>>1599
the maintenance company is a little more abstract than what we're used to seeing in a line unit, rather than being divided into platoons or sections it's members are arranged into different shops. some possible ones incorporated follows:
-engine shop
-tire shop
-turret shop
-armor shop
-wheeled vehicle shop
-tracked vehicle shop
-parts shop
-machine shop
at this level the techs don't necessarily work on specific vehicles, but rather work to rebuild the parts that the line units send back to depot after swapping them out for new components.
for example, when a tank engine goes down, rather than repairing it in place they just pull the whole power pack out, install a zero hour one, crate the old engine up and send it to the engine shop to be rebuilt.
or when you replace all the tires on a semi truck the old ones go back to the tire shop, where the rims are taken and given new tires, before getting put back into the supply chain.
you might notice this gives you two advantages:
-the guys at the point of action can get back into the mission with minumum down time
-the company-level techs can keep their equipment running with plenty of time to focus on small shit like small components.
-the company doesn't waste money and time both on new large assemblies and manhours to repair brokedick equipment in the field.
these shops could be anywhere from team to platoon size depending on the volume of work expected, so it's hard to tell exactly what the core cadre of these guys would be just by looking at the TOE. but some could be straight-out omitted starting up.
obviously you'd need a tire, engine, parts shop, you'd Post too long. Click here to view the full text.