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/lv/ - Libre Vidya

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File: 1428522612388-0.png (1.93 MB, 2560x1600, 8:5, 2015-04-08-132822-screen.png)

File: 1428522612388-1.png (2.52 MB, 2560x1600, 8:5, 2015-04-08-134516-screen.png)

File: 1428522612388-2.png (3 MB, 2560x1600, 8:5, 2015-04-08-134824-screen.png)

 No.387

How about we play some minetest together?

What is it?

Minetest is a lot like classic Minecraft. No creeps or redstone, but still loads of fun.

I've got a simple server up, at minetest.axfive.net, port 30000 (the default port)

Get the game here, and jump in on the fun:
http://www.minetest.net/download

We're running 0.4.12 right now.

Log in with any username and use any password. Once you use a password, you need to use it the next time you log in.

again:

minetest.axfive.net, port 30000

 No.393

File: 1428636291406-0.png (370.06 KB, 800x600, 4:3, screenshot_33028032.png)

File: 1428636291406-1.png (427.19 KB, 800x600, 4:3, screenshot_33117904.png)

File: 1428636291406-2.png (345.72 KB, 800x600, 4:3, screenshot_33134057.png)

File: 1428636291406-3.png (369.76 KB, 800x600, 4:3, screenshot_33155362.png)

File: 1428636291406-4.png (359.98 KB, 800x600, 4:3, screenshot_33160963.png)

Good old autismcraft, hopped on and built a little house.

 No.397

Is the server still up?

 No.399

>>397
Sure is.

 No.402

Anyone currently learning the modding api?

 No.403

>>387
Yo dude, are newbies welcome? I never played minecraft so I don't know what I'm doing.

 No.407

Dude, you are awesome. I'm going to get on after I get done work.

 No.409

>>397
>>399
the server's still up, but it's dead as fuck and has lolnoplayers

 No.410

>>403
Newbs are very welcome, though you should probably have the minetest wiki up (or really any beta Minecraft tutorial) to see what you are supposed to do in terms of crafting and getting started.

>>409
Varies day to day. Yesterday was very active, today not so much.

There's another alternative server up with stricter privileges (no fly or fast) at port 30001. It's a flooded server (like Minetest Wind Waker).

 No.421

Is the server kill?

 No.422

>>421
Should still be up and running.

 No.423

Are there any minecraft skins for minetest?

 No.427

Debian wheezy 0.4.12 amd64 packages:
http://a.pomf.se/sbutdj.tar.xz

note - I pulled dependencies from bpo
See you guys in there

 No.433

Someone still playing here?

 No.434

>>433
Yeah, I have been rinsing. What time zone are you?

 No.436

Is the server still up? I see only grey when I connect.
Is this a server issue or is it pebkac?

 No.437

File: 1429338896236-0.png (2.41 MB, 2560x1600, 8:5, 2015-04-18-002921-screen.png)

File: 1429338896236-1.png (1.71 MB, 2560x1600, 8:5, 2015-04-18-003112-screen.png)

File: 1429338896236-2.png (2.85 MB, 2560x1600, 8:5, 2015-04-18-003155-screen.png)

It's a pretty world out there, guys.

Oh, and the server is now at a new address. It's now minetest.vidyagames.net, same ports.
Got a dedicated server, paying for it in bitcoins (I will accept donations, but only to run this and other game servers. I'm not poor, but I'm far from rich).

>>436
You might be spawning a bad place. Use '/status' to see who else is in, and use '/teleport {name}' to warp to them. That should hopefully fix it.

 No.438

>>437
Nice one. But it won't let me /status or even talk. Is there a way you can delete my user name and I rejoin?
I can connect and play fine to 30001 btw.

 No.439

>>438
It looks like you're probably having connectivity issues. You have all the privileges you need.
Regardless, I've deleted you, maybe that will fix things.

 No.440

>>439
Fucking yes! Thank you.

 No.441

File: 1429373651147.png (903.3 KB, 2560x1600, 8:5, 2015-04-18-042117-screen.png)

>>440
Server upgrade all around. You should see better performance and also you can make wadrobes to change your skin:
http://wiki.minetest.net/Mods/Wardrobe

 No.443

Come visit the /v/idya saloon:
>/teleport 406.8, 3.5, -325.5

 No.444

>>443
Sorry I keep shutting the server down. It must be a bug. I didn't even realise I was doing it at first, until I tried what I did again just now and it immediately shut down.

 No.449

Some destinations:

The Cathedral of Muhsogyny

>/teleport -12.1, 17.5, 76.9

Jungle Fortress

>/teleport 213.7, 6.5, 507.4

Crazy Trader Franz's Emporium

>/teleport 943.6, 3.5, -134.4


 No.450

>>449

Underwater fortress

>/teleport 70.1, -21.5, 95.9


 No.451

Hey OP, which mod is it you are using to get the sheep?


 No.455

>>451

Animals


 No.467

Is the server still up? I can't resolve the domain name.


 No.471

>>467

It just came back up last night. It's a new world with a new modset.


 No.472

>>471

Still can't resolve the domain. Even sites like http://ping.eu/nslookup/ cant resolve it. Could someone tell me the IP?


 No.473

>>472

It's resolving fine here.

Use a better DNS server. That site you showed just does a local lookup via the user's browser.

Anyway, it's 162.211.64.29


 No.489

What mods do you have running? Do you have plantlife? I'm looking for a server to play on…


 No.490

this game is awesome. Anyone found the nye cat yet?


 No.502

It's minetest.vidyagames.net now.


 No.504

Holy shit this is fun


 No.506

>>441

Nice skins


 No.536

File: 1430796723116.png (1.31 MB, 2560x1600, 8:5, 2015-05-04-171135-screen.png)

Server is still going with some new mods.

Now there's an IRC (mostly for technical issues when I'm not on the game), at irc.rizon.net, #vidyagames


 No.543

>>439

Having the same issue as >>436. Can you delete me? I'm PentaxPhoto.


 No.756

is the server still down?


 No.760

And it's not slow as fuck like Minecraft.

Like what the fuck. Why would you write a game in Java.


 No.762

fuck

is anybody here in the thread?


 No.763

>>762

Err, yes, hello, this is thread.


 No.783

Is this dead? I suddenly got the urge to play some tismcraft.


 No.786

>>783

It's been down for a while. I assumed the admin was starting a new server.


 No.787

>>387

Someone set up a new server. I wanna play a tism sim, but I don't want to go through the hoops of pirating minecraft.


 No.788

making and riding a boat was awesome on your server OP. I hope you bring it back.

But please work on the lantern mods.


 No.790

>>787

I'll look into getting a dedicated server running, probably with multiple games running.


 No.791

Anyone know what the requirements for a minetest dedicated are? I have a VPS I'm barely using(serving static webpages), but it only has 512mb ram.


 No.792

>>791

Might need more than that.

There was a thread on the minetest forum about minimum hardware requirements, some people got it running on some really low specs.

I want to say the minimum would be 1gb but I may be wrong in that even. Maybe give it it a shot and see if it does poorly?


 No.798

>>792

Seems to work decently with 512mb ram, with two people on it, anyway. Should add some mods before I declare it stable enough to use, though.


 No.803

i don't know. I have a fairly new PC and my graphics card sounds like it is screaming bloody murder over those draw distances. Then again, linux.


 No.804

>>803

Set a FPS cap in minetest.conf, I'm not sure what it defaults to, but with it set at 60 everything runs nice and cool.


 No.805

>>803

Ah, dude. You are rendering the entire map. There is a key to press to toggle that. It should be disabled by default, it's only there for people to take screen shots.


 No.807

>>805

That's the viewing range, it's the "r" button


 No.825

What's a nice server to play on?


 No.847

>>387

>No creeps or redstone, but still loads of fun.

>fun

>No zombos, enders, skelings or creepers

>Meaning no challenge in mining, crafting and building

>Fun = Not hard and frustrating or boring and easy


 No.979

New server when?


 No.984

>>847

>Minecraft

>Challenge

At best, the creeps are but a mere annoyance.

Face it, Minecraft could have done well without the mobs, because what makes the game fun is building stuff, not killing zombies.


 No.986

Thought this might be worth mentioning:

http://www.voxelands.com/about.html

It's a fork of an older version of minetest, with backported patches and bug fixes, with an actual game built around it.

Licensed under GPL.

The screenshots are few and don't show off what's in it too well, but it might be worth checking out.


 No.987

>>986

Looks great


 No.997

>>984

>forgetting the "mine" in minecraft

Fun = Frustration-Boredom balance.

No mobs means much less danger and resource scarcity, do you really want to do the mind-numbing task of excavating underground mines with no challenge besides falling damages? You might as well always have infinite inventory on.


 No.998

>no redstone

One of the best things about MC.

>filled with children

Have you ever played on a server?

It's always

>hay babb do u won to date me???


 No.1000

>>998

>no redstone

there's mesecons, which is more like redpower


 No.1001

>>998

Those are BRs/Spics, they love freedom.


 No.1005

File: 1437302101838.jpg (46.57 KB, 500x400, 5:4, Blobfish.jpg)

Still no servers around?


 No.1036

>>997

A good place to start is cloning minecraft. For the most part it is well made gameplay and mechanics wise. We could try to be intelligent about expanding gameplay without going full autist.


 No.1038

YouTube embed. Click thumbnail to play.

>>1036

>clone minecraft

No. Just no. Minecraft is already far more boring than Infiniminer was and it's basically a clone. We need to avoid that steaming pile.

Minetest gameplay/"mechanics" is already considerably better with current mods and it's only 0.4. By 1.0 vanilla Minetest should easily surpass Minecraft, because Minecraft is shit.


 No.1040

>>1038

>far more boring than Infiniminer

Tends to happen when you take the action out of an action game and make it creative

>basically a clone

>completely different genre

pick one


 No.1042

>>1040

Well I would say "completely different" is just as inaccurate as calling it a clone. How about we say they coincide in some of the same categories because Minecraft was conceptualised using infiniminer as a starting point.


 No.1086

Some questions about minetest.

Why is the lighting engine so awful?

During the night cycle, everything is pitch black 1 meter in front of your face unless you have a million torches to light up everything.

Light also seems to exist as a node, which I noticed some mod that added a digging hammer with a 3x3 AOE was capable of breaking the light source nodes, allowing the player to pick them up and have non-updating lights to place around. How does this differ from how lighting is handled in minecraft?

Why is there such a huge delay between syncing the player inventory and crafting from a node?

Would too many nodes using custom meshes cause a lot of strain when rendering?

Is the terrain in the FOV only rendered, or does it try to render everything that isn't visible (like minecraft)?


 No.1194

>>1086

Sometimes you can spot lighting errors in world represented by large shadow cast by nothing. You can fix those with WorldEdit by replacing air with air. Also minetest kills me with that damn lag with changing blocks.


 No.1214

bumping


 No.1240

Why play a clone of a shit game when terasology exists?

Like, terasology blows both minecraft and this clone outta the water man. Its libre of course.


 No.1242

>>1240

>terasology

muh instagram filter


 No.1243

>>1240

>java

Hahahahaha


 No.1246

>>1240

>Terasology

literally less gameplay than the base Minetest game

it's essentially Crysis, but made with Java and voxels


 No.1247

Is it still up?


 No.1253

What's the server address/port? Is it minetest.vidyagames.net:30000?


 No.1254

>>1253

Ah dude, sorry to say, it's dead man. Real shame too, it was great.


 No.1256

Here's the old 8chan minetest world that copypaste used to stream, if anyone wants it.

http://a.pomf.cat/dnxwao.tgz

http://b.1339.cf/jgdiqhc.tgz

https://d.maxfile.ro/fsyzucdlwn.tgz


 No.1257

>>1256

Ah nice, thanks dude.


 No.1284

File: 1443243361722.jpg (6.5 KB, 252x239, 252:239, 1442618079328-1.jpg)

>>1254

Just as I find out about it.


 No.1288

>>998

trips pls


 No.1289

>>1256

Where is the folder for worlds in ubuntu linux?


 No.1290

File: 1443343449237.png (425.61 KB, 514x638, 257:319, checkem.png)


 No.1292

>>1289

~/.minetest/worlds/
?


 No.1295

>>997

Most minetest players and servers have the mobs mod installed.

Instead of getting so butthurt about no mobs, do a two second search to find the mod.


 No.1298

>>791

Should be fine. Please make a server!


 No.1326

>>387

Is the server still up?

>** server can't find minetest.axfive.net: NXDOMAIN


 No.1377

>>1326

Unfortunately not.


 No.1388

File: 1445563624620.jpg (70.73 KB, 720x602, 360:301, 1441083742717.jpg)

Any decent servers we can go to that are still up?


 No.1440

>>1388

What we could do is find a server that is little used but has a good uptime and baptise it as our own.


 No.1675

YouTube embed. Click thumbnail to play.

>>1246

But even then, Terasology is still making leaps and bounds in progress when compared to Minetest


 No.1678

>>1675

Why don't the two dev teams get together and make someone really fucking awesome?


 No.1679

I mean you have one team working on a game with more content, and one working on the details. It's perfect, mate.


 No.1680

>>1678

>>1679

What you are talking about is a non problem, most likely learned from the microsoft anti linux propaganda. The idea is people form different projects and progress more slowly than as a whole, but free software source code is shared, unlike proprietary, so all projects are mostly compatible and rely upon each other for code. Consolidating all programmes under one project and denying them a fork by license only serves the leaders of that project, not even the project itself.


 No.1681

mhm, looks neat. Too bad I will never play because I dont like when everything is made out of a damn cube.


 No.1696

ALRIGHT WAKE THE FUCK UP /lv/ WHEN DO WE PLAY MINETEST


 No.1697

>>1696

Let me go get a server then.


 No.1698

Is someone finally setting up a server for this shit?


 No.1700

>>1697

pls

>>1698

I hope so mang


 No.1706

I and a bunch of GNU/gaymers have been playing on Minetest "official" servers, but damn the rulecucking.

>no swearing

>no roleplay dating

>get de-voiced or even b& for questioning the rules or the admins

Hopefully we should soon get a freedom server running.


 No.1714

198.211.121.242:31337

Post last edited at

 No.1723

>>1714

Updated with new ip. Anyone interested? What mods should I install?


 No.1726

>>1706

>>get de-voiced or even b& for questioning the rules or the admins

So, who did you rp as?


 No.1734

File: 1453893536087.png (1.85 MB, 1920x1051, 1920:1051, Screenshot - 270116 - 11:1….png)

>>1714

Like my tea shop?


 No.1735

File: 1453920692675.png (47.44 KB, 1024x1024, 1:1, animal_vombie_vombie_mesh.png)

I had a fun idea to change the mob mesh for the vombies. Can even change the noises they make. Any ideas? My sense of humour is not always universal so would like to have input from others.


 No.1736

>>1735

how about a nut case commie


 No.1737

File: 1453927797588.webm (5.38 MB, 640x360, 16:9, leftypolscum.webm)

>>1736

like from leftypol?


 No.1738

>>1736

Seriously though, what would that look like? USSR cossack?


 No.1740

>>1737

Yeah.

>>1738

>cossacks

b-but the ukraines dindu nuffin


 No.1741


 No.1751

>>1726

I quitted tbqh.


 No.1792

File: 1455919843288.jpg (768.68 KB, 1000x978, 500:489, 1oe8wO49N1u53c30o10_1280.jpg)

Hey /lv/, any modding guides/tutorials for this little wonder? I actually have some relatively ambitious idea, would like to execute it with Minetest.


 No.1794

Are there any working 8chan based servers?


 No.1797

If there's still any interest or existence on this board, I can host a server.


 No.1799


 No.1800

>>1797

I guess there is, but I wouldn't mind sticking to some modpack.

On an unrelated note, is there any interest in developing mods for Minetest? I wouldn't mind contributing.




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