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Actually it really is about Ethics in games journalism

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Waiting on that NEXT fix Josh... We're bunkered here for the time being so quit slackin' off!

File: 1453526684384.webm (6.29 MB, 640x360, 16:9, 1453234247091.webm)

c2fb59 No.313564

Did Anita deliberately misrepresent Prince of Persia (2008)?

As you might know, Anita recently released another video of her Tropes Vs Women series. entitled "Strategic Butt Coverings". In the video, she argues that male characters' butts are often hidden because of camera angles, clothing or a combination of both.

However, she might have deliberately misrepresented the game Prince of Persia (2008). At 2:32, it looks like she uses the wall in the game to make it seem like the Prince's butt is impossible to see because of the camera angle.

Is there anyone here who can confirm whether or not the camera makes it impossible to see the Prince's butt? If so, could you record that for me, i.e. footage of the camera being positioned right under the Princes butt?

fffce7 No.313567

File: 1453527248343.gif (1.16 MB, 325x281, 325:281, 1452223450998.gif)

>watching Anita at all for any reason


c55c04 No.313568

She's already shutting her shit down and trying to run off with the money. No real need to deconstruct her bullshit amymore


28d197 No.313569

>Did Anita deliberately misrepresent

Yes, she has done this over and over. See Hitman for just one example


c2fb59 No.313581

Anyone?


2ee7c6 No.313600

File: 1453558694017.jpg (58.58 KB, 702x543, 234:181, BAT ASS.jpg)

Yes, the environment was used to manipulate the camera

>$160,000 worth of research


e474d5 No.313611

>>313564

Okay, you know what? I'll have a look. Can't believe I'm going to reinstall this shit.


e474d5 No.313615

>>313564

Oh God… it's a bitch to launch (protip: disable optimizations in DARE.INI and enable V-Sync if it doesn't load) and you can't skip the cutscenes… it all comes back to me now. Anyway.

Unlike what she did with Hitman (and GTA, and Dinosaur Planet, and other), she didn't misrepresent the Prince of Persia's camera.

The camera is stuck when colliding with walls and floors (nothing unusual), but even if you stand next to a ledge and try to get a bottom-top view, the camera gets closer to the character and make a close up so his elbows fall out of the screen (that way, his body doesn't obstruct the view when you're looking for an edge to grab, or seek where you're supposed to climb next). These rules apply no matter how you stand, or where the camera is located.

Regarding her video, she misses the point that Tomb Raider was one of the first game to attempt that kind of climbing gameplay (so the camera was wonky at best). But more importantly you can see Lara's body completely because the game is a plateformer (you have to be able to watch your steps), Core Design did the exact same thing with Project Eden if I recall correctly (they even included feet for the first-person view, which is not standard for FPS)

Gears of War is a shooter, that's why you only need to see the torso. Same applies to games like Cold Fear, Resident Evil 4: the camera gets closer to the character as soon as you enter aiming mode because it's easier to shoot this way.

Let's get this straight: your butt is located half-way through your body. It's the main pivot, it's what connects your upper body and legs, it's normal that you need to see it in a game that requires you to see where both your legs and arms are, in order to move properly.

If the board supports FLV, I can probably capture that if you need a proof.


904d0f No.313653

The stupidity of choosing Batman as an example is astounding. Batman is a cultural icon who wears a fucking cape.

I like how she barely mentions the Metal gear series, one of the most popular out there, and you are constantly getting a face full of Snake and Raiden's asses.


a4f8aa No.313656

>>313567

>>watching Anita at all for any reason

Anita is a good show


c2fb59 No.313720

>>313611

>>313615

If you guys manage to record any footage, just upload it via http://tinyupload.com/.


598226 No.313728

I'm glad we have this thread so I can get a dozen people's identical opinions on this pressing issue.


eaa587 No.313732

File: 1453612427263-0.jpg (345.83 KB, 655x1600, 131:320, nightwing-nicola-scott[1].jpg)

File: 1453612427275-1.jpg (63.03 KB, 445x200, 89:40, 4412076341_4666392d71_o[1].jpg)

File: 1453612427298-2.jpg (118.16 KB, 640x433, 640:433, p2c_butt-nightwing-640x433….jpg)

File: 1453612427316-3.jpg (109.46 KB, 364x750, 182:375, dy2yJ2f.jpg)

File: 1453612427334-4.png (186.68 KB, 318x340, 159:170, uoHnC[1].png)

>>313653

Extra stupid because Nightwing, the first Robin, Dick Grayson has the most dedicated ass worship in comics.


87801f No.313762

>>313720

Had to use another service, because TinyUpload was being an ass (pun probably intended). Here you go:

How the camera behaves when you're standing (cuts mid-waist)

http://www.filedropper.com/princeofpersia01

How the camera behaves when you're on a ledge (comes back to horizontal automatically as it shows where you're heading – but you can still force low-angle)

http://www.filedropper.com/princeofpersia02

I'm not huge on third person games, but I may have a few other games where you can see male character's butt if you're interested (look at the power suit in Crysis, or the way the characters in Spelunky wiggle their magnificent butt as they climb up ropes)


b76c90 No.313765

YES!

That's the fucking point!

FemFreq is a proffessional troll cashing in on outrafe and cynicism, she aims for people to try to correct her because that's what makes her money.


87801f No.313769

>>313765

To make it clear:

This one time, concerning Prince of Persia,

she didn't misrepresent the way the camera works

Misrepresenting Hitman Absolution (women as background decoration part 1):

>[talking about tutorials] the game makers have set up a series of possible scenarios involving vulnerable eroticized female characters. Players are then invited to explore and exploit those situations during their play-through.

Clip shown: Hitman Absolution about mid-way through the game (no women are used as punching bags during the tutorial). The video clip also shows two penalty ("Pacification -140") as she beats up those women, it's not what I call "inviting" player to punch them, you're not rewarded for doing so.

Misrepresenting Grabbed by the Ghoulies (Damsel in distress part 2):

>it's dangerously irresponsible to be creating games in which players are encouraged and even required to perform violence

>Even though most of the games we're talking about don't explicitly condone violence against women

Clip shown: an optional minigame section from Grabbed by the Ghoulies. The missing clip coming right after the winning fanfare shows: "how could you treat your love in such a way? you beat me in just 29 seconds, so you get platinum! I need a bubble bath and lie-down!"

Misrepresenting Dinosaur Planet (Damsel in distress part 1):

>The tale of how Krystal went from protagonist of her own epic adventure

Clip shown: E3 footage, minus all the sections involving Sabre, the other "one of the two playable protagonists" (as said earlier). Sabre (who's male) was required for the other half of the game (you had to play with both characters – it's almost like saying Zombies Ate My Neighbors was Julie's very own adventure). So no, Dinosaur Planet is not Krystal's very own adventure.




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