>>1774
>>1776
Look. It's about time to take off those nostalgia goggles.
Let's say we restore the map, config and everything from 1.0 except Factions.
What problems does it fix? Almost none. Think about it.
One faction will still run around and continue to dominate the server.
Buildfag nations, such as Britain or Yue will still go offline as soon as they complete their shit.
Smaller map decays faster due to environmental destruction.
Some players will just get bored or get discouraged by some things.
Like >>1778 said, there was a reason 1.0 died too. It wasn't a long ride.
The main reason for death of *EVERY* iteration was low playercount and rumors about reset.
We can combat the latter by sweeping ghost towns and dealing with environmental destruction with CoreProtect, but if we don't fix the problems behind the former, the /int/craft will be haunted by its problems to eternity. I'll say it clear: High playercount is CRUCIAL to PvP servers. The less players, the less potential there is for PvP, conflicts, raids and wars.
Now the real problem is that players have a tendency to abandon the server for some reason since 1.0. Every each iteration history repeats itself, but apparently we fail to draw lessons from history. The question still remains why, and there is still no answer to that.
Maybe players are given too little creative freedom?
Maybe players get demotivated too easily by constant raids?
Maybe players are tired by losing their shit over and over again by wars and server resets?
Maybe defeated players are given too little time to recover?
Maybe admins are terrible at their job and drive people off?
Maybe Towny leaves too much place for abuse? (Towny was mainly designed for Creative/PvE serbs, while Factions focuses on PvP)
Maybe Minecraft is just shit game and we're tilting at windmills?
…or maybe something else?
There is no sense in making another iteration unless we address the problem and redesign the gameplay accordingly. We need to figure out a way how to keep playercount consistently high. Until then, there will be no reset.