Grace period ended. This thread will explain everything you need to know.
First, the basics for newfriends:
- To conquer other towns, king of your nation must enemy the nation that target town is a part of.
- If enemy town has at least 2 players online, their chunks can be conquered.
- You put a oak fence on the border block of enemy town. War flag is created and you need to wait 4 minutes in order to win it.
- If enemy fails to remove either the fence or the wool block on top of it, the chunk is conquered
- It is illegal for defenders to leave the game while a war flag was placed. If that makes further siege impossible (less than 2 online players in a town), all players will be notified of that fact, and town will be disbanded by an admin.
Now, the details:
- No, the instant conquer feature is not in place. We decided to remove it after we realized that people have their defences already designed under conditions we already had. Also, with automatic inactivity kick and very quantized progression it can lead to disaster and chaos.
- Homechunk/spawnpoint moving during siege is allowed, however in our Towny you are allowed to do so only once per 12 hours.
- Forward bases are not allowed.
- One more thing - If you can't hurt someone, double check alliances for your nation - friendly fire is off, you can't hurt allies, but they still can hurt you if the alliance is not mutual
Post last edited at