No.70
Hey ideaguys, I need some feasible/practical ideas for a combat farming adventure game. Preferabily with online mode.
You should go in the woods looking for seeds, rather than buying them at the shop. The drops should be 50 times higher than what most normal mmos do.
Your farm should get attacked every so often if you enter it in the active night mode for monster hunting events. It yields higher results and special items, but you risk your farm getting destroyed if you're not prepared.
The economy should be based on what the farmers grow and make and each item should be in demand to keep the economy flowing. (In demand either by players or by the game's requirements when you need to pack supplies to go adventuring)
No.79
look towards rune factory maybe?