c1c690 No.39
Here's the latest version with new Moon Man sounds and new enemies
https://www.mediafire.com/?x7ql1dq5he69axm
c1c690 No.40
AND ANOTHER (we update this meme mod too frequently)
https://www.mediafire.com/?xnngkaapz6l144i
c1c690 No.43
This update adds Moon Man's Glock and AK47, now in .pk3
https://www.mediafire.com/?nutu1lfacjbm193
c1c690 No.46
c1c690 No.54
v 0.8.18 UPDATED 07/11
Now features Zyklon Ben (proof of concept, more features to be added)
https://www.mediafire.com/?6qymdwilbsbm36h
8ccc58 No.60
5feea5 No.63
5feea5 No.64
19c8b1 No.72
i played this mod earlier, it was pretty fun.
its just a shame it was implemented in DECORATE and ACS instead of dehacked so more faithful source ports could run it instead of relying on that zdoom based trash.
19c8b1 No.86
YouTube embed. Click thumbnail to play.
pootube url with an updated version in the description: https://www.youtube.com/watch?v=K9i8KqGjfLw
the description seems to be updated periodically as new versions are released.
links from the description as of this post date for the lazy:
DOWNLOAD (v 0.9.6.6 UPDATED 07/24):
http://www.mediafire.com/download/acxaein1uowdbmh/Moon_Man_v9_6_6.pk3
TEMPORARILY FIXED MULTIPLAYER VERSION:
http://www.mediafire.com/download/fswr7i3h5k58z03/Moon_Man_v9_6_6+Multiplayer+Fix.pk3
SOUNDTRACK:
https://www.dropbox.com/s/3bdb880wy75u971/MoonMusicRandomizerEdition.pk3?dl=0
speaking of, is there a public repository/irc where these guys are doing work or something? checking a pootube video description every few days is a pain in the ass.
c1c690 No.87
>>86
If I knew how to use any of those repositories properly, I would. We haven't updated the mod in a while due to waiting for sprites.
The mod is supposed to be an open project where anyone can contribute as long as it works, so if you've got something, put it in yourself.
66da8e No.91
>>86
Anyone know how to combine the new music with the regular mod? The music is great, but I want to be able to play it with moonman.
Also, does anyone have a list of what the new weapons do for each character and what weapons they replace?
c1c690 No.92
>>91
There are tutorial on making your own shortcuts with multiple mods on source ports. Alternatively, you can also just drag both the soundtrack and the gameplay mod into the .exe (or shortcut)
19c8b1 No.93
File: 1438860948427.png (110.14 KB, 500x418, 250:209, Cyberdemon and Mastermind ….png)

>>92
personally i just use doomseeker to set it up to run in zandronum since i like playing moonman doom with different map pwads for variety. just go to file -> create game then add what you need and hit "play offline". for "vanilla" zdoom/gzdoom you could just use ZDL http://www.zdoom.org/wiki/ZDL to make the process just about as easy.
as for setting it up manually.. you can create a batch file or shortcut with something like "zdoom.exe -iwad doom2.wad -file Moon_Man_v9_6_6.pk3 MoonMusicRandomizerEdition.pk3" and run it that way. pretty much all source ports (including the original dos doom by the way, minus -iwad) use the same parameter conventions. see http://doomwiki.org/wiki/Command_line_parameters and http://doomwiki.org/wiki/Source_port_parameters for more information.
29f106 No.117
19c8b1 No.119
>>117
1. pirate doom/doom2 (works with freedoom too)
2. get zandronum (zandronum.com)
3. set up zandronum (lol good luck)
4. do something like 'zandronum.exe -iwad doom2.wad -file moonmanwad.pk3' in a batch file.
5. ????
6. PROFIT!
im sure someone will create a self contained package already set up once its complete. its been done before (dorner's last stand for example).
also, new version released recently:
http://www.mediafire.com/download/89he39us7032rdu/Moon_Man_v9_6_7.pk3
29f106 No.121
>>119
thank you mama mooninte
have this meme
29f106 No.125
hope somone makes a file that come with the doom game and this mod already set up
672a0e No.129
>>117
>>121
You can also run it easily using GZDoom, which is easier to install, and all you need to do is drag the .wad file into it to run it with your preferred Doom.
29f106 No.130
>>129
im hoping it goes on sale soon, i have $3.48 in steam
19c8b1 No.132
>>129
not really, gzdoom and zandronum share the same zdoom codebase and same basic configuration pains before you get started. drag and drop also works in zandronum just the same. i only suggested zandronum because current gzdoom dont run on all hardware anymore (they stupidly require opengl 3 support now which garbage like intel dont support very well if at all) and many people dont want a software-only renderer these days (zdoom).
not to mention it'd be nice to have a few fellow mooninites joining the multiplayer doom scene, which zdoom and gzdoom dont have.
>>130
you could check GOG, bethesda recently put doom there. as jewish as zenimax is i wouldnt bet on waiting for a sale.
all else fails you could use freedoom (https://freedoom.github.io/) which runs fine in zdoom/gzdoom/zandronum as a doom replacement. i played through bits of freedoom with moon man doom and it worked just fine. can use other (map) pwads with freedoom as well if you are into that sort of thing.
29f106 No.133
>>132
ok, i got phase 1 and 2, now i just need to put the moonman files into this 7zfile
29f106 No.134
>>119
batch file?
when i downloaded the stuff its all in 7z files
29f106 No.135
>>133
i id it! but zandrom is a multyplayer thing, i added the moonman wad and nothing is happing
7d3fae No.136
(1) put doom IWADs (doom.wad, doom2.wad, etc) in some folder somewhere
(2) cd "that folder"
(3) zandronum -file Moon_Man_v9_6_7.pk3 -file MoonMusicRandomizerEdition.pk3
(4) i'm not sure if reloading is random or there's a keybind i don't know about
(5) zandronum command line options are listed at http://wiki.zandronum.com/Command_Line_Parameters
29f106 No.137
29f106 No.138
I just want to do single play, dont care for this multiple play stuff
19c8b1 No.139
>>135
>>138
doesnt matter, almost every doom source port has at least rudimentary multiplayer support. zandronum just happens focus on multiplayer but runs fine single player.
>>136
there's no reloading (almost all doom weapon mods dont have it) but you can bind a key in the keyboard options if you run into one that does.
if setting up batch files or program shortcuts are too hard (i cant imagine how you could operate windows if it is) there is also ZDL http://www.zdoom.org/wiki/ZDL which is a launcher for zdoom but works with any port.
i swear, modern windows and osx gave us a generation completely incapable of doing or learning even simple tasks that were mandatory knowledge less than a decade ago with a computer.
29f106 No.140
>>139
hahaha, i have no idea what the fuck im doing
29f106 No.141
I DID IT IT WORKS, NOW ALL I HAVE TO DO IS ADD THE SOUND TRACK, THANK YOU YOU GLORIOUS MOONNIGHTS, THANK YOU SO MUSCH
29f106 No.142
8082d7 No.237
I ended up making an installer for all the lazyfags
It's packed with Zandrodum and FreeDoom 1 & 2. Makes shortcut to the desktop as well. Can be downloaded here.
https://drive.google.com/file/d/0B25akE1ferE5MEs1V3FqSFRzVWM/view?usp=sharing
8082d7 No.238
19c8b1 No.241
>>238
would be better if it were a zip file. many people dont trust random installers downloaded from the internet.
8082d7 No.242
c1c690 No.245
>>237
Might want to include this newer version instead:
http://www.mediafire.com/download/yaxmcn6kthtub9b/Moon_Man_v9_6_9.pk3
* Added "GET THE WATER NIGGA" burn death line
* Fixed Sun Man's line so it could fit for all characters (dunno if this was in or not)
* Removed Guardian boss (very confusing amongst the revenant replacement whom it shares sprites and sounds with)
WE STILL NEED SPRITERS FOR THE CYBERDEMON AND MANCUBUS
c1c690 No.246
I made a FULL version of the Moon Man mod standalone package, featuring the songs:
https://www.dropbox.com/s/20mtv3tqv70qeef/Moon.rar?dl=0
19c8b1 No.255
i know im a bit late to the party, but looks like moon man was banned from the "best ever" zandronum server farm some time ago.
http://www.best-ever.org/bannedwads
anyone have any idea why?
besides the obvious nigger loving of course. would host it myself but i dont have the bandwidth to host a server, and would probably risk a master ban anyway given most of the community consists of nigger lovers, jew enablers, bronies, sjw's, and faggots.
>>245
for the cyberdemon you could always rip the "black" cyberdemon from one of numerous wads that use it (cant think of one offhand, sorry). ive seen a "black" mancubus before too. better than nothing for the time being anyway.
wouldnt surprise me if you could find em on realm667 (http://www.realm667.com/index.php) actually.
c1c690 No.256
MOON MAN DOOM UPDATE (1.0):
* Added Cyberseeb2
* Added more Moon Man lines
* Re-added old Moon Man lines
NOTE:
If you're a lazyfag and downloaded the standalone, download this, rename it to moonmanwad.pk3, and replace the old version.
https://www.mediafire.com/?5nqqssnyh70j4ja
19c8b1 No.265
>>256
>>256
anybody doing maps for moon doom?
im no mapper myself (still slowly learning in my spare time) but i think a 9 map "episode" wad full of detroit/ferguson/baltimore cityscapes could be pretty fitting. wouldnt have to be much, vanilla or boom compatible would be plenty.
672a0e No.297
>>255
Instead of the Mancubus being black, it should be a feminist.
c1c690 No.298
>>297
While that sounds good, having a big fat sheboon mancubus is just too good to pass on
020d03 No.386
can you reupload the soundtrack please?
c1c690 No.401
In case you didn't know, here's 1.1:
http://www.mediafire.com/download/47bsdg96m9xju8i/Moon_Man_v1_1.pk3
* Added weapon pickup lines for Moon Man (except for explosives)
* Added SMG enemy
* More general fixes
0274f2 No.441
Any idea why there's no speech in game? It doesn't work in ZDoom or GZDoom. I want a Duke Nukem style running commentary while I'm giving groids the hemorrhoids.
0274f2 No.442
>>441
Sorry, I should have clarified, they obviously work for Moon Man but are the Benny G and Hitler lines implemented yet? I saw a YouTube video from the creator back in September that had them working. Was it added in post?
c1c690 No.448
>>441
>>442
Ben Garrison and Hitler's lines are the Zandronum taunts. You'll need to play with Zandronum to hear them.
9a3304 No.722
>>715
>that image
He should at least still be wearing his shades.