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Developers of POSTAL

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File: 1416536859524.jpg (470.57 KB, 1920x1080, 16:9, 3[1].jpg)

 No.51

Why was Postal 3 so shit?

 No.59

I think they sourced it to another company, who was apparently good, but pulled out for whatever reason and then a shit team made it.

 No.63

"Postal III didn’t turn out how RWS had hoped.
The original plan was for RWS to do game design and style art, with Akella responsible for production (coding, game art, audio, playtesting, etc.). The project started out great with both groups working close together, then the first blow came with the Russian economy taking a hit and Akella lost their A development team and the project got moved to Team B. Looking back now we should have canceled the project then as there was no way the new less qualified team was going to be able to deliver a “A” quality game. The next big blow was when Akella started chopping away at our design (to accommodate the limited skills of the 2nd string team), this only got worse over time. From eliminating gameplay to single player only to PC only and scratching consoles. The hole kept getting deeper and the shit shovel was in full force. We didn't even get to see or play the game in the last 12 months of development, then the worst thing happened. Akella was desperate for money trying to prevent going out of business. They made the fatal decision to ‘wrap it up’ at alpha and call it done, releasing it to the Russian market, then on Steam for the international market.

Akella retains control of all the source code and assets for Postal III which they will not share with us or the modding community, so we are unable to fix Postal III ourselves, leaving a flawed and unfinished game. RWS also do not profit from Postal III sales and we stopped selling it ourselves the moment it was clear we would be unable to support the product."

TLDR: Russian economy happened, went to a shitty team, wrapped it up during alpha and said it was finished.

From the RWS website.

 No.138

>>63

And here I was thinking on buying it, fuck Akella.

 No.466

What are you talking about OP? That game isn't real. It doesn't exist.

 No.468

>>51
Postal 1, 2 and Redux are the only Postal games in existence.

 No.479

Postal 3? There was no Postal 3. Stop screwing around, OP.

 No.861

>>138
Fuck Russian developers in general.

Being Russian, I gotta admit that there is this air of hopelessness about Russian developers. Good games don't happen in Russia.

 No.864

DMC2 devs teamed up with Tsukihime anime designers to make a spiritual sequel to Futari wa Milky Holmes, and thus Postal 3 was born

 No.893

>>864
They also hired guys from Saint's Row 3.

 No.894

File: 1416735784563.jpg (48.92 KB, 325x460, 65:92, The_Void_(video_game).jpg)

>>861
http://en.spaceengine.org/

There's also the Void, which blows all western "hurr games are art" fags out of the water by being an actual video game, and a good one at that.

 No.1092

File: 1416783147495.jpg (150.75 KB, 1920x1080, 16:9, genkipostal.jpg)

>>893
I still find it funny how Saints Row: The Third had a Postal III parody before Postal III even came out. So does that make Postal III the parody of Saint's Row? I'm confus.

Also, I wonder how many people actually picked up on it being Postal III.

 No.1104

>>1092
Difference was that Postal III was less functional and more shit than Saints Row The Third.

But then again, a big pile of dog shit is less shit than Postal III was.

 No.1205

>>894
Game is hard as fuck.

 No.1250

>>1092
Wut? Do you think Prof. Genki is a reference to Postal? 'Cause I'm pretty sure it's just poking fun of "Those wacky Japs with their Wacky game shows. You laughing yet?"

 No.1294

>>63

Hope RWS can make a good successor

I have 100+ hours in postal games.

 No.1295

>>894
> and a good one at that.

but you're wrong.

 No.1296

File: 1416828794453.png (1.1 MB, 1280x720, 16:9, p3 2014-11-24 13-29-28-72.png)

>>1250
Uhhhhhhhhhhhhh, he's talking about this.

 No.1312

>>63
>russian economy
>applied to Akella
People just stopped buying their shit for bloated prices with starforce inside and switched to Steam. So it's more like "people chose a better option" than "economy".

 No.1315

>>1296

you can tell the game was made by russians by the many signs in postal dude's surroundings.

 No.1319

>>861 The West shall never forgive them for their constant shitting-upon of Jagged Alliance, NEVER!

It's time to prepare your asses for the third push to Moscow! FUCK YOUR WINTER, WE'RE COMING ANYWAY

 No.1324

>>861
Space Rangers would like a word with you.

 No.1341

File: 1416842852902.jpg (122.12 KB, 338x501, 338:501, Welcome to NSS EXODUS.jpg)

>>1319
>fuck your winter
Go ahead, I like a good laff. Also I'll finally get to operate the "Буратино" outside of training.

 No.1348

>>1324
OOOHHH DAMN NIGGA
You're bringing up more memories than I am comfortable to admit.
I sunk an entirely unreasonable amount of time into this game and I regret none of it.
Also >dat music.

 No.1349

>>1295
diff anon
eat a bag of dicks, the void was decent

 No.1387

>>1296

Are those Saint's Flow cans?

 No.1423

>>51
Flan-chan was too busy sucking off the developers so that he could get a new postal game like every other faggot at Make-A-Wish.

All the developers of Akella were too busy being faggots and so the quality of the game went straight down.

 No.1430

>>1423
Check the rules, please.
http://8chan.co/krotchy/rules.html

>Don't be a jerk.

Insulting children with life threatening illnesses is a pretty jerk thing to do.

Consider this your warning. Don't let it happen again, pls.

 No.1435

>>1430
You act as if you're an exception.

Yo fools don't know global rules

 No.1439

>>1430
>Live your life
You're going to have to ban me, I've been breaking that rule for years ;_;

 No.1444

File: 1416920330358.jpg (120 KB, 640x496, 40:31, 76543245678.jpg)

>>1435
>global rules
>rules
>plural
pic related

>>1439
I'll grant you a pass on that one, as it's more of an optimistic guideline.

I don't think any of us really fully follow it ;_;

 No.1447

File: 1416920771245.png (98.62 KB, 234x231, 78:77, shikata ga nai2.png)

>>1444
That's what you get for not forcing anon. Tripfags ruin everything they touch, after all.

You devs could still use names even with forced anon, as far as I know

 No.1449

>>1435
>He tripfags
>On a board about Postal 2 devs
>He isn't a Postal 2 dev
>He has no association with RWS
>He has no association with anyone ''from RWS


I think this is even worse than doing it for free

>>1444
Nice trips, but check my _9

 No.1452

>>1449
Thanks for checking. Also, good call! Much respect.

Though, none will ever be able to top >>1337

 No.1453

>>1447
Good call!

It's done.

 No.1454

>>1453
Noice

 No.1455

>>1453
Testing

 No.1457

We'll keep it like this for now, and see how it goes.

Call this a forced-anon trial run.

 No.1458

>>1457
The quality of the board has instantly improved. The only people that need to be namefagging are yourself and basedRWSnewfag

 No.1459

>>1458
I generally agree. My main concern is that I wouldn't want fans too feel like their identity gets taken away.

But of course, if communicating with a persistent online handle/account is your speed, then that's what our forums are for. Anonimity is an intergral part of chans (whether it's half-chan or full-chan), and I intend this board to fully embrace that.

But we'll see how it goes. If no problems arise from this, then all good. Anonimity all the way!

 No.1460

>>1457
Thanks, m8.

 No.1466

>>1458
>People actually believe this

 No.1471

File: 1416931966631.png (348.4 KB, 656x720, 41:45, smug_momoka-sama.png)

>>1466
Stay buttmad, tripfag.

 No.1478

File: 1416939323457.png (262.96 KB, 334x500, 167:250, i tell ya hwat.png)

>no more trips
thats pretty fucking based

 No.1518

File: 1416955712393.gif (1.52 MB, 350x260, 35:26, lolidontknow.gif)

>>1478
>no more trips
>Peoples can still samfagging

How about IDs?

 No.1523

File: 1416958451098.gif (405.43 KB, 832x504, 104:63, laughing yuyus2.gif)

>>1518
>he thinks IDs stop samefagging

 No.1524

>>1518
Counter-intuitive.

Defeats the idea of removing the names in the first place, which was done to adhere to an anonymous setting.

I keep an eye out, though, and will call out any incidents of embarassing samefagging that I spot!

 No.1554

>>51
What happened? Slavs happened.

 No.1564

>>1554

This. I took a look at the stuff Akela developed, and there's maybe one single good title buried under tons of shovelware and plainly bad games.

 No.1567

Because it was not being sold on Steam.

>Playing a PC game on console ever.

 No.1612


 No.1617

>>1554
You mean Russians, the worst Slavs, happened.

 No.1655

So, if RWS eventually releases a sequel to Postal 2, will they released it as "The Real Postal 3"?

 No.1669

>>1655
Maybe… the same way there was a shitty Strider II by Tiertex, but then Capcom made the next one as Strider 2 because that one didn't count.



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