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/gsg/ - Grand Strategy General

REMOVE COMMUNE remove commune. you are worst syndie. you are the syndie idiot you are the syndie smell.

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File: 1416944512280.jpg (181.68 KB, 542x435, 542:435, dogsofwar.jpg)

 No.1634

Any thoughts about HOI IV?

 No.1636

New semi-transparent mapmode looks pretty nice.

 No.1637

I actually hope it gets a bit casualized, I have given up on learning HoI3

 No.1638

>>1637
Goddamnit, HoI3 is not complicated. Paradox just sucks at making Tutorials and an acceptable interface.

Why do they have to be so inept? Instead of making the games more accessible, they just fucking dumb it down until it's self explanatory. It's painful to look at.

 No.1641

More effort probably went into that April Fools dev diary than anything in the actual game.

 No.1654

>>1638
>wahh people arent making games exactly how i lke them
seriously if you dont like ho4 just play hoi3

 No.1697

>>1654
we're just upset that they're ruining an opportunity at making a great game to make a quick dollar off of casuals who will play it for 40-50 hours then never touch it again.

 No.1698

File: 1418049669475.jpg (905.83 KB, 1920x1080, 16:9, summer_midrange_1.JPG)

It's going to be horrible

 No.1701

All we needed was HoI3 with an AI that wasn't shit, a supply system that wasn't pants on head retarded, and some general refinement of balance and shit.

Now we gotta appeal to the CoD EU4 crowd.

 No.1751

>>1634
Oh god what the fuck

I seriously hope there isn't dog-mana

Please tell me this image is a joke

 No.1757

File: 1418264623927.jpg (885.63 KB, 1920x1080, 16:9, winter_1.JPG)

>>1751
I can't even tell if it's real or not with the amount of bullshit paradox releases.

For example, the bug "feature" that climate follows political borders. So as Russia invades Germany, it brings winter with them.

 No.1764

>>1757
kill me

 No.1775

>>1757
NEW BIOLOGICAL WEAPON DEVELOPED BY THE SOVIET, COMRADE !

 No.1776

File: 1418336993943.jpg (27.12 KB, 567x596, 567:596, 26516335.jpg)

>>1757
>MFW Paradox thought General Winter was a real person

 No.1796

>>1757
>climate based on political borders instead of geography
are

is that a joke

 No.1798

File: 1418527987099.jpg (373.49 KB, 660x660, 1:1, Panic.jpg)


 No.1802

I like EU3, DH and HoI3 but I just can't fucking play them anymore due to the lack of any control of the camera. EU4 is almost playable with mods so unless >>1757 is some hardcoded shit it might be okay.

 No.1852

>>1757
I call bullshit. Need source.

 No.1872

File: 1419752868292.png (378.55 KB, 680x730, 68:73, diarrhea.png)

>>1757
MFW Soviets have perfected weather technology.

 No.1955

File: 1421238601857.jpg (9.97 KB, 193x245, 193:245, Worry.jpg)

>>1757
>So as Russia invades Germany, it brings winter with them.
How do you even fuck up that badly?

 No.1958

No counters, no purchase.

 No.1976

File: 1421880703570.png (248.92 KB, 428x660, 107:165, 1417443298486.png)

>>1757
What the actual fuck
Do you have any proofs for that?

 No.1979

"Johan, nobody uses terrain map mode"
"Fuck them"

 No.1985

We should do a Kickstarter to hire a hitman to kill Johan.

 No.2008

File: 1422071632313-0.jpg (390.82 KB, 2561x1077, 2561:1077, believable worlds.jpg)

File: 1422071632313-1.jpg (343.67 KB, 1278x719, 1278:719, beliebable worlds.jpg)

File: 1422071632313-2.png (2.35 MB, 1600x900, 16:9, Hearts of Ulm IV epic meme.png)

File: 1422071632313-3.gif (3.49 MB, 458x304, 229:152, heartsofiron4.gif)

I hate how this game is guaranteed to be absolute shit and it isn't even released yet

 No.2009

>>2008
>that 4th gif
Did paradox release that?

 No.2010

>>2009
Naw, it's the Maski show [russian]

 No.2018

>>1757
Springtime for Hitler confirmed

 No.2031

I am convinced the peak of the genre for now will be HoI3 TFH w/ WW1 mod — it'll be a long time before anything is released that can compete

 No.2035

File: 1422237628888.jpg (7.81 KB, 325x284, 325:284, 1421691108850-1.jpg)

>>2008
>fascists
>supporting communism

 No.2038

File: 1422263461754.jpg (24.5 KB, 927x138, 309:46, paradoxtargetaudience.jpg)

>>2035
Don't you know all we want is a sandbox m8? :^)

 No.2042

>>2038
What is the point of having France? they just sit on their asses till they get annexed by Germany.

kek

 No.2043

Seems so casual. Also they are taking out the counters so they can jew out more of those soldier sprite packs.

 No.2089

>>1698
holy shit
that map looks awful.

are those units devisions?

 No.2090

>>1698
>Florence is shown as a huge city
>Milan is depicted as a single factory

 No.2091

>>2008
>Is ruled by the Democracy party
>Democracy party
We all knew there were only going to be three parties, but what the fuck. Democracy Party? And it's named SPD. Because SPD were the only ones who had the balls to stand up for democracy against the nazis.

 No.2445

>>1634
So… anyone got the latest build? the only one I've played was the one leaked a long time ago.

 No.2446

File: 1424544109646.jpg (4.88 KB, 244x238, 122:119, 1423035657858.jpg)

>>2091
>Because SPD were the only ones who had the balls to stand up for democracy against the nazis.
>implying NatSocs were evil

 No.2447

>>2446
>>2091
>implying NatSocs were evil
>implying NatSocs were evil
>implying NatSocs were evil

 No.2448

>>2445
why would you want to try hoi4

 No.2449

>>2448
F-f-for science, you know

 No.2471

>>2090
No I think Milan is to the left of the factory and partially covered by clouds.

 No.2496

>>1638
>Goddamnit, HoI3 is not complicated
yeah which is why i have to watch hours of video just to understand a concept which i still don't understand fully. i'm actually reading the 87 paged manual from cover to cover to get a better understanding of this game and yet i still don't get why my brazilian troops aren't getting their supplies. i have played the game for many hours and still can't understand a lot of it

 No.2499

>>2496
> i'm actually reading the 87 paged manual from cover to cover to get a better understanding of this game and yet i still don't get why my brazilian troops aren't getting their supplies.

Because your infrastructure is shit, why are you playing a useless nation?

 No.2500

>>2496
A lot of the bullshit isn't even really necessary to understand to be able to play. There are a ton of little quirks like weather and that sort of shit that you can ignore and still get along perfectly fine.

 No.2503

>>2500
>not leaving everything to the AI

 No.2514

>>2499
there's no infrastructure on the ocean. my complaint was that i could travel anywhere as germany (across the ocean) and my troops would be in full supplied but when i play as brazil i can not move 1 square off of the land without getting a warning message that my troops have no supplies

 No.2515

>>2514
Brazil's infrastructure is still shit, and you must not have enough convoys going to the area, supply AI is fucking retarded. if all else fails, airdropping supplies in important hubs never fails me when I need the AI to get fucking supplies immediately instead of hoping they distribute shit correctly


Then again, brazil is nearly worthless, why are you invading it as Germany? You should've either influenced them to join the axis, or left them alone, they wouldn't just join the allies for no reason

 No.2536

>>2515
>airdropping supplies in important hubs
ayyy lmao planes can't fly across the ocean from brazil to portugal
>why are you invading it as Germany?
no this is a new campaign where i am playing as brazil. brazil can't move 1 square off of the coast without starving to death whereas in my german campaign i could travel from germany to japan by sea with no complaints

i don't know what the fuck is wrong with this game. i try setting up a new supply route but the game won't let me choose the port in portugal where my troops are since i don't own the land, although i do have portugal's permission to station my troops there. although with germany i could have supplies delivered anywhere whether i owned the territory or if i were invading it. maybe it is just a bug. i don't have the latest release of hoi3

 No.2855

>>2445
Yeah, where would one find a build of any kind to play around with?

 No.2875

>>2008
>south italy
>Ethiopia


HAHHAHAHHAHAHAHHAHA shit dude, I'm italian and that a typical joke we make on souther people, like Sicily it's part of Tunisia and Emirates Naples united or CalaAfrica

Amazing

 No.2949

>>2875
yeah I got that joke too, and im not italian

 No.2950


 No.2953

>>2875
anon, it's because ethiopia actually conquered them in the dev playthrough

 No.2968

>>2953
How the hell did Ethiopia cross the Mediterranean?

 No.2971

>>2968
Because their dev version of HoI4 is a broken piece of shit and it's unlikely they will ever fix the AI, because they never do.

 No.2974

>>2968
something about the naval system being 'incomplete' aka broken and I don't think you need dedicated transports to move troops overseas

It might also have something to do with the entire combat system not actually existing on a brigade level and the game in general being based on not-thought-out mechanics, this is what you get

 No.3050

Soooo I shouldn't hype for this game? Damn I really wanted an upgrade for HOI3

 No.3051

>>1634
>memes
>casualization to the point of unplayability
>General Winter actually exists and brings winter with him wherever Russia expands
Gee, I wonder.

 No.3054

>>3051
>dont care of maymay
>where it's more casual?
>really? God damnit paradox! When you will actually study history
what bother me most is that I can't have a nazi flag in the command but the portrait of glorious hitler it's ok
i understand that could offend jew and it's prohibitten in Germany, but God fucking damit! It's an historical game

 No.3062

>>2536
NOT
ENOUGH
SUPPLY
CONVOYS

 No.3063

>>2091
Look at the image again.

 No.3065

>>3062
how the hell are supply convoys going to deliver supplies to a traveling ship?

i downloaded the dlc and everything works fine now

 No.3080

>>3065
In Black Ice, naval underway replenishment gives the ship greater range.

 No.3226

>>3054
> it's prohibitten in Germany
It's prohibitten in a lot more countries than just Germany. Paradox does actually want to sell the game you now. It's also literally just replacing a file to mod it in you scrub.

 No.3238

>>2018
Winter for Poland and France

 No.3311

>>3226

>implying i know how

im a preistorich with tech anon its a miracle i know how to add mods


 No.3412

File: 1431279892317.jpg (849.12 KB, 1920x1080, 16:9, annex ethiopia 13 times an….jpg)

Anyone see the new dev diary?

https://forum.paradoxplaza.com/forum/index.php?threads/hearts-of-iron-iv-developer-diary-16-world-tension.854923/

More quality. This is going to be a shitfest.

>Artificial limit to entire world

Note how it's 1936 and we're 23.6% on the way to WW2 by virtue of Spain and Italy adding tension. Can only imagine the % tension for when Japan annexes le ebin uberchina.

Welcome to the new generation of Paradox games: outright artificial limitations taken right out of EU4 [I'm thinking OE by base tax is the same general formula being used here] and feature strips before your eyes


 No.3437

>>3412

Well its looks like another nofun mechanism.

just like neutrality in HOI 3


 No.3443

>>3412

How about an actually historical game, Paradox?

Demand Poland hold a referendum in the stolen lands.

If they refuse (they probably will; small probability they won’t), that’s when Poland starts a genocide of Germans.

That gives Germany the casus belli to invade.


 No.3444

>>3412

From that thread:

>It seems like a nice representation of reality.

Kill this man.


 No.3446

File: 1431553817648.jpg (131.45 KB, 502x411, 502:411, mechanics.jpg)

>>3437

Atleast Neutrality is a thing that actually exists and can be justified in the era. What the fuck is world tension? Does this mean if a player-controlled Japan can make the entire fucking world implode by virtue of annexing its economic sphere? It's retarded and doesn't make any sense.

Let's see how they plan it will work:

>World Tension works as a limiter on certain actions, depending on your country’s setup and ideology. So a nation like USA, which has special internal country circumstances modeled as well to make entry into a world war harder requires something like 100% tension to join a faction. To compare a non-aligned nations like Poland need only a 40% world tension to be able to join factions. Like the USA there are also other nations who have embraced a policy of neutrality or isolationism, like Sweden or Switzerland, these nations generally need to work through chains of National Focuses to remove these limitations.

>For fascist expansionist powers World Tension is your enemy. You'll want to make sure you time your actions so that it doesn’t bring tension over limits where democracies are free to move in and stop you and let the tension decay, of course being a global value there may be other forces at work in the world so being able to do a diplomatic limbo dance might be harder than it sounds and you might find that stuff heats up a lot faster than you are prepared for. World Tension is also something that can be bypassed through special treaties and such set up through National Focuses, but these are generally country specific solutions and we will look at those in more detail when we cover each nation’s Focus choices.

Note how this means that Brazil annexing something will mean the USA will be closer to joining the 'world war' and.. other people would join factions sooner. This is fucking retarded.

sorry if it seems I'm directing this at you, just get worked up complaining about this desecration of a WW2 wargame


 No.3448

>>1638

>Goddamnit, HoI3 is not complicated.

But it sure is annoying. It can take hours just to set your CoC if you play a big country.


 No.3449

>>3446

World tension sounds like something that would make more sense in a Cold War game, a mechanic similar to Twilight Struggle's DEFCON track that encourages brinksmanship with mostly-beneficial effects as you go closer to war (in Twilight Struggle, DEFCON keeps Europe and Asia stable, the Middle East a little less stable, and makes battlegrounds in general strongpoints), but a risk as both superpowers push the limit and risk all-out devastation.

Tension in regions (ex. one for each continent) might make sense, with a small amount of tension bleeding into areas with strong ties, like the war in Europe making the USA a bit nervous. But a straight-up "world tension" thing doesn't make much sense when, for the most part, the whole world didn't blow up at once.


 No.3468

>>3449

>World tension sounds like something that would make more sense in a Cold War game

East vs. West as DLC confirmed, then?


 No.3469

>>3468

It was confirmed all along, I think. I'm willing to bet they'll also make a WW1 DLC and later an interwar DLC.


 No.3478

File: 1431746063669.png (158.98 KB, 364x254, 182:127, 1338831082551.png)

>HoI3 is my most-played GS game

>I got scary good at it, then got bored after repeatedly conquering continents with weak minors

>even made a guide for HoI3

>got RandomHoI, still having fun with the mod to this day

>HoI4 announced

>looks like shit, but it's just an alpha right

>each dev diary is pushing it more and more to be EU4 in 1936

>I keep telling myself at least I'll finally be able to mod a HoI game without becoming a wizard

>but every appearance is showing that HoI4 will be an unfixable piece of shit like EU4 is

Month 1 pirate, maybe. For now I'll go back to pissing about in RandomHoI3 and Kaiserreich.


 No.3500

>>1638

>Why do they have to be so inept? Instead of making the games more accessible, they just fucking dumb it down until it's self explanatory. It's painful to look at.

Despite my fears of dumbing down HOI4, they seem to have balanced the game well regarding accessibility vs complexity. I hate that they removed OOBs, but let's face it: OOBs were a nightmare to get right. I just hope there will be a way to structure your units without losing track of everything.

>>1757

Well, there's still time before release, so let's hope they change this shit.

>>3468

That's what I'm thinking too. They've had several screenshots with nukes appearing on the interface, which makes sense in a Cold War game, but not in a WW2 game.

>>3478

They've only covered relatively superficial aspects until now. I'm more interested in the finer details, which is where the nuance and finer strategy will come in.


 No.3501

File: 1432062815825.jpg (16.9 KB, 207x253, 9:11, 14c.jpg)

>>3443

>stolen lands.

Do you have any proofs to back up this statement?


 No.3503

File: 1432063947459.jpg (18.64 KB, 277x271, 277:271, 1428462985078.jpg)

>>3501

Daily reminder that Pilsudski did nothing wrong


 No.3505

File: 1432064917796.jpg (6.06 KB, 249x243, 83:81, 1419862754422s.jpg)

>>3503

Yes he did he died too soonif he lived longer probably poland would agree on german terms and would join axis


 No.3507

>>3505

RIP Pilsudski, nationalist socialist before it was cool.

Going on a longshot here, you wouldn't happen to know where I might find a cheap/free copy of Rok 1920, would you? I got a copy of Pilsudki's other book of collected writings for like 3 bucks, but Rok 1920 is much more expensive for some reason. I can't find any pdfs of it eithe.


 No.3510

>>3507

Here is the cheapest copy that i could find

http://allegro.pl/rok-1920-pilsudski-jozef-i5286437798.html

Are you from Poland btw?


 No.3516

>>3510

Nah, I'm a burger. I should have specified, I meant an english-translated copy of the book. I know they exist, they're just expensive as hell. I was especially interested because it contains Tukhachevsky's writings from the war as well. Oh well, thanks for looking anyway.


 No.3885

File: 1434740289156.jpg (7.75 KB, 272x252, 68:63, 1433682572853.jpg)

>>1757

fuck


 No.3888

>>1757

well, if that's true, assuming not since you don't have a source, winter is literally coming.

It's a game of thrones reference for dumbnuts


 No.3890

>>1654

>I hate grand strategy games

>I hope they casualize them to shit so I can play them

Maybe the games just aren't for you, faggot.


 No.3891

>>1757

>not wanting to play as winter


 No.3892

>>2035

What? Facists love communism. Look at North Korean or the USSR.


 No.3893

>>3051

What are the memes they are putting in?


 No.3894

>>3412

>outright artificial limitations taken right out of EU4

Can you explain what you mean? Haven't touched EU4.


 No.3896

File: 1434763383488.png (22.65 KB, 392x326, 196:163, The new Paradox.png)

>>3412

>When we last talked about parties and ideologies there were only 3 ideological leanings for countries: Democratic, Fascist and Communist. After some playing we felt this was too constraining, so we have added a 4th group we call Neutral.

There are no words in Elvish, Entish, or the tongues of Man for this treachery.


 No.3897

>>3896

The fuck. Neutral doesn't even make sense there.


 No.3905

File: 1434782780394.gif (307.84 KB, 250x188, 125:94, tewg.gif)


 No.3920

>>3226

why not make a version for third world orwellian shitholes that ban freedom of expression and a version for countries that like freedom?

because that would take effort on paradox's part


 No.3926

>>3920

Because not many people would actually buy the "version for countries that like freedom". Seriously I think most "gamers" would get "offended" at the sight of a swastika.


 No.3927

File: 1434920031162.jpg (16.86 KB, 464x261, 16:9, _56765185_56765184.jpg)

>>1757

Please don't be true


 No.3928

>>2496

I devoted 3 days to it and still couldn't grasp it. There's so many tiny variables. I don't even understand what I should set to AI, like people say set tech research to AI and others don't, but you'll only know what to choose if you've played before.


 No.3937

>>3926

Not even hardline SJWs would have an issue with swastika in a game about WWII.

Hardline SJWs should have an issue with Paracuck ignoring nazi crimes in the HoI series if anything.


 No.3948

YouTube embed. Click thumbnail to play.

Surprised that the new footage from the Youtube shills they flew over to play the game hasn't shown up here yet.


 No.3949

File: 1434970587414.jpg (78.26 KB, 832x584, 104:73, 1426349851662-0.jpg)

>>3948

>quill the autist


 No.3953

>>3948

>0:29

At least the made Mussolini look badass


 No.3958

>>3949

is sad that he is the only guy that plays gsg on jewtube.

i had to watch shenryy "blobmaster" to learn the game


 No.3959

>>3953

>implying that he wasnt

AL MURO!


 No.3960

>>3958

What about arumba and Kailvin?


 No.3961

>>3960

IMO arumba it save itself a little

never heard of kailvin….is he good?


 No.3962

>>3961

>is he good?

He is arrogant but he knows how to play vicky 2.


 No.3963

>>3961

He's a self-diagnosed sociopath and an edgelord, but he does know how to play Vicky 2, unlike most other LPers whose first GS was CK2.


 No.3975

>>3958

I regularly go to bed with some shenryyr let'splay on. Can't help it, it luls me to sleep in such a nice manner.


 No.3985

File: 1435170606652.png (111.23 KB, 2230x1440, 223:144, c9119541744b548ca73f286d03….png)

>>1634

I just now noticed this, doesn't that icon in the UI top bar look an awful lot like the Ingsoc logo?


 No.3986

>>3892

>nat-soc

>liking USSR

choose one


 No.3989

>>3985

Kinda. I assume it is some diplomacy button, so shaking hands isn't that weird. But, this is Paradicks so I could see them doing that.


 No.3995

>>3986

>What is Molotov–Ribbentrop Pact


 No.3996

>>3995

>Hurrdurr having a non-aggression pact means you want to suck their dicks

Fuck off.


 No.4002

>>3986

>>3996

Not NatSoc, he said fascism. Fascism's roots are in communism and Marxism, Mussolini and the Italian Fascists had major ties with the USSR.

National Socialism is a form of Fascism, but you'd have to be ignorant to interchange the two terms as if they were the same.

There was a huge article listing the reasons why Fascism was birthed from Marxism. I don't have a link, but I'll fetch it for you if you want it.


 No.4003

>>3996

>Molotov–Ribbentrop Pact

>Non aggresion pact

https://en.wikisource.org/wiki/Molotov–Ribbentrop_Pact


 No.4018

>>4003

His point still holds, what about the alliance between the USSR and US later on?


 No.4023

>>3995

>what is the last resort after trying to get an alliance with Britain, France, and Poland against the commies


 No.4024

>>3501

germany had to give up land after the first world war


 No.4025

>>4024

It got them from dividing up Poland-Lithuania with Austria and Russia in the first place.


 No.4027


 No.4030

>>3975

me too


 No.4037

File: 1435490586715.jpg (88.73 KB, 255x255, 1:1, 1428319111832.jpg)

>>3443

>Genocide of Germans

>Mfw this guy actually believes Nazi Propaganda

>Mfw he doesn't realize the German's were caught red handed more or less forcing a casus belli.

https://en.wikipedia.org/wiki/Bloody_Sunday_(1939)


 No.4043

>>4037

It happened and was later used by Nazi Propaganda, also

>trustworthy commercial managerpedia


 No.4044

>>4027

Places like Danzig and Ermland had a German majority already before the partitions, so it was only legitimate German land.


 No.4045

>>4044

And Lausitz have Sorbs majority

So what?

>so it was only legitimate German land.

Why? It was multinational city. Its more complicated than shouting

>POLES ARE CLAY STEALERS, ADOLF DID NOTHING WRONG


 No.4046

File: 1435543100380.png (234.98 KB, 411x365, 411:365, 30184581481.png)

>>4037

>trusting SJWpedia

Anyway, it happened, at worst, the NAZIs exaggerated what happened.


 No.4048

>>3446

The most retarded thing about that pic is that you can straight up trade civilian factories for troops. making the hit to military factories pointless


 No.4058

>>4044

Prussia was originally a Polish vassal.


 No.4059

POLES ARE CLAY STEALERS


 No.4061

File: 1435643187979-0.jpg (155.32 KB, 1024x531, 1024:531, R1b-migration-map.jpg)

File: 1435643187979-1.jpg (13.08 KB, 175x210, 5:6, 1428047785856.jpg)

>>4059

Not so. If you'll take a look at these haplogroups, you can see that Germanic line never settled in Prussia at all, and it was, in fact, a Slavic territory, making thr Germans the clay stealers.


 No.4062

>>4061

>timeline around 2k BC

>still shows migratory arrows towards Prussia


 No.4065

Seriously, where is the leaked version? cuckchan's /gsg/ had when it was first released.


 No.4068

File: 1435673569909.jpg (238.37 KB, 1584x698, 792:349, image.jpg)

>>4061

>>4062

Pic related.

Also, in 2500 bc the slavs were still in the Area of Ruthenia.

>>4058

No. It was after the Teutonic Order was reformed into the Duchy of Prussia.

>B-But the Teutonic order was polish

It literally had Teutonic which comes from the German way of saying German.


 No.4086

File: 1435938969736.jpg (367.82 KB, 1680x1050, 8:5, Ns9jaS7.jpg)

Looks like flag swaps are in.


 No.4125

>>4068

>B-But the Teutonic order was polish

It never was polish and nobody said that

But they have been invited by polish prince and then back stabbed him instead of fighting pagans


 No.4134

File: 1436869008544.jpg (19.78 KB, 281x395, 281:395, 1431633418959.jpg)

Today i had a beautiful dream.

Dream about colaboration of Paradox and Eugen Systems

A game like Hearts of Iron but you get to chose if you want battles auto solved or manualy command you divisions just like in wargame red dragon or european escalation.


 No.4135

File: 1436871030167.gif (788.55 KB, 444x272, 111:68, 741236589.gif)

>>4134

>Victoria 2 campaign mode

>Total war fighting


 No.4136

File: 1436879786743.jpg (7.12 KB, 216x220, 54:55, nice.JPG)

>>4134

>HOI3 plays like a medal of honor or a sniper elite

>EUIV/CK2 will play like a total war or a mount&blade


 No.4139

File: 1436903452645.png (12.73 KB, 223x200, 223:200, 1435405752439.png)


 No.4160

>>4134

>>4135

>>4136

Honestly, my all time dream game consists of these ideas.

>any grand strategy game

>battles give players the option to command them Total War style

>you can also take control of an individual soldier and fight Mount & Blade style or Medal of Honor style depending on the time period

Just imagine:

>Darkest Hour with the ability to enter the eastern front as a soldier

>Victoria II with the ability to fight colonial battles manually

>CK2 with the ability to personally play as your ruler, leading your men into battle

>these games will never be real


 No.4162

>>4160

>playing as a soldier with red orchestra gunplay

Maybe such games will exist in 40 years


 No.4164

>>4160

>this dream

anon are you me?

if i know jack shit of coding i would like to try makeing it


 No.4166

>>4164

The power of autism can unite our skills and make Totar Universalis: Hearts of Crusader MOunt and Blade of Honour


 No.4260

>>4134

Something like Hearts of Iron/Victoria + Combat Mission

I would become the biggest NEET if that happened.


 No.4270

>>4160

Honestly, sounds like a waste of resources.

I mean, having the total war or mount and blade style combat as an option is fine, but having both is stupid.

It would be better for the devs to focus on one style or the other to make it really good than to have them split between the two options.

They'd have to balance for each option too. I mean, the top view would give you access to much more information than the FPP option.

Really, for something like that the best option may be more of a you control some guy while fighting, but to issue commands you zoom out to an overworld map. Essentially merging the two, which means they don't have to worry about two completely different styles of gameplay.

Pretty sure this is incorporated into some games, though I don't believe any grand strategies.


 No.4322

Is this piece of shit at least going to be moddable so it can be fixed or not?


 No.4324

>>4322

Probably just as any other paradox game


 No.4327

>>4322

It will have paid mods


 No.4740

File: 1447229424592.jpg (115.53 KB, 1259x825, 1259:825, SWEDEN I THINK NOT.jpg)

>>1757

>>2008

>>3412

Great news everyone!


 No.4812

>>3949

I don't understand why this guy is so popular or why Paradox devs even give him the time of day.

He is absolutely awful at every GSG he's ever played. He constantly makes the same mistakes all the time, never learning. So fucking dense.


 No.4824

>>4812

Because he makes videos to entertain his autistic fans, enabling them to buy Paradox's Jewry.

He's free advertising basically.


 No.4826

>>4824

but arumba is fucking 1000 better than him…..


 No.4834

>>4824

There is no reason he is so popular though. As I wrote, he sucks at every single GSG he plays. Maybe even every single game.


 No.4837

>>4826

0 times 1000 is still 0 bro

>>4834

I'm telling you why he's getting dev attention. I have no idea why he's popular.


 No.4843

>>4837

dude, arumba is top scale at almost any paracock games….he is that kind of an autistic player that will make a spread sheet showing how increasing the port to lv1 is better than upgrading the mill to lv 5


 No.4845

>>4843

jealous?


 No.4866

1 year later no game


 No.4883

YouTube embed. Click thumbnail to play.

Did you watched World War Wednesday on a ParadoxExtra?

They fucking decided to savescum because Poland accepted "Danzig or war" event


 No.4884

>>4883

They said they wanted a world war, so Poland cucked them by complying.

It goes to show that they may have to tweak the historical route a little, so you can ensure that Poland doesn't back down. But I think it's actually a positive show, since Johan didn't actively back up Poland after the annexation of the Czechs. Poland only ever went to war with Germany because they were sure they'd have back-up from the Allies, and that Germany didn't have a full military structure yet. So if you play ahistorically, and Britain and France don't fuck with you, you should be able to "win" without starting an all-out world war.

So far I'm positively surprised by their decision / policy system. And the international tension thing seems like a good mechanic too, though it's probably completely fucked, and will need a DLC or a mod to work correctly.

I'm still apprehensive about the unit and combat mechanics, but they haven't shown all that much of that yet. If the theater management is easier than HoI3 without watering down strategic decisions, then I'll embrace this game as a much needed sequel. Based solely on how my HoI3 campaigns got derailed by my inability to consistently spend 20 minutes on managing my Eastern Frontline, just to progress a week, and then reassign orders based on which battles went well and which stalled.


 No.4886

>>4845

a bit


 No.4887

>>4884

>They have to tweak a little

Fuck you.. This game is already railroaded to the max, we need more freedom to have different outcomes every time


 No.4889

>>4887

>railroaded to the max

Comepared to what?

Honestly, the fact that you can demand Danzig from Poland and actually get it peacefully, is more than I've ever seen in HoI3, where Germany is always forced to fight when Danzig or War happens. There is a threshold for how much threat Germany is allowed to have, before the Allies preemptively strike. And the USSR always attacks Germany if London falls.

From my understanding HoI4 will have a lot more space for deviating from the historical line, compared to HoI3.

And I just want a way to ensure the historical outcome of foreign policy, so you CAN go the historical route every time, if you so please.

Also, refrain from insulting other, you spastic fine African-American gentleman fuckboy, it doesn't help your argument, nor the interest of others in participating in discussion on this dead board.


 No.4890

File: 1453264574204.png (642.93 KB, 597x624, 199:208, railroad.png)

>>4887

yeah its super railroaded dude


 No.4898

File: 1453374053902.png (634.98 KB, 1218x996, 203:166, Immagine.png)

>>4889

>he wants a game that keeps your hand constanty

>he wants a game that no matter what it always be the same outcome instead of seeing a peaceful germany and a out of the way aggressive spain

>he get trigged by insults on a dead board on a chan


 No.4899

>>4890

hoi4 is less railroaded than hoi3. this is a good thing, in hoi3 you coulnd in any way let the usa get into the axis


 No.4900

File: 1453383845069.jpg (501.08 KB, 894x1646, 447:823, 1439678075099.jpg)

>>4898

>Implying that removing sperglord unit micromanagement makes a serious impact on the quality of a GRAND strategy game

>Implying I ever wanted them to remove alternate paths

>Implying having a civil disposition to arguing is a detriment to an imageboard based on discussion


 No.4901

>>4900 (checked)

>he ask for more railroaded history where is impossible to have a different outcome

>complains when I complain of his shit opinion

>really think that a discussion on a chan to be good have to be clean of slurs and racial/sexual diminishment

I'm not asking a Sunset invasion type of game. But at least something that will make interesting playing it again because it make weird scenarios

Example:

ck2 can let most of Europe grow big with the right situation or let Norse conquer the shit out of anyone if there is too much internal Christian wars

eu4 if France win the 100y war get 100 points of AE or if using a Japanese daimyo you cant conquer more than 50% of Japanese otherwise coalition pop out as mushrooms after a rain

What would you prefer to play you god damn faggot fine African-American gentleman?


 No.4903

YouTube embed. Click thumbnail to play.

>>1757

FOR BLU MOON


 No.4943


 No.4953

>>4901

it has plenty of divergence you doofus


 No.5028

>>4812

Same reason Game Grumps got to play Civ 5 with the Brave New World expansion even though they can't make it through Wind Waker without looking at a guide every two seconds; bitching and moaning all the way: They can't afford Pewdie Pie.




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