1 Panties

Cherry Witch

Head

3 Witch Hat 12% Regen

U. Body

4 Cloak +2 ATK

2 Blouse 12% Regen

1 Purple Bat Bra 12% Regen

L. Body

0/3 Skirt +2 ATK

2 Black Kitten Panties Creative Corruption

Isabel the demons-layer

Head: 4

3 Stylin' shades

1 Silver Cross Necklace 12% regen

Upper Body: 12

8 Battle Corset

2 shield 12% reg

1 Push-up Bra 12% reg

1 Short Sword +1 attack

Lower Body

3 Shooooort Skirt 3

3 Sharp Sexy heeled boots +1 attack

2 Lacy Black Panties

1 Open-rear ripped panties 12% reg


 No.52961

>>52930

But would pure girls ever want to go into the room the corrupt girl is in since they have no idea what is in there with them. The smart thing for them to do would be to just wait for the corrupt girls to go to them… but then the corrupt girls could just wait them out with the scaling room dice.

Well anyway, it will always benifit the pure girls for them to not move into rooms with corrupt girls that are heading to them if there was some way for them to do that.


 No.52964

>>52930

Well, at least now we have an idea for how dangerous combat is for the lighter dressed. Rest assured I won't be going off by myself that much. Not yet anyway.

"AAH!" The girl screams, recoiling from the strike. The good news was her outfit did its job marvelously. She felt the claws scratch across her skin, but the force of the strike was absorbed and rendered harmless. The bad news was that wouldn't happen again. While her thigh received only a light tickle, the claws struck with enough power to tear straight through her pants and undies. She was now (almost) completely exposed.

"Robin! This one's all you." Backing away (and trying to hide her shame), Electric Idol takes a defensive stance and focuses on restoring her outfit. It might take a while, but if her and Archer managed to keep this creep's attention Robin should be able to find an opening.

did he just look at my hips? "Creep."

Regenerate: Electric Idol

Also that party on the east side is about to get crazy.


 No.52965

Dice rollRolled 9 (1d10)

>>52930

"Ha! Gotcha!" Sparrow taunts, grinning mockingly at the stunned monster.

Sparrow faintly hears the sounds of scraping scales and fighting coming from a few rooms away. Robin and Electric Idol must have run into something dangerous too. She narrows her eyes, concerned for the lighter-armored girls. But running to their aid would be a dishonor on her and the monks who trained her.

"Be careful!" she says, glancing over at Cherry and her exposed underwear. The lewd sight makes her cheeks run red, and she quickly looks back to the monster. "Let's kill this thing quickly, before it does any more damage!"

Her eyes narrow, her fists clench her staff, and then Sparrow leaps at the monster again, staff spinning like a propeller above her head. With a cry of "hiyaaa!" she brings the wooden instrument down on the devilish creature's head, hoping to catch it square in the face while it's unable to fight back.

Unaimed Attack


 No.52975

Dice rollRolled 7 (1d10)

>>52964

Robin nodded, her focus was strictly on the Lizardman who was harming her ally. She hadn't spent much time with Electric Idol, but she at least seemed nice, earnest, and certainly not deserving this.

Just like the others she helped. Robin was inexperienced, but right now, El was counting on her and she'd have to muster up her courage.

In a blink of an eye, she dashed with a burst of air, making a streak of runes with her sword in the open air as the magical girl darts towards the creature, white cape flowing to make a quick cut as she passed by that monster.

Now standing on the other side of the room, she turned to face her foe with a single flick of her sword.

"El! Get out of here. Archer and I are gonna cover you!"

Attack: Lizardman


 No.52988

>>52930

The look of combat list vanishes from her eyes as she witnesses her attack falling apart. She was just completely dissappointed in her performance, seeing as not being able to strike a target that was sitting still was quite emberassing.

>>52965

Thankfully, even if her companions hadn't wounded the demoness, she was certain to be dispatched with the stunning blow Sparrow unleashed. Noticing the warrior monk look away from her bare legs brought a small smile to her face as she decided her next move. "You girls can handle her. I'm going to do something about this draft for Sparrow's sake." With a soft hum she ran her fingertips across her thighs, using her magic to reform her skirt. If the demon wasn't dead before she was dressed, it would be once she rejoined the fray.

Regenerate: Cherry Witch


 No.52998

>>52961

>>52930

>>52864

I'm not sure that's so much a good idea, because in this case, everyone involved rolled the same number and there's no clear who-went-first. Some kind of initiative, and/or just post order might be superior. I'd be kind of inclined to just grant the corrupt girls priority, since they do appear to be outnumbered


 No.53005

Dice rollRolled 5 (1d10)

>>52930

Comet continued to chuckle to herself madly as surveyed the three pure hearted girls. Though her stance was still unstable and her voice shook with weakness, her eyes were that of a predator as she looked each girl over completely.

"Hehe…who the heck are you guys?" She muttered to no one in particular. "You don't look like monsters…do you want to play with me? I promise…you'll feel good." She took a few steps towards the girls, her corrupted aura filling the room. Without warning, she suddenly lashed out, aiming a forceful kick at the Samurai girl.

Attack:Lily Pure Samurai


 No.53017

>>52998

What If I swap it around so that the "winning" side of opposing groups moving toward each other stays still? It's a bit weird considering you're trying to move to another room, but that way you don't end up in hostile territory if you roll higher. Overall, I think this will work as notices first. So basically you're first to notice you're going towards each other, so you hang back to ambush instead.

However if you move toward an enemy player that's moving away, their move is canceled and you catch up with them.


 No.53020

>>53017

I think this is probably the best way to represent it.


 No.53034

Dice rollRolled 6 (1d10)

>>52930

"Haah?!"

Princess Splinter's eyes open wide in surprise as her axe slices through the air, her target avoiding the hit. 'This thing's faster than it looks!' she thinks to herself, but she isn't ready to give up right away. Without pausing the motion of her first unsuccessful swing, she uses her momentum to plant her foot firmly on the ground again and pivots around her own leg. The axe finishes its downward swing, but she pushes it right through, continuing the same arc and lifting it high into the air again, only to redirect it towards her enemy and continue the swing once more.

Unaimed attack


 No.53040

Dice rollRolled 9 (1d10)

>>53005

>>52930

Isabel frowns as the evil lady is clearly checking her out. She's not sure what she's more offended by - being treated by a piece of meat, or not being good enough to go after first. Though not words, she's hit right closer to home. Right in the weak spot of feeling like a rookie, in fact.

"Hey! Keep your hands off her!" the lady knight says, more than a little mad as she steps up to help defend Lily. "I'm Isabel, and I'll be kicking your naughtybutt today, missy!" Eager to prove herself, she might just be biting off more than she can chew…

Action: Basic attack on black comet.

>>53017

i like it, and it also makes the flee command more workable. I was going to suggest some ways to figure out who has the initiative - either whomever posts first, so there's some reason to make the thread move faster, or based on scenario - possibly giving it to the bad guys as a freebie - but ultimately it comes down to moving as a group and fighting a random encounter when you fun into trouble, or even just handling for it case by case for cinematic and smut-based content. You could even have people wager bits of clothing to vie for a tiebreaker. Food for thought for the next design phase - i'm okay with whatever works.


 No.53055

Dice rollRolled 7 (1d10)

>>52930

>>53005

When Lily rejoined her two comrades in the next room, she was rather surprised to see another magical girl walking in to join their little group from another room at the same time, one who most definitely had not been in their group when they first entered the mansion. Assuming that the unknown girl was a part of the team they had been sent in to find, she hung back cautiously at first, waiting for the girl to introduce herself, tell them what was going on, or whatever else she was going to do.

Unfortunately, it turned out that what she was going to do was attack, and Lily did her best to dodge and move out of the way in order to avoid her strike.

>>53040

"I see… So this is why the team that went in before us went silent," She remarked, as she readied her blade. Seeing Isabel moving in to attack the corrupted magical girl, the samurai girl moved in with her blade as well, hoping to catch the enemy in a pincer attack and deal a considerable amount of damage.

Attack: Black Comet


 No.53061

>>52930

hey, question. If i'm reading this right…. nothing stops me from using Protect on two people at once? I mean, as long as I spend a turn doing it for each of them? Obviously void if they're canceled by an ally taking inappropriate actions while under Protection.


 No.53073

>>53061

I'm gonna say yes. It represents taking a position between enemy and ally, and that's easy enough to do for two people of there's one enemy. I'm just going to keep it like that so it won't get all fiddly. Now to check if everyone's taken an action.


 No.53076

>>53073

i think sunlight needs to check in first?


 No.53078

>>53076

That she does. I was partway through processing when you pointed that out.

Well, Guess I should work form a checklist rather than trying to count up actions.


 No.53110

>>53078

if i know i have a busy day ahead, would it be acceptable to leave contingency orders for next turn? I'm hoping it won't come to that, but just in case, i'd rather not get a strike i I have time to give a heads up. Is that ok?


 No.53115

>>53110

Well you did give a blurb about her playstyle in your character sheet. Maybe it would make sense to give an overall strategy or list of priorities to default to in case something comes up? Should probably discuss this in the other thread if it's something we actually want to consider.

I'm just being impatient. The suspense is killing me.


 No.53118

Dice rollRolled 3 (1d10)

>>53005

dayum that'll teach me to fall asleep all day sorry for the wait fellas

Phoenix's fist swings heavily towards Orange Comet, catching nothing but air in the way.

"Wait, what? Stop dodging, dammit!"

Using the momentum of her first hook, she delivers a second one, her tempers flared up and now fully intending to beat her opponent to a pulp. Making her stop being a lust-crazed sex fiend can come later.

Unaimed Attack: Black Comet


 No.53120

>>53118

are you fucking kidding me goddammit dice stop this shit


 No.53124

>>53120

post third, dice roll turds!


 No.53147

File: 1442361136886.png (5.41 KB, 800x600, 4:3, Currentmap.png)

>>53110

I suppose I can allow that if you "program" a few if-thens. But I wouldn't worry too much unless you expect to hit the waiting cap. (three days since the last turn was processed.)

>>52964

>>52975

What's left of Electric Idol's magical outfit starts to glow as her panties rematerialize around her body. Robin landed a solid hit, giving the lizardman a nasty cut.

5 Damage To Lizardman

The lizardman's attention turns to Robin as he takes a swing at her head. Her magical Scrunchy takes the blow, burstint into nothing as it leaves her unharmed.

Lidardman 7/12 Distracted-2

Sorry, that Lizardman's been getting nines.

>>52965

>>52988

>>53034

The deviless is unable to move out of the way as Sparrow's staff crashes down on her face.

9 Damage to Pale Deviless.

Cherry Witch's skirt reappears, completing her outfit.

Princess splinter's next strike lands, making a solid slice.

9 Damage to Pale Deviless.

Pale Deveiless destoyed.

>>53005

>>53040

>>53055

>>53055

Black Comet's kick strikes Lily's Lower Tabbard, causing it to dissolve into nothing.

7 damage to lower body, lower tabbard destroyed.

Isabel's Hit lands, damaging Black Comet's chest plate.

5 Damage To Upper body.

Lily's strike hits Black comet's Head piece, shattering it.

9 Damage to Head, headpiece destroyed.

Phoenix's hit misses again, leaving her unable to add to the damage dealt by her allies.

"Oh, seems the party's already started!"

Sugar Diva says as she steps into the room.

"They should know better than to start before the star arrives."

Crimson Axe responds, getting a a giggle out of her friend.

Princess Splinter

Head:

2/2 Crown +1 Atk

2 Cravat +1 Atk

U. body:

12/12 Vambraces Explosive blow

2 Dress +1 Atk

2 Corset +1 Atk

Lower body:

2/2 Greaves +1 Atk

2 Stockings +1 Atk

1 Panties

Electric Idol

Head:

2 Spark Earrings +1 Atk

Upper body:

0/2 Lightning Pendant Electric Burst

0/2 Sleeveless Coat Atk +2

1 Strapless Bra 12% Reg

Lower body:

0/2 Short Shorts +1 Atk

0/1 Lightning Bolt Print Panties 12% Reg

Orange/Black Comet

Head:

4 Head piece

Upper body:

1/6 Chest Irresistable Taunt

3 Left gauntlet 1 atk

3 Right gauntlet 1 atk

1 Bra

Lower Body:

6 Skirt

3 Left boot 1 atk

3 Right boot 1 atk

1 Panties

Ziaolin Sparrow

Head:

5 Hairpiece Sparrow's Eye

Upper body:

5 Gauntlets 1 atk

4 Monk's garb 2 atk

3 Armbands 1 atk

Lower body:

4 Greaves 1 atk

3 Skirts 1 atk

1 Panties

Sunlight Phoenix

Head:

1 Feather headband reg 12%

Upper body:

5 Gauntlets Binary Fire

2 Tanktop 3 Atk

Lower body:

5 Boots 2 Atk

2 Spats 3 Atk

Lily Pure Samurai

Head:

2 Hair tie

2 Amulet Trapfinding

Upper body:

4 Gauntlets

4 Upper tabard

3 Long-sleeved shirt

3 Nodachi 6 atk

Lower Body:

0/4 Lower tabard

2 Sandals

1 Black socks

Hope Crusader Robin

Head:

0/1 Magical Scrunchy

Upper Body:

3 Crusader armor

3 Knight's vest, Spirit Hawk Control, 2 Attack

1 Bra

Lower Body:

4 Knight Grieves

2 Holy Skirt, Spirit of Hope

1 Panties

Cherry Witch

Head

3 Witch Hat 12% Regen

U. Body

4 Cloak +2 ATK

2 Blouse 12% Regen

1 Purple Bat Bra 12% Regen

L. Body

0/3 Skirt +2 ATK

2 Black Kitten Panties Creative Corruption

Isabel the demons-layer

Head: 4

3 Stylin' shades

1 Silver Cross Necklace 12% regen

Upper Body: 12

8 Battle Corset

2 shield 12% reg

1 Push-up Bra 12% reg

1 Short Sword +1 attack

Lower Body

3 Shooooort Skirt 3

3 Sharp Sexy heeled boots +1 attack

2 Lacy Black Panties

1 Open-rear ripped panties 12% reg


 No.53152

>>53147

>>53147

As the strange creature crumbles before her, Princess Splinter plants her axe on the ground and smiles triumphantly. Looking around to her allies, she notes that Cherry Witch is now fully clothed once more.

"Boooo- I mean, hooray!"

She giggles and winks as she eyes her cherry ally, rather shameless and brazen in her perversion. Her Electric Eye-candy might not be here for her to idolise, but this witch is rather bewitching, at least. Still, there'd be plenty of time for that after the mission was over. For now, she should focus on saving the girls that have been lost in here. Undaunted by the encounter with the strangely feminine monster, she picks up her axe and charges forwards once more.

Move: West


 No.53159

>>53152

Roll when entering an unrevealed room.


 No.53160

Dice rollRolled 9 (1d10)

>>53159

Woops, sorry, totally slipped my mind


 No.53162

Dice rollRolled 10 (1d10)

>>53152

>>53147

Cherry lets out a pleased sigh as she straightened out her newly reformed while watching the demoness be slain. Just as she expected, their foe was dealt with before she was even finished dealing with her wardrobe malfunction. It seemed she should have waited though, having earned a little admiration for her bare legs. She shot a grin back at Princess before taking off after her. It looks like she's found her buddy for their mission.

Move: West


 No.53172

Dice rollRolled 6 (1d10)

>>53147

Comet turned to see two familiar faces enter the room. "Oh…hey girls. You wanna play too?" Comet broke out into a mad cackle for no apparent reason. "The more the merrier I guess….hehe" she muttered. She approached the samurai girl once again, playfully swiping at her, trying to grab her arms and legs as she continued to chuckle to herself. Once again with no warning, she suddenly attacked, swinging a right hook aimed at the girl's chest.


 No.53173

>>53172

Attack:LilY Pure Samurai


 No.53179

>>53172

>>53173

Aimed or regular?


 No.53181

>>53110

If you really don't think you'll be able to update during the day that might be a good idea. I might do the same down the road if things ever get super busy for me


 No.53184

Dice rollRolled 6 (1d10)

>>53147

Sparrow bows formally to the remains of the Pale Deviless. The monks always told her to respect a fallen enemy. Still, she can't keep a satisfied grin from spreading across her face. And to think, they told her that this mission would be difficult. If the rest of the monsters fell as easily as this one, she could clear the mansion without even breaking a sweat. She kicks at the air where the monster previously stood, engaging in a childish little victory dance.

By the time she's finished gloating, Sparrow looks around to see that Cherry and Splinter are already gone.

"Guys? I mean, girls? Hello? We should probably stick together!" she calls. It doesn't look like anyone's around to listen, though. Grumbling a bit, she hurries after them into the next room, embarrassed at having lagged behind. There's no time to be lazy now.


 No.53185

>>53184

Whoops, forgot the action

Move: West


 No.53186

Dice rollRolled 9 (1d10)

>>53147

With a single blow, the lower part of the samurai magical girl's tabard was destroyed, revealing a rather shocking fact: 'She' was actually a boy! A slight blush came to his face as he counterattacked, destroying his opponent's headpiece, but he remained focused on the opponent before him, his attention only faltering slightly as yet more enemies made their way into the room.

"We need to go all-out on our first foe!" He called out, as he moved in once again for a strike with his sword. They needed to take the black-clad, gauntleted dark magical girl down fast, before her allies entered the fray, or else they'd lose the numerical advantage and the fight would become quite a bit more difficult.

Attack: Black Comet


 No.53188

>>53186

So does getting as 9 again mean that I hit the head again, even though I already stripped that particular location bare, or does it roll down onto the upper body?


 No.53189

Dice rollRolled 8 (1d10)

>>53147

She turned from the dashing slice with a cocky smile. A searing wound of light was embedded in the lizard man as Archer kept giving her foe all she got, but just then her hair flopped down at her backside. In a burst of stardust, her magical scrunchy was no more.

She was feeling strangely scared but also… she began to giggle. This was getting fun and her opponent wasn't no slouch. If it wasn't a pure creature of malice and evil, she'd almost give it some modicum of respect. She wasn't going to quit. Ele and the others were counting on her. It was just like back at the school roof a few months back. That boy… she saw him climb the fence to the other side, but he didn't see her at first while she was gazing down at the sports teams.

"That supposed to frighten me? Wound me?" Robin grimaced, her grip on her sword tightened, pointing directly at the foe.

"I won't give up! Ever!"

She took up an uneasy stance, and a circle of light appeared in front of her and a rain of daggers flew at the creature.

Attack: Lizardman


 No.53190

Now is a great time to get in a attack and finish off the monster. Robin's softened him up for you.


 No.53198

>>53188

Hit location for unaimed attacks is decided by an internal roll. If the roll hits a bare area, it's converted to a miss. I use a d4, with 4 giving bous aim decided by AP.

And here's my revealed NPCs:

Crimson Axe

Head:

2 Helmet

1 headband 2 atk

U. Body

4 Armor

2 Axe 4 atk

1 bodysuit 2 atk

L.Body

4 Armor

1 bodysuit 2 atk

Sugar Siren

Head:

2 Headset Buff

U.Body

4 Dress 24% regen

L. Body

4 Skirt 24% regen

Buff: Ally attack +50%


 No.53205

>>53198

Oh gosh. Uh. So that rim to the east is totally gonna be the gang bang comet wanted. Nut sure who yet tho. How do we go about defeating badgirls once their armor is stripped? Purify attacks?


 No.53208

>>53205

Yes, if you're battling, using the purify/spread corruption command is recommended, since "spirit connect" involves taking off all your clothes, leaving yourself vulnerable in turn.


 No.53210

>>53208

and the only way to recover from that is… energy crystals? also, i totally read that as inflicts undressed on your target, not yourself. makes sense tho now that you've explained it


 No.53215

>>53210

To my understanding it's thus - Spirit Connection inflicts "Undressed" on the character who is acting out the command. Not the target.

Since the target is going to be unwilling, you need to strip them first before you can connect. The magical girls are not stuck in their clothes and can willingly remove them, and can put them back on without using a crystal. Using crystals is only to "reboot" the outfits back to full working order, and not to simply disrobe or get back in a state of dress.


 No.53221

>>53179

Gah, forgot that too. Unaimed.


 No.53224

Dice rollRolled 3 (1d10)

>>53189

>>52000

"Woah. " Robin's pretty good! Catching the monster's attention and giving it a wound like that? She just turned the fight around on her own!

El relaxes a bit now that she's covered. The blue and yellow panties didn't look like much, but she could feel her aura stabalize a bit. It's still a bit shakey and she would have to patch it up later. That could wait. Robin bought her time and a chance to finish this. El dashes in close (away from that pole) and swings her arm, lighting trailing from her hand like a whip. "Gotcha!"

'''Attack: Lizardman"


 No.53255

Dice rollRolled 1 (1d10)

>>53147

>>53186

"I - wha - but " Isabel blusters at lily's shocking revelation, blushing equally. She'd TOTALLY made that mistake earlier!

Isabel blusters at Lily's shocking revelation. Thrown off balance, she's snapped back to it equally so at lily's command and the presence of two more girls "The party's already started, because you're late! If you want to party, come and get it." Return fire at Sass Diva over there.

The still unharmed knight shows off more than a little leg, her fabulous heels and a bit of butt as she aims a foot square at comet, following it up quickly with as slice of her sword. Short skirts are, well… short.

"Sunlight, you've got to help turn this girl around, fast!"

Action: Aimed Attack, black comet's upper body. That taunt has got to go!


 No.53256

>>53255

Oops! On more than one layer. This is me, name fell off. I was wondering who was going to start rolling one's first, and it looks like its me! How appropriate, and soon to be inappropriate! I'm guessing comet just rolls a free attack on me?


 No.53271

Dice rollRolled 1, 8 = 9 (2d10)

>>53147

"Wha?!"

Phoenix's eyebrow twitches in anger as the corrupted magical girl completely ignores her and goes against the samurai girl… er, boy. Things were looking grim, if three-on-one was a stalemate against them, three-versus-three was going to get them wiped out.

"Enough of this," she said with, her eyes glowing like embers, "You wanna party? Let's party."

Attack: Binary Fire, two aimed attacks at Black Comet's chest.


 No.53282

File: 1442448127907.png (5.53 KB, 800x600, 4:3, Currentmap.png)

>>53184

>>53162

>>53152

As the three of them move to the next room, a series of arrows shoot from the walls. Cherry Witch manages to avoid them but the other two each take hits.

Damage Trap, 6 damage

6 Damage to Princess Splinter's Vambraces.

'''Ziaolin Sparrow's Gauntlets Destroyed.

After the arrows have stopped, the group notices a woman who appears to be dressed in a set of shimmering silk robes. Her silks all seem to be sheer, and would leave noting to the imagination if there's weren't muptile layers and a bit of shimmer in the limited light.

Well, it seems I have more students coming, That's good, I have a new lesson ready.

Silk Vakyrie:

Head:

4 Helmet

2 Circlet

U. Body

6 Armor

4 Trilance 8 atk

3 Chain shirt

1 Cloth suit

L. Body

6 Plate Sirt

3 Chain Skirt

1 Cloth suit

Battle-weary: Atk goes down 1 for each 5 alignment lost

>>53224

>>53215

Robin's dagger's pierced the humanoid creature, wounding it heavily.

5 Damage

Electeric Idol's strike misses as the Lizardman moves around trying to fend off archer. He fails to make a real strike, the small hawk keeping him at bay.

Lizardman 2/12 distracted-1

>>53271

>>53255

>>53186

>>53172

Comet's strike lands on Lily's gauntlets, shattering them.

7 Damage, gauntlets destroyed.

Lily returns the attack with a hit that destoys Black Comet's skirt.

9 Damage, skirt destroyed

As Isabel Tries to attack Black Comet, her target manages to counter. She takes a hit to the head, breaking her Shades and Necklace, leaving her without headgear.

Counterattacked with 7 damage Shades, and Necklace destroyed

So that's how you were looking at it. I was thinking of it as a special move, which can pick two entities and wouldn't be affected if some of your ATK armor got lost. I'll process it as two aimed attacks of 6 for now, and let you pick which way going ahead.

As phoenix attacks, one of her fireballs goes astray, but the other bounces off Comet's chest, finishing it off and then lands on Comet's gauntlet, damaging it.

One attacke misses, other hits for 6 damage

Chest destroyed, gauntlet damaged.

Seems we're being ignored. Well, all the same, I'm not taking any chances with you.

Crimson Axe Takes a defensive position in front of Sugar Siren.

True, but our ally is taking a beating.

Sugar diva sings a soothing song through her magic microphone, and shimmering waves restore Black Comet's armor.

Muhahaha! Beware my OP NPC OTP!

Princess Splinter

Head:

2/2 Crown +1 Atk

2 Cravat +1 Atk

U. body:

6/12 Vambraces Explosive blow

2 Dress +1 Atk

2 Corset +1 Atk

Lower body:

2/2 Greaves +1 Atk

2 Stockings +1 Atk

1 Panties

Electric Idol

Head:

2 Spark Earrings +1 Atk

Upper body:

0/2 Lightning Pendant Electric Burst

0/2 Sleeveless Coat Atk +2

1 Strapless Bra 12% Reg

Lower body:

0/2 Short Shorts +1 Atk

0/1 Lightning Bolt Print Panties 12% Reg

Orange/Black Comet

Head:

4 Head piece

Upper body:

6/6 Chest Irresistable Taunt

3/3 Left gauntlet 1 atk

3 Right gauntlet 1 atk

1 Bra

Lower Body:

6/6 Skirt

3 Left boot 1 atk

3 Right boot 1 atk

1 Panties

Sunlight Phoenix

Head:

1 Feather headband reg 12%

Upper body:

5 Gauntlets Binary Fire

2 Tanktop 3 Atk

Lower body:

5 Boots 2 Atk

2 Spats 3 Atk

Lily Pure Samurai

Head:

2 Hair tie

2 Amulet Trapfinding

Upper body:

0/4 Gauntlets

4 Upper tabard

3 Long-sleeved shirt

3 Nodachi 6 atk

Lower Body:

0/4 Lower tabard

2 Sandals

1 Black socks

Hope Crusader Robin

Head:

0/1 Magical Scrunchy

Upper Body:

3 Crusader armor

3 Knight's vest, Spirit Hawk Control, 2 Attack

1 Bra

Lower Body:

4 Knight Grieves

2 Holy Skirt, Spirit of Hope

1 Panties

Cherry Witch

Head

3 Witch Hat 12% Regen

U. Body

4 Cloak +2 ATK

2 Blouse 12% Regen

1 Purple Bat Bra 12% Regen

L. Body

0/3 Skirt +2 ATK

2 Black Kitten Panties Creative Corruption

Isabel the demons-layer

Head: 4

0/3 Stylin' shades

0/1 Silver Cross Necklace 12% regen

Upper Body: 12

8 Battle Corset

2 shield 12% reg

1 Push-up Bra 12% reg

1 Short Sword +1 attack

Lower Body

3 Shooooort Skirt 3

3 Sharp Sexy heeled boots +1 attack

2 Lacy Black Panties

1 Open-rear ripped panties 12% reg

Ziaolin Sparrow

Head:

5 Hairpiece Sparrow's Eye

Upper body:

0/5 Gauntlets 1 atk

4 Monk's garb 2 atk

3 Armbands 1 atk

Lower body:

4 Greaves 1 atk

3 Skirts 1 atk

1 Panties


 No.53283

>>53282

Also, Sugar Siren and Cimson Axe's current status I forgot to copy paste.

Crimson Axe

5 atk

1 armor

Head:

2 Helmet

1 headband 2 atk

U. Body

4 Armor

2 Axe 4 atk

1 bodysuit 2 atk

L.Body

4 Armor

1 bodysuit 2 atk

Sugar Siren Protected: Crimson Axe

Head:

2 Headset

U.Body

4 Dress 24% regen

L. Body

4 Skirt 24% regen

atk: 3

Regen: 48%

Buff: Ally attack +50%


 No.53288

Dice rollRolled 7 (1d10)

>>53282

Cherry took a few steps past the doorway before coming to a complete stop, her companions trudging past her as she was focused on the occupant of the room. She had completely missed her presence in the keep, the corruption hanging in the air keeping her cloaked while they were just one room over. And even with the foul magic warping her appearance, there was no denying who this was or the kind of fight they would have on their hands.

Her distraction was her saving grace, it seemed. She took a step back as the bolts whizzed by her sisters-in-arms and tore into their armor. Once the trap had ended, she rushed over join the other girls and hurl a fresh blast of her magic at the fallen heroine.'

Attack: Unaimed


 No.53295

Dice rollRolled 7 (1d10)

>>53282

El's swing catches nothing but air, leaving a sweet smell in it's wake as electricity trails off. This is getting ridiculous, she thought. It's just one monster! Either I'm way more out of practice than I thought or this place is crawling with high level enemies. Either way, bad news. At least I have another shot. Might as well take it.

"Get. OUT!" Twirling all the way around (and hoping to restore her ego a bit), she takes another swipe at the overgrown reptile.

Attack


 No.53301

>>53295

>not a 3

"YES!"


 No.53303

>>53282

So… Is anyone else thinking a tactical retreat to the west to regroup with some of the other magical girls might be a good idea, or am I the only one?


 No.53309

>>53303

I'm not sure how much I'm allowed to say since I'm not over there, but between you and me I can be up to full health in a turn and some change.


 No.53317

>>53309

Well, our magical girls do have communicators, so I don't think it would be hard to justify us coordinating together plot-wise, at least. If you took one turn to heal, moved east on the next turn, then took one more turn to heal, then we'd have met up and have a turn left for you to heal up one member of the eastern party before combat started up in earnest.

Although, that is assuming we don't have someone roll a critical failure on that flee check…


 No.53319

>>53317

It also assumes I don't trigger an event while sewing.

Exciting times, no?


 No.53336

Dice rollRolled 10 (1d10)

>>53282

As Sparrow hurries to catch up with her allies, she fails to notice the small slots in the walls. With a sharp "twang" the arrows fly towards her, and she barely manages to block them with her gauntlets. The leather-wrapped gloves crack and crumble as they are pierced and destroyed by the sudden trap.

"Aaaugh!" Sparrow yelps, staring in shock at her exposed arms. "Where did that come from!? Dammit!" she fumes, clenching her fists by her side before looking around for more traps. It seems Princess Splinter got caught off-guard in the same way she did, but Cherry Witch managed to escape unscathed. At least one of them stayed safe. A good monk would rather see herself injured than her companions, and as a result Sparrow feels a twinge of guilt at Splinter's wounding.

"I'm sorry, I'll try to be more alert in the-" she begins, before being interrupted by a newcomer. Sparrow regards the silk-robed woman with suspicion. She can sense something very wrong with this stranger's magic energy. Something dark, and wicked.

When she sees Cherry Witch launch a magic bolt at the villainous girl, she springs into action, pouncing forward with her fists outstretched, prepared to deal a powerful energy-filled blow.

Ability: Sparrow's Eye


 No.53351

Dice rollRolled 1 (1d10)

Comet felt rejuvenated by Sugar Siren's song, her armor rematerializing to go with her new found energy. As she expertly dodged the attacks of her enemies she laughed wildly, a look of enjoyment on her face. "This is fun! So much fun!" she shouted as she continued to hunt her prey. Though there were other targets available, Comet was having too much fun with this samurai boy to pay much attention to the other girls. She reached out and grabbed hold of the his upper body, attempting to tear more of his armor off. "Come on…play with me, wont you? Let see what other surprised your hiding…"


 No.53352

Dice rollRolled 6 (1d10)

>>53351

Aimed Attack:''' Lily Pure Samurai - Upper Body


 No.53362

>>53282

>>53295

With the creature collapsing from a solid blow laid by the Electric Idol, Robin spun her sword and slid it into her scabbard. A long smile drew from her lips and began to giddily jump up and down, glomping her fellow magical girl.

"We did it! Oh you were so awesome El! I couldn't…" And that's when she really noticed El was nearly nude. She quickly turned around, mostly to hide that her face and ears was about as pink as her armor.

"Oh, sorry about that." A few snaps off her outfit and her cape came off into her hand, which Archer gently placed over Idol right before nuzzling her in a comforting bird hug then quickly returning to her partner.

She sat there, poking her fingers together trying to come up with something to talk about.

"So… are you…"

A large clamber to the northern door could be heard and she turned to El.

"Hey, it must be the others! Maybe you should stay here and regenerate. I can go check…" She looked to the ground, her booted left leg swung about in a playful manner, and her smile was soft, relaxed. "Unless you want me to stay here. To watch over you."

Move: (Undetermined at the moment, depending on Idol's answer)


 No.53370

>>53362

>>53317

Talking is a free action, feel free to have some in-character conversation.

Though try to be reasonable about it if your character happens to be fighting.

Oh, and on that note, let me put my foot down:

No declaring actions with targets/specifics decided later.

If your action isn't all there, I can't process it anyway. Hash it out with an IC discussion if need be, I'll trust you to not hold the game up too much with that, and not set any real limits.


 No.53391

>>53370

Sounds good. I'll try to be prompt. My action is already submitted so I'm not going anywhere anyway. Also my panties should have 1 armor remaining.

Electric Idol nods, satisfied with her attack. Weakened as it was, the shock should be enough to dispatch the beast. She was just about to turn to her companion when >>53362 Shifting nervously inside Robbin's surprisingly warm cape, El tries to collect herself a bit before answering. "O-oh! Well, I should be fine I think! I don't want to hold you up. Here!" She holds the cape out for Robin to take.

…and after 3 seconds of complete silence realizes that she's still just in her underwear. "Aah!" Pulling back she quickly wraps herself up again. Why is this thing so hot? What is it made of, wool?! "O-on second thought, maybe you could keep me company? I uh, might need someone to watch my butt for a minute. Back. Watch my back. So I don't get surprised." Kill me.

Turning to hide her embarrassment, she speaks into the communicator. "Hey, it's Electric Idol. I had a uh incident. Got careless. Hope Crusader Robin bailed me out. All good. We'll be rejoining everyone shortly, I just need to catch my breath."

"Did ah… did you want this back? I should be fine now." I would not fault you if you went North just to get out of this room.


 No.53396

>>53391

Noted. Also I neglected a drop chance roll earlier, Princess Splinter has an energy crystal from finishing the deviless.


 No.53455

Dice rollRolled 4 (1d10)

>>53282

Princess Splinter notices the arrows flying towards her at the last moment and raises her arms in a desperate attempt to block them. Thankfully, her vambraces take the hit and the arrows glance off the enchanted metal, ricocheting away from her face and the rest of her body, landing with a clatter on the ground. Brings her hands up to her face to investigate the damage, noting several dents and scratches, but at least they should still be usable for now. However, before she gets the chance to examine them in further detail, she notices a presence in the middle of the room.

She readies her axe as she looks on at the corrupted girl. Distracted by the girl's shapely figure for a moment, Princess Splinter quickly shakes her head and focuses her attention. She notices the dangerous looking weapon in her hand and prepares to lunge.

Aimed attack: Upper body


 No.53471

>>53391

The cape was surprisingly light and quite soft, even though the heat generated from it reminded you of sunbathing or a tanning bed. The fabric of the cape even seemed like it was welcoming to Idol's touch, wrapping slightly to her, just like it was alive and also wished to keep her safe.

>> "O-on second thought, maybe you could keep me company? I uh, might need someone to watch my butt for a minute. Back. Watch my back. So I don't get surprised."

Robin smiled to her, looking to the ground as she giggled awkwardly. Archer sat on her shoulder, quietly listening and looked to Robin in a knowing fashion.

"Yeah. I wouldn't want to be left alone here too, I'd feel pretty nake… hehe, erm, I mean…" She sputtered a little. Archer shot her a glance that she should have been more tactful.

"I mean this place is pretty creepy and I think this is like those scary slasher movies I've seen at slumber parties… so having a buddy close by is helpful."

"But we should get moving soon and regroup with the others when you're set. Maybe Cherry can help speed up the repairs…" She patted her sandy brown hair, running her fingers across where it used to be a nice ponytail and sighed. I miss my scrunchie.

>>"Did ah… did you want this back? I should be fine now."

"I-I don't mind you hanging onto it, but… if you'll be okay. If some creepy jerk comes in you can use my body."

Her violet eyes went wide as that came out wrong. "As a shield, I mean. I am a lady knight after all." She tapped her sword, resting a gloved hand upon it in the sheath at her belt. "Oh! Right. Cape."

Closing her eyes, the white cape began to glow and it felt ticklish and strange on El's body, like it was electrified before it burst into stardust, reforming with a bright light on her back and beamed a bright toothy grin to El. Archer looked proud with her master.

"I wish all my clothes could do that." Archer chirped. "Oh shush. I do my laundry just fine."

Action: Stay I can't regenerate so not sure what else to do. Providing back up and likely a fashionably style rescue if needed up north later.


 No.53595

Isabel and Sunlight Phoenix are about to hit the three-day mark for the game moving on without their replies. If that happens, then in order to avoid holding up the game, I'd like to at least have Lily (and preferably those two as well, though I'd understand if you have them take some other action,) take a Flee Combat action, moving West.


 No.53597

File: 1442634422635.jpg (370.89 KB, 960x1280, 3:4, #isabel 18.jpg)

>>53595

>>53282

Pardon! I'm actually here, late but here.

Isabel lets out a girlish shriek - no doubt music to the corrupt girls ears - as the necklace is ripped off her neck, glasses shattering on the floor, the tanned warrior equally surprised by comet getting the better of her and embarrassed in equal measure. Seeing destroyed armor return makes her back up a step, fear and uncertainty at winning here, and face to face with what she will become if they lose.

"Hang in there, Lily! Go get help! Team, we're on the east side and we need help! "

Action: Regenerate on Lily

I don't think you'll survive a retreat if you blow your flee roll. Hopefully, this will help! We can either try to hold or regroup, but right now you're our weakest link. I'm inclined to run away next turn if that helps your decision


 No.53605

Dice rollRolled 1 (1d10)

>>53597

I was thinking it would be better if we all ran off at once, mostly because anyone who stays behind is going to get stripped in very short order once Sugar Diva starts buffing her allies. Also, realistically, I think I'm going to be the easiest one out of the three of us to deal with in a fight if I get corrupted, thanks to my disadvantage, so our chances probably would be better if we all ran now.

That said, if you're sure you want to heal me now and then run away next turn…

When the new pair of corrupted magical girls showed up, that was bad enough on its own. Then they started falling into what had to be a set of very familiar tactics for them, one girl taking up a defensive stance while the other healed, and things got considerably worse. All at once, all the damage that they had dealt was instantly regenerated, and suddenly the fight was starting to look even more disadvantageous than the magical samurai had predicted.

It was at that moment that one of Lily's comrades, the demonslayer Isabel, chose to act, and soon enough his entire costume was fully-regenerated as well. That made things somewhat more even, but the fight was still not anywhere near close to being fair, thanks to the differences in how well their respective teams worked on a tactical level. That left one option as a sound one in the samurai's mind.

"Isabel! Phoenix! We need to fall back and regroup with the others!" And then the samurai was already in motion, tugging on his more fiery teammate while moving to make a retreat of his own. "We'll radio the other team as we run, let them know to be ready!"

Flee Combat: West


 No.53606

>>53597

>>53605

…And now a part of me really wants you to decide to run after all, just to see what fun-times result.


 No.53612

>>53606

…. I knew I should have gone with my first instinct of Protect, instead, so you could run away unharmed .


 No.53621

>>53595

I was hella tired last night, I just did the math and I should have arguably processed the turn then. Looks like you get your moves because the DM was late cutting it off.

Processing now, Sunlight Phoenix gets left idle unless she takes action by the time I'm done.


 No.53625

>>53621

can we pen a move in for her, just in case?

>>53606

mee too, now, though. You had to mention it, naughtypants!


 No.53626

>>53605

damnit Lily. Have fun in there.

>>53625

…well, at least one of them will be occupied.


 No.53629

>>53625

Fine, but be quick about it, I'm almost done.


 No.53630

Dice rollRolled 1 (1d10)

>>53629

Though Lily Pure Samurai wound up tripping over his own feet on the way out the door, his grip on his comrade Sunlight Phoenix at least allowed him to attempt to throw her into the safety of the next room.

Move Sunlight Phoenix: West


 No.53632

>>53630

…Well then. That certainly backfired hilariously.


 No.53633

File: 1442681329773.png (353.01 KB, 640x640, 1:1, Dicegod the merciless.png)

>>53630

Okay, I'm actually laughing here.


 No.53636

>>53633

I'm thinking I probably wound up landing right on top of her when I tripped.


 No.53637

File: 1442681840079.png (5.42 KB, 800x600, 4:3, Currentmap.png)

>>53630

Well then, idle it is.

>>53288

>>53336

>>53455

Cherry Witch blasts off the outer layer of silk on Silk Valkyrie's upper body, leaving a little less the the imagination.

7 Damage to upper body, "armor" destroyed

Sparrow's Skill hits Silk Valkyrie hard, stunning her strongly.

Stun-3 inflicted

Princess Spliter's strike destroy's the woman's trilance, and puts some tears in the second layer of the silks covering her upper body.

9 Damage to upper body, Trilance destroyed, "chain shirt" damaged.

Silk Vakyrie:

Head:

4 Helmet

2 Circlet

U. Body

0/6 Armor

0/4 Trilance 8 atk

1/3 Chain shirt

1 Cloth suit

L. Body

6 Plate Sirt

3 Chain Skirt

1 Cloth suit

>>53295

>>53471

Electric Idol Finally strikes the Lizardman, finishing it off.

As it's body explodes, a glowing round gen can be seen dropping to the floor in it's remains.

5 Damage to Lizardman, Lizardman destroyed.

Electric idol finds an energy crystal.

Lizard man was present this turn, so the surprise die hasn't even been rolled once yet.

>>53351

>>53597

Lily Attepts to flee the room westward, but fumbles, allowing an opening for her to be hit by Black Comet.

7 Damage, Upper Tabbard destroyed

As Black Comet charges for another strike, her target manages to reflexively counter-attack.

9 Damage, Armor skirt destoryed.

Isabel's Regenerative powers work on Lily, restoring her upper and lower tabbard.

Come on Crimson! Mow them down like I know you can!

Sugar Siren sets to pumping Crimson axe up, and licks of flame whip off the head of he axe as she twirls it around.

The burning hit targets Isabel, erradicating the clothing on her upper body, leaving her with just her short sword.

19 Damage, Battle corset, shield, and push-up bra destroyed.

Cherry Witch

Head

3 Witch Hat 12% Regen

U. Body

4 Cloak +2 ATK

2 Blouse 12% Regen

1 Purple Bat Bra 12% Regen

L. Body

3/3 Skirt +2 ATK

2 Black Kitten Panties Creative Corruption

Electric Idol

Head:

2 Spark Earrings +1 Atk

Upper body:

0/2 Lightning Pendant Electric Burst

0/2 Sleeveless Coat Atk +2

1 Strapless Bra 12% Reg

Lower body:

0/2 Short Shorts +1 Atk

1/1 Lightning Bolt Print Panties 12% Reg

Energy crystal x1

Hope Crusader Robin

Head:

0/1 Magical Scrunchy

Upper Body:

3 Crusader armor

3 Knight's vest, Spirit Hawk Control, 2 Attack

1 Bra

Lower Body:

4 Knight Grieves

2 Holy Skirt, Spirit of Hope

1 Panties

Isabel the demons-layer

Head: 4

0/3 Stylin' shades

0/1 Silver Cross Necklace 12% regen

Upper Body: 12

0/8 Battle Corset

0/2 shield 12% reg

0/1 Push-up Bra 12% reg

1 Short Sword +1 attack

Lower Body

3 Shooooort Skirt 3

3 Sharp Sexy heeled boots +1 attack

2 Lacy Black Panties

1 Open-rear ripped panties 12% reg

Lily Pure Samurai

Head:

2 Hair tie

2 Amulet Trapfinding

Upper body:

0/4 Gauntlets

4/4 Upper tabard

3 Long-sleeved shirt

3 Nodachi 6 atk

Lower Body:

4/4 Lower tabard

2 Sandals

1 Black socks

Orange/Black Comet

Head:

4 Head piece

Upper body:

6/6 Chest Irresistable Taunt

3/3 Left gauntlet 1 atk

3 Right gauntlet 1 atk

1 Bra

Lower Body:

0/6 Skirt

3 Left boot 1 atk

3 Right boot 1 atk

1 Panties

Princess Splinter

Head:

2/2 Crown +1 Atk

2 Cravat +1 Atk

U. body:

6/12 Vambraces Explosive blow

2 Dress +1 Atk

2 Corset +1 Atk

Lower body:

2/2 Greaves +1 Atk

2 Stockings +1 Atk

1 Panties

Energy Crystal x1

Sunlight Phoenix

Head:

1 Feather headband reg 12%

Upper body:

5 Gauntlets Binary Fire

2 Tanktop 3 Atk

Lower body:

5 Boots 2 Atk

2 Spats 3 Atk

Ziaolin Sparrow

Head:

5 Hairpiece Sparrow's Eye

Upper body:

0/5 Gauntlets 1 atk

4 Monk's garb 2 atk

3 Armbands 1 atk

Lower body:

4 Greaves 1 atk

3 Skirts 1 atk

1 Panties


 No.53643

>>53637

not to interrupt your groove, but 1's on fleeing aren't attacks….


 No.53653

>>53643

It looks a bit of a cluster, since both of them got critical fails, and consequently were hit by each other. And now that I look at the "flee" option, it's still heavily influenced by the idea that everything would happen on player rolls. (Back in early planning, monsters didn't have their own turn.) So that's changed to have plain fail on low rolls.

Updated Commands list:

http://pastebin.com/izUx5TDL


 No.53660

>>53471

>"I-I don't mind you hanging onto it, but if you'll be okay. If some creepy jerk comes in you can use my body."

I WHAT?!?!

>Her violet eyes went wide as that came out wrong. "As a shield, I mean. I am a lady knight after all." She tapped her sword, resting a gloved hand upon it in the sheath at her belt. "Oh! Right. Cape."

"Thanks, I could use the protection. I am a bit soft after all." ugh.

Her sudden re-exposure caused Electric Idol to shiver. Or was it the feeling of the cape itself that did it? It felt amazing on her skin, the way it almost clung to her body and responded to her movement. A bit distracting even, she just wanted to remain safe in its embrace forever. How does she manage to fight with that thing?

"That was amazing! I should really get one of those." Taking a deep breath in and exhaling sharply, Idol releases an electric charge as her coat begins to reform, sparks criss-crossing and interweaving as the yellow fabric seems to form from thin air. "…then again it might cling too much and trip me up a bit. I guess a smaller outfit suits me better," pausing to straighten it out, she adds "although some shoes could be nice." Robin does looks really cool in that suit.

"That's better. So then shall we-" >>53597

>"Team, we're on the east side and we need help!"

"uh oh."

>>53637

Regenerate: Electric Idol so I guess it would repair my shorts too?


 No.53662

>>53653

I think I'd switch 2-5 to 'User is hit by enemy as they escape', and make 1 the 'User fails and is hit by the enemy' option. Or maybe make it 3-6 and 1-2, to mess with the ratios a little?


 No.53720

>>53660

>"That was amazing! I should really get one of those." Taking a deep breath in and exhaling sharply, Idol releases an electric charge as her coat begins to reform, sparks criss-crossing and interweaving as the yellow fabric seems to form from thin air. "…then again it might cling too much and trip me up a bit. I guess a smaller outfit suits me better," pausing to straighten it out, she adds "although some shoes could be nice." Robin does looks really cool in that suit.

Robin giggled, holding a gloved hand to her lips.

"It just came with the rest of the attire when I was chosen… and I can move in it just fine. But it does comfort me when I need it. I guess it worked for you.. too?" Her violet eyes matched with Idol's but then a glimmer at the floor caught her eye and she ran to it.

"Dun Dunta Dunn! Treasure!" She picked up the magical crystal and placed it in Electric Idol's hands gently. "For you!" She had a soft blush going that was broken up by the call.

>>53597

>"Hang in there, Lily! Go get help! Team, we're on the east side and we need help! "

Robin felt uneasy but closed her eyes, listening to each of the girl's "song", their harmonic tone and they felt farther away than the others nearby.

She nodded looking to El, her look was quite dire. but questioning.

"We should gather the others first… right? They're just north of us…"


 No.53756

Dice rollRolled 4 (1d10)

>>53637

Sparrow laughs as her mysterious enemy stumbles back, stunned. She looks like an excited child, grinning like an idiot at the joy of hurting her opponent.

"Get wrecked! " she yells. "Did you guys see that? I'm on fire!" Sparrow runs in a quick circle around Silk Valkyrie, using her momentum to add power to the swing of her staff. She twirls the wooden rod around at her side and then jabs it at the corrupted girl.

Attack: Unaimed


 No.53759

>>53756

Okay, time to take a longer look at the commands list and make some adjustments, a 40% miss rate is starting to look like a bit much. Also, would you be open to tweaking that ability to give a 20% disadvantage to rolls both ways? it seems a bit nonsensical to be missing a stunned target just as often as a regular one, and while having an stunned NPC is less work as a DM, I can only imagine that as a player it would be hella annoying and frustrating to lose three turns because another player made a good roll.


 No.53760

File: 1442776174439.jpg (256.48 KB, 1200x1600, 3:4, #isabel undies.jpg)

>>53637

>Come on Crimson! Mow them down like I know you can!

>19 Damage, Battle corset, shield, and push-up bra destroyed.

One disastrous attempt to deflect a flaming axe with a shield later, isabel's body is laid bare, blade splitting corsetry, passing right through cleavage to perfectly slice her bra in half, spilling the dark girl's assets out for the world to see. Eyes wide at the sudden attack, the new breeze, the realization at being entirely naked from the waist up happens just as everyone else in the room sees exactly how much of her physique is being shown for the world to see. Isabel's red with embarrassment, and there's no hiding how far down that goes.

underestimating sugar diva while making fun of them -really- stings

Very briefly the immodest girl tries to cover up with a hand over her chest, but it doesn't go so far when all you've got for for modesty is a blade. Realizing the reflex to cover up isn't doing much more than improving her cleavage again, isabel's other arm moves to take her blade in two hands and face her attackers, bare and bouncing as embarrassment is turning to indignation.

"If…If you want to see them so much, fine! Take a good look, I'm right here!" Isabel taunts the corrupt girls, planting herself firmly in front of Lily, almost ignorant of the nice view from behind the magical boy is getting. The one her skirt doesn't quite cover, or perhaps even accentuates, being one of the last pieces of clothing she's wearing.

Go! she hisses at the samurai boy, turning back just enough to not takes eyes off opponents.

Action:Protect Lily.

>>53720

Isabel's audible aura feels… embarrased and alarmed, on the verge of panic. Also rising. Perhaps her call for help was genuine? Or maybe the atmosphere of the mansion is interfering somehow…

>>53606

I think your wish may just come true!

Wicked, i'm guessing attacks-while-fleeing work as normal, but shouldn't someone fleeing under protection have an easier time of it too? Maybe a guaranteed move, with the dice used to determine the chance of opportunity attacks?


 No.53761

>>53653

>>53662

I think what you want to do is specify actions as attacks, so that each monster gets to choose one - player attack, sex monster may capture instead. Having action types defined would be helpful in the long term as well

>>53759

**aimed attack should still crit on 10's. Stunning is by nature a total lame pvp power - it should only work on monsters, which its totally fair to beat up icky power rangers villians with. Or, perhaps, have a duration and a chance to recover out of normally - like the grapple rules kinda - normally in other turnbased games, crowd control like that involves giving up your turn to get rid of a opponents on a 1-1 basis. Wasting a whole turn in general kinda needs to go. Objectively, like, 1.5-2 turns of attacks by 3 players were invalidated by one person using regen. I have some thoughts there, but I'll put them down later once i've had time to think about them. *

also, I'd really like a Defend command. Maybe like, doing nothing on a 1, reducing incoming attack rolls by 1 on 2-5, counterattacking on a 10?


 No.53762

File: 1442777240507.jpg (125.29 KB, 850x623, 850:623, sample-4170ba4396af4953058….jpg)

Dice rollRolled 5 (1d10)

>>53637

Comet reeled back as her skirt was destroyed, but her maniacal laughter only increased in volume. "Yes, yes! That's what I'm talking about! Now you're getting into it!" she said, reveling in the despair of the other team as Crimson Axe devastated one of them.. "Isn't this fun? You didn't believe me…but it is, isn't it?"

Her joy quickly faded as she saw her prey making another run for it. This time the girl Crimson had all but dispatched was blocking her advance. Suddenly Comet's pleasure turned into a burning rage.

"No, you're not leaving. Get out of my way!" she pounced at her enemy with a primal, beast like movement, her playful tone replaced with furious intent to destroy.

Aimed Attack: Isabel, Lower Body


 No.53764

>>53759

Yeah, when I was thinking of a power I didn't realize how big PvP was going to be in this game. My bad there. Could we do something along the lines of +20% to my attack rolls against an enemy and -20% to that enemy's attack roles? And would you be open to that ability being passive, affecting whatever enemy I'm currently engaging, rather than requiring an entire turn to activate?

>>53761

I agree about regeneration- it seems like a fight against an enemy with high enough regeneration could basically just become an eternal stalemate, in an endless cycle of attacking and regenerating. Maybe it could only be usable once per battle, or its effectiveness in battle could be limited?


 No.53766

>>53764

I kind of figured the cost of high healing might offset itself battle-wise, since if you pour four points into regen, you're going to be pretty squishy. On that note I think it might be the protect command that needs a nerf. Though perhaps we could have different percentages. How about 10% in battle and 25% in a calm room?


 No.53767

>>53764

Well, i was thinking more that regeneration needs to be a flat value - attacks seem weak in comparison, and should maybe be the percentage based. More importantly, though - the game is ultimately about corruption and purification, and armor is there as protection for your meter. the game is supposed to be all about maneuvering and fighting to open up windows of opportunity to molest and grope - the unfair thing is closing that window as soon as it's opened. Regen is cool and all, but it shouldn't be able to instantly restore something as soon as it's destroyed: what you want is kind of a rock-paper-scissors system. Attacking & destroying a piece of clothing should prevent it from being healed that turn, healing should happen at the end of the turn. that keeps it so you can create and exploit windows, while making the maneuvering to get there interesting. Also, the final touch would be heavy armor: one strong piece that gets healed before ever being broken ever works, which is fine, healin and tanking is cool: The tradeoff should be armor is only ever restored when its fully healed - all or nothing, no partials. (Ie if I can regen 4, and someone has an 8, it takes 2 applications before the shields are restored. It doesn't come back at 4/8. That way you have battles where you actaully can wear people down.)

additionally, defensive alignment attacks have the same problem. They're just as strong as offensive ones, so its just a matter of throwing dice at each other and seeing who gets luckier: It needs to be treated like regen; more effective when not in combat. Maybe capped to x1 or x2 multiplier.

>>53766

protect isn't the issue. You built in a way around it, actually! I just haven't mentioned it because I wanna see how this goes, and playtesting also needs to see how things fall apart. Just as a cautionary thing, you may want to hold off on changing things so quickly. Not bad, just… for some things one time events aren't a strong indicator

If anything, i was wishing we had a reverse protect - a Hide Behind command to the Stand In Front Of Ally command, where the person who wants to be protected could initiate it.


 No.53770

>>53764

As an advantage, how does that go into effect though? Does it apply after a successful hit?

Well open-hood is kind of the idea, but I think I'll let a battle play out before making any real changes, let people work inside the current system instead of being so reactionary.

>>53767

As I see it, if I go with percentage attacks and flat-number healing, tanks become squishy, as having a larger armor pool makes you require more healing to recover the same damage. I decided on percentage healing because otherwise a tank can take a few more hits at first, but then doesn't fare much better once Hp gets low.

What if the cost to restore something increases dramatically at first, say 3x or 4x for the same turn, and 2x for the turn afterward? In that case, clothes won't be coming right back on unless they're flimsy to begin with, and a bra and panty set won't do much to reduce alignment changes.

And as for alignment stalemate, yeah, regen has better options than loss. I'm considering making it a precious resource by linking your ability to change others to your alignment score. If you're on the verge of being corrupt yourself, you shouldn't be very good at saving an ally from that fate.

And As for protect, perhaps it should at least get a duration limit in exchange for allowing easier escapes.


 No.53774

>>53720

The crystal seemed to give off an uneasy light as she played with it, casting distorted shadows along the walls. Almost like they were moving on their own. Creepy. “You sure I deserve this? You did most of the work after all. I just got us in trouble…”

“I’m going over there. I just… I just need a second.” eyes trailing over to where the monster had stood, El couldn’t quite hide her nervousness. Didn’t I learn my lesson about going off alone? I really should meet up with the others, but “They need our help. We’ll run over there, buy them enough time to make a break for it, and regroup with the other team.”

“I get the feeling we’ll need this sooner than later,” she added, flipping the energy crystal one final time. Their shadows grew and, for a split second, seemed to fill the entire room with an even deeper darkness.

>>53770

Weaker immediate healing could be interesting. Would make attacks hit that mach harder too. Something like regen weakening a bit in combat each time its used would put a solid clock on anyone who relies on healspam. Whatever you settle on, there should be some sort of caveat to it since it doesn't require a roll.

deleted and resubmitted because fuck formatting.


 No.53777

>>53762

"I've had better times" Isabel says to comet, flippant and defiant in the face of danger. Taking things in stride now that she has a grip on her blade. Good! she's made comet mad, this means her idea is working.

"What? Girls not good enough for you?" isabel retorts to black comet. "You're like a dog chasing a car - Would you even know what to do to a boy if you caught him?" Sugar sweet and snide from the nearly nude warrior. As a distraction, it certainly seems to be working… perhaps too well.


 No.53788

>>53770

Yeah, if you would allow it, it could be a buff/debuff applied after my first successful hit on a particular enemy.


 No.53801

Dice rollRolled 4 (1d10)

>>53637

The blush returned to Lily's face as he saw one of his comrades get her clothing torn open by the fiery, flaming axe of one of their corrupted opponents, his eyes widening in shock as he witnessed her top getting completely shredded and her large, round, bouncy breasts being laid bare. He was frozen in place at first, momentarily distracted by that admittedly sexy sight, but when the demonslayer stepped in front of him and took a protective stance, he snapped out of it and pushed himself to his feet.

"…Alright." It stung his samurai pride to be protected like that, to have to turn his back on an ally and leave her behind to take a beating while he grabbed his other ally and made another attempt at a retreat, but in these circumstances, it was the only real option left to him.

As he once again attempted to exit the room, the samurai made a small promise to himself. No matter what, he would return, and he would rescue Isabel from whatever fate wound up befalling her.

Flee Combat: West

>>53766

>>53767

>>53770

I feel like a much simpler option for dealing with healing might be to make it so that regen is a little more powerful, but have it so that it only functions outside of combat. For in-combat healing, magical girls would have to spend an energy crystal to recover their outfits, instead.

As for protect, maybe you could allow the one being protected to have a little more freedom in the actions they can take, but make the one doing the protecting have to take a protect action every turn, instead? Or make it so that the one doing the protecting takes a penalty on any other rolls they try to make while protecting someone, at least.


 No.53804

>>53801

Demanding energy crystals in-battle may work, but I've kind of decided that attacks of all types should get a boost to compensate for the layering. I'll see how that change works starting the next fight.

I'm thinking of raising attack powers by about 50%

5 Base, and +3 for each point spent. You'll need to adjust your outfits for that, but like before, one armor point on a piece allows it to hold one stat point worth of powers, so a piece with 1AP can hold 3 ATK.

I'm thinking a three-turn duration for protect (including the turn it's used) assuming the protected player doesn't break cover to attack on the following turns. I want protect to allow allies to escape easier now that it's suggested. Perhaps all fail rolls are replaced with "attacked while moving" with the protector taking the damage.


 No.53840

>>53804

Ah, so I'd get to escape with my current roll, and Isabel would take an attack protecting me? I don't think either of us would have an objection to that.


 No.53841

>>53840

That was the intention, kinda. With me covering you, it seems like you would use the normal move table since there's less/no risk.

Do we want to have sunlight flee if she doesn't check in again?


 No.53844

>>53841

That is what I would prefer, yes. Maybe have her exit out of the mansion if she doesn't respond by the time we make it back to the entrance hall?


 No.53849

>>53841

>>53844

I'll give her an internal roll. I'll process the next turn tomorrow evening, since I'm busy till then.


 No.53856

>>53637

>>53756

Again, Princess Splinter takes half a second to focus herself as more of the corrupted magical girl's clothes are destroyed gradually revealing more and more of her skin. Her attention is drawn for a moment by Sparrow's cheerful cry and, not looking to be upstaged any time soon, Princess Splinter readies her axe for another strike, this time bringing her weapon down a little more haphazardly, having taken care of the Trilance already.

Unaimed Attack: Silk Valkyrie

Sorry about the delay, my internet has been acting up a lot lately.


 No.53867

>>53849

man, nice going lily. Even the gm is falling for the trap! I guess nobody really can tell as long as the samurai is in clothes ^_^


 No.53870

>>53867

I'm pretty sure 'her' refers to Sunlight Phoenix, actually.


 No.53942

>>53856

You forgot to roll.

Also I'm waiting on Cherry and Robin to choose actions.

If you want to skip a turn, use Pass

Sunlight seems to have abandoned the game, so I'm removing the character unless the player checks in before the rest of you choose actions for the next turn.


 No.53964

Dice rollRolled 7 (1d10)

>>53637

Cherry had to clutch her mouth, suppressing what would have been a devious cackle into a sinister giggle. "So much for that lesson of yours.", she said, topping it off with another giggle. She licked her lips as she gazed at their handiwork so far. What could have been such a harrowing fight now looked like it would be child's play.

"In fact, I think we'll be the ones teaching you a lesson. Once those pesky scraps you call armor are out of the way." She couldn't help but think of all three of them, standing triumphantly over the naked, panting and defeated visage of the woman, as she let loose another blast of magic from her palm.

Unaimed Attack: Silk Valkyrie

Apologies folks. Work issues.


 No.53965

Dice rollRolled 6 (1d10)

>>53942

Woops, sorry


 No.53969

>>53942

Sounds good. Well maybe not for the duo on the other side.

…maybe sending in the cavalry is a bad call after all. If you see this Robin, that's still time to talk me out of going over there if you're not feeling it.


 No.53981

>>53969

Your name fell off.

I'm assuming you're Robin?

cut-off in about four hours from now? Count days as starting from midnight maybe?


 No.53999

>>53981

>name fell off

Shoot. And midnight should be fine. Robin p;ease com back I don't wanna be alone ;_;


 No.54000

>>53981

>>53999

Midnight by what timezone? It's already almost 3am for me.


 No.54002

EST I guess. clock says 8:30 for the 4 hour countdown, so it should be around 6 AM for you I guess?


 No.54004

>>54000

Oh right, I'm UTC -5

I think this will be easiest if we just use UTC so we just have to do our own math.

http://www.worldtimeserver.com/current_time_in_UTC.aspx

So the idle cutoff is 72 hours, plus remainder of the day if I posted the last turn in the afternoon or otherwise not close to 05:00 UTC, which is midnight for me.


 No.54012

>>53870

oops. Haha. Sunlight, we could really use you right about now :(


 No.54013

>>54004

as a heads up, you might want to consider granting an additional bit of leeway on turns spanning over the weekend. Pretty much all online activities take a beating over the course of it. Not mine, just in general as a thing that I've seen happen


 No.54015

File: 1442986998397.png (5.4 KB, 800x600, 4:3, Currentmap.png)

>>53756

>>53859

>>53964

Sparrow's strike hit the woman as she was unable to move much after that strike earlier. The Valkyrie's upper body is left bare as her nipples harden in the cold air.

8 Damage to upper body, upper body bare.

Princess Splinter's attack hits her target on bare flesh, but a magical field protects her from any real harm, only making her generous bosom bounce.

7 Damage to upper body, no armor to destroy.

Cherry Witch's blast hit the valkyrie in the face, bruning away her "helmet," which was in this state a silk veil.

7 Damage the head, Helet destroyed.

Silk Valkyrie asses the situation. The trap wasn't enough to give her an edge against three of them, and her trilance was gone. Time to get away, if she could. However, her movement was too stunted by Sparrow's techniqe, and she was only able to back towards the door.

Silk Vakyrie: Stun-2

Corruption: 20

Head:

0/4 Helmet

2 Circlet

U. Body

0/6 Armor

0/4 Trilance 8 atk

0/3 Chain shirt

0/1 Cloth suit

L. Body

6 Plate Sirt

3 Chain Skirt

1 Cloth suit

>>53660

Going to go ahead an apply the healing nerf/boost for in/out

Electric Idol's outfit glows at it starts to reform.

'Sleeveless Coat and Short Shorts regenerated.

Odd noises echo in the background, a reminder it may not be safe to stay put for too long.

>>53801

>>53844

>>53760

>>53762

Lily and Sunlight run westward, with Black Comet closing in. She almost Catches up with lily, but Isabel blocks the attack. She takes a painful hit to the face, but magic prevents more than a bit of a sting.

7 Damage to the head, no armor to destroy.

Black comet's strike aims for Isabel's lower body, though her target narowly avoids the strike, seeing where she was aiming.

"What, the fun hasn't even really started! Come on Crimson, help our remaining guest into her birthday suit!"

"Sure thing!" Crimson responds as Sugar continues to pump her up. She swings her flaming weapon at Isabel's lower body.

Holy crap, internal roll was a critical hit. I'll add the bonus, rather than stacking it with the buff, though it doesn't matter with this duo's output.

The burning weapon tears through everything below the waist, leaving only bare skin in it's wake.

25 Damage to lower body. All lower body armor destroyed.

Crimson Axe:

Corruption: 20

Head:

2 Helmet

1 headband 2 atk

U. Body

4 Armor

2 Axe 4 atk

1 bodysuit 2 atk

L.Body

4 Armor

1 bodysuit 2 atk

Sugar Siren: Protect-1, Crimson Axe

Corruption: 20

Head:

2 Headset

U.Body

4 Dress 24% regen

L. Body

4 Skirt 24% regen

Buff: Ally attack +50%

Cherry Witch

Head

3 Witch Hat 12% Regen

U. Body

4 Cloak +2 ATK

2 Blouse 1pt Regen

1 Purple Bat Bra 1pt Regen

L. Body

3/3 Skirt +2 ATK

2 Black Kitten Panties Creative Corruption

Electric Idol

Head:

2 Spark Earrings +1 Atk

Upper body:

0/2 Lightning Pendant Electric Burst

2/2 Sleeveless Coat Atk +2

1 Strapless Bra 1pt Reg

Lower body:

2/2 Short Shorts +1 Atk

1/1 Lightning Bolt Print Panties 1pt Reg

Energy crystal x1

Hope Crusader Robin

Head:

0/1 Magical Scrunchy

Upper Body:

3 Crusader armor

3 Knight's vest, Spirit Hawk Control, 2 Attack

1 Bra

Lower Body:

4 Knight Grieves

2 Holy Skirt, Spirit of Hope

1 Panties

Isabel the demons-layer

Head: 4

0/3 Stylin' shades

0/1 Silver Cross Necklace 1pt regen

Upper Body: 12

0/8 Battle Corset

0/2 shield 1pt reg

0/1 Push-up Bra 1pt reg

1 Short Sword +1 attack

Lower Body

0/3 Shooooort Skirt 3

0/3 Sharp Sexy heeled boots +1 attack

0/2 Lacy Black Panties

0/1 Open-rear ripped panties 1pt reg

Lily Pure Samurai

Head:

2 Hair tie

2 Amulet Trapfinding

Upper body:

0/4 Gauntlets

4/4 Upper tabard

3 Long-sleeved shirt

3 Nodachi 6 atk

Lower Body:

4/4 Lower tabard

2 Sandals

1 Black socks

Orange/Black Comet

Head:

4 Head piece

Upper body:

6/6 Chest Irresistable Taunt

3/3 Left gauntlet 1 atk

3 Right gauntlet 1 atk

1 Bra

Lower Body:

0/6 Skirt

3 Left boot 1 atk

3 Right boot 1 atk

1 Panties

Princess Splinter

Head:

2/2 Crown +1 Atk

2 Cravat +1 Atk

U. body:

6/12 Vambraces Explosive blow

2 Dress +1 Atk

2 Corset +1 Atk

Lower body:

2/2 Greaves +1 Atk

2 Stockings +1 Atk

1 Panties

Energy Crystal x1

Sunlight Phoenix

Head:

1 Feather headband reg 1pt

Upper body:

5 Gauntlets Binary Fire

2 Tanktop 3 Atk

Lower body:

5 Boots 2 Atk

2 Spats 3 Atk

Ziaolin Sparrow

Head:

5 Hairpiece Sparrow's Eye

Upper body:

0/5 Gauntlets 1 atk

4 Monk's garb 2 atk

3 Armbands 1 atk

Lower body:

4 Greaves 1 atk

3 Skirts 1 atk

1 Panties


 No.54016

By the way, since the alignment changes haven't actually come into play yet, I'm going to use the setup outlined in

>>53952

No hard mode on healing the alignment of allies yet though.

Since there's no roll required for those moves, Robin gets +1 to purifying power with her advantage.


 No.54022

Dice rollRolled 4 (1d10)

>>54015

Lily made it with Phoenix into the next room over and beyond the range of the battle, and was quite grateful to find that the room was empty, and no monsters had managed to sneak around and try to set up an ambush behind them over the course of the battle. That would have definitely thrown a wrench into their plan to meet up with the others and regroup.

There was no time to stop and catch their breath, though. That black-clad girl with the iron gauntlets had at least shown enough of an interest in him that it was highly likely she'd try to pursue immediately, even if the other two were more likely to take an interest in Isabel now that she was separated from the group. They would have to keep moving, keep heading West and try to link up with the other team as soon as possible.

Move: West


 No.54116

>>54015

Jesus Christ those two are insane. I'm more afraid of them than whatever the true boss is.

Actually, I take it back. Seeing them tear through us is making me even more concerned about whatever's upstairs.

"Alright. Ready to go?" El feels for her necklace for comfort, only to realize it hadn't re-formed with the rest of her outfit. Strange, she thinks, there must be something suppressing my regeneration. But what? and more importantly, how did it get here?

"This room is giving me the creeps. Let's get out of here."

Planning on moving East., giving Robin until 4 AM UTC to weigh in before I make the call.


 No.54136

>>54015

Black Comet leered over the fallen demonslayer, smiling fiendishly. "That wasn't very smart…now you have to play with me."

She leaned down to try and rip the sword from her grip, to render her completely helpless.

Aimed Attack: Isabel, Upper Body


 No.54138

>>54136

You forgot to make your roll again.


 No.54191

>>54116

Hey, just letting you guys know I'm okay. I'll post tomorrow morning.


 No.54192

>>54191

ditto, same here hopefulyl


 No.54198

>>54191

Whew! tbh I was feeling hesitant about running off again. I'll wait for you to get caught up before making my move.


 No.54249

Dice rollRolled 8 (1d10)

>>54136

>>54138

I'm SO good at this


 No.54255

>>54015

A cackle of pure glee filled the room as Cherry watched their assaults destroy the gear of their very helpless opponent. She had considered destroying the rest of her garbs or starting to mend her sister's equipment. But the grin threatening to devour her face made it clear she wasn't going to wait any longer.

She left her safe position behind Splinter and Sparrow to run right past them, magic unlike what her previous attacks produced glowing in her hands. She placed her hands on Valkyrie's bared breasts, rubbing her palms into the soft flesh as she channeled the strange energy into her body. While she shamelessly groped the older woman, she slowly started her work to combat the perversion of her magic.

Purify: Silk Valkyrie


 No.54308

Dice rollRolled 8 (1d10)

>>54015

Sparrow's face flushed red as the valkyrie's armor crumbled, exposing her breasts to the open air. She shook her head to clear it of intrusive thoughts, but before she could make another move, Cherry Witch sprinted past her, pouncing at the corrupted girl and grabbing at her breasts. Sparrow blinked rapidly. It's all part of the magic, she supposed. Right… the magic.

Steeling herself against the lewdness of the display in front of her, Sparrow did her best to keep focused. While her ally distracted their stunned victim, she skirted around behind her and swung her staff at Silk Valkyrie's armored skirts, trying to finish the battle as quickly as possible. Though gods only knew what Cherry would do then…

Aimed Attack: Silk Valkyrie, Lower Body


 No.54314

File: 1443221273277-0.jpg (Spoiler Image, 811.89 KB, 850x1186, 425:593, #isabel 50 corset.jpg)

File: 1443221273278-1.jpg (Spoiler Image, 457.26 KB, 1011x1500, 337:500, #me 3.jpg)

File: 1443221273278-2.gif (Spoiler Image, 1.16 MB, 640x360, 16:9, #isabel 9 titfuck.gif)

File: 1443221273287-3.gif (Spoiler Image, 3.51 MB, 400x297, 400:297, #isabel taunt.gif)

Dice rollRolled 1 (1d10)

>>54015

>>54249

>>54136

Well, it looks like this could go any direction now! I'd encourage everyone to do a follow up post if i blow this roll, since, well, read on.

Isabel turns to face these foes, knowing it's a stalling action and already lost cause. After the vicious blow just a few seconds ago, she knows her clothes and dignity are shortly about to vanish, disappearing to a flaming axe. There's no surprised scream this time, just a serious attempt to parry, fight defensively. The only thing it seems to accomplish is giving her foes the pleasure of watching the view as she moves.

Sweet curves and muscle now bare as her skirt and panties shred to uselessness, boots ruined and scorched. The dark skinned warrioress stands with pride, if anything is still left to hold onto, it is her spirit and style. Also some sass.

For now. That may soon change…

"Is that all you've got?" Isabel says, daring MORE from her foes as Crimson's axe hits the ground along with scraps of fluttering garments. Knowing it will take a moment to recover for another strike, Isabela swirls into a twirl, half turning into a spin, as if to show the effort she puts into her body. Her only modesty is a sword in one hand and the shadows in the room.

Half a spin. Calculated, a risk. Rear facing the rest of the room, isabel's free hand slides down her hips to slap her tush, squeeze it one. A final taunt thrown squarely at Black Comet. Her ass was already on the line. Now it's practically the starting line. "If you want it, you'll have to come and get it! "

And with that, the corrupt girl's plunder takes her booty and takes off running to the east, bouncing with each step. Its a race!

Action:Flee Battle, move east if successful.


 No.54315

>>54314

>Rolled 1 (1d10)

oh i just knew this would happen. That's not a ten! Not a ten at all!


 No.54316

>>54314

>>54015

And just for curiousities sake, if I had managed to successfully flee, how does that affect those attacks the others are making?


 No.54320

>>54314

>>54315

>1

fuck. Well on the bright side you can grow that penis now.


 No.54328

Dice rollRolled 7 (1d10)

Clearly worried, El speaks into the communing. "Isabel! I'm on my way! I'll meet up with you in a little Princess. Stay safe!" Reaching for the door, she stops. "Robin, we need to go! They need us now!" Why won't she answer?!

"…alright, if you want to meet up with the others do it. I just… I need to do something." Maybe she's just worried. Throwing the door open, Idol shoots her a sideways glance. "I'll be safe. Don't worry about me. And…

Thanks."

move: East


 No.54331

>>54320

>>54328

haha, i guess that is in my future. Don't talk smack about my ladybits, officer, i swear its not a penis. Are people enjoying pictures, by the way?

Also, I'm assuming communicators work up until you're totally helpless. Or possibly beyond..

"Dont! Get everyone you can and come together! " Isabel yells to both her teammates and enemies, rushed and fleeing, unaware of just how dirty that might have sounded.


 No.54333

>>54331

Fine, fine, just don't turn it on me.

And I'm liking it, keep it up. I suppose I should apologize for being unprepared.

DON'T?!

Already halfway through the door, Idol spins to face Robin again. "WHAT DO YOU MEAN DON'T?! WHAT'S GOING ON OVER THERE?"

"…Lily come in. What happened? "

action is still move east


 No.54350

>>54316

I'm still decided to give move actions priority over other commands, while everything else will go by post order. If you rolled a "hit while moving" attack actions would decide who gets the bonus hit, not sure yet If I'd include alignment attacks.

Oh, and to be accurate, it's a clit-dick rather than a regular penis if I remember the description correctly?


 No.54352

I'm going to hold off since we have more than one late player, seems the pace has slowed overall. I think I'll push the turn deadline up to five days so that it doesn't line up on the weekend.


 No.54369

File: 1443244846990.gif (678.44 KB, 400x300, 4:3, #isabel clittwitch.gif)

>>54350

I was just giving Idol a little grief over it. I could go both ways, use whatever description floats your boat.

Warning: actual spoilers below. If you'd rather be surprised on how I handle the wordporn, don't look till later. Wicked, you may want to go ahead. I'm pretty sure what lies ahead, so have a sneak preview.

if it matters for your writing, Author's Intent was that it'd be bigger the more turned on/corrupt isabel is, sometimes progressing from clit-dick to full shaft(veins, defined head,can cum - you know like, a dick) if fully corrupt…or if she needs some help stuffing the genie back her bottle. More womanly up until that limit is broken, then a mix of both. Intertwined, really, but mostly its a progression towards losing control.

Plus or minus a little adjustment from the corruption in the area and other things in the area - aka the scene. Lesbian shenanigans? take it back a notch. Comet wants a gangbang, dial it up. Pervy monster grappling? Double the dataforce, its a sex monster, it should do things to its prey.

Catchphrase: Curse is a two-way street, Its a -gateway- for evil, not just sealing it in. Extra Extra spoilers The last thing the creature trapped in isabel's bloodline wants are kids. That only weakens it further, yet its her sacred duty. Until she grasps and masters this possession, isabel is sadly sterile all around.


 No.54423

>>54352

You may have too many players for a game to work smothly. The more people you have, the more chance someone will just walk off. maybe set a number of max players and ask if they will actualy be able to post when needed.


 No.54437

>>54423

That might be part of it, though I don't want to be too draconian about cutting people, though I was thinking the whole time that these rules would cut away players who didn't or couldn't show up regularly.

I mentioned up-front that if you're out for a solid week you're cut. Well same for the three days.

Okay, four, not five. I'll process the next turn tonight, even if neither splinter or robin take actual actions.

I'm adjusting idle allowance to four then three. After four days, a turn get processed, after three more, anyone who still hasn't checked in is cut. That makes for a full week.


 No.54440

>>54423

you know, I was thinking this would actually have the opposite effect since it's being structured more as "mail it in by this date" instead of "everyone be online at this time," but I guess I was wrong. Ah well.

>>54437

That should be more than enough time. Losing people does suck but you need to make the call to move on at some point. Also, apologies for short/low quality posts last night. Some stuff came up suddenly.


 No.54441

>>54440

Honestly I was hoping for daily turns, but I knew that wouldn't always pan out, so I gave everyone some room to breathe. But when you put it that way, it does feel like some people are outright procrastinating.

Reminder: I would much rather you go ahead and take a turn without writing than hold up the game because you don't have time to flesh out the RP side of your action.


 No.54443

>>54440

>>54437

Welcome back, then! I've been thinking more of making sure to play your action by a certain time, and after that time to talk/react/play off of other people's posts. Action for the turn first, then you have time to fluff it later as the action unfolds.


 No.54446

>>54443

Thanks, I was planning on waiting for some input before acting but didn't want to leave you hanging like that. I do like the idea of the idea of extra chatter/role play after our before actions are declared. More opportunities to interact do lead to a better play experience after all. Can't wait to see what's hidden under that spoiler.

>>54441

I feel ya. If we really need to rush we can just declare our move and work out the details after the dice fall down. Actually, describing how exactly you screwed up could be fun.


 No.54447

>>54446

As far as actions, I'd advise EI+Robin linking up with Lily and Phoenix, and getting everyone back up to strength - maybe the others can join in for an epic fight in the middle

If sunlight doesn't show up, can we keep her around as a friendly NPC, please? Not having her around makes this upcoming fight kinda… not looking good for the team. I was thinking either Wicked just pilots her until sunlight checks in - or whomever's in her room can phone in orders. OTHERWISE, its soon to be isabel, axe, diva, and comet vs the 3 of you. And that's kinda lame if you're also down another player. Just my two cents there, though.


 No.54450

>>54447

W-well at least we'll have Valkyrie. And that's probably what's gonna wind up happening, so long as something terrible doesn't happen on the way or I find a really good in-character reason to enter that room. Going all in on getting you my energy crystal and escaping before I get destroyed is probably a losing proposition.

Maybe we rush the girl in the corner?


 No.54455

>>54447

Eh, suppose I will adopt sunlight, I did that last round with wild soldier.


 No.54519

File: 1443340220493.png (5.47 KB, 800x600, 4:3, Currentmap.png)

Idle:

Hope Crusader Robin

Princess Splinter

>>54255

>>54308

Silk Valkyrie attempts to flee again as the two of them charge, but is stalled by the lingering effects of sparrow's attack.

Cherry Witch's groping caused her to let out hesitant moans, making it clear the experience was physically enjoyable, but ultimately unwanted.

'Corruption down 2

Sparrow's attack hits the skirt of the woman's somewhat armor-shaped outer layer of silks, shredding it.

9 Damage to Lower Body, Plate Skirt Destroyed

After the hits, the silk-clad woman manages to make her way out of the room, dissapearing into what seems to be a dark fog.

>>54328

Electric idol moves eastward without incident. More eerie noises echo in the room she left.

>>54022

Lily moves west to the main hall, finding it still clear.

"Guess we didn't go far enough in to expect things creeping in behind us."

Sunlight Phoenix comments as she continues onward.

"But weren't those girls the team we were sent to rescue? What happened to them?"

Sunlight Phoenix

Head:

1 Feather headband reg 1pt

Upper body:

5 Gauntlets Binary Fire

2 Tanktop 3 Atk

Lower body:

5 Boots 2 Atk

2 Spats 3 Atk

>>54136

>>54314

Isabel's attempt to flee is thwarted by Black Comet's strike. Her sword is knocked out of her hand, and is broken in two by the time it comes to a stop to boot.

The red and pink duo quickly descend upon Isabel by the time she has a chance to start picking herself up off the floor. One of them kneels at each side of her, with the Siren grabbing her head to force her into a kiss while the Axe takes a playful nibble at her ear. Thier arms cross behind Isabel's back as they each reach for a breast. Sugar gently kneads while Crimson squeezes, pinching the nipple. They giggle as thier hands meet between her legs. Sugar gently starts teasing Isabel's clit while Crimson can't seem to wait to start pumping fingers into her. Their touch seems to have an intoxicating quality that feels like it's seeping into her wherever flesh meets.

Purity Reduced by 6

Purity Reduced by 6

Crimson Axe:

Corruption: 20

Head:

2 Helmet

1 headband 2 atk

U. Body

4 Armor

2 Axe 4 atk

1 bodysuit 2 atk

L.Body

4 Armor

1 bodysuit 2 atk

Sugar Siren:

Corruption: 20

Head:

2 Headset

U.Body

4 Dress 24% regen

L. Body

4 Skirt 24% regen

Buff: Ally attack +50%

—-

Cherry Witch

Purity: 20

Head

3 Witch Hat 12% Regen

U. Body

4 Cloak +2 ATK

2 Blouse 1pt Regen

1 Purple Bat Bra 1pt Regen

L. Body

3/3 Skirt +2 ATK

2 Black Kitten Panties Creative Corruption

Electric Idol

Purity: 20

Head:

2 Spark Earrings +1 Atk

Upper body:

0/2 Lightning Pendant Electric Burst

2/2 Sleeveless Coat Atk +2

1 Strapless Bra 1pt Reg

Lower body:

2/2 Short Shorts +1 Atk

1/1 Lightning Bolt Print Panties 1pt Reg

Energy crystal x1

Hope Crusader Robin

Purity: 20

Head:

0/1 Magical Scrunchy

Upper Body:

3 Crusader armor

3 Knight's vest, Spirit Hawk Control, 2 Attack

1 Bra

Lower Body:

4 Knight Grieves

2 Holy Skirt, Spirit of Hope

1 Panties

Isabel the demons-layer

Purity: 8

Head: 4

0/3 Stylin' shades

0/1 Silver Cross Necklace 1pt regen

Upper Body: 12

0/8 Battle Corset

0/2 shield 1pt reg

0/1 Push-up Bra 1pt reg

0/1 Short Sword +1 attack

Lower Body

0/3 Shooooort Skirt 3

0/3 Sharp Sexy heeled boots +1 attack

0/2 Lacy Black Panties

0/1 Open-rear ripped panties 1pt reg

Lily Pure Samurai

Purity: 20

Head:

2 Hair tie

2 Amulet Trapfinding

Upper body:

0/4 Gauntlets

4/4 Upper tabard

3 Long-sleeved shirt

3 Nodachi 6 atk

Lower Body:

4/4 Lower tabard

2 Sandals

1 Black socks

Orange/Black Comet

Corruption: 20

Head:

4 Head piece

Upper body:

6/6 Chest Irresistable Taunt

3/3 Left gauntlet 1 atk

3 Right gauntlet 1 atk

1 Bra

Lower Body:

0/6 Skirt

3 Left boot 1 atk

3 Right boot 1 atk

1 Panties

Princess Splinter

Purity: 20

Head:

2/2 Crown +1 Atk

2 Cravat +1 Atk

U. body:

6/12 Vambraces Explosive blow

2 Dress +1 Atk

2 Corset +1 Atk

Lower body:

2/2 Greaves +1 Atk

2 Stockings +1 Atk

1 Panties

Energy Crystal x1

Ziaolin Sparrow

Purity: 20

Head:

5 Hairpiece Sparrow's Eye

Upper body:

0/5 Gauntlets 1 atk

4 Monk's garb 2 atk

3 Armbands 1 atk

Lower body:

4 Greaves 1 atk

3 Skirts 1 atk

1 Panties


 No.54531

wicked, now that sometimes going down, can you walk me through the actions you can take while fully stripped, and what exactly happens when corruption is totally filled?looking like that well be next turn..would be super helpful in planning my next coupling of turns!


 No.54533

File: 1443364978941-0.jpg (822.73 KB, 1280x960, 4:3, #isabel 9 demons.jpg)

File: 1443364978944-1.jpg (400.57 KB, 1600x1280, 5:4, #isabel corruption.jpg)

>>54519

Okay, now that i'm not phoneposting…. gosh, that's hot. I'll try to hav a *proper* response up for you later today. For now, here's some pics that feel thematically appropriate, if slightly off to the players. Lewd and cute!


 No.54546

>>54531

Ruledump/reminders incoming.

You can take all standard actions when fully stripped, you just don't have any of your abilities or advantages, though your disadvantage is innate.

You also don't have any of your armor, so there go all your attack boosts and ability to regenerate others. Being fully stripped is essentially an epic debuff that you need an energy crystal to remove.

As for conversion, the turn AFTER your purity hits zero, you can act as belonging to either side, though the effect of any alignment changes is zero, and you're probably pretty helpless overall since clothes have to be off for significant corruption to happen. If your team spirit connects you that turn, the change is stopped as your alignment score goes above zero.

Otherwise, you get 50% of your outfit, (ignoring and removing anything that was left if not fully undressed for the conversion.) and an alignment score of 10 on the opposing team.


 No.54548

>>54519

So sorry about not being around, my wi-fi has not been working well at all this week, going down so often, and I've run out of data on my phone for the month. I think my wi-fi has settled again now, so hopefully it won't happen again.

To Cherry and Sparrow, should we all give chase right away?


 No.54571

>>54548

Totally, I think we should pursue her as quickly as possible, before she meets up with whoever's in that room at the top.


 No.54572

>>54548

Good to have you back, too!


 No.54573

>>54519

Comet watched as the corrupt pair immediately went to work with the spoils of their battle. However, as tempting as the scene before her was, she knew there was more prey out there. With Isabel down for the count, there was one less obstacle in her way.

Comet shivered as the thrill of hunt returned to her. She was quite literally shaking with excitement, some parts of her more than others. As another crooked smile stretched across her face, she made her way past the girls and made for the west door.

"You girls have fun…I'm gonna find others to play with…" With that, she broke into a full sprint towards the sounds of distant heroines.

Move: West


 No.54574

Dice rollRolled 9 (1d10)

>>54573

Not again…


 No.54640

so I just realized that me and Lily are set to run right past each other. How do you wanna work this? Should I just camp here, let you come to me, and hope nothing bad happens?


 No.54646

>>54640

I think that's probably the best option, yes.

I'll have my next post up within a few hours.


 No.54653

>>54646

great. I'll write mine as happening when you walk through the door, so I have a reason to stop running.


 No.54660

>>54646

>>54653

I'm writing mine too! Bandwagon, ho!


 No.54664

File: 1443466231102-0.gif (2.42 MB, 640x480, 4:3, #isabel girls 14.gif)

File: 1443466231436-1.gif (632.02 KB, 750x422, 375:211, #isabel girls 6a.gif)

File: 1443466231436-2.gif (422.04 KB, 750x422, 375:211, #isabel girls 6.gif)

File: 1443466231437-3.gif (417.28 KB, 350x270, 35:27, #isabel fingering 2.gif)

File: 1443466231454-4.gif (830.49 KB, 630x480, 21:16, #isabel fingering.gif)

>>54446

No more waiting for you. Enjoy this verbosity, EI! Also as a thanks to nightmare for running this game. Figured I'd make it good if the rest of you have to watch. And listen. Sorry team ^_^

Intoxication is not only seeping into isabel's skin, but resonating with it, something already inside her calling back out at the corrupting energies, rising to the occasion as if to meet an old friend and not exactly metaphorically either. Isabel's body ~responds~ to the foreplay, perhaps a little more than it really should have.

The naked knight scrabbles away from the naughty and oh so forward girls kneeling aside her, but only runs into their gentle hands behind her back. looking up at Comet with uncertainty then slight relief, isabel is both relieved when the third girl deems her not worth time and glad that she broke her promise to play - that girl must realllly want the samurai boy. If only she knew… - and vocally surprised when hands are on her face, redirecting her to the star of the show as Sugar Siren draws her into a kiss. Trying to back away, she only finds arms encircling her back, and instead squeaks into Siren's lips when Crimson finds her ear, trembling as she finds hands on her breasts but not kissing back. Yet. More fighting to keep something in, "S-stop" isabel says weakly, justifiably distracted by crimson squeezing a breast and Siren looking her in the eye while kneading the other one. Close, eskimo kissing and watching as if waiting or daring their playmate to finish talking, finding great amusement in interrupting isabel's attempts to speak with pinches and giggles. Sometimes a kiss? Her legs press into each other, clamping down on a rising and familiar sensation.

Isabel breathes deep, gasping at the treatment, and it only pushes her chest more firmly into the soft but eager hands of her captors. Her lips quiver, but she finally finds her voice, putting a hand on sugar Siren's chest, getting ready to push her away or just emphaize her command: "Stop!" Her lower lips quiver also, stubborn little clit twitching, throbbing with each heartbeat, swelling with each pulse until its peeking out of her hood. The beginnings of a girlboner. >>54369 (pic, this is the one that pretty much inspired the whole thing

… and to the knights surprise, the other girls listen, giving her some small respite while giggling at her show of spirit before hands slide down her skin towards her thighs. By the time the girls hands meet between isabel legs, their new playmate is far more wet down there than she should be. Welcoming, even? She jumps at the touch on her clit, throwing her head back and crying out loudly when Crimson slips her fingers right inside the dark knight's love tunnel and goes to town. Grabbing the red one's forearm, Isabel can't stop the stronger woman so much as holder her at bay a little, and her other hand on Sugar's chest makes a fist in her dress, Siren's sweet counterpoint to Crimson's roughness making the biggest, most noticable difference in her demeanor.


 No.54669

As a heads up, i'm having trouble posting the second part. I think 8chan may be having server issues. Anyone else getting the same?


 No.54670

>>54664

Love your enthusiasm and effort!

>>54640

You have time to meet up at least, since you both moved last turn, the surprise die isn't rolled yet. It's statistically rare that you won't have at least two safe turns. three is when you start to push it.

Oh and for Sparrows ability turned advantage, and other things, I'm thinking of adding internal roll-on-hit events. I'm thinking that getting hit shouldn't ALWAYS release a captured victim, so hitting a target that has someone captured will trigger a roll to see if you get the release. Seemed necessary given that I've upped the chance to hit to make missing rare.

>>54669

Yeah, it seems randomly down every so often. Trying again a minute later almost always works though.


 No.54675

>>54670

Currently on like half an hour of hitting send. Trying plain text, will add pictures later if this works..

>>54664

>>54519

surprise! Two-parts!

Sirens fingers tease isabel's clit, making it swell every time her fingers rub nearby, engorging from a little bud to a larger nub - like she's charming her clit to grow with every caress. Its kind of like a reward, each attention lavished gives Siren more to tease and play with. With siren's hand on isabel's stomach and fingertips pointing downwards to get at isabel's clit, it is soon sticking out where fingertips can tease more directly. Attacking her weak spot like that with gentle persistence instead of roughness *really* turns isabel on and gasps turn to cries and moans. Like her clit is drinking up those corrupting energies, isabel's tip keeps sprouting up and very shortly her tip is long enough to start pressing into Siren's palm. How big could it possibly get if she keeps this up? Isabel is flushed and heated, enjoying this perhaps than she should, lower lips squeezing Crimson's fingers as her hips buck at the coordinated fingerbanging, hands still at her back stopping isabel from moving too much. Past the halfway point, corruption has more of a hold on her than she does it, unsure if she wants to welcome or rebuke the darnkess any more. The dark knight desperately holding onto one girl of the wicked duo, unable to stop their advances and now uncertain if she should try. She looks between Crimson and Siren, biting her lip, n "oh, oh goddess" or two is murmured. Temptation written all over her pretty little tanned face along with fear and uncertainty over her body, these changes. It wouldn't be the first time being a freak has ruined a good thing. She may need further convincing to draw out what they want…

Scattered to the ground nearby but not exactly close, the communicator's line is still open from when isabel was talking. The Mmph! of a forced kiss, a barely audible squeak, the coos and laughter of an evil duo playing with their prize. All conveyed to the rest of the team like a phone off the hook with a conversation in the room. The wet schlicks of a fingerbang in progress and a correspondingly large moan from isabel extracted by the attentions moments later probably leaves the rest of the team totally blushed, worried, or upset at device for choosing that exact moment to finally die just as it was getting good. As the line goes dead, well, its a small relief to at least know what happened to the last team. And start to worry about this one.

Hope you all enjoyed that! Wicked Nightmare, I have several actions all ready and lined up to take. I prepared for all of em, but how people react to the big reveal is going to be a deciding factor for flight, fight, or fuck. help me decide which path to take, if you please!

currently a tossup between SoulConnect(Siren), Flee(east), or Pass. Maybe ttaack if they're meaniebutts about it - but I don't think that's toooo likely. Only pass, because i reeaally don't have a chance of getting out of this. And, oh yeah - you can't purify your own corruption anymore, can you?


 No.54677

File: 1443469291363-0.gif (2.82 MB, 640x480, 4:3, #isabel fingering 3.gif)

File: 1443469291364-1.gif (336.64 KB, 294x393, 98:131, #isabel fingering 4.gif)

File: 1443469291365-2.gif (1.23 MB, 704x396, 16:9, #isabel girls 8.gif)

File: 1443469291366-3.jpg (124.09 KB, 391x657, 391:657, #isabel clittwitch 5a.jpg)

File: 1443469291366-4.jpg (46.99 KB, 843x305, 843:305, #isabel clittwitch 6.jpg)

>>54675

Pics!


 No.54679

>>54677

>>54675

Turns out it was probably a file size thing. Piece de desistance on imgur if you wanna see it.

https://i.imgur.com/kc3ZhvD.gifv


 No.54682

>>54675

Actually, you never could.

Purify yourself that is.


 No.54699

>>54664

>>54675

oh geez. Hopefully we can keep the gate closed. Or at least have it open gently instead of bursting off the hinges

It shouldn't be much farther. I hope I'm not too- suddenly the communicator comes alive. The girl trips over her own surprise and excitement, catching herself with her hands just before hitting the floor. Suddenly relieved, she pulls herself up to her knees only to begin babbling without even hearing the excitement on the other end. "Isabel! I was so worried! What happened? Is Lily okay? I thought I heard monsters and fighting are you-

"……."

"wa..?" Quiet as they are, the dark knight's moans find a way to fill the otherwise silent walls. Shaking with fear and maybe something else, El is helpless to do anything but listen and imagine as her friend is humiliated. She remains kneeling after the signal is lost, as if waiting for more to come.

"…Orielle? What was I just… What did we just hear."

Regenerate: Electric Idol


 No.54704

>>54670

>Love your enthusiasm and effort!

<3

>>54682

blast! there goes that idea!


 No.54717

Dice rollRolled 4 (1d10)

>>54333

>"…Lily come in. What happened? "

Lily was too ashamed of being forced to retreat to be able to bring himself to answer his fellow magical girl's question. He didn't want to say it out loud, didn't want to admit that he had left a teammate behind while they had all retreated. Instead, he focused on staying mobile, kept moving further west so that he and Sunlight Phoenix would be able to meet up with the other team and go about fixing his mistake.

>>54519

>"But weren't those girls the team we were sent to rescue? What happened to them?"

"Their costumes looked a little off from how a magical girl's outfit is supposed to be," The samurai responded to his comrade's question as they continued to run. "And the way their energy felt… It was like they'd been… tainted, somehow, corrupted and twisted away from the path of righteousness. I don't know exactly how it happened, but-"

And that was when the last little transmission from Isabel's communicator came in, very quickly giving the samurai a clear picture of exactly what had happened to the other magical girls to so utterly corrupt them and turn them against their former allies. His imagination was able to fill in the rest of the scene after the transmission was cut off in rather vivid, lurid detail…

The androgynous magical boy was blushing again as he moved on into the next room, though he did manage to at least focus on the here and now once he saw Electric Idol kneeling down in the center of the room.

>>54699

>"…Orielle? What was I just… What did we just hear."

"…We found a few members of the other team that went missing in here, but they attacked us as soon as we made contact," Lily finally answered the first question that Idol had asked of him as he walked further into the room, keeping his communicator on so that the rest of the girls in the mansion would be able to hear his report as well. "It was three against three, but they were too strong. We decided to retreat and regroup, and Isabel… she covered our escape, and then stayed behind to buy us time."

And of course, it went without saying that the demon-slayer's last transmission had made it pretty clear how she had ended up as a result.

"Idol, where's the rest of your team? Just the three of us aren't going to cut it for this fight."

Move: West

>>54675

I say go for Soul Connect. You won't have much chance of an escape, so go for one last bit of defiance before succumbing to corruption.


 No.54720

>>54717

>I say go for Soul Connect. You won't have much chance of an escape, so go for one last bit of defiance before succumbing to corruption.

Pretty much that was my thoughts, which is why i wanted to give Wicked a spot to chime in and shape things too, before i make up my mind.

Fleeing is just asking to run into Comet, too which is funny enough in its own right.


 No.54729

Dice rollRolled 9 (1d10)

>>54519

Sparrow's eyes glared around wildly as Silk Valkyrie disappeared into the shadowy fog. She turned back to Splinter and Cherry, clenching her jaw and adopting a stern, courageous expression. Her voice rang clear and confident as she delivers a rousing speech.

"We can't let her get away! If we do she'll just come back stronger and beat our asses! We have to hunt her down now, before she has a chance to rest and recover from her wounds. I know we can do it! Between my fists, your axe, and your magic, we'll have this bi… er, this villain begging for mercy in seconds! Let's move out!" Sparrow cried.

Without waiting for a reply, she turned and sprinted into the darkness, staff extended like a lance before her.

Move: North


 No.54852

Dice rollRolled 2 (1d10)

>>54729

>>54519

>>54255

Splinter stands still, transfixed and aroused by the image of Cherry Witch groping the half-naked Valkyrie. This isn't quite what she had in mind when she was called to help save these girls… But it's a lot more exciting than the same old boring monster fighting! Just as Splinter starts to make a move of her own, the corrupted MG wriggles free from Cherry's grasp and flees to the north. Sparrow's call to act brings Splinter's mind back to the present and she readies her axe, trailing just behind her comrade, ready to strike at a moment's notice.

Move: North


 No.54856

>>54717

"We… I made a wrong turn and got separated. Robin chased after me and saved my skin. The other three went that way," she says gesturing North. "I think Robin went to meet up with them. I was on my way to help you guys out but…

"I guess I was too late."


 No.54984

File: 1443605695435.png (5.64 KB, 800x600, 4:3, Currentmap.png)

Idle players:

Cherry Witch

Isabel the Demonslayer *Active, but no action chosen.*

Hope Crusader Robin *adopted*

Robin looks over the radar on her communicator, seeing that a group is headed north. Or at least a Duo is.

Hey, um, were you waiting to let me catch up?" She asks Cherry Witch. I know I don't want to be alone in here myself, so I decided to catch up to you.

Hope Crusader Robin

Purity: 20

Head:

0/1 Magical Scrunchy

Upper Body:

3 Crusader armor

3 Knight's vest, Spirit Hawk Control, 2 Attack

1 Bra

Lower Body:

4 Knight Grieves

2 Holy Skirt, Spirit of Hope

1 Panties

>>54664

>>54675

Looks like she's going to be one of us now! Sugar Siren exclaims, continuing her gentle touch.

Hmm? what's this? it seems pretty excited♪ She continues fondling Isabella's clit, seeming to delight in having more to work with. She giggles at it seems not to be slowing it's growth. When it gets big enough, she starts stroking it up and down like a cock, thumb teasing the tip.

Corruptive Touch: Purity down 6

Crimson Axe makes sure to keep pace herself, getting more agressive until she's fisting her victim. The two of them change up thier position a little, Sugar Siren move her hand up to Isabella's head to run fingers through her hair, bowing her head down to kiss Crimson's hand. Following the hint, Crimson reached up and pulled at Isabella's hair to make her back arch, putting her chest out for the pair to each start sucking a breast.

Corruptive Touch: Purity down 6, Now turning.

Crimson Axe:

Corruption: 20

Head:

2 Helmet

1 headband 4 atk

U. Body

4 Armor

2 Axe 4 atk

1 bodysuit 4 atk

L.Body

4 Armor

1 bodysuit 4 atk

Sugar Siren:

Corruption: 20

Head:

2 Headset Buff

U.Body

4 Dress 1pt regen

L. Body

4 Skirt 1pt regen

>>54573

Black Comet heads west after the others, finding them to have already moved on.

>>54699

>>54717

Electric Idol Regenerates her pendant as Lily and Phoenix meet her in the next room.

Allright, so We're back together, what's the plan moving onward? And what are they doing to Isabel?

>>54729

>>54852

Ziaolin Sparrow heads north, catching up to Silver Valkyrie as she tries to get away, and managing to strike her as she's cornered.

8 damage to head, Circlet Destroyed.

Damn, so you're still cornering me. Well you're in for a surprise.

Princess splinter follows, but as she enters the room, A humanoid creature strikes. The dark figure has four eyes and four arms, and almost sandwitches her between punches.

2 Damage to head, Crown Destroyed

2 Damage to Lower Body, Greaves destroyed

Quadclops 40/40

Silk Vakyrie:

Corruption:18

Head:

0/4 Helmet

0/2 x4 Circlet 2 atk

U. Body

0/6 Armor

0/4 Trilance 2 atk

0/3 Chain shirt

0/1 Cloth suit 2 atk

L. Body

0/6 Plate Sirt

3 Chain Skirt

1 Cloth suit 2 atk

—-

Cherry Witch

Purity: 20

Head

3 Witch Hat 12% Regen

U. Body

4 Cloak +2 ATK

2 Blouse 1pt Regen

1 Purple Bat Bra 1pt Regen

L. Body

3/3 Skirt +2 ATK

2 Black Kitten Panties Creative Corruption

Electric Idol

Purity: 20

Head:

2 Spark Earrings +1 Atk

Upper body:

2/2 Lightning Pendant Electric Burst

2/2 Sleeveless Coat Atk +2

1 Strapless Bra 1pt Reg

Lower body:

2/2 Short Shorts +1 Atk

1/1 Lightning Bolt Print Panties 1pt Reg

Energy crystal x1

Isabel the demons-layer

Alignment: 0

Head: 4

0/3 Stylin' shades

0/1 Silver Cross Necklace 1pt regen

Upper Body: 12

0/8 Battle Corset

0/2 shield 1pt reg

0/1 Push-up Bra 1pt reg

0/1 Short Sword +1 attack

Lower Body

0/3 Shooooort Skirt 3

0/3 Sharp Sexy heeled boots +1 attack

0/2 Lacy Black Panties

0/1 Open-rear ripped panties 1pt reg

Lily Pure Samurai

Purity: 20

Head:

2 Hair tie

2 Amulet Trapfinding

Upper body:

0/4 Gauntlets

4/4 Upper tabard

3 Long-sleeved shirt

3 Nodachi 6 atk

Lower Body:

4/4 Lower tabard

2 Sandals

1 Black socks

Orange/Black Comet

Corruption: 20

Head:

4 Head piece

Upper body:

6/6 Chest Irresistable Taunt

3/3 Left gauntlet 1 atk

3 Right gauntlet 1 atk

1 Bra

Lower Body:

0/6 Skirt

3 Left boot 1 atk

3 Right boot 1 atk

1 Panties

Princess Splinter

Purity: 20

Head:

0/2 x4 Crown +1 Atk

2 Cravat +1 Atk

U. body:

6/12 Vambraces Explosive blow

2 Dress +1 Atk

2 Corset +1 Atk

Lower body:

0/2 x4 Greaves +1 Atk

2 Stockings +1 Atk

1 Panties

Energy Crystal x1

Ziaolin Sparrow

Purity: 20

Head:

5 Hairpiece Sparrow's Eye

Upper body:

0/5 Gauntlets 1 atk

4 Monk's garb 2 atk

3 Armbands 1 atk

Lower body:

4 Greaves 1 atk

3 Skirts 1 atk

1 Panties


 No.54985

>>54984

Hmm, body too long. Guess something needs to start going into a paste site. I'm thinking the player status list at the end.

I nearly upped everyone's attack, but decided it was healing that needed a nerf. Hopefully the repair cost multiplier is enough. The 2% isn't going to change much.*

>>54699

Well, I heard something like that earlier, I wanted to know what was happening, and when they didn't answer, I gave Miss Car- Uh, the Valkyrie a silent listen and heard. . . I- It didn't sound like fighting, I don't know what to make of it. None of the first team has thier communicators open for listening now.


 No.54992

>>54984

>Isabel the Demonslayer *Active, but no action chosen.*

Oops! that should have been a soul connect on Siren. I should have specified earlier but stuff happened. I was kind of hoping you'd speak up for them between turns, but it looks like that didn't happen.


 No.55005

Dice rollRolled 9 (1d10)

>>54984

Splinter is almost sent reeling as she is struck by the four-armed creature, but she just about manages to keep her balance as her crown and greaves are broken. She curses under her breath for a moment, irritated at herself for being too distracted to notice the creature earlier, but she quickly regains her confident smile.

Thanks! Now I don't have to worry about keeping my crown on my head.

>>54729

She turns to Sparrow for a brief moment to speak. Don't let the girl escape! I'll take care of this thing.

With that said, she turns her attention back to the monster before her. Readying her axe, she charges forwards before leaping into the air, swinging her weapon down during her descent with all her might.

Explosive Blow: Quadclops


 No.55019

File: 1443637728576-0.png (788.47 KB, 800x800, 1:1, #isabel 29 corrupt.png)

File: 1443637728577-1.gif (512.01 KB, 576x400, 36:25, #isabel rekt 14.gif)

File: 1443637728577-2.jpg (73.34 KB, 600x406, 300:203, #isabel taunt 3.jpg)

Isabel shudders at the treatment, being worked over so expertly she forgets to do anything but enjoy the ride, soaking Crimson's fingers between breaths and moans. Isabel responds to sugar's words, managing to gasp out. "I'm already one of you, I was just…Hiding." Delivered coyly, explaining away the large clit in her hands. "..but it looks like you found me." It isn't a cock, not precisely. Its firm, about the right size(and getting larger), the shaft and head aren't as well defined, nor does it curve as much. Similiar, but different. What it is, though, is slippery as if her oversized clit is attempting to catch up to the wetness between her legs…or just sympathetically slippery.

Letting go of crimson's arm but not sugar's dress, isabel gently, hesitantly, brushes her fingers around Sugar's lower hand - and implicitly giving Crimson the go ahead to go nuts down there. She hasn't really had someone to accept her wierdness before, the knight finds herself wrapping her fingers around Siren's wrist, supportively, gently encouraging the girls to give her more sugar. And they do, hands behind her back no longer needed there.

Isabella responds favorably to the hands in her hair, leaning forward to place her lips on Siren's, nibbling on her lower lip and kissing when she isn't moaning. Every time Crimson adds a finger, it makes her buck up(into siren's hand), and cry out. Especially when the other girl curls her hand into a fist, wearing her sex like a glove. Beyond the point of no return, she takes the hint, kissing the palm of Crimson's hand as her head is pushed down, the back of her hand, even sucking on a finger or two - whatever she can reach - while looking the redhead back in the eyes, letting her see(and hear) just how turned on her underappreciated efforts are making the falling knight.

Isabel groans loudly in frustration as her hair's pulled back - she WAS going to kiss crimson - , a small shudder runs through her body and a soft whimper escapes her lips as her lovers find new ways to pleasure her body, soft breaths and lips on her chest. "Don't stop" Isabel implores, then adds. "Please."

Finally letting go of her sugar's dress, crimson fings isabel's fingers playfully touching an ear, her brow, stroking her head, playing with her hair and pulling her closer into her breasts. Its like that one hand's trying to exress all that appreciation for the wonderful sex, and then isabel's fingers tighten in her hair as she holds on for dear life, screams loudly enough to be heard rooms away. Her very grateful petting resumes shortly after she's made to crest the peak of pleasure and damnation. Other hand snaking out from between her legs, isabel hugs siren close as the dark night cums hard enough to jostle but not disturb the pair's grip on her sex and soul, toes curling and evil spreading. As isabel opens her eyes once more, its with a small red glow, and accomapnied by a small, wicked smile playing over the tanned girl's lips.

Lowering her head towards her own chest, many kisses are given to the cheeks and lips of the girls still at her breasts.

"You two are sweet," isabel purrs into both her lover's ears, positively glowing, and with more than just the afterglow. "But i'm going to need you two to get naked. I'm not done, and I want to say thank you."

Action:Fornicate! (i don't think it matters on who)


 No.55025

>>54985

well, moving statuses would let you do longer posts, wouldn't it? I think it goes by total characters, not number of lines in any case. I had to do a two-part post myself recently, as you saw and enjoyed. Another possibility would be just making two updates instead of 1. If you're like me, you pretype it then copy in, and that's not even a hastle except waiting for the post to go through.


 No.55045

>>54992

>I was kind of hoping you'd speak up for them between turns, but it looks like that didn't happen.

Oh, Well I've still been expecting to be able to process turns sooner rather than later. But I have a better idea for the post limit problem. I'll limit my turn turn-posts to raw data, and then put all the fluff in other posts, for example, detailing out the events in one room where all players move before processing.

>>55019

As Isabel crossed the line, she soon found that their touch became less exhilarating. Sure, their efforts were pleasing on a more ordinary physical level, but she still hungered for more of what they spread to her, and their fondling did nothing to feed her desire.

Well, you took to that fast, My little princess here was so confused when she first turned.

Crimson Axe said, pulling Sugar Siren over to hug her.

Maybe I should have let the bird hear, it was so cute the way she begged so much without actually knowing what she wanted. Seems you know what it is, something a little deeper, a little one on one, with nothing in the way.

Both Crimson Axe and Sugar Siren glace at the radar before shedding their magical outfits.

Ladies first, my Knight. Sugar Siren says before her slender and slightly petite body climbs over Isabel's facing the other way. She positions her hips over Isabel, lowering her pussy to the other girl's face.

Hmm, this nectar is what you want, lick it up.

She lays forward, licking her lips as she brings her face towards Isabel's clit-dick. She pumps the slick member softly, taking a tentative lick before smacking her lips. She wraps her mouth around the vague head shape at the tip, humming gently into it.

Mic check. She comes up to say playfully before diving back onto it and giving it more of her singing voice.

Sugar Diva

Fornicate: Isabel


 No.55047

Dice rollRolled 8 (1d10)

>>54985

"Wait, you mean that, they were all, LIKE THAT? That's. That's amazing!"

"Uh, I mean like, that's really bad! Amazingly bad. Not good. Something we shouldn't want." WHY

>>54984

"Umm, so," Get it together! "I hate to say it, but you're right Lily. The three of us are no match for them. We'll regroup with the others and figure out a plan. Isabel will be… she'll…" enjoy herself?

A few seconds pass as Idol tries to focus. Must be something in the air. "Alright," tracing her hands around her neck leaves a ring of electricity that, with a flash, forms into her beloved necklace. "The other girls are still alive, right? That means we're not too late to help them out. There has be a way!"

Suddenly jumping to her feet, she dashes back out of the room. "Come on, there's no time to waste!"

Move: North

>>55019

>>55045

Hoo boy. Good thing they had the decency to cut the line, that might have been a bit too distracting. And props to Isabel for keeping them busy for a bit. Real team player there.

**Shit, they can hear our conversations can't they? Oh well, not like we actually know that yet."


 No.55049

Dice rollRolled 9 (1d10)

>>54984

Sparrow recoils quickly to avoid the Quadclop's flailing fists. She breathes a sigh of relief when she sees her companion is unharmed.

"Be careful! We're going home unharmed, remember?!" Sparrow calls to Splinter with a cocky grin. With that, she turns toward Silk Valkyrie, twirling her staff in elegant, acrobatic motions, its weighted tip dancing threateningly towards the almost-stripped warrior.

"You ran away so quickly earlier that I never even got to say goodbye!" she comments, taking a purposeful step forward. "And I thought we were getting on so well, too. Oh well. You can't please everyone, I suppose. If you've really got to go though-" Sparrow leaps towards the valkyrie, her staff sweeping low to trip her enemy and end the battle. "-at least let me give you a parting gift!"

'''Aimed Attack: Silk Valkyrie's Lower Body"


 No.55053

>>55047

>Hoo boy. Good thing they had the decency to cut the line, that might have been a bit too distracting. And props to Isabel for keeping them busy for a bit. Real team player there.

<3. Its on you to group up and use these turns wisely! Also, don't forget the grapple command, if you need to stop someone from leaving!


 No.55062

>>55053

You mean capture? You would have had to buy an ability.

I am thinking we could possibly use a standard action to help block escapes. Probably worsening odds rather than outright preventing it however. I'm thinking of having it work like protect in that it lasts three turns. Also drops sooner if you target something other than the one you're blocking. Go ahead and declare it as Block Escape. I'll work on the details later.

I gave the actions document a look and tune-up, here's the result:

http://pastebin.com/izUx5TDL


 No.55063

>>55062

Yeah, you had it listed under Other Actions that anyone could take, here http://pastebin.com/izUx5TDL

I figured for magical girls it was more of a tackle, though.


 No.55066

>>55063

Well, I'm using pastebin so that I can edit the document instead of putting up a new mirror. Notice it's the same link.

I just adjusted that section, it's "special abilities" now.

Also I added the general description for Block Escape It will give you bonus attacks for failed rolls and increase the chances of failure, but at the cost of requiring you to spend a turn setting it up and having to hound that target to keep it going.


 No.55074

>>55066

so just to clarify because I think I missed something: a character has to be stripped completely before a purify/corrupt action is used on them, right?


 No.55075

>>55074

I thought it could be used at any time, it's just more effective the less clothes they have. Cherry used it on Valkyrie before she was fully stripped a few turns ago, didn't she?


 No.55086

>>54984

Comet could tell they were now a fair distance away, so she continued onward.

Move: West

I hate making such a small post, but there's not much to do until I catch up.


 No.55088

>>55074

>>55075

Splinter is correct, you can do it whenever, but it works better the less dressed the target is. Now, it won't do anything at all if you're fully dressed and gave good enough armor, but if you tried to extend the usefulness of a small armor pool by splitting it up, it may not be very effective for it's primary purpose.

To be more specific: How it works is:

Each area of the body has it's own sensitivity rating, with lower body having the highest value and head the lowest. A piece of armor reduces the sensitivity of the area at a flat rate based on how many armor points are assigned to it. (Not how many are left.) The less sensitive head doesn't need armor as strong as the more sensitive lover body. Only the best undestroyed layer counts. One layer on each area with enough points will make your total sensitivity zero, causing the attack to be ineffective, no matter how much boosts a monster/player has to alignment changing attacks.


 No.55092

Dice rollRolled 3 (1d10)

>>54984

>>55047

Lily stared strangely at Electric Idol at first, when the magical girl gave that odd reply to Oriel's explanation. It was amazing that the bird-like magical girl who was still waiting outside for them had gotten to listen in on what sounded like her fellow magical girls being violated by whatever creatures of darkness roamed these halls? After a little further thought, however, he decided that that probably wasn't the case. Perhaps Idol simply had a fetish for voyeurism, or something like that, and was shaken enough by what they had overheard that her mouth was running free with little input from her brain. Yes, that was certainly a fitting enough explanation for her odd statement.

Not to mention the thought of her being the type that liked to watch brought a brief thought to his mind about how fun it might be to put on a show for her with Sunlight Phoenix, as well as a quick thought about how the Idol's short shorts made for a cute matching pair with the Phoenix's spats… He very quickly put those thoughts out of mind, however. Now was not a time when they could afford any distractions.

>"Umm, so, I hate to say it, but you're right Lily. The three of us are no match for them. We'll regroup with the others and figure out a plan. Isabel will be… she'll…"

Since he wasn't privy to his fellow magical girl's inner thoughts, the samurai assumed that the way the idol trailed off mid-sentence was a sign of concern for the teammate that had been left behind. Reaching out, he placed a warm, friendly hand on one of her shoulders and spoke a few words of reassurance.

"Don't worry. We'll meet up with the others, regroup and ready ourselves, and we'll go and save her. And we'll save the other three we met, too, and every other member of the first team that disappeared in this place. We can do this."

And as she led the way, he followed, keeping an eye on Sunlight Phoenix to make sure that the other magical girl was keeping up with them.

Move: North


 No.55095

File: 1443677480864-0.gif (1.73 MB, 640x480, 4:3, #isabel anal 3.gif)

File: 1443677480865-1.gif (1.19 MB, 640x480, 4:3, #isabel girls 1.gif)

File: 1443677480906-2.gif (782.94 KB, 684x385, 684:385, #isabel girls 4.gif)

File: 1443677480907-3.gif (781.26 KB, 480x270, 16:9, #isabel 32 corrupt.gif)

>>55045

"Aww. She needed someone to show her the way? I can do that. This isn't my first rodeo" Isabel returns to axe, squeezing once more before letting her to go strip. Isabel just watches watches, spreading her legs some, caressing her own thighs, curving towards the inside. A short equal show to their own. "Mmhm. That sounds nice. I was thinking a little one-on-two thank you" isabel implies she could make both the other girls happy at once. ".. but if the lady wants first go, why don't you lay back and watch the show? I promise I'll take care of your friend." The first part to siren, inviting her over, the second to crimson axe.

She was tempted to start playing with herself, but the clothes have hit the floor already, and she unashamedly takes in the view with approval and…

…. with some amount of eagerness, isabel sits up more, the better to press her face in between Sugar's offering. As the lithe girl bends over, isabel's tongue quests forth into siren's honeypot, testing if her new friend speaks the truth… or just wants her turn. Either way, she begins to lick. But not before mouthing something naughtily at Axe while Sugar is positi'oning herself and cant see: blowing kisses and a tongue playing over her lips - more I want to kiss you somewhere' than 'yum'- and making sure redhead know she's DEFINITELY not forgotten.

Turning where she's sitting, isabel makes sure Crimson has nothing less than a perfect front view of her borrowed partner's body bending over: Slender, petite, and still entirely beautiful. Isabelle runs her hands all the way up those smooth, gorgeous legs, rubbing gently in waves until her hands come to grasp Siren's booty, which she begins to massage gently at first. Occasionally flicking her tongue over to rub circles around Siren's clit before disappearing back into other depths. Anything to make the girl relax for what's coming.

Isabel's clitty jumps in Siren's hands and not just because she starts at the touch or the lips, though she ~definitely~ moans at the humming. "Careful." isabel warns, with a hint of slyness. "Much more of that and I'll get *really* fun." She doesn't say how, leaving it a tempting mystery. Instead, she reaches between her own legs to feel sugar's pink hair as her head bobs, and slip between her own legs, touching the neglected portion of her sex. A moment later, isabel resumes squeezing the siren's cheeks, only this time a wet finger joins in to gently, slowly circle her other hole. See what kind of noise she can make THEN, between a tongue and fingertip… and maybe more if she likes it. Isabelle sure does, her gasps and groans evident against Siren's flesh. "Mmmmmm. Mic is ~live~" isabel purrs.

do you want part 2/what I had in mind this turn, or next? I got time to type.


 No.55109

So, uh, hi. A lot of stuff happened, I got into a nasty bus crash and couldn't make it in for a long while. I expected WN to just have gotten rid of my character with a "suddenly, tentacles" excuse but I see he's at least letting her be around.

Just wanted to say sorry for holding you girls up, maybe try getting back into the game but that depends on what the bossman says.


 No.55110

>>55109

Uh. Holy shit. I wish you well and the best of luck with a smooth and full recovery. You'll be kind of important in an upcoming fight, and perhaps the only thing keeping it fair, if that helps - if not…. maybe leave some guidelines for actions until you can return?


 No.55122

>>55109

Wow, jeez, I really hope you're doing ok! That sounds really rough, you don't need to apologise for something like that. For the record, I'd be more than happy to see you back in the game. I wish you the best of luck with everything!


 No.55132

Dice rollRolled 6 (1d10)

>>54984

Sorry folks. Got far too caught up in enjoying my birthday instead of posting like I should have.

Cherry had been completely drawn into her own mind once their flesh had made contact. As her body kept the flow of magic going, her imagination ran wild. Within, the roles of light and dark have changed between the women, but not the positioning. Claimed by the very darkness that tried to warp her power, she now knelt above the defeated Valkyrie. Each twitch and moan from the defeated woman as she groped her chest and rubbed their bodies together making her drunk on the power given by such a situation.

'' Focusing on the situation like that made it not such a difficult task for their opponent to throw her off and make a dash for freedom. As her teammates ran off, she just remained on the ground, a look of bliss in her eyes. It was only when Robin joined her did she finally realize the position she was currently in.

"Well, then you'll have to keep moving if you want to stay with me." She giggled lewdly as she picked herself back up, eyes and ears drawn to what was happening in the north room. "I have a pair of tainted lips to kiss", she announced with glee as she bolted to the northern room.

Move: North

>>55109

Holy crap! Glad to see you're fine then. Magical girl sexy times takes a back seat to surviving bus accidents and life.


 No.55133

>>55109

Random lurker here, just wanted to chime in with the "Holy shit I hope you aren't ruined for life by this that really fucking sucks" sentiments. Please take care of yourself!


 No.55145

>>55109

Yeah, I'm going to join in with everyone else in saying that I hope you get well soon, and that we'd love to have you back when you feel up to it.


 No.55171

>>55109

Damn, that's terrible! Hope you're doing alright, man! Don't feel any pressure to post or anything, your life is more important.


 No.55195

>>55109

Well, this is a pretty bold reminder not to assume things when people poof.

Good luck on your recovery. Since my policy has become adopting idle characters, you can re-join if you feel up to it.

So I guess it's time to go ahead and go over the instructions, rules, etc. to make sure they're clear. I'll be working on a set of pastebin documents.

Since I'm adopting characters instead of replacing them, if any of you needs to put lewd-gaming on hold, give me a general idea of your character's attitude and I'll fill in for you I'll reserve the right to put your character "on a bus" If I end up with several.


 No.55213

>>55122

>>55110

>>55132

>>55145

>>55171

>>55195

Ha ha, thanks guys, but really, I'm mostly fine now. My left hand's pretty much toast, but outside of that and my foot on a cast, I'm fully healed now.

I'll probably rejoin next turn or whatever but if something happens again, here's a short primer on Phoenix

>brash and tomboyish, literally fiery

>military-minded, knows tactics but forgets to use them

>somewhat shameless about her body

>quick to anger, most likely to throw the first punch

>very much straight and usually at odds at how lesbianism is practically enforced on magical girls

So at this point, her gameplan would probably try and get back at Black Comet since she's pretty pissed at being showed up by her and her slut friends. She's not dumb, though, she knows she'd better regroup with the rest because she got shown up by Comet and her slut friends because she ran off the opposite way like a tard.


 No.55217

>>55095

Crimson Axe chuckles quietly as she watches, scratching her own itch lightly.

Sugar's wetness tingles on her tongue, If their touch earlier was like a drug, the Siren's honey was like a double-dose strong enough to light her back up after building up a tolerance.

The girl's technique wasn't anything special, but Sugar definitely showed enthusiasm. Confidence as well, as she took Isabel's warning as a dare, getting a little more aggressive at massaging Isabel's clit-dick with her voice. She broke into a bit of a squeak as Isabel started teasing her back entrance.

We can continue playing out this scene with some time distortion. I'm going to process this turn soon, so the game side will get ahead of what's happening here. Try to keep past tense since we're fleshing out what already happened according to game progress.


 No.55224

File: 1443751508442.jpg (400.77 KB, 707x1000, 707:1000, cbcd8c63e62c0577aa3b61e5f9….jpg)

>>55213

>>55109

Glad to have you back! Be sure to take care of yourself first. Whenever you're feeling up for it, we'll be here.


 No.55228

>>55005

>>55049

The quadclops is knocked a ways away as Princess Splinter's axe lands.

the creature charges back, swinging it's fists angrily.

However the act ends up being little more than a tantrum as it misjudged just how far it had been thrown.

Sparrow attacks Silk Valkyrie's remaining armor, leaving her mature body nude. She manages to scurry away to the next room, vanishing into the black fog that seems to hang over the worn doorways.

>>55047

>>55092

Sunlight Phoenix glances at the radar screen on the communicator. One of them broke away. Toghether we can-

She looks up to see her teammates headed north. W- wait, where are you going?

She looked between where the other two were headed and the doorway to where Black Comet was.

Urgh, come back! She was on the verge of taking on the Comet herself before she decided to stay with the group, following them north.

>>55089

The girls she was chasing seem to move further away as she approaches. Comet continues through the empty entryway.

>>55132

Cherry Witch finds herself stepping into a battle in progress as she moves to the next room. She's treated to the sight of the woman she was lusting after losing the last of her armor, scurrying to the next area too fast for Cherry to catch up and act out her desires.

Robin follows close behind, Readying herself for battle.


 No.55229

File: 1443753151337.png (5.71 KB, 800x600, 4:3, Currentmap.png)

>>55005

>>55049

>Explosive Blow: Quadclops

18 Damage To quadclops, 3 recoil

>Aimed Attack: Silk Valkyrie, Lower Body

8 Damage to lower body, Silver Valkyrie is Stripped nude.

Silver Valkyrie Escapes East after being hit

Quadclops 22/40

>>55019

Isabel Fornicates with null raising pronoun alignmentName 0

Sugar Siren Fornicates with Isabel, raising her corruption 6

Crimson Axe Fornicates with Isabel, raising her corruption 6

Isabel Recovers partially upon changing to a Corrupted girl.

Crimson Axe:

Corruption: 20

Head:

2 Helmet

1 headband 4 atk

U. Body

4 Armor

2 Axe 4 atk

1 bodysuit 4 atk

L.Body

4 Armor

1 bodysuit 4 atk

Sugar Siren:

Corruption: 20

Head:

2 Headset Buff

U.Body

4 Dress 1pt regen

L. Body

4 Skirt 1pt regen

>>55047

>>55092

>Move: North

>Move: North

The revealed room is empty.

Sunlight Phoenix follows north

Sunlight Phoenix

Purity: 20

Head:

1 Feather headband reg 1pt

Upper body:

5 Gauntlets Binary Fire

2 Tanktop 4 Atk

Lower body:

5 Boots 4 Atk

2 Spats 4 Atk

>>55089

>Move: West

>>55132

>Move: North

Room is already revealed.

Hope Crusader Robin Follows North

Hope Crusader Robin

Purity: 20

Head:

0/1 Magical Scrunchy

Upper Body:

3 Crusader armor

3 Knight's vest, Spirit Hawk Control, 3 Attack

1 Bra

Lower Body:

4 Knight Grieves

2 Holy Skirt, Spirit of Hope

1 Panties

Player Status

Cherry Witch

Purity: 20

Head

3 Witch Hat 12% Regen

U. Body

4 Cloak +2 ATK

2 Blouse 1pt Regen

1 Purple Bat Bra 1pt Regen

L. Body

3/3 Skirt +2 ATK

2 Black Kitten Panties Creative Corruption

Electric Idol

Purity: 20

Head:

2 Spark Earrings +1 Atk

Upper body:

2/2 Lightning Pendant Electric Burst

2/2 Sleeveless Coat Atk +2

1 Strapless Bra 1pt Reg

Lower body:

2/2 Short Shorts +1 Atk

1/1 Lightning Bolt Print Panties 1pt Reg

Energy crystal x1

Isabel the demons-layer

Conversion Turn: Purity +0, Corruption +12

Corruption: 20

Head: 4

0/3 Stylin' shades

0/1 Silver Cross Necklace 1pt regen

Upper Body: 12

8/8 Battle Corset

0/2 shield 1pt reg

0/1 Push-up Bra 1pt reg

0/1 Short Sword +1 attack

Lower Body

3/3 Shooooort Skirt 3

0/3 Sharp Sexy heeled boots +1 attack

2/2 Lacy Black Panties

0/1 Open-rear ripped panties 1pt reg

Lily Pure Samurai

Purity: 20

Head:

2 Hair tie

2 Amulet Trapfinding

Upper body:

0/4 Gauntlets

4/4 Upper tabard

3 Long-sleeved shirt

3 Nodachi 6 atk

Lower Body:

4/4 Lower tabard

2 Sandals

1 Black socks

Orange/Black Comet

Corruption: 20

Head:

4 Head piece

Upper body:

6/6 Chest Irresistable Taunt

3/3 Left gauntlet 1 atk

3 Right gauntlet 1 atk

1 Bra

Lower Body:

0/6 Skirt

3 Left boot 1 atk

3 Right boot 1 atk

1 Panties

Princess Splinter

Purity: 20

Head:

0/2 Crown +1 Atk

2 Cravat +1 Atk

U. body:

3/12 Vambraces Explosive blow

2 Dress +1 Atk

2 Corset +1 Atk

Lower body:

0/2 Greaves +1 Atk

2 Stockings +1 Atk

1 Panties

Energy Crystal x1

Ziaolin Sparrow

Purity: 20

Head:

5 Hairpiece Sparrow's Eye

Upper body:

0/5 Gauntlets 1 atk

4 Monk's garb 2 atk

3 Armbands 1 atk

Lower body:

4 Greaves 1 atk

3 Skirts 1 atk

1 Panties


 No.55236

>>55228

>>55229

Well, how do we handle this now, girls? I don't think I can beat this Quadclops on my own now, not without a lot of luck or using up my crystal, but it would be a real shame to let Valkyrie escape too.

Not that I'd mind losing to the Quadclops, but hey, I'm playing to win.


 No.55238

Hmm, now I'm starting to think maybe there should be alternatives to farming energy crystals. How do stripped corrupt girls regen unless they have some already from monsters earlier?

Well, they're going to be conditional, of course, and not easy to activate, to keep Crystals valuable, but there should arguably be options. I'm thinking partial regen, like when turning.

For corrupt girls, playing with a monster. I already had it in mind to restore armor after replenishing corruption, but now I'm thinking of changing that from a regen move to a little burst after building up extra dark energy for a few turns.

For Pure girls, Let's lean that in their favor, since corrupts being able to mate with monsters stacks the deck against them a bit so far.

Maybe staying un-hit? I've already established that once armor is gone, there's still a protective field around a character's body. Perhaps they can trigger a partial transformation after a number of turns if their power isn't being used to protect them.

For either of these, you'll gain points when conditions are met, shown after "defeated" on your status.

If you have enough points, you can use a transform move spending these points instead of a crystal to regenerate half your armor pool, instead of all of it like when you use a crystal.

Question is, what should the values be? How much extra energy should be saved up before a half-transform is allowed?


 No.55240

>>55236

it'd be a bummer to let her escape, but since she's naked, all she can do is mate, which might give you a couple extra turns especially since it's 4 against 1 also it'll let us stragglers catch up and build forces before we get sandwiched in a pincer attack

plus, with how big of a guy (for you) the quadclops is i'm betting it'll drop a crystal anyways


 No.55243

>>55236

soooooo, I can be there in 2 turns and patch you up a bit. The main thing I'm worried about is, we have no idea what that last girl can do. Chasing her down seems like a huge risk. Might pay off though.

Also, I feel like I should put this out there right now. If Sugar, Axe, and Isabel all move now, they are at to arrive in your room all in the same turn as Comet. Unless some of us stay to intercept.

>>55238

The risk you run there is making things incredibly grindy unless a character is ganged up on or prevented from escaping. Transforming after playing keep away for so long also incentivises running away more.

**Also crap! We have a time limit suddenly.


 No.55246

>>55238

I was thinking of letting us take an action after battle to "re-set" our outfit or at least a couple pieces of it, bringing it back to 1 durability so it can be healed normally later. This is balanced and probably even underpowered because staying in a single room for more than one turn is a Bad Idea™. Etc.


 No.55249

>>55246

That could actually work. Now that I think about it fleeing probably isn't as good as I thought, since everything else will still be moving and you'll eventually get pushed into a corner. Maybe combine the two somehow?


 No.55251

>>55243

Thanks for the offer, sweetie, but I can't be healed whilst there's an enemy in the same room. I would appreciate some "patching up" afterwards though.

>>55240

That's a fair point, it didn't occur to me that she can't heal at all right now since she needs clothes to regenerate. So basically, we've got until WN gets these new healing rules in place to kill the Quadclops and chase down Valkyrie.

>>55246

>>55249

I know WN was keen to keep the game as simple as possible, but how about girls can build special points for certain actions? Perhaps earned whenever they attack or regenerate something? And these points can be used for universal special actions that everyone has access to, stuff like healing without a regen stat, healing and fleeing in the same turn, double damage for the turn, anything really. How much they each cost can be balanced differently depending on what it is.


 No.55253

>>55236

For now I think our best bet is to finish the Quadclops. I think that last girl is Wild Soldier from the first game, no? I don't know what she can do though. Either way, until WN enacts the new healing rules, Valkyrie can't heal, so I think we have a bit of time to hunt her down. Either way, I think I'll let Splinter move first and then follow her lead, to make sure we stay unified.

>>55238

I agree with this idea but I worry it may become a way for stripped enemies to continually flee and heal, making it hard to actually corrupt/purify an enemy. Maybe if it took like 3 rounds to save up enough energy to half-transform?


 No.55255

>>55243

Well, I did add block escape, and if you're "chasing" by moving to the room they're in as they try to move away, there's a chance for you to cancel their move.

Well, let's force the Pure girls to work as a team, having them defeat monsters for their crystals and share them with defeated allies. But give the corrupt girls their alternative so they're not boned for the fact they have no way to earn crystals. To activate it, they have to stop to mate, and for a few turns in a row at that. If they stop to move, their extra energy goes back down a little, making it take longer.

>>55246

So something like 10% heal out of battle the first turn or restore the worst later of each area or something? I'm not partial to that, I'd rather have you and your teammates hunt down a monster for a crystal. You could always avoid the objectives and look in other rooms.

/tg/'s Idea was having you make it though one fight to transform, I converted that to crystals.

It hasn't come up yet, but getting a critical hit while revealing an empty room will earn you a crystal.

>>55251

Yeah, I'm deciding on that alternative by the time Silky has a chance to work on it. She needs to restore her corruption first, but after that she'll be building a partial transform. All I really need to decide is how many turns and what potential options the pure side has for stopping it.

Something like momentum mechanic? Sounds interesting. I think I'll use it as a reward for flavor-text, the way ero-empire rewarded players for lewd content and long write-ups.

Something else to field first though, monster perks. I have four of them now, including the double-attack quad-clops showed, and a boost to one stat. the other two involve capture. I'm kind of hoping to have eight, so any random advantages for monsters? They'll help me decide the fluff too.

>>55253

Consider the new rule decided. Corrupt girls need an option, and I was thinking of three turns anyway. Mating will restore corruption first, so you have four turns before Valkyrie gets some clothes back, more if I decide to have her run further.


 No.55256

>>55251

This is probably a terrible idea, but since the game being a constant tug-of-war between the pure and corrupt sides seems to be a feature and not a flaw that hasn't been fixed yet, maybe each side can add a "point" to their pool which can be used later for -things- whenever one of them misses a particular kind of roll (probably not captures since they're supposed to be failed a few times), two if they roll a 1, so that even an unlucky sap who cannot roll to save her life (re:me) can contribute something to the group


 No.55257

>>55253

There may have been other characters that weren't used in the very first thread. I'm not gonna go digging and run the surprise.

>>55251

RIGHT. Glad you pointed that it before I banked everything on healing you. Don't worry, we'll have some quality time.

>>55255

Sounds good to me. As for advantages, a nasty one could have an increased chance to counter on a missed attack. Or a low chance to attack when hit or defeated. Maybe some sort of dividing enemy? Like if you hit it hard enough it splits into 2 smaller ones. There could be one that instead of attacking forces its target to take an action of its choice or prevents you from doing a certain one until it's gone. Enemies that take for others or hide behind others.


 No.55264

Dice rollRolled 7 (1d10)

>>55255

So would a partial transformation just be the weakest armor on each end? Or maybe a set number, like 2 points for each section, that way if you only have a 6 armor item on the head it only get's fixed a little.

Also, I just wanna say that even though I haven't really been contributing much to the game mechanic discussions, I've been really enjoying what we've played so far!

>>55229

As Comet entered another empty room, it became clear her prey had ran far away, possibly to regroup, without stopping to consider saving Isabel. This did not bode well for her chances alone against a group of three, however it was very likely that she would be receiving the back up of three other corrupted girls shortly. She imagined it didn't take long to convert the demon slayer after her defeat.

Even besides that, the burning thirst for violence inside her was far to strong to ignore. She needed to fight something, to get up close and personal with a living, breathing creature and beat it viciously until it was crying at her feet. At this point she didn't particularly care if it was a girl or a monster, she just needed to hurt something.

With that in mind, she wasted no more time and moved onward to battle.

Move: West


 No.55267

>>55217

Okay. I figured I had two turns of fornicating to go to get up to full strength before we head out as a group - after i turn is when the armor gets back, so that's what I was planning on, and we most certainly want to roll out as a party of three to go hunting. Hence the half , this was just one, the other was going to break into pro-actionary instead of just re-actionary to your posts. Both are fun tho, but i will try to keep that in mind for the morning..


 No.55271

>>55229

as far as strategy, I will say i've noticed that GM-players kind of have an advantage: They act last, and with the most information, after everyone else has decided what they're doing for the turn - I can see why wicked does it, from a gm management perspective, but it also makes fighting back a little trickier because they always act using the best moves at their disposal.

Going forward, and something i was going to bring up in post-game feedback: You may want to give 'dumb sentai hentai monsters' a disadvantage where they have to post their action for the round FIRST - giving the players the initiative to deal. Kind of like how dumb mooks telegraph attacks. There was going to be more here, but loosely, in exchange for making an 'obvious' attack, if it lands, it does do something special like automatically hitting a certain area or something.


 No.55278

Dice rollRolled 5 (1d10)

>>55271

That could balance out with the monster perks I guess. I think I'll do some RP or even declare actions with my NPCs before processing as well. Starting now.

Sugar Diva

Dress

Crimson Axe

Dress

Forgot that penalty, almost used regenerate, but Sugar has to put her clothes back on first.

Oh, And care to continue the fornication scene while we have some boring move turns? I'm cool with doing that in regular posts, though to save on clutter, maybe e-mail in e-mail field? Or f-list notes. Just look up the names of either NPC involved.

The Quadclops charges at Princess splinter, still angry.

Attack


 No.55280

>>55278

Yup! typing now. its gonna be a good one! And…why depire the others of a good show? ^_^ You can have my email if you like what you're seeing, though!

I'm…. probably going to also still be mating this round though, since i want more armor and not just lingerie. Fun as that may be to run around in.


 No.55281

>>55280

Hmm, not much to do really. You aren't undressed because your clothes just materialized in place, and Sugar can have your whole outfit back in one go with her OOB healing power. Why not pass while you flesh out the earlier scene?


 No.55284

>>55281

I'm atyourfeet (at) inbox (dot) com , by the way. Hello fello inbox user!


 No.55306

Dice rollRolled 10 (1d10)

I'm really busy and on my phone at the minute, but I don't want to hold everyone else up. If the next turn hasn't been processed by the time I'm free again, I'll make a proper post, but in the mean time:

Unaimed Attack: Quadclops


 No.55310

>>55306

boomshakalaka

Also, so this isn't an empty post, I'm just gonna say Phoenix runs towards Splinter's group along unless something happens because I assume that's also Lily and El's plan. Just putting it out there so there aren't any more wasted turns in simple actions that don't really have much description and etc.


 No.55345

>>55306

>>55228

I might well be able to handle it on my own after all at this rate.

Splinter tenses as she hears her vambraces seemingly screaming quietly, a strange whistling sound ringing out as cracks form on the enchanted metal. She knows she can't risk attacking that furiously again.

She grits her teeth, a little irritated as she notices Valkyrie escaping again. She turns to look at the fleeing corrupt girl and her expression changes to one of shock for a brief moment when she realises the girl is totally naked, before a grin forms on her lips.

Nice ass… She mutters to herself, a little jealous that Sparrow got to play up close with her.

Her attention is drawn back to the Quadclops, but she just smiles and chuckles as she easily dodges the wildly flailing arms.

Ha! Four eyes and none of them work!

Holding her weapon up, she waits for the opportune moment before striking. She holds herself back slightly, not wanting to damage her gauntlets further, but her attack catches the mindlessly swinging monster off guard all the same, landing a powerful blow.

Is it just me or does the captcha have more trouble loading the bigger the thread is?


 No.55349

>>55281

check your spam filter! Don't worry, the rest of you will get to see too, just holy shit words.


 No.55353

Perhaps we should make one of those google docs that anyone can add to and edit? Something we can use to record all the logs in and type directly into if we think what we have is too big for the thread.


 No.55359

>>55353

If its a gdocs for porn, do we get to call it gdicks? ^_^


 No.55365

Dice rollRolled 1 (1d10)

>>55359

I feel like gcocks rolls off the tongue better.

>>55271

> You may want to give 'dumb sentai hentai monsters' a disadvantage where they have to post their action for the round FIRST - giving the players the initiative to deal. Kind of like how dumb mooks telegraph attacks.

i… actually like that a lot. It'll take a bit more work on the GM's part though.

>>55310

"Don't worry, we'll get 'em back once we hook up with the rest!"

Move: West


 No.55381

>>55359

>>55365

Heh, I'm gonna have to go with my waifu on this one, gcocks is a great name.


 No.55385

>>55381

I'm going to have to agree with you there, it is must wittier, and rolling off the tongue is what its all about, right? gcocks it is.


 No.55393

>>55353

>>55385

I think I found a service even better than Google docs, or about as good maybe?

https://oasis.sandstorm.io/shared/mJJg5Zy3z69F4iCAJpL2s2n1qH3fj4k15LUTgQVKwwL

Try the link!


 No.55394

>>55393

Can't edit anything there. Not sure what I'm supposed to do.


 No.55398

>>55396

You know what, open sandbox. If there's vandalism, we can make a new one with less access.

https://oasis.sandstorm.io/shared/rAya5egPTVkFQoOy2k56K1fwOkh1yO-HcXOtmlKvWmS

Just Make sure to hit the star to save what you write.


 No.55405

>>55398

My part's up if people want to check it out. And now, sleeeep


 No.55448

Dice rollRolled 4 (1d10)

>>55229

"Hey!" Sparrow calls after the fleeing Valkyrie. "Get back here!" As the corrupted girl flees, she can't help but glance at Valkyrie's shapely arse. Sparrow quickly averts her eyes, flushing red in simultaneous anger and embarrassment. Can't get distracted now… she thinks to herself.

Hearing the grunts and growls of the Quadclops, Sparrow whirls around, staff at the ready. She watches Splinter land a devastating blow and grins sadistically before bounding forward to finish the Quadclops off. With just a few well-placed punches, she knows the battle can be over in a few seconds.

"Nice shot!" she yells, winking at Splinter. "Mind if I take one?"

Unaimed Attack: Quadclops


 No.55522

File: 1443909912816.png (303.15 KB, 845x1617, 845:1617, #isabel buttwindow.png)

>>55229

Collapsed on the floor in a pile of girls, isabel's costume re-materializes around her, fueled by corrution and concentrated naughtyness. Her boots are just a little shinier, though shorter. Push-up bra pushing up just a little more, corset snugger. Extra lacy lingerie hugging her body.

her skirt has gotten longer, but its developed a heart shaped hole in the back, in what can only be described as a buttwindow. The longer skirt and shorter boots only show off her tanned, fit legs even more.

When her sword and shield re-appear, they FEELjust a little more wicked, like something a villian in a movie might use. Most tellingly, her cross is reduced to a simple silver necklace, as if some part of the girl's faith is subsumed by the naughty kind of evil that has a hold of her.

Standing first, she helps the two wicked girls to her feet, hugging them close and helping them dress, but they all know their playtime is at an end. There's something they all want more than each other, and all they have to do is go get it.

If people want to know what happened, we have the gcock. I could drop pictures if people want as well, just let me know! Sat/sun are kinda bad for me to make lot sof words though, so this is just a quick drive-by! see you all out there

Action:Fornicate or Regen, whichever gives me more armor


 No.55549

>>55522

Hmn. I should ave croped that. Upper right for effect, though - less carnival getup, more twist on what she's wearing already


 No.55561

Dice rollRolled 6 (1d10)

>>55229

>>55310

>>55365

Lily followed along with his fellow magical girls, moving on into the next room.

Move: West


 No.55570

>>55522

That'd be regen. Some things have been moving around during play, hotfixes and all, but as it stands now:

fornicate is just for increasing a corrupt ally's corruption level, saving an ally from going pure on the conversion turn, or adding to the 10 corruption a turning character gets after their conversion turn.

The Mate command uses a monster to refill corruption, based on what it gets for it's corruptive stat. after corruption is full, if the character continues mating for three turns, they get to use a half-transform.


 No.55610

>>55229

Cherry did not like the scene set before her one bit. Okay, that's a lie. She like the bit where the corrupted Valkyrie was completely barred to her now. But she did not enjoy the bit where she was RUNNING AWAY! And now there's a fight that's in her way?!

In the brief break of combat between The Princess and The Beast, Cherry found herself stuck. She gazed longingly at the doorway her original target fled through, wanting so badly to just follow after her and ravage her with not a care in the world. But there was the chance this was another trap for them to fall in to. And then there was the Quadclops that was currently being a problem for her teammates. She visibly twitched in place as she stared at the path until she spun around a hurled a Cherry Blast at the monster. "I don't know which one of you to blame, but it's your fault I'm not on top of her right now", she yelled in utter frustration.

Unaimed Attack: Quadclops


 No.55611

Dice rollRolled 5 (1d10)

>>55610

And of course I forget the roll after I finally successfully post.


 No.55613

>>55610

Hey, hey, you already got a little chance with her, it's not our fault you let her escape your grasp. I want some fun with that silken cutie too, you know.

Or we could just make out with each other instead. I would appreciate a little "regeneration" after this quadclops is dead, after all~

Also, bump limit. Might be time soon to make both a new game and OOC thread.

Also also, please let me post, aaaahhhhhhh


 No.55634

>>55613

I swear, the board needs the universal daily-capcha bypass option enabled. I feel ya. Well, not yet, but… it's still lame.


 No.55636

>>55634

I don't think that's an option we actively enable, that's something the 8ch admins do when the site as a whole starts getting hit, and even then it's in addition to the normal captcha rather than replacing it.


 No.55639

>>55636

>I don't think that's an option we actively enable, that's something the 8ch admins do when the site as a whole starts getting hit, and even then it's in addition to the normal captcha rather than replacing it.

No, its on a by-board basis. I've posted on others where its required by default and then i have to come over here and do it per post


 No.55641

>>55639

>>55636

>>55634

Well originally there was no captcha required at all, but the board owner enabled it after there was a day of someone continually posting spam threads. The captcha does discourage that possibility at least.


 No.55649

>>55639

Hm, didn't see that when I was browsing the board options, maybe I just missed it.

>>55641

Yeah, and since I'm pretty sure said spammer still lurks the board, it's not something we really want to take off


 No.55674

New thread yo >>55654




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