>>300894
>We need players in that the game that will not be co-opted by SJWs.
Drawfag here. I agree that we should do something about it, but that's easier said than done. Time for some rambling of my own.
If you want my $0.02, the main problem with starting a GG studio is the same one you get with any startup; you get a bunch of people who all think they have the best idea, and want to do everything their way, and the studio falls apart and everybody fucks off.
The other problem is finding people who can do shit. If you want to make an impact on the market without resorting to sucking off a journo or two (which wouldn't work anyway because they're all SJWs anyway), you have to make something people will want to play. This means you need a team of people who can make something worth playing, i.e. not ideaguys. We have /agdg/, /art/, /loomis/, and /ani/, but none of them are working together - or maybe it just looks that way, I can't say for sure. Individually, there are probably enough people between them to form a studio, but then you end up with the first problem all over again.
How do you solve these problems? Fucked if I know. Ask somebody else.
>We need to do something like that in regards to integrating fun sex appeal into games.
Only if it fits into the game, or if you design it like that right off the bat, like Senran Kagura. If you want sex appeal to be a core feature of the game, you need drawfags who can actually draw for shit. If you have animations, you need animators; drawing still pics and animating are not the same thing like I found out a few months ago.
Bottom line, it's a good idea; the devil is in the details.
>>300983
>>300984
o hai
We're still working on it. Drawing all this shit is taking forever.