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/int/craft 11: AD 2015 RP

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File: 1448473423843.png (265.73 KB, 1260x300, 21:5, banner.png)

 No.2804

Why server wasn't resetted yet? Why we are still trying to force this iteration to live when it's permanently broken?

Player count dropped, and there is no point in advertising because the server is broken, we have pvp glitch and as long as it's not fixed there is literally no point in this server, wars are impossible.

Why administration instead of doing something is just waiting for a miracle?

You fucked up with set up, you didn't even make tests, you launched the server with pvp glitch now you don't want to take any responsibility and to end this misery?

I usually think we shouldn't reset and I don't think we should reset because the playerbase is largely gone. Because we still can advertise and bring the new players in. But we can't do it anymore. I supported reset when it was necessary, when the server was technically broken(3.0) or administration itself was broken and damage was impossible to fix with the iteration still running(6.0) and I support it now.

This iteration is dead, get over it.

 No.2807

File: 1448476927562-0.png (15.66 KB, 287x152, 287:152, glorious intcraft.PNG)

File: 1448476927562-1.png (9.16 KB, 422x266, 211:133, PEAK TIME.PNG)

>can't reset unless every detail (map, setting, plugins, rules, adminship, ban effects, etc) of the next iteration decided

>can't decide all of this unless there's a clear demand for reset

>can't have clear demand for reset unless this serb sucks and there's work done to create a new, better iteration

either wait it out until generally everyone is sick of serb and we have the good ol' 3/72 players online; or shut the serb down to encourage everyone to decide and debate a new iteration, and quickly get it up and running.


 No.2808

Coolghoul, I saw the video of you getting rekt by Ashnwill when trying to rebel.

Make a city with a few of your friends and stop being retarded. Be friendly and try to be social. Maybe you'll have fun then.

Taking time to build a city and having someone tell you it's comfy feels great.


 No.2809

>>2808

gib vid pls


 No.2810

>>2808

>when trying to rebel.

???

also i didn't really even fight him, fucking minimap showed up and I saw nothing, I forgot how to turn it off


 No.3009

File: 1448549798071.jpg (147.11 KB, 1500x1500, 1:1, viper.jpg)

>we have pvp glitch

>Why administration instead of doing something is just waiting for a miracle?

t. blind cuckghoul

Don't you understand We tried already everything I had in my arsenal?

Read carefully >>388 again

We changed plugins back and forth with their config

We replaced server jar back and forth with its config

>You fucked up with set up, you didn't even make tests

Bug is nondeterministic and impossible to reproduce, there are no patterns to observe, players just randomly getting invulnerable on and off with no rhyme or reason, it was all OK when we tested it before launch

After migration to dedicated server problems, we thought we already fixed this problem but turns out not

I asked around spigot forums

I used worlguard debug

I even modified and compiled an entity damage cancellation detection plugin which source code I found in depths of deep web

I haven't heard from deletethis in a weak, he probably killed himself

Most probably the culprit is AuthMe/AutoIn because the only players who glitch are premium players

I've restored the same versions we used on 8.0 and their configs as well this morning

It this won't work, i'll remove AuthMe/AutoIn altogether take a long walk off a short pier




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