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/games/ Sister Boards - /monster/ /tg/ /cyoa/ /animu/

File: 899f6989b83ef31⋯.jpg (9.4 KB, 298x90, 149:45, 12 times in a row.jpg)

b99cd3  No.1920[Reply]

What game have you probably died the most in, /games/?

18 posts and 5 image replies omitted. Click reply to view.

1a7488  No.2545

>>1921

>PS3

>While I was younger

The fuck?

Get out of here highschooler


ad8f1b  No.2548

>>1920

Probably Ark. Even in the designated "easy" areas the game still sends high level dinos after you.

I had my base set up near the beach on the east side of the island and at one point counted no less than 4 alphas in the immediate area.

And don't even get me started on the other players, PvE is where it's at.


08dcb7  No.2554

in deadbolt, the mission where you need to destroy 3 totems under a minute, i had 256 deaths because I forgot you can wait out the timer in the vent


b48e16  No.2555

Shit. The only one I remember from years back is the bike section in Battletoads. More recently I suppose Elona.

>>1950

The first time you encounter a bloodsucker in agroprom underground fucked me up. My mind was too spooked to think correctly.

>>1974

Stage 4 is always when the difficulty ramps up. When all 3 lyrica sisters turned up at the same time in PCB took me aback.


f6300c  No.2563

File: 688fc898791dd9e⋯.png (212.68 KB, 600x594, 100:99, Lingering_Will.png)

In critical mode, hell even out of it, this guy does not fuck around in the slightest. I got walled trying to kill him for a fairly long time.




File: 75a118563fb09e3⋯.jpg (443.93 KB, 1920x1080, 16:9, 1445603754539.jpg)

File: fe557f3f6d3a130⋯.jpg (227.22 KB, 1920x1080, 16:9, 1468601142369.jpg)

bb0552  No.51[Reply]

Games with giant robots or about them. MUH REALISM fags need not apply

46 posts and 19 image replies omitted. Click reply to view.

d497f0  No.2386

SD Gundam G Generations Overworld is fucking good game and everyone should play it. It can be a little grindy and ships are expensive as fuck, but once you get a full team set up you don't notice it. Anyone play Genesis? Is it enough of an upgrade to be worth importing?


7ecb19  No.2387

>>2386

I beat it before the EN patch came out.

I lucked out and found two mecha that could unlock Black History Turn A and bought like 5 of them for Hell mode.


8127a0  No.2429

Other than this guy >>79 pointed out months ago, why isn't Zone of the Enders mentioned more often as a mecha game? Is it too short-lived as a series (fairly easy to finish within a few hours or so, if you play ZoE 1) or are there more issues with it? I'll admit that it can lack in variety sometimes, even though ZoE 2 added a few more enemy types and made them more aggressive than ones in the first game, making them less of a pushover. It's still linear compared to the first game where you can freely explore a little though.


7ecb19  No.2433

>>2429

Because I don't fucking know.

Never played ZoE so no comment on it


679bdc  No.2557

>>2429

ZoE is largely overshadowed by MGS. The only reason the original sold was because it came with the MGS2 demo whereas the sequel was impossible to find until the HD remake which in turn mostly sold because it came with the demo for MGR. Its sad really but what can you do.




File: 95fca6e8a286906⋯.png (38.24 KB, 320x240, 4:3, Screenshot (74).png)

c5f3db  No.1792[Reply]

Have any of you played this? Would you call it a game?

7 posts omitted. Click reply to view.

c2d2f8  No.1818

There isn't really a lose state, is there? Which would mean it could barely be considered a game.


45e968  No.1819

File: c6d1fd0d854f576⋯.jpg (32.42 KB, 608x342, 16:9, SMB01.jpg)

File: fc6cf6126ffe058⋯.jpg (15.73 KB, 480x360, 4:3, super mario world.jpg)

File: 30911c1c37641e6⋯.png (50.72 KB, 320x288, 10:9, Wario_Land_II.png)

File: bbbdcda43d4ff1f⋯.png (2.28 KB, 480x320, 3:2, seiklus.png)

>>1818

It's a pity that most of the people trying to experiment with what can or cannot constitute a game are con artists trying to debase gaming into a way to make a quick buck via turd polishing. I'd like to see a genuine study of it.

Still, offhand, it seems to me that Yume Nikki is something that's explored, rather than played. From that angle, it's not a game, it's something else. I'd call it a "virtual reality" if the term wasn't already taken.


56d4af  No.1881

>>1797

I would call this video game as a art form but in a traditional way, no.


49063d  No.2368

>>1818

Yume Nikki does have fail states: you can get teleported into inescapable rooms, requiring you to wake up to escape. There's also that falling eggplant game everyone loves.


3422f3  No.2553

>>1819

I'd consider The Witness to be a good representation of what you're working for.




File: 90e687af7af2f07⋯.png (45.12 KB, 657x228, 219:76, 90e687af7af2f07c5fda4633b2….png)

364243  No.1656[Reply]

TF2V, what is it?

TF2V stands for Team Fortress 2 Vintage, a /v/ made version of TF2C with all the gay shit removed and the game restored to stock TF2. The aim of TF2V is to recreate 2007 TF2 before Valve fucked it up.

Downloads

Full game:

https://mega.nz/#!HA1DWD7S!VJbgl6IYxfvHWmKIN4x_qdm7SZWmrcJGssmmOY98r5E

Hotfix:

https://mega.nz/#!HRMkkQLJ!fCQe15XgZSLJSPOGxEVQCZpgjgcb6uKoV4KVHcCpnWA

Full version w/ Hotfix:

https://mega.nz/#!GUsB0IiS!uM-jNMsPIPUtXT3G2JnvOVX16n9NlWyisDeupdcAay0

Mega is shit and I don't want to download their shit plugin

https://github.com/megous/megatools

Then use these, megatools are a set of applications run through CMD to do things such as download from mega. A readme for each exe is included in the package on their site. By default the megadl tool downloads to where it is unless specified.

DED GAME LOL

Right now no one but /v/ seems to be aware this exists, so best we can do is spread the word about it.

Why not TF2C?

Because the devs went full retard and deviated from what TF2C wa meant to do, instead they added a 4 team deathmatch mode no one really seemed to enjoy and useless hats and weapons. Also the lead now is a disgusting unstable tranny

21 posts and 1 image reply omitted. Click reply to view.

952fde  No.2412


7754c8  No.2416

>>2412

I really got to get into this, anyhow, changelog:

Binary fixes:

+"Complete" implementation of Payload and Payload Race HUD:

-Works on every payload map

-Mostly consistent with the original

-Missing animations for hill arrows and cart "whoosh" effect

-Is not visible during preround (~5 sec period of initial spawns)

-Accurate tracking of payload progress

-Red "alert" on carts nearing the final point in a round during races

+Alarms will now sound when the cart nears the final checkpoint

+Announcer will now say attacker/defender voice lines for checkpoints

+Greentexting and Pinktexting can now be enabled and disabled clientside via the command cl_use_custom_formatting (0/1)

+Engineer haul speed reduced from 90% to 75% (pre-Gun Mettle)

+Spies will now default to the client player when disguising as a friendly

+Heal beams will no longer show on cloaked spies at dispensers

-Healing sounds will not sound as well

+Voice bubbles will no longer appear over cloaked enemy spies when using sv_alltalk 1

+Medic bonesaw taunt will now play the violin jingles

+"Powerplay" roles will now be kicked on connection to Vintage servers (subject to change)

+Payload overtime logic is now workign 100%. Overtime now plays out as in retail TF2

+Menu music resources changes to fix issues with menu music

Security Fixes:

+Servers can now use file hashing to determine genuine TF2V copies

-Should also increase boot times for servers

+Added whitelisting for addons, models, etc.

-Jingles and sprays whitelisted by default, except in fullyPost too long. Click here to view the full text.


99cb32  No.2427

>>2412

holy fucking shit finally


952fde  No.2436

people in server, come join


2b5673  No.2539

File: 5ced5d81881cbed⋯.png (181.3 KB, 1158x863, 1158:863, unknown.png)

New version released fixing some of the issues from the other versions. There's also a Steam group and a Discord too if you're into communityfagging.

http://www.moddb.com/mods/team-fortress-2-vintage/downloads/team-fortress-2-vintage-v3rc3




File: 589efbacafed540⋯.png (128.69 KB, 325x231, 325:231, Doan's island.png)

33a710  No.2420[Reply]

So what's your favorite map?

Is it something that people can tell what game it's from just by the name? A underplayed gem, or maybe a user created map that just beats the official ones.

33a710  No.2421

For me it depends. Shit like Blood Gulch from Halo 1 is something I could run around for hours in.

In Battlefront I (not the EA one) I liked Bespin platforms, loading up a LAAT with troops, flying behind enemy lines and dropping them off mid combat.


c5cad0  No.2422

YouTube embed. Click thumbnail to play.

I'd name a map from Back to Saturn X episode 2 but I'm unsure of the name. Every map in that wad was great, if a bit maze-y.

I'm not sure if I'd call it my favorite, but New Eden from EYE is pretty great. Incredible art direction and music set the perfect atmosphere, and the level itself is vast and a great level design that enables many different playstyles.


d55151  No.2463

Silent Cartographer is the only good singleplayer map that came from Halo. Shame no one payed any attention to the one thing Halo did right and instead copied all its mistakes.


33a710  No.2465

>>2463

funny enough B30 is a test map they turned into a level.


13f367  No.2466

File: 5a061b00982ecf8⋯.jpg (156.96 KB, 680x780, 34:39, 1423530114117-0.jpg)

There's two maps that come to mind when I think of favorites, and they're both from DoW1. I can't remember exactly if they're from expansions, but one is a six man oil rig/industrial island, while another is a 8 man snow map.

Both are my favorite themes for maps or environments. I get autistically happy when someone combines the two.




File: b80b2108d4f958f⋯.gif (332.96 KB, 500x375, 4:3, farcry3_ssaom.gif)

6ecbb6  No.2373[Reply]

Aside from motion blur, what settings do you instantly disable in most games?

SSAO is usually rubbish. Good ambient occlusion isn't even accurate unless the scene is a cloudy day, and many versions add disgusting black halos to everything. Better versions waste extra frames to make an inaccurate effect more subtle and look closer to SSAO disabled, so why bother?

535fc4  No.2425

>>2373

I always disable lens flare and chromatic abberation.


d92d23  No.2426

>>2425

>lens flare

I will never understand the appeal of that, in games or in movies


6ecbb6  No.2431

>>2426

Lens flares can be useful for emphasizing the brightness of a light source or scale of whatever the shot depicts, but adding it to a video game is usually pretty stupid. Adding noise makes a little more sense sometimes: in games with colour banding issues it works as a poor man's dithering.




YouTube embed. Click thumbnail to play.

84b52d  No.2423[Reply]

First PV of the newest SRW title.

>Original Mazinkaiser is back

>In a game with Mazinger ZERO and Great Emperor G



File: dce6a6d1a3c5f6b⋯.jpg (99.66 KB, 578x327, 578:327, pgl-inter-challenge-may-16….jpg)

d66e85  No.598[Reply]

Since Graves gave it a ok I decided to start the first pokémon thread on /games/.

Discuss the main series and the spin-offs, just follow the Global Rules.

>Favorite Gen?

>Favorite Type?

>Favorite Mon?

>Favorite Spin-off?

There's a competition ongoing, players get mega stones and qualified players get Championship Points. What's your team? What you think about the competition till now?

27 posts and 6 image replies omitted. Click reply to view.

ad7509  No.1943

>>1917

Anon, they never release a new mon Mid-Gen, we only get a new forms and moves.

>>1933

Between that half a minute trailer and Dusk dog...nothing at all, also the dog is a A-Ninja thing you can't get it normally on the game only through a event.


e4f8aa  No.1957

File: d339eaa1cf99399⋯.jpg (157.55 KB, 904x636, 226:159, 234556.jpg)


ac9605  No.2123

Well its been a lot of time and since then we got some new info like new Z-Moves and most importantly new mons on the UBS.

https://www.youtube.com/watch?time_continue=108&v=bucxOT8zudk


3d23da  No.2141

I quit the main series after black and white 2, it went to massive shit.

Just noticed this weekend that pokemon sage got a new demo version. It's pretty much the only good looking pokemon related game anymore.


2c4672  No.2173

>>1917

Well, looks like you owe someone 10 bucks




File: 6afc9282680e110⋯.jpg (245.12 KB, 865x560, 173:112, uwotwontfit.jpg)

b82826  No.313[Reply]

http://archive.is/PxvrE

How is Square suddenly having issues with being understaffed months after the game's announcement? They're either trying to create a genuinely grand remake and don't have the manpower for it or are somehow understaffed even for making a half-assed cash crab. I'm betting on the latter, but how did they get to this sad state anyhow?

0ca788  No.319

>>313

>current year square making a final fantasy game

does anyone really think it's gonna be anything but a disappointment


aa4459  No.332

>>319

KH3 and the FF7 remake are both being built off the engine they botched together for FF15, and all current rumors are saying that Squeenix is failing, yet again, to get their shit together in a timely manner, and soon KH3 will be released in a half-assed state, like FF15, and all their future games won't be much better. Sounds like they are on the verge of losing a lot of Brouzouf and IO Interactive just ditched them, so they are losing IPs to milk too.


d33d96  No.1184

Why do I get a feeling that they're in a situation similar back to their early PS1 days where they're shuffling all of these games at once? Sounds like they mismanaged themselves into a corner and now they can't get out. I wouldn't be surprised if they actually were trying to make these games several times throughout different engines just trying to see what will work the best while developing the other games.


f84f5f  No.2140

Squenix had a good run, made some great games in their time, but all good things must come to pass. It would be better for everyone if they just closed shop now, instead of dragging on this painful existence any longer.

They should sell off their IPs (while they still have any value) to various smaller companies and see what they can do with'em.




File: 6d13296766daf1f⋯.jpg (39.52 KB, 546x410, 273:205, game.jpg)

e42a13  No.2102[Reply]

So I recently finished Arkham Asylum for the first time since it came out back in 09, when I first played it. Now, I don't know what the fuck to play. Pic attached shows my weak library

9be840  No.2114

>>2102

RLH was pretty good.




File: 5b4f15d1ce3e830⋯.jpg (526.6 KB, 1920x1080, 16:9, 20170930220754_1.jpg)

3bdedf  No.2104[Reply]

Preferred builds, favorite companions and factions, stories of shit you've done.



YouTube embed. Click thumbnail to play.

ef6efb  No.1644[Reply]

The newest version of the RPCS3 PS3 Emulator has substantial advancements. About 10% of the PS3's library is fully playable from start to end.

>Website

https://rpcs3.net/

Check the "Compatibility" page for the list of games that do/don't work and their progress.

>Quick setup guide

https://nicoblog.org/guides/rpcs3-emulation-tutorial-guide/

>Games

http://psndl.net/packages

PSNstuff

http://hackinformer.com/PlayStationGuide/misc/zeuslinks.txt

ps3iso.com

First 3 links deal with .PKG links from PSN's very own servers. If it's on PSN, then there is a .PKG download link for it. DLC as well. .PKGs need .RAP license files which PSNDL and PSNstuff also provide.

PS3iso.com does .PKGs but also game folders (which do not need .RAP files and don't need to be installed). They also have Undubs and JAP games patched to english as well.

16 posts and 3 image replies omitted. Click reply to view.

bd1f90  No.2015

So are they more focused on getting as many games working as they can or more on optimization? And will it be able to play PS1 games?


984a77  No.2016

>>2015

The former. They want to have a proof of concept and show people that it works first. Not that they're doing a bad job anyways.

For now they're focusing solely on PS3 games, but you can emulate PS1 games on its own emulators though?


984a77  No.2017

YouTube embed. Click thumbnail to play.

Dante's Inferno now playable.


6266ff  No.2041

>>2006

Little anime kid fighting... scarecrow gnolls? WTF?


71f61f  No.2071

>>1759

This got them in trouble:

>Atlus Issued DMCA Takedown Notice To PS3 Emulator Developer Group

https://archive.fo/4nlkQ

The combination of collecting money via Patreon and mentioning that one of (((Atlus'))) games was playable was enough for their lawyers.

The specter of some brain-dead judge deciding that general purpose computing "illegally facilitates criminal acts" looms one small step closer...




File: 03190a3cfcaacc3⋯.jpg (19.61 KB, 530x165, 106:33, gurpslogo.jpg)

f379e0  No.2061[Reply]

GURPS General, post questions and comments on this underrated system made by Steve Jackson Games.

Q.What is GURPS?

A.==GURPS==; or Generic Universal Role-Playing System, is a tabletop role-playing game system designed to allow for play in any game setting. For more detail, I suggest looking through the Wikipedia page. https://en.wikipedia.org/wiki/GURPS

Q. How should I start?

A.The most recent edition is the Fourth Edition, and the best way to start playing is to download the free PDF of GURPS Lite, available online, it's 32 pages of simplified basic rules for GURPS, great for starting out and introducing players on the game. If you are serious about playing and GMing, I suggest you purchase the Fourth Edition's Basic Set, two books focused on Characters (PCs) and Campaigns (GMs). There are many other supplements to expand your game-worlds with equipment, adventures, details, vehicles and more.

Anyone have any memorable GURPS moments? Any interesting campaign settings, ideas, or characters you'd like to share, even just concepts? What do you like or dislike about GURPS, if anything?



File: 7b36d568fb96e7f⋯.jpg (157.76 KB, 562x650, 281:325, 1311827722623.jpg)

0c145a  No.203[Reply]

In my years browsing /v/, I found myself frequently thinking that more /v/irgins should simply give tabletop games a chance, since it seemed to offer everything they wanted. Since the board pulls heavily from /v/, but also features /tg/ interests, I'm curious to know how many of you indulge in /tg/ hobbies (RPGs, Board Games, Card Games, Wargames) and if not, why?

17 posts and 3 image replies omitted. Click reply to view.

002ab4  No.1595

>>848

He could be hyperautistic and plan the environment such that he can give hints and if the players follow them and perform certain actions in certain areas, they can find neat secrets. It'd be a fuckton of work, though.


0e741d  No.1603

>>203

I really like tabletop games to the point that I think most video games should directly copy them, especially the fluff.

There are so many bland fucking video games that one have to ask oneself what the creators used their time for, yet there is the literal flood of flavor and options in tabletop that one can only be amazed.

There are supplementary books that have enough content to give the story for an entire franchise of games, yet nobody is using them or ripping them off.


b9852a  No.1709

File: bf07e9ee06c60ee⋯.jpg (203.39 KB, 2176x1080, 272:135, Dragon's Crown_bar_fairy.jpg)

File: 579a3412e617fbf⋯.png (187.96 KB, 755x960, 151:192, Operating Flow Chart.png)

>>306

>>627

Update

>HS age cousin invited me to a Con

>friend of his is there, alright chap

>there's a DnD stand

"Dude, it might makes us huge nerds but I'm thinking of checking out DnD, can't get the idea out of my head since that one BBT episode."

>jump on the chance

>stage was few strides away, blaring music or announcing the events going on

>dice were made of printed paper or very flimsy cardboard third world going through bad times, understandable

>it was beginning to get hot in there

and yet it was great. Being very passive in videogames, taking the Gentle Murderhobo route always, it was cathartic to play as a half orc -character sheets were pre-made- and bully NPCs in character while drinking, eating and hacking foes at the side of my gnome cleric and gnome mage at some no name tavern. It is specially interesting how immersed you can be at the moment, the hectic atmosphere on the entire floor didn't shake us from the enjoyment at the table. We went at it again with a couple more of his acquaintances.

Later Cousin and I get on Tacticool Operators -system made and/or posted by an anon in /tg/- by ourselves to some good fun, then Risus by ourselves to prepare for a game night with the mentioned group: which altogether teached me the consequences of too much freedom, but they enjoyed it still so it's good.


71008d  No.1954

File: 6044f280daaf56f⋯.jpg (9.11 KB, 480x360, 4:3, hqdefault.jpg)

Got into mtg in middle school with my spic, hipster, and fedora tipper friends

> spicbro ran izzet themed deck

> Hipster bro lived monoblack same as me

> Fedora bro and me got the most into it he had a pure Bs decking deck and a hella fun eldrazi

>Long haired school shooter looking faggot joined up in high school

>Smelled like shit

>He invited fags even more beta than us (and half of us were bronies)

>Got sick of there shit

> Fedora bro and hipster bro come up with idea

> Spicbro and I spend shit-ton on op proxies and custom cards

> Make decks that could kill fuckers in 2-3 turns

> Disgonbgud.wav

> Colombine looking fucker threw desk at smart board ran away crying

> Beta fags left slowly

> Never saw Sandy Hook wannabe again

As I type this I look up at the fat pack box from eldrich moon my favorite set and the last one I played as my friends all split now in senior year I miss those assholes


5f45dd  No.2054

Tabletop games are great if you have the right people to play with. Theres a lot of really shitty people that play too so you kind of have to be wary of that. For the most part if you're into crpgs than this is just an upgrade. Dialog is always gonna be better, you're never going to have as much freedom in vidja, and combat is as interesting as you want it to be. Of course you could have a shit game master who doesn't really do dialog, doesn't let your party do what it wants (railroading), and doesn't think too much about fun encounters but that means you're playing with someone really inexperienced or a shit person.

As far as specifics I'm really into Dungeon Crawl Classics right now. It's brutal, encourages exploration and imagination, and being a wizard is all about spells having semi-random effects that might mutate you.

DnD is in it's 5th edition and pretty user friendly, it's also kind of dumbed down so that that for what it's worth. There's still enough shit to form an interesting story but I've found its kind of hard to run a game and make shit scary. It's pretty hard to die.

There's pathfinder, which you'll find a lot of groups for. It's Dnd 3rd edition for the upteenth time. It's not really complicated but there's a lot of options, most of them awful with some good ones. I kind of like it but only because I played the shit out of 3rd/3.5 back in the day and I know it really well. I think you'll find a lot of it's popularity from that.

As far as other non-dnd fantasy goes, shadowrun is super fun. Magical dystonia future, super fun to read about. There's whitewolf stuff, where you're vampires or werewolves or whatever. It's popular but i don't have a lot of experience in it, worth a try. There's a bunch of other shit too.

Point is, system isn't super important, its finding the right people. However, if you happen to find the wrong people and it's a dumb shit show, enjoy it for what it is. Some of my favorite stories are when I've gamed with retards. Sure the game can suck, but you get that story about how a fat guy whats to pretend to fuck an elven bar tender (played by a dude) or someone who giggles wayPost too long. Click here to view the full text.




File: 050fee479fe9acb⋯.png (108.03 KB, 500x500, 1:1, GGNT.png)

933c46  No.1716[Reply]

Since there doesn't seem to be anything quite like it here yet, we can use this thread to relay general vidya/tabletop news that you that feel are only worth brief passing mentions to keep people informed. It can also be used to gauge interest in whatever you wish to talk about; if you notice a good number of people sharing thoughts with you on a specific topic you posted, a dedicated thread of its own would have a good chance of taking off.

*Please do note that this thread's purpose is not to force any sort of posting rules or to filter thread creation. It's just a hub for open conversation.*

44 posts and 8 image replies omitted. Click reply to view.

0c7a13  No.2004

>>1989

While episode 3 will be disappointing, I doubt Valve would do that if they decided to make a HL3. That's more EA or Ubisoft's thing.

>>1996

God damn these retards can't even get jewery right.


393e9e  No.2005

YouTube embed. Click thumbnail to play.

(Real) Battlefront 3 fan project in the works.


393e9e  No.2032

YouTube embed. Click thumbnail to play.


393e9e  No.2037

File: 157edaa655615bb⋯.jpg (45.39 KB, 371x562, 371:562, 1026.jpg)

https://outline.com/W5vP5B

>EU paid for a report that concluded piracy isn’t harmful — and tried to hide the findings

>In an academic article published in 2016, two European Commission officials reported a link between lost sales for blockbusters and illegal downloads of those films. They failed to disclose, however, that the study this was based on also looked at music, ebooks and games, where it found no such connection.

>On the contrary, in the case of video games, the study found the opposite link, indicating a positive influence of illegal game downloads on legal sales.


44f105  No.2052

>>2037

On top of that, Pedowood was the only thing found to be the exception to the rule, with piracy hurting them specifically.




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