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General Metathread

While grognard largely does not have any rules and so you're free to post whatever meta stuff you like, I'm going to set this one as a general meta thread for now for anyone coming over to get away from the current shitstorm engulfing /tg/.

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Banners

Feel free to post banners here. If it's cool and related to the board and/or our cultural history, it'll go up.

We can have up to fifty at any given time.
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Board Game Designing Contest

As a board, collaborate to design a board game using your boards name as a key element.

Rules

Game must be playable for 2-4 players.

Game must be a race (Snakes and Ladders), non-linear adventure/collect-a-thon (Talisman, Arkham Horror) or wargame (Shogun).

Game must not be a dungeon crawl (Hero Quest), resource gatherer (Catan) or property buy/trade (Monopoly) as a primary focus, but may use elements of these kinds of

games. Card Games and Tabletop Games that use a board (Munchkin Quest, Tabletop RPG's with a mat) do not count as board games for the purpose of this contest.

Game must have at least one static game board.

Game must primarily feature the board name as a major element.

Game must have no more than 200 pieces (dice, tokens, cards all count).

All content for the game must be submitted into threads (idea development process, strawpoll results, tokens, rules pdf etc) and the threads should be archived for

varification so one person doesn't just submit something they already had available.

Game must be completed before 1st December.

Context (why)

Board owner Me continues to do nothing about the state of the board and there is clearly a lot mixed feelings on whether people should stay and fight any shitposting

with holding the line and 'getting shit done' or if people should move on to another board with dedicated moderation. There is a lot of distrust right now, so

what better way to settle it than by proving which /tg/ can get shit done. This challenge will be posted on /tg/, /snb/, /d20/, /grognard/ and any other boards that

rose up during the spam as a shelter. If I forgot your board and you want to be involved, post it.

Context (what)

This challenge is designed to work around limits. A board game must function within the limits of board space and packaging, where card games and tabletop RPG's might

not have such limits. A limit of 200 pieces has been put in place to prevent Arkham Horror style card piles and monster cups. Several common board game styles have

been restricted from being the main focus of the game due to the ease of which they will meet the following criteria, and pseudo-boardgames, where a board has little

significance or is easily replaced, are completely forbidden.

Six criteria have been chosen to evaluate the quality of each game designed; creativity, mechanics, playability, depth, theme/aesthetics and fun.

Judgement

More in depth criteria will follow with several suggestions for judgment, which are open for discussion.

>tripfagging

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dungeon

i need some pictures of dungeon explorers for a quest narration
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/grognard/ pr /d20/?

There ain't that many of us. We gotta agree to roll with one or the other.

Gimme a reason to be here and not on /d20/.

I'm posting this on /d20/ also.

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Modern Fantasy

How to D&D into 20th/21st century.

No, seriously, how? Pic relatively unrelated. Buff Gnoll chick, I guess.

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How many people that are serious into tabletop gaming have come up with their own system?

I, and a friend of mine, have each come up with systems. I've got a feeling that many others have as well. Considering that I'd figure someone out there has come up with something better than the standard d20 system or G.U.R.P.S..

Anyone here know a resource to try to look up these other systems?
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Landscape/art dump thread

No particular order.
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post snakes

also talk about snakes
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>IDs

>stickies

hahahahaha nope back to d20

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Is my system, 36 Cross, playable as a freeform system?

Suggestions, advice, criticism welcome. I want to build more on this but I haven't played around enough with tabletop games or other systems people have used for freeform games. You guys seem to know what's up so help me out.

http://bit.ly/1xZDwUd
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The Runed Age

Continued from https://8archive.moe/tg/thread/125911/

Here is the first part of the playthrough:

https://www.youtube.com/watch?v=x4n9DfrvOHU

For those of you new to all this, The Runed Age is an upcoming RPG created by me based on a magic system I debuted on halfchan's /tg/ a couple of years back.

You can find more info on the Facebook page: https://www.facebook.com/stormforgeproductions

And if you want to have a crack at the magic system, go to http://mark6.imgur.com/

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What's your GMing style?

I'm more of a 'deal with it as it comes' type of GM. I'll write up the major NPCs (BBEG, town mayor, so on) and their motives/goals. I then come up with the general setting and how NPCs in the area would act and react. After that I let the PCs come in and go with what they want. Often times this means coming up with new NPCs on the fly, but that's pretty fun to do.

Any of the NPCs plots and plans will remain in motion even if the PCs are ignoring them. So if there was some Evil Necromancer trying to summon a giant horde of undead they'll work at that and if not stopped, get it done. The PCs will then have a larger issue to deal with, but it also gives more openings to how they will, when they will, and if they'll even be against it (if not join up with the BBEG).

I find that I'm pretty bad at riddles and puzzles found in dungeons. Because of my methods I don't spend much time writing up future encounters leading to the more complex types of encounters being tougher for me to come up with.

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Online Tabletop?

Uh, hey, /tg/
I heard about tabletop roleplay only recently, and I've been wanting to try it ever since.
The problem is,almost nobody even knows what it is in my country. Or at least in my city.
So my question is, are there any sites where I can play D&D or something online?
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Not that a board split is necessary at this time, but this also seems like a great place to discuss older systems and OSR that usually get drowned out by the extreme 3.0+/Warhammer focus. Back on halfchan, I felt like it was more that the board was too fast to support it rather than a general lack of interest. **What I mean to say is that everyone was a bunch of casuals who only play one game religiously*
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goddamn it feels good to be a thug

>Playing as dark elf necromancer
>GM using me as BBEG for others' campaign [i've been playing with him for a couple years now]
>total shit-tier all-rogue party with like one red mage and a fallen paladin [twas a homebrew]
>multiple detection wards set up around my underground lair
>explosive traps, raise zombie runes, and poisonous gas cloud traps of my own creation set up throughout all the tunnels of my dungeon
>explosions do bulk of damage to party, raise zombie brings hidden corpses and dead adventurers back to life, gank remaining party members, poison clouds do continuous damage during battles

>remaining adventurers arrive in the hallway leading to my lair

>pali died in last fight, only red mage and 2 rogues left
>i can hear them yelling at the mage to not be a pussy and they're going in
>ohshititsonlikeexpandeddong.png
>bust out my room's door like a boss
>cast a black fog down the hall, nearby detection wards let me know where they are
>blast first rogue down the hall and into the wall with a force blast [we used kinda LOTR wizard powers once we got high enough of a level]
>he's out cold
>i hear rogue 2 talking about how he runs up the wall at me and jumps from it, stabbing at me with his knives
>GM comes back, i point out where he is and where my traps are
>raise zombie activates, summon minion
>fucking pali corpse charges through like a fucking thug
>palinotpussybitches.gif
>have him crush the rogue with his war hammer mid-air
>red mage fucking panics, opts to use some teleportation shit to at least get a good distance from me
>reappears in one of the upper levels
>cast floating disks while pali kills rogue 1
>send pali through ceiling, follow
>i can hear the red mage screaming at the GM about how OP i am
>lilbitch.jpg
>pali and i crash through the ceiling, Opp. Attk. on red mage
>pali whips his hammer
>add force blast
>thor as fuck
>blast red mage through wall
>redmagescreaming.png
>GM says his corpse is buried about 15 feet into the ground outside of my dungeon's tunnels
>stroll into the room
>collect their character sheets
>ima make a scrap book
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MYFAROG, Varg's antiquity-themed RPG, is out. The first 100 copies are already gone but more will be on their way, so keep an eye out for them.

http://www.ancestralcult-shop.com/en/52-mythic-fantasy-role-playing-game.html

It is currently not available in PDF format though that could well change.
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Don't mind me just linking something to /pol/, which does not support PDFs.
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How often do you guys practice traditional gaming, and what experiences do you have?

Some years ago it was a huge part of my life. I managed a hobby shop. we'd host Magic tournaments, run or host a variety of table top games like DnD, have some other card games weekly (like the WoW cardgame), and had a collection of boardgames we'd sell and demo (not counting what other's would bring to play themselves).

Saddly, the business went under (owners screwing things up). Since that point I have lost much desire to partake in traditional gaming and have wallowed in pity with digital games. It also hasn't helped that I've been moving around, state to state, on a regular basis making having a gaming group I get along with pretty tough.

I think it has been since Zendikar. Even though I haven't been keeping up with it I still keep track of my major dates through the release of Magic sets as well as other little things here and there.
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What's your GMing style?

I'm more of a 'deal with it as it comes' type of GM. I'll write up the major NPCs (BBEG, town mayor, so on) and their motives/goals. I then come up with the general setting and how NPCs in the area would act and react. After that I let the PCs come in and go with what they want. Often times this means coming up with new NPCs on the fly, but that's pretty fun to do.

Any of the NPCs plots and plans will remain in motion even if the PCs are ignoring them. So if there was some Evil Necromancer trying to summon a giant horde of undead they'll work at that and if not stopped, get it done. The PCs will then have a larger issue to deal with, but it also gives more openings to how they will, when they will, and if they'll even be against it (if not join up with the BBEG).

I find that I'm pretty bad at riddles and puzzles found in dungeons. Because of my methods I don't spend much time writing up future encounters leading to the more complex types of encounters being tougher for me to come up with.