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/lv/ - Libre Vidya

Video Games in Freedom

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Winner of the 62rd Attention-Hungry Games
/eris/ - Wherein Is Explained Absolutely Everything Worth Knowing About Absolutely Anything.

November 2018 - 8chan Transparency Report
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Fucc Y people

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Board Improvement Thread

New BO here.

/libre vidya/ is a great topic, but the board is currently a bit slow…

if you have any suggestion to make about any sort of possible improvement, feel free to share it!

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If you guys want to host Xonotic for any boardwide event. The anons over at >>>/vg/27719 can help with server configuration and custom map curation.

YouTube embed. Click thumbnail to play.


Welcome to Libre Vidya, Video Games in Freedom.

This thread is stickied so comments can act as a list of games that won't get bumped off.

Use the RSS feeds for slow boards such as this: https://8ch.net/lv/index.rss



Recommended websites:


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Chunky fish fillets. Imma kick it like I got a trainer in it. Yeahhhhh. Very satisfying.

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Board Rules

1) /lv/ is meant as a place of aggregation for the discussion of anything related to libre (i.e. Free as in Freedom) videogames.

2) Duplicate threads will generally be removed, unless the newer one(s) are considerably better quality than the previous.

3) When posting content, you are expected to be judgemental and use spoilers accordingly.

4) Any sort of shitposting (spamming, trolling, etc.) will result in a ban.

5) The 8chan Global Rule applies (no content illegal in the United States of America).

6) Wrongthink reports will be ignored


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ChaosEsque Anthology (Xonotic mod/fork/etc/standalone)

Release 55:
This update has been a polishing update, with a new feature aswell:
Oil ocean mutator: you can now set oil level, if near the vapour level of
the oil, enflamed things will spread fire on the oil. The rate is settable
by cvar, currently set to a global max of 10 spreads per second, a per-entity
think interval of 2 seconds, and a 30 percent chance of deciding to spread
per think interval (0.1, 2, 0.3);

Bugfixes for mines: A bug that has been in xonotic for along time (since
it had mines) has been defeated. The bug was that if a mine was following
(ie attached to a vehicle or mover etc) something and that something dissappeared
the mine would then unfollow it and just stay static. Now for map movers of
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File: 04af15c37553d66⋯.jpg (388.9 KB, 1600x900, 16:9, xontemp20181026060422-00.jpg)

Spell: Rosa.

Similar to a spell in Rozen Maiden.

Also we have Corvus Penna,

again, similar to another spell in Rozen Maiden :D


>OP video

>ends just when switching to a telescopic rifle in a large, open, microgravity area

What the fuck, I wanted to see someone try to defend themselves with a long range weapon while helplessly drifting outside the battlezone. Imagine being in the station in a firefight, then someone turns to pink mist because they stood too close to a window. I'm sure the map doesn't work like that, but whatever


117zzzm12 Dec 2018 08:49 major feature: More spells, including MagmaSphere, More areas added to DarkHold (which is now at version 20), An additional buildable building. Spells and creatures can now be spawned from destroyed chests/furnishings/barrels/buildings/monsters. Chests/furnishings/etc can also cast a spell on search/put/take. Presets: easy one button press setup for various game modes and quest modes. Various other fixes and improvements.



You can shoot through the windows.

Your scenario is plausable.


117zzzo Settings to randomly distribute chests, large chests, and barrels in a level have been added. Such can be trapped aswell. Additional furnishing+monster settings have been added to make them trapped (trapped items have arrows/others fired from afar at the person tripping the trap, which is different from spells being cast from the item). Additional presets. Potions now sometimes heal misc injuries (but not all the time) based on their type. Large potions will restore full amount if normal amount is less than full.

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Are there any libre Worms clones? The youtube video embedded in this post is a clone called "Wormux" (Later renamed to Warmux), but the project site doesn't seem to still exist anymore, so I have to assume it's dead.

Anyone know of anything else?

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Yo LanPower, what multiplayer games are you into ATM? Would you recommend a bundle for /lv?


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Hedgewars 0.9.22 is out:



>check out Hedgewars

>it's a stylistic and conceptual clone of Worms, albeit extended

>no mention of Worms on the site or credits (outside of dev bio page)

>forum is full of them saying "stop thinking this is Worms! we are not worms" despite having near identical graphics

I'm here for Free as in Freedom, not Free as in Theft



>He thinks violating corporate IP's is the same thing as stealing

>He thinks you can "steal" an idea

Good, obedient goy



>implying copying without attribution is anything less than niggardry

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Any of you play this game? Arguably the best roguelike I have ever encountered. You can download it as "crawl-tiles" from a lot of packages and it's excellent.


looks like a nethack skin



It has a terminal based ASCII version as just "crawl" in most repos if you want to try it out. Different game from nethack though they probably share similarities.



It's a skin of rogue. Hence the term roguelike.


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I used to play it a lot, won around a dozen times, then got burnt out on it. The combat and god systems are one of the best I have ever played in any game, let alone roguelikes. The bad thing about it are the devs (Named "Devil's Team" on /rlg/) keep removing stuff from the game to keep it streamlined. It also lacks ambiance. There's barely any lore.

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Let's be honest, current game choices are utter crap.

I believe we could collectively, through a Git, develop something new but old-fashioned, possibly interesting enough to be actually played.

I'm aware this place is nearly dead, but /tech/ is fairly frequented, and once something is online, can attract interest…

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SimCity 4 clone would be absolute goat. Let's be honest, Lincity sucks.



Lincity NG is ok, but yeah we need a better alternative.


What we need is something new. Something similar do daggerfall or morrowind excluding some of the more retarded mechanics Something that can be autistic enough for /tech/ and the like to get behind, but plebeian enough for normal fags to wan to stream on twitch and shit. Something that offers countless hours of unique probably randomly generated content.

Look at minecraft, it's autistic enough for people to basically build a working computer out of redstone, but basic enough that pewdiepie can throw rocks at a zombie and scream like an idiot.

It was the same with morrowind, you COULD get super into alchemy and enchanting and stuff… or you could just slap mudcrabs with a stick.



Honestly OP, I'm up for it. I can do something cool with Godot and LMMS, I only would need someone to do the graphical part.

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What are some good libre rhythm games?

I like Stepmania but it seems a bit pointless without the hardware.
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I think osu! is libre now

open-source vib-ribbon clone when



kuk, good one anon.

I am particularly excited about the rootkit and screenfetching features.


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>when you learn that the author of osu! is also the author of puush

>when you've been using puush for years


there are various open source bms players now



stepmania fork intended for keyboard players; i believe the calculator is propietary, can be removed


osu is going open source now too




osu-laser is opensource, the stable client is still proprietary.

Osu-laser is also made in C# so it's only really useable with mono and even then, it's not the best client.

The code lacks a lot of features and it hasn't been worked on for quite awhile.

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About to switch over to linux, what is a good libre mmorpg to play? Something with more than 5 people online would be a bonus.

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Well that's where the AGPL comes in. You could have full GPL server & client code but it doesn't matter because you will never see the server code anyway. Projects with AGPL server code would be fully libre multiplayer games in the truest sense because you will understand the software you are using even on the server side. The "software as a service" debate is a tricky area and often comes down to individual circumstance and specific scenarios.


The devs behind PlaneShift are shifting development to a fork based on Unreal Engine 4. Things are moving at a glacial pace since it seems only one person is working on the necessary code, but it's happening.


Once this goes through, Atomic Blue won't be able to use the GPL license like they do with the current engine (Crystal Space) because UE4 has an EULA that makes its code nonfree.

From a dev:

>I would love to have a fully libre engine, but seems these days it's not possible as there is no valid alternative. We could develop it ourselves continuing to expand Crystal Space, but bringing forward two projects can slow down our progress a lot. At the end we are making this project for the enjoyment of the players and we should keep this objective in mind when making any choice.



>no valid alternative

What in the fuck! Is he fucking high! What a cunt!


I just started playing Ryzom today. My character's name is Gibbon, if anyone wants to add me.



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How about we play some minetest together?

What is it?

Minetest is a lot like classic Minecraft. No creeps or redstone, but still loads of fun.

Get the game here, and jump in on the fun:


We're looking for a host, so anyone who can host a server will be greatly appreciated.

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Someone tell the fucking admin he has left the game in creative mode, likely from starting a new game in the same folder and changing the settings.


File: d998c28793f9b3b⋯.png (484.48 KB, 1680x1024, 105:64, termer_mod.png)

I've had a Minetest server up for a while. It probably won't go down any time soon since it's hosted on the same server as my main website.

Anyway, the webpage for it is https://play.termer.net/

You can connect to it using the address play.termer.net. It's also on the serverlist, just search "termer".

If anyone has any suggestions for mods, I'll be happy to install them (as long as they aren't ridiculous).



It's fixed now, thanks to the admin. I don't see many on here though, is it worth posting on 4chan?



only if you're going to post your own minetest thread


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Never mind, it's dead Jim. RIP.

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Star Ruler 2 is now open source. If you like 4X games, it's worth checking out: https://github.com/BlindMindStudios/StarRuler2-Source


The source code is free software under the MIT open source license. The game art is licensed as CC-BY-NC 2.0.







Oh wow, even the assets? From a commercial game? You don't see that everyday.

I might check it out now that it's libre. Not sure if it would run on my toaster though.

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The first release of OpenLoco is out:



How does it compare to OpenTTD?



looks very similar to the mobile port of transport tycoon



Which wasn't really a port of Transport Tycoon at all, they ported Chris Sawyer's Locomotion and slapped the Transport Tycoon name on it.

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why there's no quality libre gsg(grand strategy game)? there's tripleA but its in java, and I ain't touching that shit without other people?

I wish there was an engine or something else for creating those kinds of games.


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You can play Yuropoor on Linux but I don't think it's libre. Why don't you make a clone yourself?


It's weird because, aside from the AI and the visual effects, a Clausewitz clone doesn't seem really hard to do.

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Which distro would you recommend for libre gaming?

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All the functionality of Debian but free without systemd


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>this thread finally not 404'd


Umm so… yeah.. if Trisquel is based on ubuntu, then how do we know if we aren't backdoored by cuckonical?



I'd recommend parabola



By looking through the source code, that is the point of the os being fully libre after all.



Oh, ok then, I thought they take packages straight from ubuntu and just check if the loicense is free

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