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File: 1446931184460.png (4.72 KB, 422x317, 422:317, creatures.png)

495c2b No.863[Reply]

The Depths. Below all the shallow caves, what some would call hell is located. Water is scarce, you will mostly end up finding steam or hot water geisers on the uppermost layers if you're lucky. The deeper you go the highest the temperature. Rockslides are common and if you go deep enough you may encounter lava pools.

In this hell somehow some life managed to thrive:

Sar:

A snail like creature that can survive by somehow absorbing the steam from the air with it's skin. It has one eye (meaning it has no depth perception) that can barely distinguish shapes and light from dark.

Tuor

A small turtle like creature with a hard carapace covering his lower body. Most of its skin has a thick cartilage underneath that helps him resist some of the heat.

Fya

A coral like plant that grows in ash and rock on the ceiling of and walls of caverns. It glows bright yellow in the dark and its roots often grow to the top layers in search for water. Once it matures the tips of its "tentacles" blow up spreading a foul-smelling spore that grows other plants.

15 posts and 14 image replies omitted. Click reply to view.

a8083e No.984

File: 1447478980941.png (13.12 KB, 300x600, 1:2, event.png)

EVENT

A huge earthquake happens. The seismic force of nature causes multiple new tunnels and caves to appear.

In the uppermost layer, in certain specific places, the ceiling and walls of caves crumble, leaving really small openings through which light beams pass. The animals small enough to cross these openings to a new world discover above them the burning peak of a volcano, and a long way to go below them, sandy beaches and salt water.

In the lower levels, parts of the ground burst open, opening a lower layer full of sulfur, releasing a colorless foul-smelling gas known as sulfur dioxide. A lot of animals die rushing towards the top layers.


57252d No.985

File: 1447488755197.png (1.35 KB, 152x80, 19:10, Untitled.png)

>>976

After the event, the Tir adapt to grow their shell armor over other parts of their bodies, notably their face. This helps block a lot of the light from getting deep into their eyes and blinding them, as they are still in the process of improving their eyesight. It also helps with their fragility issue.

Unfortunately, their new daylight environment isn't as suited for crawling as the depths were, so over time they have evolved back into the ways of walking as their descendants have.


a8083e No.987

File: 1447491464710.png (1.03 KB, 86x80, 43:40, Sarit.png)

After the incident Sarches develop gills like structures on their backs that permit them to primitively filter the toxic gas in the lower layers if in not a big quantity and become the Sarit. Their eyes are almost useless and are only vestigial now. They also become longer, being able to "breath" more steam and their antennae can now detect toxic gases to avoid them.


757353 No.1022

File: 1447595542754.png (4.7 KB, 279x183, 93:61, fyakey.png)

>>984

With the plant seeing sunshine for its first time, the Fya split into the Fyakey. They rush towards the light, even if faint, and replace most of their bulbs with pseudo leaves. They also develop chlorophyll in the tips of their leaves.


57252d No.1025

File: 1447672807740.png (1016 B, 94x80, 47:40, Untitled.png)

>>987

The Sarit's vestigial eye has emptied and evolved into a scooping cup of sorts, which helps them dig and excavate in areas of loose dirt and pebbles.




File: 1447329436545-0.png (3.23 KB, 98x90, 49:45, Untitled2.png)

File: 1447329436546-1.png (23.94 KB, 982x256, 491:128, Untitled.png)

faa496 No.956[Reply]

On a particular island, the early evolutionary forms of these creatures have been lost. We may only begin observing their changes in growth and features starting from their discovered state:

The Calgo are a race of tentacle-arachnoids with heavily armored faces, which many refer to as their mask. They tend to cluster near bodies of water to rehydrate their tentacles weekly. Their horizontal slit pupil is exceptionally good at seeing in poor lighting, making for excellent nocturnal hunters.

The Dillepi are a strange mammalian creature borrowing traits from other areas of the animal kingdom: they have talons as well as a segmented tail. They are omnivores, in that they eat insects and plants, but their stomach cannot handle meat. To mate, the males detach from their shells when in a "heat" state, and temporarily inhabit the shell space of as many female Dillepi before they die from the lack of their shell organs.

The Sha'Vang seem to be a creature either currently moving from a land-to-water state, or a water-to-land state. At this time, the results are inconclusive, but they seem to inhabit some areas of deep water as well as far inland. Their vision is better suited for mainland survival, but their rubbery skin and anatomical fins seem better adapted to the aquatic environment.

The Tungalo are an incredibly lightweight creature, despite their size. With hollow bones and thin blood, it seems their tongue is the heaviest part of their body as well as its strongest muscle. They seem to coil through tree branches as their primary resting home, as their small wingspan requires a large amount of their energy to travel through the air. Their tongues emit a weak acid that, over time, will soften organic structures like wood, which they then ingest in its chewy state. After a Tungalo eats, the increased mass in their stomachs makes them only capable of gliding. However, they seem to be able to go days without food.

Happy Evolving, people.

4 posts and 2 image replies omitted. Click reply to view.

faa496 No.991

>>977

Actually, they just have a torso and walk on their hands. The bottom of their torso has the texture of the bottom of a shoe.

A seal tail would be a cool split for them, but it would require drawing them on their side. If nobody else does it, I might draw one after a couple days.


faa496 No.995

File: 1447528578438.png (6.31 KB, 265x256, 265:256, Untitled.png)

>>958

To better assist with the blinding effect of their flashing wingspan, the Jungalo have gradually been getting darker.


727866 No.1000

File: 1447533696208.png (5.49 KB, 275x199, 275:199, shell-less.png)

>>956

The Skilep are male Dillepi that can surive outside of their shells. They are much more agile than their shelled cousins, but are quicker to find a female, and survive to mate multiple times. However, their somewhat soft skin makes them a target for predators such as the Calgo.

(sorry it took so long to make a post for this thread, I just couldn't figure out how to evolve these buggers.)


faa496 No.1020

File: 1447571206632.png (5.98 KB, 339x199, 339:199, Untitled.png)

>>1000

Female Skilep developed whenever the genes to leave shells was passed down to their offspring.

This led to skileps that could breed together, and over time, their offspring don't even come shelled anymore. A few dominant mutations have also become commonplace among their ranks: notably a second tail limb and a small horn.


faa496 No.1024

File: 1447671856435.png (5.31 KB, 252x159, 84:53, Untitled.png)

At least one branch has split from the Sha'Vang that seems to be more aquatic bound. Whether this is a step in advancing towards becoming aquatic, or a step backwards in evolution is unclear at this time.

Shui'Vang inhale the water's oxygen through the gills behind their face tendrils.

and I have no idea what they eat. probably some other creature from the sea in another thread




File: 1447379173375.gif (11.8 KB, 99x97, 99:97, sporetree.gif)

047eff No.961[Reply]

Here you can let your creativity take you. Either species on 100% Mature Tiberium Worlds or earth mutations at various stages.

Provided is the basic flora and fauna here. It needs depiction in PNG… these are shown here to aid in true to form starting points.

7 posts and 7 image replies omitted. Click reply to view.

047eff No.969

File: 1447379312665.jpeg (9.09 KB, 290x174, 5:3, images.jpeg)


047eff No.970

I guess i should mention this is not a game due to work in progress, if anyone wants to help convert these to simple PNG it would be appreciated.


5a07a9 No.971

>>970

>>961

What is this, exactly? I'm not quite sure how it fits with the board theme.


047eff No.974

>>971

evolution in a Tiberium landscape

it wouldn't following earth like evolution


006d41 No.975

>>974

I have no idea what tiberium is, is it a video game? Where did these images come from?




File: 1445291917268.png (10.87 KB, 303x474, 101:158, Nubechtare.png)

6efcd0 No.795[Reply]

In the plains between the mountains and the great desert a being appears. He centralized here, but speaks directly to all the creatures of Nubterra.

"Sentience, alas!" The being cries out to the Halon of the mountains. It speaks not with words, but intentions.

"I call to those who like risk! The creatures of this world who seek to do more than scavenge for the scraps this world throws."

Each "player" must suggest a creature from any other game (except the no-description game) to join the ranks of the Halon. All you need to do is post in this thread the suggested creature with your trip/name.

This offering will end Thursday at midnight, don't miss out.

1 post omitted. Click reply to view.

589e72 No.797

>>796

>I call to those who like risk!


97e94a No.798

>>795

I nominate the Hobos.

>>789


6d6c7f No.800

>>795

I nominate the Syxiar Hominad

>>773


1d2d47 No.801

>>795

i nominate the xigz.

>>487


6efcd0 No.807

>>800

>>798

>>801

"The era of ignorance is over" the being cries as a nightmarish landscape appears before the selected creatures. The Hobos, Syxiar Hominads, and Xigz all gain sentience and are placed in an unfamiliar environment.

"You get to live among the last creature with self-awareness. This pathetic thing thought itself a god and used its planet like a parasite uses its host. If only they knew aspiring to god-hood would incur the wrath of a true deity!"

The new game will take place here >>806




File: 1440891066409.png (5.83 KB, 320x395, 64:79, marshcreatures.png)

0b3f1b No.408[Reply]

Welcome to the marsh! The land is covered in pools and rivers, some of which connect to the sea. In addition to there being water and muddy land everywhere there's also an abundance of heat and humidity, all of which are great for the creatures that live here.

The Yean are grass like plants whose roots function like stilts to keep it out of deeper pools. Despite its hard root and seed coverings it is frequently eaten.

The Nol are omnivorous amphibians that chew on Yean roots, Moi, Xiz, and whatever else they can fit their mouths around. Their coloring helps them blend in with the mud so they don't get eaten by larger Nol.

The Xiz are small, insectoid animals that tend to get eaten by everything else however their speed and small size does tend to help them out. They bury multiple Yean seedlings in the mud next to their eggs so their offspring have something to eat.

The Moi are primarily aquatic animals that have the ability to leave the water for a few hours at a time. They are very slow on ground and not much faster in water.

36 posts and 32 image replies omitted. Click reply to view.

bf9600 No.799

File: 1445310839307.png (4 KB, 278x131, 278:131, nowl.png)

>>793

Nowl come from the Nol.

Nowl have fatty tails which help them get through the winter, or times when food is scarce. They are less developed for helping the Nowl swim, as the Nowl spend most of their time in trees anyways, swimming about half the time.

Their fingers become better at scratching and gripping, and are especially helpful in allowing the Nowl to climb Yeababa. Their skulls also change into a spade-like shape, to search through dirt and leaves for food.


0b3f1b No.828

File: 1446304237510.png (8.12 KB, 595x285, 119:57, xigzee2.png)

>>526

to deal with the colder climate the xigzee grow larger and gain small patches of fur on their carapace. (previous xigzee for scale.)


8fa795 No.868

File: 1446937735284.png (4.01 KB, 278x131, 278:131, Nowl.png)

>>799

Nowl develop hard claws at the ends of their fingers to better assist with their climbing.


d8c46c No.876

File: 1446945350331.png (3.64 KB, 278x131, 278:131, nowl.png)

>>868

>>868

Nowls with bigger eyes have a better chance at spotting both prey and predators since they have a larger FOV and can see better in the dark,

Nowls with darker stripes are better at camouflage.

Both traits become more and more prominent.


530eac No.882

File: 1446982064604.png (3.83 KB, 278x131, 278:131, Untitled.png)

>>876

As the nowl grow and adapt to their climbing lifestyle, they begin to grow keratinized hard tissue in their previously vulnerable areas to protect them from attackers.

Their patterning seems to increase for better camouflage, and their lumbar section thins out to help their tails better help for balancing on branches.




File: 1439849926907.png (1.29 KB, 82x151, 82:151, vector.png)

35d132 No.267[Reply]

I would like to start a new game with a slightly different factor - no descriptions. Just let the pictures speak for themselves. So, here are the rules:

1) Edit a creature

2) It replaces the former creature, unless the word "Split" is used.

Other than that, there is no need for a creature description. Simply edit as you see fit.

67 posts and 60 image replies omitted. Click reply to view.

af2d7a No.756

File: 1443656925167.png (8.88 KB, 201x172, 201:172, GlechlingBleg.png)


35d132 No.790

File: 1445032931056.png (4.4 KB, 234x160, 117:80, always changing.png)


af2d7a No.792

File: 1445042812129.png (10.7 KB, 268x232, 67:58, La da la da la da da da da….png)


5c8145 No.824

File: 1445993755065.png (2.43 KB, 116x189, 116:189, do file names count as des….png)


af2d7a No.860

File: 1446897901965.png (6.11 KB, 178x254, 89:127, I Don't Think So.png)




File: 1437603329452.png (6.01 KB, 270x259, 270:259, mon.png)

ca4470 No.53[Reply]

Welcome to the mountain! Though not as dry as the desert, the mountain inhabitants still struggle finding water. Winter comes fast at this altitude and is very unforgiving. Here are the creatures available:

Alo - A simple mammal. It is herbivorous and its soft fur is designed to camouflage with snow. During harsh storms packs of Alo snuggle together to reserve warmth. Alos are very social creatures.

Dree - Tiny bird. Dree eat mostly fruit, nuts, and seeds from nearby vegetation. They nest high in trees and occasionally scavenge carcasses that have been bested by the cold.

Enti - A balloon-like creature. The enti possess no intellect or sensory organs. They create a gas inside a specialized bladder that allows them to float into the air. They can slowly release this gas to drop back down. They land on trees and suck the sap from them, often killing part of the tree as a result.

87 posts and 73 image replies omitted. Click reply to view.

ca4470 No.802

>>780

So how do these little pecs work, like a second set of arms? Could you draw a slightly diagram or something?


820f03 No.803

>>802

Ok. Think about where your nipples are.

No imagine that entire area sitcks out into something that looks like an arm, but works more like your tongue or a tentacle.

It's that.


a99730 No.804

>>803

Ha. That's awesome.


f91415 No.822

File: 1445793143097.png (5.31 KB, 268x161, 268:161, deinnr'att.png)

>>779

>>780

The Halon have domesticated some kinds of Deinratter, that then become the Deinnr'att.

Deinnr'att are very large and provide a lot of meat and nutritous "milk" to the Halon in return for protection. Deinnr'att are less adapted to defending themselves, with shorter claws better for walking and less spikey tongues, as well as a more mellow demeanor and duller tusks, however their large size seems to be protection enough from most predators.


820f03 No.856

File: 1446851746838.png (9.9 KB, 338x115, 338:115, Land Dwelling Bipedal Sent….png)

>>780

The Halon, after heating stones in extreme heat for many years, have begun to notice many parts of stones will drip off and make little pools of shiny browns or white.

Quickly the Halon began to experiment with these hard, malleable materials- metals.

The halon now often carry around copper, tin, and bronze multi-tools- one end a knife or spear, the other a hooked hammer/hoe object.

As this happens, slowly Halon in tribes which identify less with the species as a whole and more with large tribes or groups of tribes begin to outcompete those which don't.

Factions of Halon begin to declare war on each other, and claim agricultural land and the inhabitants. Many Halon wear identifying and protecting clothing.

Halon spend less time in the trees at night, to be closer to fires, crops, and animals. They build huts made from downed trees, stones, and mud. The end product is often like longhouses, filled in with dried mud and stones embedded within.

Deinnr'att hides will often be laid over long rows of embers after a fire. The end result is dry, thinnish, cracked large flakes of hide varying in size from a fist to a grown halon. These can be chewed on for compact, long keeping nutrition, or can be worked into clothing or decoration.

This method of tanning is extremely primitive.

The Halon, with great nutrition are on average 1.5x taller then they were a short time ago.




File: 1441415126401.png (87.06 KB, 1986x1126, 993:563, Untitled.png)

ce380a No.568[Reply]

Welcome to the Shallows!

>Tectonic plates in the deep sea begin to shift. The currents change drastically. The deep sea warms back up, but a strong current begins to pull the creatures from their deep sea, to a shallower part of the ocean. Here the water is significantly warmer.

> The current is one-way only, once a creature is dumped off here, it will remain here. It can adapt or die.

Although every deep sea creature has had a chance to be washed up here, only a handful have come to dominate the landscape.

Syxiar Nomad - A large beast. It walks on its "legs" across the ocean floor filtering food from the waters. It can also use its arm to manipulate objects.

Syxese - An immobile feeder with iridescent petals. It keeps its mouth open at all times and some creatures come and seek shelter inside its body. It snatches up most of these creatures as a food source. It is symbiotic with the Bleeck.

Bleeck - A boneless jelly-like creature. It is matriarchal with the "henchmen" serving the large mother bleeck. They attack as a group with the henchmen doing most of the work. The smaller bleeck seek shelter inside the syxese in return for easy meals.

Duilgus - Social detritivores. They feed on the fallen and have long hooks on the end of their fore-limbs. They roam the sands in tight packs.

Uing-Long - A hydrodynamic worm. It swims slowly though the ocean picking up easy prey. They use bio-luminescence to communicate.

Belgux Kirotmaka Lunhius - Titanic blobs. They roll around gathering mass (either food or new inhabitants to live inside it). They have become massive gelatinous cities. They emit small pulses of light.

Cont……

14 posts and 11 image replies omitted. Click reply to view.

a9b057 No.643

>>623

You could provide a new energy source, or have some kind of divine-intervention event that mixes stuff up. I don't think stagnation is a problem, we just need more creatures to diversify. They need niches to fill, so you could try to make new niches.


c8c4a9 No.685

>>593

Many creatures truly love bubbles, just as much as they love the iridescent scales of the Sphyxee.

Many of the Sphyxee's tentacles have lengthened, filled with alveoli, and have channeled out oxygen and co2. This allows the Sphyxee to process more oxygen, and to catch more creatures with the scales.

The sphyxee are now three times larger on average, and often take in whole luog-ins.


c8c4a9 No.686

File: 1442173664411.png (12.58 KB, 345x600, 23:40, bitcheslovebubbles.png)


073ca5 No.773

File: 1444178746523.png (19.75 KB, 432x378, 8:7, Syixar Hominad.png)

>>568

The Syxiar Nomad become the Syxiar Hominad

The Syxiar Hominad Have evolved to cover up most of their nerves. Though they are thinly protected.

However, they do have very thick pads of skin as to protect their extremities and a thick bulge on the side of their "ear" as to protect the largest bundle of nerves.

The now also try to find sharp stones to hunt Luog-iln and Bleeck, as to absorb their nutrients.

And however strange it is, the Syixar seem to be afraid of the large colossal Belguitite Kirahungix.

Though the ones who aren't seem to create small tribes that follow these green towers. These tribes also seem to climb upon them, almost using them as mounts.


073ca5 No.775

File: 1444403354073.png (10.94 KB, 269x221, 269:221, Entiolegui.png)

>>577

>>589

A strong current forces a sequigar of Belgutite Kirahungix and a Float of Enole to be pushed out.

This large current actually forces the more valuable parts inside of the shell of the Kirahungix out, leaving behind a husk, as the rest of the creatures floats off with the Enole.

Over time, these creatures develop a symbiotic relationship, and become the siphonophore known as the Entiolegui.

The creature is self sustaining, as the 3-5 Enole embed themselves into the mass of Belg, and keep it afloat with them.

The mass of Bleg actually also benefit from this, as is makes photosynthesis much easier.

Enole also get to feed off the dead cells that fall off the creature.

[Not to insane I hope!]




File: 1444100563421.jpg (231.57 KB, 2048x1536, 4:3, image.jpg)

c345c9 No.767[Reply]

So let me cut to the chase:

I want to do some Fanart of this board, but I want you guys to choose what biomes I do. (I do enjoy pleasing a crowd from time to time)

So suggest away! I'll delete this post once I think I've accumulated enough data.

[Example of the last project I did like this {and yes, I still do hate the pictures}]:

http://neobiohazard.tumblr.com/post/126362027587/crystal-gems-rp-map-finished-total-elapsed-time

[Pic is of an alien dragon I scrapped together, yes I hate how it looks too]

c0ee07 No.768

I love this idea. Don't be so hard on yourself, art is about practice. I do like the direction your art takes (strange and cryptic) and I personally love it.

I would love to see the deep sea, since it is now a finished biome (for the time), desert would be a close second.

You've inspired me; I'm going to see if I can't find any of my old artwork.


c0ee07 No.769

File: 1444135830739-0.jpg (56.06 KB, 800x600, 4:3, bonder015.jpg)

File: 1444135830757-1.jpg (68.9 KB, 800x600, 4:3, concepts003.jpg)

File: 1444135830757-2.jpg (49.77 KB, 800x600, 4:3, Sculpting022.jpg)


c0ee07 No.770

File: 1444135876733.jpg (52.19 KB, 640x480, 4:3, Tauron002.jpg)

Unfortunately this is all I could find until I track down my external hard drive/other sketch books.


c345c9 No.771

>>768

>>769

>>770

The reason my creatures look as odd as they do is because I think of an organ or defence mechanism, then build a creature off it. That or just think of it as I go/base it off an inanimate object.

As for your creatures, I like them a lot! They're interesting to look at, and give off a very extraterrestrial look.


e7abcc No.772

>>767

Can you do a Nish colony?




File: 1438046594277.jpg (213.21 KB, 762x1049, 762:1049, pelagic_ecosystem_by_micha….jpg)

186e2f No.149[Reply]

I'm actually curious how many people are still playing here. I feel that we need more people. Where are some good places to recruit for this board?

4chan is out because you can't even link to 8chan. I already posted on /tg/, /atheism/(I figured they would like evolution), and /qu/. Any other suggestions?

5 posts omitted. Click reply to view.

e71b20 No.209

File: 1438502225527.jpg (58.75 KB, 640x480, 4:3, 1428120941851.jpg)

>>166

>Board owner is this based

/monster/ is trash.


a64d1a No.584

If you're want you could go to plebbit

https://www.reddit.com/r/speculativeevolution

I only really look at the pictures there so I don't know how the users are.


002bef No.608

I've lurking these boards for a few days, haven't had time to contribute yet. It looks like so much fun, and I can't wait to try! I might suggest reddit. Actually, if anyone here can create a subreddit for this, that would probably work the best


835691 No.614

>>584

someone already shilled our board on /r/specevo

>>608

we have a subvoat, if that's anything.


186e2f No.624

>>584

>>608

I created r/evogames/ this summer because of a few successful games on r/worldbuilding/:

https://www.reddit.com/r/worldbuilding/comments/2qvm0i/the_evolution_game_a_collaborative_worldbuilding/

https://www.reddit.com/r/worldbuilding/comments/314wzr/the_evolution_game_take_2/

It was so fun we made a subreddit. But I was not the creator of the sub and the creator (like all mods over there) had a freak out and deleted half the posts. Reddit is a horrible place for it because of the upvote system. 8chan is better because of the chronological order posts are stored in. The downside of 8chan is the lack of archiving.




File: 1441059959071.png (14.35 KB, 624x442, 24:17, tahita.png)

f6faec No.462[Reply]

Hey guys, just wanted to bring this to your attention. I started a thread not long ago about backing it all up. GMS!as0d4Rm7wU was kind enough to create a wiki and give the wheel to me, but updating the wiki will take some time (at the moment I have not started).

I also started a subverse over on Voat. It is a great site with a wonderful community, I even suspect a lot of cross over between voat and the chans. When I post there I need to link to an image hosting site, but I feel this will be a quick and easy way to archive creatures/threads. I would love for all of you very active players to sign up for voat and subscribe to https://voat.co/v/evol .

My greatest fear is losing everything we all have accomplished from some slider or troll. I also do not want to lose you guys either.

Side question - does anyone know how to save an entire thread in image format?

4 posts and 1 image reply omitted. Click reply to view.

4f2634 No.478

>>473

Not that I know of.


4f2634 No.485

File: 1441156098116-0.png (698.9 KB, 1578x5487, 526:1829, MountainPG3.png)

File: 1441156098116-1.png (689.63 KB, 1551x3764, 1551:3764, MountainPG1.png)

File: 1441156098117-2.png (908.95 KB, 1574x6229, 1574:6229, MountainPG2.png)

Here's some images I made from the mountains.

I'll go put them under archives in the mountains on the wiki.


47e45e No.488

>>485

Wow, dude. You have been busy on that wiki. You're great and I'm glad to have you on board.


47e45e No.490

File: 1441160481344.png (1.26 MB, 1536x5886, 256:981, map thread.png)

>>485

I went ahead and put together the map thread. It took a bit of work, but I think I got a decent result.


4f2634 No.523

And people should remember that the nature of a wikia is to allow other people to contribute on unfinished things.




File: 1440897781334.png (45.6 KB, 1112x858, 556:429, 1363694967554.png)

5c198a No.413[Reply]

So I really love what we all have done here. Unfortunately, I'm not sure if it will last forever on 8chan. I am not putting an end to the game, quite the opposite. I want to immortalize it. I want it all to be backed up somewhere else. Problem is, I have no idea where. Does 8chan have an archive? A lot of my old evo games from 4chan, though archived are dead and gone.

I thought about voat.co - I have been a member since early July and it is a great place, it may even attract others to the game. Problem with Voat is - it needs an image host to post images. So it would all likely get backed up on Imgur and I have no idea how permanent that is.

I'm open to suggestions. I also want the few of us here to be tightly knit, maybe start a group somewhere that will allow us to stay in contact. I fear this will all be erased one day and we will have to start over (which I have had to do a couple times). If that does occur, I want not only the images, but the community to stay intact.

Pic unrelated.

7 posts and 1 image reply omitted. Click reply to view.

8d69a7 No.440

>>426

make the subverse and I'd join. Never heard of this site before, it looks like reddit with an 8/4chan mindset at first glance


321bae No.441

>>440

>>426

Personally I don't really like the idea of a Voat sub, it's down all the time and under a lot of scrutiny.

Every time people get angry at Reddit Voat goes down for weeks.

I think we should use a different service.

We could make a wikia or something.


5c198a No.448

>>441

A wikia would be great and can be done alongside voat. Voat is not that bad, 8chan goes down more regularly ever since Reddit lightened their attacks. Unfortunately I have no idea how to make a wikia.

>>440

It's a great site, honestly. It's like Reddit and 8chan had a much more mature baby.


321bae No.449

>>448

http://evol.wikia.com/wiki/Evol_Games_Wikia

If you want the credentials for the account that created the wikia and the email account i made for it just provide a method I can tell you.


5c198a No.450

>>449

Sweet, dude. Thank you. If you could send me that information it would be wonderful. Email me at agoorigod@gmail.com




File: 1439935080812.png (12.71 KB, 727x439, 727:439, mapev.png)

963901 No.275[Reply]

So before I do anything drastic and mix habitats together, we need to make a solid effort to map out our world so far. This will be a map of all land playable and can possibly change over time.

Because there are only a few of us, the rules will be simple:

1) Pick a tile

2) Draw a rough outline of the continent/island

3) Make sure you connect to any open spaces if left in an adjacent tile

I have marked the currently running games, so if you choose that tile make sure it makes sense (desert cannot be in the ocean/shores can't be in the middle of a continent).

I think this will be fun. Remember, this is our whole world - just a few pixels could be the size of England!

22 posts and 14 image replies omitted. Click reply to view.

7941f9 No.406

File: 1440889090173.png (20.08 KB, 465x442, 465:442, 1440868321805.png)

Map's almost finished!

Which means it's almost time for an apocalypse!

orwhateveraetherdecides!


6735d0 No.410

File: 1440894697321.png (38.7 KB, 827x442, 827:442, map.png)

>>406

IT'S DONE! WE DID IT

Awesome job, guys! I have a newborn weighing on my left hand so I can't type too much, but this is a beautiful start to an epic world.


7941f9 No.421

>>410

If you need any help with anything, make sure to tell us.

___

Do you have anything in mind for mixing/crises?


6735d0 No.427

>>421

>Do you have anything in mind for mixing/crises?

I'm wondering if I should just do a few cataclysmic events before mixing biomes. I will try to come up with a few ideas and put them in their respective games.


6735d0 No.428

File: 1440931004176.png (29 KB, 399x399, 1:1, no grid.png)

And with a few pixel clicks, we have the final map that we can use for all future events.




File: 1437435224489.png (5.11 KB, 408x316, 102:79, Nubs.png)

71095b No.1[Reply]

Welcome to /evol/! Let the nubs be your guide.

This is a place to host evolution games, which is an image based game where one takes an image and changes it slightly. The new picture can either be a sub-species, or replace the main species. The rules are very loose and fun:

1) Take an image, alter it somehow, save as .PNG

2) Post the image with a short description on what has changed

Current game - >>>2

That’s really it. We don’t expect everyone to be an amazing artist, that’s not what the game is about. The core of the game is to have fun and build up an imaginary world full of crazy creatures. Remember, there is no winning or losing, don’t get upset if someone takes a creature and evolves it in a way you don’t like, just go with it.

This thread can be used to ask any questions about how these games work. I will also be posting examples and previous games.

2 posts and 1 image reply omitted. Click reply to view.
Post last edited at

f6fc42 No.18

>>17

It had to get used somewhere ;)


3b6240 No.146

Can we make our own games on this board?


71095b No.150

File: 1438047503422.jpg (81.32 KB, 900x672, 75:56, 1400685498990.jpg)

>>146

I knew this question would come up eventually. For now, I want to keep things in the same universe. If we get enough players we could branch off into new worlds/mini-games. But I am not unkind and I love new blood in the mix.

I am fine with you starting a new game, but it has to be in the same world as the other 3, deal? It has been a tradition to start with 3 creatures (plants and fungi are also welcomed), but you may start with as many as you feel are necessary. A new biome would be nice as well.


616db6 No.317

>>150

So if I'm reading this right, anyone at any time can create a new game? I understand not wanting too many, so as not to spread our current population too thin, so what's the limit? I'm the guy that recently made the Blygir, and I'd love to start a thread with a really unique biome. I might get a trip soon.


71095b No.318

>>317

Absolutely! Though, as you said, I do not want a flood of games going on. If your idea is unique, I want to do it. Also, try to make it synch up with the map thread, draw a tile on the map if something on there doesn't fit your needs.

My only rule is that it has to stay "in universe". All of these creatures stand the chance of meeting each other in a future game.




File: 1439738641225.png (1.16 MB, 900x596, 225:149, 1410468168191.png)

14deb8 No.255[Reply]

I want to apologize for my inactivity this past week. I am extremely happy that a few of you keep evolving and posting. If I'm not mistaken, there might even be a few new faces around here. This is all very exciting for me.

I am expecting my first child soon. On top of that, I have recently made a change of careers as well. The next few weeks will be a massive adjustment for me. I have no idea what my availability or sleep schedule will be like. I will try to drop in as frequently as I can, but I don't want to make any promises I can't keep.

I am not abandoning you, I still check this board every couple hours for new posts - each new creature filling me with joy. Keep on doing the lovely work you all have been doing and I will jump in whenever I can.

a693e6 No.256

Congratulations!

Don't stress too much about the board, we'll be fine, we promise.


7c441a No.292

File: 1440079861820.jpg (721.92 KB, 2304x1296, 16:9, 20150802_190917.jpg)

Good luck with the new kid and job, take it easy my man




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