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File: 1458070058009.png (1.26 MB, 1600x1400, 8:7, 11692934b4ad0f64c961c3eb4f….png)

 No.511541

New thread since bump limit is 300 and other thread is slowly decaying. I'll make sure to delete future threads after 300 posts.

What is this?

Modded minecraft server, version 1.7.10 because other versions are deprecated or dead on arrival.

Server address: 162.255.214.106:25565

Modpack: https://www.dropbox.com/s/q91rvrrb2vc7k7r/basic.7z?dl=0

Important details in the next post.

 No.511548

File: 1458071041567.jpg (597.84 KB, 1024x1024, 1:1, ea58aea4601ec10bc3545dda80….jpg)

>>511541

There was a recent update because I got tired of the mods notifying me all the time.

I also don't have a mediafire account, and I know, dropbox is a bit shit because they allow only X amount of downloads.

Some items are banned, just because they're so overpowered that I can't justify leaving them in.

>Quantum Power Armor

>the ic2 enchanter machine (this can crash stuff)

>Mint seeds (villagers can still trade mint, you just can't farm it)

>ball-o-moss (can be found in dungeons, just isn't craftable)

>cloud in a bottle (also can be found in dungeons)

>golden egg (also can be found in dungeons)

>crystal chest (because the rendering of entities is equivalent to a stacks of items on the ground never despawning)

>quarries and fillers are banned because of world holes and lag

Ic2 miners are ideal because they pull ores out from a radius around the mining pipe, use those instead.

Recipe changes:

>caffeine pills require coffee

>nether hoppers use ignatius ingots instead of blaze rods

>hoppers require a bucket and hopperduct

>hopperducts are cheap

Modlist in the next post.


 No.511555

File: 1458072553124.jpg (364.44 KB, 900x900, 1:1, bee69081c5847723c9c143d356….jpg)

>>511548

BetterRain: better ambiance to rain

AquaTweaks: renders water around some non-full blocks better (eliminates air pockets around fences, etc)

Pistronics: advanced piston tech

Ropes+: some neat arrows and ziplines/hookshot/grappling hook.

LootableBodies: drop a skeleton when you die, retrieve your loot from it, decorate your haunted house with piles of skeletons

CraftHeraldry: make banners

EasyCrafting: autocrafting made easy, also crafting that doesn't require NEI constantly

EnchVil: enchanted anvil for stripping enchants off items

glass/ice shards: craft the blocks from shards when you break them

GlowstoneWire: lay glowstone dust like redstone, and it glows!

GreenThumb: harvest plants without breaking them

Metallurgy: lots of useless ore because why not!

Ladders: more than meets the eye

MorePlayerModels: be whatever you want! This doesn't give you super powers.

Natura: because nature

RedstonePaste: stick your redstone to walls, or under blocks

Poor ores: plentiful ore that only gives 1/9th the yield of normal ore!

Dense ores: rare ore that is triple the yield of normal ore!

Fortune ores: fortune works on all the ore!

carpenter's blocks: for aesthetics

chisel: for more aesthetics

crafting pillars: for the Greeks

hopperducts: cheap vanilla-like pipes

ironchests: for extra storage

bettersleeping: die from fatigue!

stacksonstacks: don't want to use chests? just pile your shit on the ground

torch levers: almost as good as hidden book levers

artifacts: for radical loot

cavebiomes: so caves are less monotonous

buildcraft: pipes!

bibliocraft: even more aeshetics

biomes o plenty

forestry: beeees

TooMuchTime: 2 hour long day/night cycle

supercraftingframe: by popular demand

pneumaticraft: for security stations and drones

witchery: for your inner witch

twilight forest: not as laggy as I remember

hardcoreEnderExpansion: get fucked by dragons

RandomThings: bloodmoons suck and other stuff

AppleMilkTea: AESTHETICS

openblocks: because hang gliders and tanks

customchestloot: no more shitty loot

projectzulu: not quite as good as mo creatures

Tails: because furries

Treecapitator: because fuck trees

NetherOres: ores in the nether

ic2-classic: because new ic2 sucks ass (this is a bit buggy)

And various coremods and optimization mods.


 No.511565

>>511557

>>511559

I didn't have any trouble downloading it with elinks.

You could even use curl or wget to avoid using a browser all together.

Just change the 0 to 1

https://www.dropbox.com/s/q91rvrrb2vc7k7r/basic.7z?dl=1


 No.511566

>>511565

I just got it

I tried right click > save as, but the first time it gave me 145 kb of jack shit. I just tried again and it worked.


 No.511569

File: 1458074131549.jpg (64.18 KB, 828x464, 207:116, rip.JPG)

well, time to see what I fucked up


 No.511570

>>511569

If you already had the modpack, the update.bat file should have fixed the discrepancies.

If you didn't have the modpack, the automate.bat file should have just done everything.


 No.511575

>>511570

I ran the update.bat and got that. Might as well reinstall everything.


 No.511577

File: 1458074580588-0.png (29.63 KB, 740x180, 37:9, Untitled.png)

File: 1458074580710-1.png (41.09 KB, 724x260, 181:65, a.png)

I seem to be missing a mod?

Title screen says 99 mods, server says 100 and pic related


 No.511579

>>511577

The mod in the zip says "D3Core-1.7.10-1.1.0.31", which I guess is older than what the server wants


 No.511580

>>511577

Shit, I thought I updated that file in the archive.

My bad, re-uploading.


 No.511583

>>511580

Okay I've updated it, download link is the same.


 No.511585

File: 1458075736548.png (43.95 KB, 628x372, 157:93, fun.png)

>>511583

Now I'm getting this when I try to log in


 No.511587

>>511585

Time to investigate.


 No.511594

Just restarted. I'm on the server, not noticing any issues.

The internal server error might be caused by the server suspend mod, I'm not sure.

If it's a recurring issue, I'll remove it from the server and see if it stops.


 No.511600

>deleted everything hoping a fresh install would fix everything

>fucked up the past 16 fucking times


 No.511603

>>511600

god fucking damn it

I can't get fml to work.

I don't fucking know what I'm doing wrong anymore.

Here's to the 25th try.


 No.511609

File: 1458078642023.png (50.34 KB, 420x217, 60:31, TopLel.png)

The legacy of bugs and crashes continues. No surprise.


 No.511610

File: 1458078735085.jpg (194.71 KB, 781x614, 781:614, fml.JPG)

fucking kill me


 No.511611

>>511610

The fuck you doin man?

Run the automate.bat file, jesus.

That's what it's there for.


 No.511612

>>511609

Well, I got in on the first try. All I did was empty the mods folder and drag&drop the new stuff in.

Works just fine.


 No.511617

>>511611

I did

finally got it to work after coppying and pasting shit left and right


 No.511623

Checked the modpack again, the poorores.cfg file isn't fixed, and still uses the wrong metadata for atlarus.

I've updated the configs in the pack, again, the dropbox file is synced.

You can just copy the poorores.cfg file from the config folder into %appdata%/.minecraft/yiff/config/

to overwrite it.

I'll have to come up with a better solution for filehosting.


 No.511627

>>511623

>20-50 KB/s

See you in an hour.


 No.511628

>lost my nanosuit pants when the server reset

fucking hell

Crafting a million things is no problem

Getting enchants is a matter of patience

But the fucking exp grind required to get the enchants you want is un fucking bearable. I enchanted like 15 pieces of armor before I got my first protection IV. That's 15 times 30 levels gained from mining.


 No.511629

>>511628

U wot m8?

Nano armor can't be enchanted and it's by far the best set there is.

Also, I lost my achievements.


 No.511631

File: 1458082039909.jpg (18.83 KB, 658x128, 329:64, 3245.JPG)


 No.511632

>>511629

You can put enchants on them with books.

I enchant gold armor and get the enchants from them. I had like 1.5 rows of projectile/blast/fire protection golden armor in a diamond chest.


 No.511633

>>511631

shit, the server is down?


 No.511636

File: 1458082544190.png (5.75 KB, 407x87, 407:87, suchspeed.png)

>>511633

Yep.

Also, check out my mad modpack DL speeds.


 No.511646

>>511631

>>511633

Alright, I'm checking it out now…


 No.511666

I don't know what the fuck happened, but the logs say the state engine errored according to the forge log, and the crash log is saying it's an error with pneumaticraft.

So, I guess this means yet another roll back.

I'll leave the "suspend server" mod out, since that's the only thing I can think of that may have caused a state engine error.

I'll update pneumaticraft since that was mentioned in the crash log, and hopefully this will all be resolved.


 No.511737

>>511666

having problems there satan?


 No.511749

>>511737

Well, looking through the massive fucking forge log after the rollback failed, it shows 3 mods erroring.

GreenThumb

D3Core

Pneumaticraft

I've already tried updating pneumaticraft, to no avail.

D3Core was updated already, so I tried the previous version, to no avail.

GreenThumb has no update available, so there's nothing I can do there.

I'm completely at a loss here. I can only try removing the erroring mods and hope it starts up again. Otherwise that might be the end for this world.

I've found numerous posts about state engine errors, but each one has a different solution, most of which involve updating or removing mods that this pack doesn't have.


 No.511758

>>511749

Server may have to stay down until I get in contact with minemaarten.

Removing the erroring mods did allow the server to start up finally, but because there are fatally missing blocks/items it prevents clients from joining.


 No.511825

File: 1458118906287.jpg (22.21 KB, 500x375, 4:3, who-put-a-dick-in-this-box.jpg)

> See this thread

> More than half the thread is people having issues with the pack, wrong versions, etc

I don't get why you don't use a modpack host like ATLauncher or something. Makes keeping people update easy as hell, minimizes the versioning issues, and keeps people from having to manually fuck around with jar files and other stuff that is about as intuitive as a chinese users manual to most regular users.

Sure, people without minecraft accounts couldn't use it, but for those people you could leave a link to the actual files and let them figure it out. At least that way you'd cut down on 90% of the errors and bullshit.


 No.511826

>>511758

> Removing the erroring mods did allow the server to start up finally, but because there are fatally missing blocks/items it prevents clients from joining.

I don't see why this would prevent clients from joining. Unless you did something terribly wrong, mod blocks cease to exist on the map the moment you remove the parent mod, Forge even warns you about this the first time you try starting up without the mod(s) present.

Additionally clients doesn't refuse to connect simply because it has mods the server doesn't, those mods simply doesn't activate (unless marked as local-only, such as Optifine).


 No.511835

File: 1458124324366.jpg (73.17 KB, 260x345, 52:69, 125263473487.jpg)

>>511825

>I can't move a folder into another folder therefore we should use a botnet instead


 No.511894

>>511825

The majority of people here wanted a pirate friendly server, so that would already cut out the majority.

Also, not only is there a readme file that takes you step by step through opening your minecraft folder, making a new folder, dragging and dropping the mods/config folders into, and creating a profile to use it, there's even a script included that does everything but create the profile on the launcher.


 No.511909

>>511826

Yeah I realize that, that's why it didn't make any sense to get that error.

I got back to work on figuring it out as soon as I woke up, and scoured more forums.

Apparently, this error happens when there is a config mismatch, so I copied my configs over to the server, and sure as shit the server started without pneumaticraft/d3core/greenthumb.

Going to see what re-adding them does.


 No.511938

File: 1458143380282.gif (365.11 KB, 400x328, 50:41, 1355475531849.gif)

>>511909

Okay, I have re-added these mods, with no errors.

I've copied my mods/configs to the archive as-is, the server isn't committing suicide.

I'm going to restore the old region data to bring back the deleted pneumaticraft stuff, and I have to change the backup rules because at one point the server did run out of space.

It should take maybe an hour to restore the region data, and I'm just excluding that server suspending mod because I'm not entirely confident in it to begin with.

I'll probably contact the server host to see if they can fix the command scheduler.


 No.511942

>>511636

So fast you get ahead of your own voice


 No.511991

File: 1458154773978.gif (654.09 KB, 270x180, 3:2, 1375853585115.gif)

>>511938

Well the second rollback did not restore the pneumaticraft stuff in-world.

The mods all seem to be behaving properly, I'm disabling auto-restart to be on the safer side with accumulating backups and crash logs.

To anyone that lost their pneumaticraft stuff, sorry about that, but I couldn't have predicted how this would go down.

The modpack is updated on dropbox, I recommend just deleting the folder you have and running the automate script to set it up so it's all fresh.

If there's any more game breaking crashes like this, then I think I'll switch to a different pack.


 No.512122

>>511894

> so that would already cut out the majority

What? How exactly?

You slap up the modpack on some pack host and post a name or link, that solves the problem of versioning for the majority of people.

You then put the actual pack files in a zip and upload them to dropbox or someshit, that solves the issue of having no mojang account (as well as the "botnet" issue >>511835 mentioned).

Finally you disable online mode on the server, thus allowing everyone to connect and resolving the "pirate friendly" aspect of the server.

Done, done and done.

> not only is there a readme … there's even a script included that …

Well obviously that isn't working, considering how many posts there have been with people either asking for help with installation, or asking for help regarding connection errors caused by versioning issues.


 No.512152

I have no idea what you did to break everything, but shit's broken. MC doesn't even start before throwing a massive log of errors. This is probably the cause:

C:\Users\[USERNAME]\AppData\Roaming\.minecraft\yiff\mods\1.7.10\CodeChickenLib-1.7.10-1.1.1.99-universal.jar (The system cannot find the file specified)

at java.util.zip.ZipFile.open(Native Method) ~[?:1.8.0_73]

That file exists in the modpack, but when I try running MC while it exists something called CB's deploader runs itself and deletes it. Apparently it's some sort of a program that checks that mods are working fine, but this time it's deleting something crucial or something. There's another version of that same file(?) named CodeChickenLib-1.7.10-1.1.3.138-universal.jar in the same folder.

If only I knew something of MC modding. All the "help" I could find with google is something like "deploader is crucial, don't touch it" with no mention of what it actually does or how to configure it.

Fantastic.


 No.512154

>>512152

Just delete the whole yiff folder, then run the automate.bat file again.

That file isn't the up-to-date one.


 No.512168

>>512154

Connection lost. Mod rejections [huge pile of text goes here]

That's after doing nothing but running the automate.bat and using the profile I had that worked until yesterday.

I then copied the contents of the mods folder that's in the .7z into the mods folder that's automatically created when I start MC with the forge profile set to the /yiff/ folder.

Now it's saying "Fatally missing blocks and items"


 No.512169

>>512168

You gotta copy the configs too.

That error is caused by the config mismatch.


 No.512181

>>512169

That did indeed fix it. Thanks?

But such a great automated script you have when all it does is… absolutely not a fucking thing. Just deleted all the crap it creates and nothing changed.

An automated script that does a bunch of crap that you claim is a "one click installation solution" when it actually doesn't install a thing.


 No.512205

File: 1458171106975.jpg (17.95 KB, 280x280, 1:1, carrot-top.jpg)

>>512181

Well excuse me princess, but it worked for some people.

I can't test it for myself because I don't run windows, so anyone saying "it doesn't work" doesn't tell me why it isn't working.

Not that I've ever claimed it's a "one click installation solution", but the entirety of the script is just for creating the profile folder and copying the mods, config, and script files to that new folder, and then running the forge installer since so many people complained that they couldn't follow the instructions in the readme file to open a folder, make a new folder, and drag & drop the folders into it.

So maybe instead of crying that the script didn't work, post some useful information like an error that it spits out so I can work on fixing it for ungrateful little shits like yourself demanding that everything be tailored to your needs for no compensation, when it's already being given to you for nothing, you greedy cunt.


 No.512206

>>512169

Know what?

I got so pissed off at your "automated installer" that I fixed it for you.

Here:

SET dest=%appdata%\.minecraft\yiff

mkdir %dest%

mkdir %dest%\scripts

mkdir %dest%\config

mkdir %dest%\mods

mkdir %dest%\mods\1.7.10

copy /Y scripts "%dest%\scripts"

copy /Y config "%dest%\config"

copy /Y mods "%dest%\mods"

copy /Y mods\1.7.10 "%dest%\mods\1.7.10"

copy /Y options.txt "%dest%\options.txt"

java -jar forge*.jar

echo Done

EXIT

This is the first time I've ever done anything with .bat files so there's probably a neater way to do it, but it works. Unlike the one that you included in the .7z.


 No.512230

>>512205

Or you could just avoid all of this bullshit by using a launcher, which automatically handles all the config and jar stuff, just sayin'.


 No.512262

Getting a mod rejection [FML pneumaticcraft] thingy, would like to know how to remove this , have tried deleting configs


 No.512265

>>512262

The configs are needed and shouldn't be deleted. If you've set up the MC profile correctly, try modifying the automated.bat that's included in the .7z into what's above (>>512206) and running it.

Optionally, you could drag&drop the mods, configs & scripts folders from the .7z into the profile folder yourself.


 No.512271

File: 1458176018926.png (28.2 KB, 870x519, 290:173, ss (2016-03-16 at 05.53.07….png)

>>512265

maybe disable the pneumaticcraft thing in mods tab?


 No.512273

>>512271

That won't let you onto the server.

Did you re-install configs from the .7z after deleting 'em?

going to sleep now, find someone else to spoonfeed you


 No.512358

File: 1458186936910.gif (690.86 KB, 500x500, 1:1, 0TQaRsq.gif)

>still has poor ores

nope, and nope.


 No.512403

File: 1458190685790.jpg (32.32 KB, 500x591, 500:591, 1446940676764.jpg)

>>512358

>not just recycling them


 No.512407

>>512400

Just into %appdata%/.minecraft/yiff

So you should have:

/.minecraft/yiff/scripts

/.minecraft/yiff/mods

/.minecraft/yiff/config

betterfps.txt and options.txt are optional since they wont affect connecting to the server, but they can be dropped into /.minecraft/yiff/

as well


 No.512408

File: 1458191031387.png (36.05 KB, 853x478, 853:478, b8bad67d5b9122a7ca6ad9e3df….png)

Computer nerd needed.

So i copied the mods, scripts, and configs into their respective folders, but I'm still getting errors. What do?


 No.512411

>>512408

It apparently didn't copy those mods over.

They are in the archive, so try copying the folder over again, or pick them out individually to drag&drop into the yiff/mods folder.


 No.512418

>>512411

Didn't work. Any other ideas?

Why does this shit gotta be so complicated.


 No.512422

>>512418

>moving folders from one folder to another

>complicated

Tell us, in detail, what you did, from the beginning.

Otherwise any advice you get will be as useful as a fart in the wind.


 No.512424

>>512422

Hold on I'm re-downloading the modpack and deleting everything.


 No.512428

>>512424

Got it. My shit was apparently a day or two too old.


 No.512505

>>512358

There's literally no downside to that mod except retards like you complaining.


 No.512545

File: 1458223350483.jpg (149.19 KB, 843x1200, 281:400, buddha-bust-stone-z.jpg)

All is working now.


 No.512599

Serb is kill.

Tho I confirmed that Atlarus works now. Now I can make even more brokenly OP swords and picks to go with my enchanted nano armor. Yes, you can enchant it. With books+anvil. Yes, I'm pretty sure you're not supposed to be able to.


 No.512601

File: 1458233274153.webm (359.84 KB, 720x576, 5:4, SHUTHEFUCKUPYOUCUNT.webm)

>>512505

HAVING TO MINE 4.5 TIMES AS MUCH IS A DOWNSIDE, I AINT GOT TIME FOR THAT SHIT.

>9 nigga nuggets = one ingot

>double vanilla rate

9/2 =4.5

do. the. fucking. math.


 No.512602

File: 1458233421506.jpg (20.2 KB, 384x693, 128:231, serb.JPG)

>>512599

long live serb


 No.512605

>>512601

Just don't touch the poor ores, then. Most people don't bother with 'em.

Having them in doesn't affect the normal ore generation in any way. They're the only way to get Metallurgy fantasy metals, in the overworld though.


 No.512610

>>512601

It's more rewarding that digging through stone to get to normal ore.

>>512599

Since ic2-classic is a rewrite of the last good release of ic2 (minecraft 1.4.7), the ability to enchant nano armor wasn't removed.

I'm not totally against having fun.

Also the server just seemed to shutdown with no fatal errors. It's back up.


 No.512612

A note for serb OP:

Please remove sentry pillar recipe, when it is supposed to shoot it causes a terrible crash, and world in which it was placed becomes corrupted then it cannot be removed by hand.


 No.512619

>>512612

Thanks, I'll disable that now.


 No.512622

File: 1458235634910.png (205.93 KB, 474x542, 237:271, 1344256317903.png)

>>512612

It was already crashed, did somebody place one of them down?


 No.512624

>>512622

It crashed when I was flying with my glider, I was alone on server. -Morpheus


 No.512627

>>512622

Oh and I never placed one, I tested it first on singleplayer


 No.512631

>>512624

Alright, all I see in the crash log is an error related to item permission not knowing how to handle BOP foliage breaking.

It shouldn't even do that since I had the permission system disabled.


 No.512633

File: 1458237092605.jpg (137.82 KB, 454x603, 454:603, 1368804211054.jpg)

>>512631

Server is back up in any case.


 No.512646

File: 1458240238316.png (34.98 KB, 333x338, 333:338, Cook.png)


 No.512651

>>512610

>Since ic2-classic is a rewrite of the last good release of ic2 (minecraft 1.4.7), the ability to enchant nano armor wasn't removed.

Oh damn, is that the version where you could build perpetual motion machines out of recycler+generator loops?


 No.512810

File: 1458259578109.png (5.81 KB, 738x52, 369:26, ss (2016-03-17 at 05.04.50….png)

>>512408

>>512411

Okay so what happened for most is pic related

two separate versions of a mod mix me up


 No.512813

>>512810

Get rid of the 147 one.


 No.512823

>>512813

>>512813

Ofc I did already as I knew it was conflicting. Just pointing it out


 No.512834

>>512646

cook…cock…. cuck confirmed


 No.512865

File: 1458270325671-0.png (976.07 KB, 1920x976, 120:61, 2016-03-17_23.04.39.png)

File: 1458270325674-1.png (586.22 KB, 1920x976, 120:61, 2016-03-17_23.04.03.png)

Guys.

I outweebed the weebtree house.


 No.513236

File: 1458354392184.png (454.02 KB, 854x480, 427:240, 2016-03-19_04.14.52.png)

So I found a treecapitating enchantment and transferred it into a diamond axe with Unbreaking 3. Would've gone for Deuschalkos, or whatever the Metallurgy ender metal is, but an axe made of that couldn't receive the enchant. Didn't test tartarite.

Test 1: Eucalyptus. Works just as you'd expect it to.

Test 2: The Sacred Oak that was on my backyard. At first, I thought it didn't work because only 1 block popped out. Then me and the other person on the server timed out. When I got back in, the tree turned into a fountain of wood blocks and saplings. It took about 1000 durability despite the Unbreaking enchant, or 2/3rds of the durability of the diamond axe.

Test 3 was supposed to be a redwood. It hasn't been done yet. I believe it will have results similar to the sacred oak test. Maybe I'll do it at some point when I'm alone on the server. Hopefully the axe will have enough durability for one once I fix it.


 No.513237

>>513236

I'm pretty sure you'll need something like tartarite with unbreaking to drop a whole redwood.


 No.513279

>tfw no one else online for me to drunkenly ramble at

>>513236

Badass.


 No.513361

>>513279

>My computer went kaput so i haven't been able to play for a while now. Haven't even checked on the threads till now either…


 No.513362

>>513361

>mfw I maymay arrow on accident


 No.513451

File: 1458409524619.gif (328.56 KB, 256x256, 1:1, 1449631585245.gif)

>>513362

you need a

>mfw image

to go with that remember


 No.513519

File: 1458427036401.png (89.16 KB, 854x480, 427:240, 2016-03-20_00.24.41.png)

…we'll call that a tie.


 No.513521

>>513237

Have done this on another server, can confirm

though usually treecapitator's distance limit stops it before it can obliterate the whole thing


 No.513849

server is kill?


 No.513850

>>513849

It's back up. Forge log probably got too bloated because it catches a lot of garbage info.


 No.513851

>>513850

Assuming you're OP, could you remove the trunkless floating redwood leaves that treecapitator failed to? The ones in >>513519

Way too much of it left to remove manually since redwood leaves don't seem to decay plus there's single bark blocks everywhere.


 No.513853

>>513851

The leaves will decay, it's just not instant since I disabled fast leaf decay.


 No.513854

File: 1458494393001.jpg (13.56 KB, 310x464, 155:232, 1455396699899.jpg)

>>513850

>try to connect

>internal server error

>it's offline again


 No.513862

>>513854

Well quit it. It's back up.


 No.513864

>>513862

Same thing happened again.


 No.513869

>>513864

What are you doooing, stooop.

Looking at the forge log, it looks like there's an issue with you "waking up".

Did you log off while sleeping or something?


 No.513871

>>513869

I was last online when you were updating the pack a few days ago, and got kicked out when the server went down.

Thinking about it, I have a vague memory of being in bed at that moment, unable to get out because the server just closed at that exact second. I was probably at twilight forest too, and I know that sleeping in twilight is fucked because you respawn at the portal if you die despite sleeping in bed.

Maybe it's related to better sleeping mod or whatever it is?


 No.513872

>>513871

I'll try unfucking your player data file.


 No.513877

File: 1458497732717.png (50.68 KB, 512x512, 1:1, 1440029030546.png)

>>513872

Well you can try deleting it if nothing else works I guess. Better that than giving me the ability to crash the server, I'd imagine. Though I'm not sure if I'll want to play at the moment if I lose everything.


 No.513878

>>513877

I've managed to unfuck player data before without outright deleting it. Might be able to just change the value that determines if you're sleeping.


 No.513884

>>513877

Okay server is up, let's see if it still crashes.


 No.513885

File: 1458499225816.jpg (112.79 KB, 1470x835, 294:167, 125162748.jpg)

>>513884

Awesome, it works

Thanks


 No.513888

>>513885

i fucking know i saw that face somewhere before! got the full pic?


 No.513890

File: 1458499432639.jpg (451.54 KB, 450x760, 45:76, tumblr_n5n8y9cicf1qe9g4mo1….jpg)


 No.513926

>>513853

Problem is, there's still wood in the leaves.

They will never decay, unless you individually remove all the wood.


 No.514038

File: 1458517324740.jpeg (266 KB, 1190x1600, 119:160, paul.jpeg)

>>513926

Better get choppin' then, paul bunyan.


 No.514118

File: 1458528990962.jpg (87.63 KB, 600x600, 1:1, 1264784.jpg)

>plan to build a safe house for farm animals

>bring all of them from across the ocean to spawn

>this was days ago

>still haven't got an idea where to put them

If anyone wants to build a safe house for the farm animals somewhere near spawn, feel free to. Needs at least 3 containers for all the different ones, ideally 2 for each just to be safe but not required.

It needs to be hungry zombie proof, so 1 tall fences won't work.


 No.514119

>>514118

You can make a breeding machine using minecarts and redstone.

>animals kept in moving minecarts wont dismount when chunk unloads

>tracks can be pushed to hover over air with pistons

>when breeding, the game randomly chooses which animal is "female", this affects the design since you have to account for the possibility that the child drops from either parent

>use redstone to bring animals from looping track to feeding window and send back with timer controlling how long it takes before they can be summoned again


 No.514136

>>514119

Actually, after testing for a bit, turns out they fixed the rails being able to float when pulled by a sticky piston.

Luckily, rails can be placed on spectre glass, which lets mobs fall through, and redstone/redstone paste can be placed on this as well. So this can still work.


 No.514147

I hope you guys like pranks


 No.514151

>>514147

there's a fine line between pranks and griefing


 No.514294

It's over guys, the chicken refugees have flooded our server


 No.514306

File: 1458574640851.gif (55.8 KB, 500x370, 50:37, 1455953042737.gif)

>>514294

The absolute madman.


 No.514500

File: 1458605278655.jpg (19.59 KB, 679x421, 679:421, help.JPG)

uhhh

what the fuck is going on


 No.514501

>>514500

Something's wrong with you. I time out as well as soon as I see the message that you join.


 No.514502

>>514501

fucc

don't know how to fix this


 No.514505

>deleted the logs

>got to terrain

>think everything will be fine

>time out


 No.514516

>>514502

Give me your name and registration.

Did you try sleeping in the twilight forest?


 No.514519

turns out the specific hang glider I was using was bugged


 No.514609

I may have accidentally the whole server.

One meme master planted a giant beanstalk (from Twilight Forest mod) on my backyard and I tried to remove it with treecapitating axe.

Result? As soon as I touched it, crash.


 No.514635

File: 1458621308290.jpeg (83.57 KB, 450x300, 3:2, red.jpeg)

>>514609

You dumbass.


 No.514926

File: 1458677967174.jpg (78.96 KB, 600x510, 20:17, 123536.jpg)

I always feel bad when I don't get the chance to play any given day

It's like I've let the server down

This game is not good for me


 No.514928

>>514926

Admitting you have a problem is the first step to recovery.


 No.515002

>>514609

Well, the server is up now, maybe try removing it with fire next?


 No.515005

It's not up tho. Can't join.

Also, already tried fire. It's inflammable.

Plus my treecapitating axe vanished as it caused(?) the crash.


 No.515007

>>515005

It was until I started to burn thorns in the TF.


 No.515020

File: 1458691507125.jpg (32.58 KB, 500x342, 250:171, 1368054599918.jpg)

>>515005

>>515007

Damn it guys, quit breaking everything.


 No.515023

did it just crash again?

jesus fuck

stay away from thorns

shit's broken


 No.515024

>>515023

Do I need to change your location?


 No.515025

>>515024

probably not?


 No.515026

I think it has to do with the thorn roses or something, crashes every time one of them falls.


 No.515027

>>515024

might want to tho


 No.515028

>>515027

fucc

you might

I'm tired


 No.515033

>>515027

>>515028

I reset your position to 0, 0

good luck.


 No.515034

Oh yeah

Is there a reason for the swear filter to be on?


 No.515039

File: 1458694049648.jpg (79.25 KB, 482x480, 241:240, 1353774644742.jpg)

>>515034

It was disabled last I checked.

Checking again, I see it has been enabled, so I have disabled it.


 No.515047

File: 1458695186842.png (176.35 KB, 854x480, 427:240, 2016-03-23_03.04.46.png)

This is the final boss of Twilight Forest.

What do you mean with "anticlimatic"?


 No.515049

>>515047

As is tradition with all mods for minecraft, twilight forest is never complete. These devs take after mojang with their half baked ideas and even less baked implementations.


 No.515259

>>515047

that's your cue to build one


 No.515371

>>515259

>build a final boss for the Twilight Forest




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