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If you want to join the /improve/ skype group add: johndoegg

File: 1443058074682.gif (1.95 MB, 500x500, 1:1, 1443044049834.gif)

 No.3942

I decided I would make a brief return to video games for MGSV. I'm reminded why I quit them.

Video games build dependance. Their early levels are meant to lay a framework that idicates there will be great reward later on. As the game adds complexity, it adds more things for you to have to worry about. Whether it's wanting to come back and beat a level or to wanting to grind until you complete the game, these things are not actually worth the tradeoff in your time. Even realizing this, the time you've already invested keeps you coming back. That time invested does not go away. Eventually a game becomes a series, and a series becomes a genre, and a genre becomes every game that comes out. Then years of your life are gone.

Meta gaming can be enjoyable. Watching people take out an entire base with an anime cardboard box is hilarious. However, to get to the level of play and creativity to maintain gameplay like this consistently takes even greater time. This applies to building skill and familiarity in any particular game or games as a whole.

If you're still at a point in your life when games are new and exciting and you find joy in them, please continue your hobby to its completion. However, if you're feeling sluggish and find yourself wondering why you're still playing games, or you're thinking of going back, don't play games. Just leave them be.

 No.3943

what broke the camel's back for me was ME3, what is it now 3-4 years since it was released?

it was a slap to the face. all that time invested for such a shitty payoff. i vowed never again to be toyed with my emotions like that to be invested that much into something unless it's at least some vajayjay. not with a fucking game.

although what really cemented my utter disenfrachisement with games was when I played gta V. i found myself just driving around in game trading on the stock market in game and going to the shooting range, again, in game.

i asked myself why not just do this shit IRL? so i did. it's been a few years now and i've basically broken the video game habit. got into actual guns and stocks really have to thank mac the hack walters and feminism,

I LOVE YA GUYS AND I WOULDN'T HAVE BEEN ABLE TO DO IT WITHOUT YA

but yeah, i can very confidently say my "gaming" days are more or less over. i have other priorities now.


 No.3945

>>3943

Even with games where you can do things you can't do in real life, it's not rewarding. You're limited to progression that's been scripted, and once you've maxed everything out there's nothing left. Even in games with random elements, it doesn't take long to experience the entire game within the limits of the framework. Even with mods, it is not possible for quality content to be developed as fast as you can complete it. Even if you graduate to other games, it's no guarantee of quality. Even if you decide to play games once in a while, you will crave that sense of quick rewards. The rewards are always empty. There's never anywhere to go. In real life, there's potentially no limit to, say, a car or a gun hobby. There are infinite directions to branch out and no arbitrary goals. There is infinite fidelity and an impossible number of things to try.


 No.3964

File: 1443324981382.jpg (156.55 KB, 491x491, 1:1, 1432854222402.jpg)

Its been a week since breaking away from videogames, and it feels good


 No.3968

File: 1443384584023.jpg (193.32 KB, 1920x1080, 16:9, super-smash-bros-wii-u-39.jpg)

I'm in the same boat as you. I don't feel interested in games anymore. I haven't played any vidya in weeks. And when last I played it was smash bros with my brother.

My question is do you still have your console(s) ? Or did you sell them? Or did you give them away to a relative? This is my conundrum. I spent years slowing amassing a collection of games and I am attached to them, even though I'll never play most of those games again.


 No.3975

>>3968

I put my consoles in my house storage. Don't throw them away! You might have kids someday. Maybe your best friend will have kids. Also, you never know what will amass value over time.

My dad threw out his comic collection when he was younger and he never stopped regretting it within 5 years.


 No.4221

File: 1445229378386.jpg (80.98 KB, 560x404, 140:101, 1439859333944.jpg)

>>3945

>Even with games where you can do things you can't do in real life, it's not rewarding. You're limited to progression that's been scripted, and once you've maxed everything out there's nothing left. Even in games with random elements, it doesn't take long to experience the entire game within the limits of the framework

I think this is true in all games but sandbox style ones where the gameplay tends to evolve out of player interactions.

Games like DayZ (the mod not the shitty standalone), and to a lesser extent WoW (guild drama is fun) and runescape (clans/pking etc).

I pretty much only play games now for the player interaction, pvp and sandbox style gameplay, or creative gameplay.

That sadly limits me to very few games, but I have high hopes for future games.


 No.4229

>>4221

I meant to address that in the statement

>Even in games with random elements, it doesn't take long to experience the entire game within the limits of the framework.

Even with multiplayer, you're still encountering the same primitive elements. You can mix up your strategy, join new groups, and build new objects, but ultimately it's all still the same engine and there is ultimately a ceiling to what you can experience before you essentially solve everything and it becomes a game of chance.

Like I said though, if games are still your thing, don't force yourself to stop playing them.




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