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/kancolle/ - Kantai Collection

Boats and Boat Accessories
Winner of the 80rd Attention-Hungry Games
/otter/ - Otter For Your Soul

THE INFINITY CUP IS COMING BACK
May 2019 - 8chan Transparency Report
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Friends of /kancolle/
[ • /monster//tg//animu//2hu/ • ]

File: 1422670113428.jpg (552.86 KB, 770x1049, 770:1049, 48198257_p0.jpg)

 No.960

Please ask any gameplay questions you might have here, and we'll answer them to the best of our ability and probably add them to an FAQ.

Feel free to share any stories or discussion as well.

Post last edited at

 No.963

>>960

this is a good idea for a thread. Thank you.

 No.1031

Realistically, is there any chance of me getting this working under Wine?

 No.1040

>>1031
It's just your browser. You need flash.

 No.1052

ill probably be shunned for thinking this but is there any means to translate the game? is the viewner what i want?

what am i in for? a android game or a well made browser game with "depth"? hows PVP?

 No.1068

>>1052
No better english than the viewer unfortunately. It's a suprisingly in depth game, but most of the time you'll be playing with 10~ tabs open in chrome haha. Lots of information to take into account.

 No.1069

Anyone know exactly what the difficulty ratings on expeditions correspond too? Is it an average fleet total level? Admiral level only?

 No.1073

>>1052
I would NOT recommend any program that tries to translate the game through a flash program as that is messing with the connection to and from the server which can result in a ban. Use Kancolle Viewer or just use the straight API link in any browser. You'll play the game enough to the point where you will naturally know what button does what.

>>1069
Not sure what you mean by this but I would just recommend using the wiki to find out the basic requirements for each expedition, or this link to the Google Doc which has most of the quests, maybe not the newer ones:
https://docs.google.com/spreadsheet/ccc?key=0Ak-vDbTBNwqOdFNpLWpmaS1zQ3pvYVB0ZnlTWWZWY1E&usp=sharing#gid=1

 No.1074

>>1073
For got to mention that that Google Doc includes quests and expedition requirements as well.

 No.1075

>>1073
Well expeditions have certain letters besides them, like "S" and "A", under a column marked difficulty.

 No.1130

This is not exactly gameplay related, but I've been getting error musu since two days ago when it worked just fine before that. I can play just fine at my uni, though.

 No.1251

Regarding the gameplay, when are they going to translate the game properly? Why is it taking so long?


 No.1254

File: 608517863bba8fa⋯.png (367.49 KB, 1044x1262, 522:631, 58745153_p0.png)

>>1251

Translate? Probably never. This is Kadokawa after all. They don't give a flying fuck about westerners. Even if it would get them money.


 No.1261

File: e99e977d3b34aca⋯.jpg (121.76 KB, 1024x614, 512:307, 1123.jpg)

>>1254

Really? But it'd be so easy. They'd just have to finish the translation job, make it easier to download in the West and do some marketing, and they'd get lots of easy money. Even they can't be that incompetent. I think we'll get it in a few months.


 No.1262

>>1261

After the fuckup with kemono friends, Kadokawa has proven to be that incompetent.


 No.1263

>>1262

>After the fuckup with kemono friends

What's the story behind this? I've heard people complain about this many times, but I've never gotten any specifics.


 No.1264

>>1263

>Kemono Friends was originally going to be a mobile game, but it wasn't doing well at all.

>Kadokawa already had a time slot set up for KF on TV and cancelling would be more trouble.

>So they give some director named Tatsuki a very low budget to do whatever.

>Tatsuki manages to make something that becomes beloved and popular.

>Kadokawa then decides to fire him either because they wanted a different director now that it's popular or because they were worried he might go the route of Kojima.

>The fans are of course pissed and show Kadokawa how pissed they are.

>Kadokawa then uses some voice actresses to try and placate the fans by apologizing on Kadokawa's behalf.

>No dice. Fans are even more pissed.

>Kadokawa ends up losing a couple million in this whole debacle.

>Tatsuki goes on to make something else.

>Kadokawa goes with KF season 2 anyway.

Mainly, it's Kadokawa killing the goose the laid a golden egg. If they kept Tatsuki around, they wouldn't have this shit. However Kadokawa is big enough to do stupid shit out of spite.


 No.1266

File: 753205c244dc77d⋯.gif (962.75 KB, 637x900, 637:900, 1536497549293.gif)

>>1264

That's worrisome, dude. How do companies like this succeed and grow large?


 No.1267

>>1266

It's more like Kadokawa already grew to be large, then got large enough that they can get away with bullshit.


 No.1335

Found this on halfchan.

-Murasame has bonus damage in E-1. Hagikaze, Arashi, and Isokaze have bonus damage in E-3.

-Johnston has received a unique AACI.

-The November ranking rewards have been distributed. The new equipment are the 533mm Quint Torp Mount (Early Model) and SG Radar (Early Model).

-4 New Year's quests have been implemented. New and old New Year's voice lines and CGs have been implemented.

-Yuugumo-class will get more Kai Ni. Autumn Cloud sensei's and Kazagumo's updated winter CGs hint at Kazagumo Kai Ni. Hyuuga will receive a Kai Ni as well. Gotland will receive a Kai Ni at some point to re-turn her to a seaplane cruiser.

-The 2019 calendar shows at least one new Yuugumo-class.

-There are already plans for the 7th year of KanColle.

-Numerous Fletchers will be implemented in the 6th year, some illustrated by ZECO. We Fletchercolle soon. Matsu-class from the Type D Destroyers are being prepared for the 7th year of KanColle.

-There are plans for expanding ASW with equipment from the land of black tea like ASDIC and hedgehogs.

-Full implementation of 2nd Sequence may take a year. Each Block will have new features added.




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