No.2126
http://techraptor.net/content/interview-people-behind-postalThe wonderful cool folk over at Techraptor interviewed our very own Vince, Mike J. and Jonloader. Check it out.
There's even a question about /krotchy/!
No.2128
>Due to the positive response from that we decided to take it further and spend another 6 months providing free updates. We wanted to win back trust from our core supports after letting them down with [REDACTED].
Too based.
No.2130
Reading this whole interview made me feel warm and fuzzy inside.
Keep up the solid work.
No.2132
>MikeJ: shoutout to everyone who has bought A postal game on Steam thank you very much for your support!
Didn't really have to dig deep for those 2 Euros.
>Jon: Much love to all gamers out there, you are who allow us to have the best jobs in the world
>best jobs in the world
First time I see a game dev write that in a long time. Is he being sincere? I can't tell anymore.
Or was he talking about the postal babes?
No.2136
>>2132RWS is independent and doesn't have a publisher crushing them with retarded ads, content or deadlines.
I hold it from other developers that it's when making games is the best job in the world.
Until you have to deal with the retarded users' reports of non-bugs or retarded casual thinking the game is bugged because they died twice on the same level. No.2278
I love both RWS and TR but there were so many typos. Please appoint an editor/proofreader for things like this.
No.2284
>Vince: First, really its pretty amazing what they’ve done. It is an intense expression of work no doubt, clearly they love what their doing and they deserve alot of respect, they have mine.
>their doing