EVENT
Yes! Another one!
The shores were quiet, as usual, and a faint breeze blew threw the plants, as usual. There were flashes of red through the greens, like one would usually see here in the shores.
All was usual, until suddenly everything wasn't.
The bright sun looking over the sandy green pastures darkened, just for a moment as a load bang echoed along for miles- it was enough to flatten nearby features and creatures. For a mile around the origin, rocks and creatures alike burst open.
All really left recognizable for a long way was a colossal hill, baring exposed rocks.
At a closer look, one would see a deep pit straight in the middle, where it goes farther than perceivable.
The usual was quieted once again, right after returning. A million tiny footsteps could be heard echoing in the pit as the Naraks climbed out and filled the hill, while a large gold orb rose out of it.
The Naraks are unmatched in any attribute, it seems. These hard, grey, shelled creatures have never suffered a casualty.
It is unclear how or why, but they largely stay at and around the large hill, guarding it against anything that comes near, tearing it open easily and bringing it back to the pit where it is carried in effortlessly.
They are about half the size of a Clend.
Occasionally, a large party of Naraks will set off, and completely cull an area of any life, tearing up plant and animal alike. They strangely can raise or lower their height in water merely by facing in a direction, and sanitize areas of deep water just the same as land.
Although they can not tell why, or even question why, the denizens of the shores know they must attain the orb, one way or another.
No creature has ever spent more than a second near the hill alive.
When evolving a creature, you may now go more in depth of the creatures actions, mainly in thought of the hill- for example: The clend's dragon wings cause many to simply fly over the hill, swarming around the orb
Only GMS may change the Narak
If this is not OK to do, just tell me.