its up
link in a few,
- Fixes -
- The resolution problem is fixed for people who were playing in a 4:3 resolution things would be off to the side of where they actually were is one of the big ones that's finally been fixed. I was mostly waiting for Unity to update in some things to solve this problem.
- The problem with grabbing drag and drop objects and they'd go all wonky or be in the wrong place has been fixed.
- Problems with dialog going on the fritz or not showing up are fixed.
- Problems with menus locking up should be resolved.
It doesn't seem like a lot of stuff but those were some of the major issues I've wanted to fix for a while. While I was fixing so much anyways I decided to just to go in and overhaul or completely replace some systems while I had it all torn away anyways. The only major issue that needs to be fixed now is something with screen fades and tweens causing crashes. This is not critical but just annoying.
- Overhauls/Replacements -
- The capture, posting, and heists systems have been overhauled. They still play pretty much the same just fixed them up.
- The RNG for calculations has been replaced completely with a better system.
- The big one, the save system has been completely replaced as well and has been working find on every system I've tested it on.
I was trying to fix the saving issue and kept taking out more and more pieces to try to find it. Finally it was just easier to tear the whole thing out and replace it. So the benefit is a much better save system in place now at least under the hood for me to work with, it'll still look the same in the game for now. The downside is your old saves won't work anymore now.
When I was replacing the save system these last couple weeks I rolled the game back a bit because of another issue but I rolled back further than I thought and replaced the save system in that version. So basically I took out most of the stuff I had put in most of this month. It's still in another version though I just haven't had time to put it back in since I just finished fixing the saves on Friday. If you have played the game a lot it's better to wait for the next version. I'll put it out as soon as I can put all those new pieces back into the game.
Anyways the good thing is in the long run I probably saved some time totally replacing the save system now instead of in the future when it would be much larger and take more time. I'll probably stick with this save system to the end of the game now unless I see a better option that's not going to waste a ton of time to install.
Hopefully I can get the next build together in a week or two for you guys. It shouldn't take too long since it's all still in the other build of the game and I just have to copy what's there.