Rogue-Like 4/2 update, home stretch
Published 20 hours ago
Just wanted to give you guys a quick heads up, since I've been getting a lot of messages about the new version (0.96). It will be coming out in a few days, I'm working on getting it as complete and polished as I can.
I'll release more detailed patch notes when it comes out, but basically it has a lot of little detail changes across the board, and a few new costume pieces. I hope it won't be too buggy, but I kind of expect the first release to have its fair share of bugs. I changed a LOT of little things throughout the game, and many of them have that bugginess potential, so if you really want a very stable version, I will likely be releasing another 2-3 versions over the first few weeks of the month to address incoming bug reports, so you might want to wait for those, up to you.
I've also been working on some other stuff in the background for later updates, like Kitty's facial expressions, and in the next major version, the 0.97 update, I hope to tweak a lot of the existing animations and special character sprites using some new tools I've picked up, but it would be such an undertaking that I didn't want to delay 0.96 by working on that stuff.
[edit:]
Btw, just as an idea of how my work on this goes, I keep a running .txt file open as I work on the game, and any time I have an idea, or need to leave a reference to remember later, I log it in this file so I can come back to it when I am not busy on something else. So I'll be working on one system, realize something is a little off there or could be improved, but doing so right then would distract me from what I was already doing. This leads to a list like so:
refuse to dance?
add piercings to sex dialog
run through approval checks to make sure taboo modifiers in place
do another pass on kiss dialog
review names for her petname checker
in style choices, referred "not here" for taboo
add "she's full" option to swallowed menu
double check that hose 2 doesn't get in the way of things
Not all of those are done just yet.