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File: 1435025519512.png (196.9 KB, 640x480, 4:3, gltron-0.59-0.png)

 No.892

http://www.gltron.org/

Basically the snake game with really fancied up with Tron graphics. Completely libre, runs on Linux, and has decent graphics on even an old computer.

 No.893

File: 1435025568344.png (294.61 KB, 1024x768, 4:3, 7-custom.png)

even in the repositories if you're lazy


 No.894

using "a" and "d" to turn left or right. Use mouse to control camera. Left or right click on mouse to zoom in and out.


 No.896

I have played this and a few others extensively and I have to say I much prefer armagetronad.

http://armagetronad.org/

It really boils down to two reasons, first I can run a native resolution and second the camera work is much easier to handle. Although I do prefer gltrons' artwork and especially the music making a more submersive experience.

If you play multiplayer you really do notice the difference. I like to use the arrow keys to quick look in a direction and just z and x for movement.


 No.1333

>>896

Armagetron Advanced is my favorite too.

I would jizz my pants if there was Armagetron Advanced 2, that played like this: https://www.youtube.com/watch?v=3GBLtnxxtzQ

>inb4 there is skin pack already

Just allow me to make curve-turn instead of sharp 90° turn.

If you were dev for such game, what engine would you use?


 No.1334


 No.1335

>>1333

Darkplaces. Great idea btw. As always though, the real bitch will be finding someone to do the artwork.

I know CEA has some really talented people behind it, perhaps you ask mikee.




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