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File: 1420397860281.jpg (14.67 KB, 300x300, 1:1, Wolfenstein-Enemy-Territor….jpg)

 No.99

"There are still (human) populated servers (at right times of the day)!" Edition

Originally released as freeware, later got open-sourced (GPLv3) like most id games of the time.

Team based, objective oriented, WW2 themed FPS.
Uses further developed idTech3 (quake3) engine so all the movement mechanics are there. Trickjumping and defrag exists.

If you run original game you might encounter some problems (especially sound on Linux) so it's recommended that you use a source port like etlegacy.
Etlegacy fixes a lot of problems and adds more options while maintaining complete 2.60 compatibility except PunkBuster[1] and ETPro(other mods to substitute?).
Download here[2]: http://etlegacy.com/
The way I installed it on Linux is I simply extracted downloaded etlegacy binaries over original 2.60 ET folder[3].
If you use Arch Linux, AUR version works too.
Readme and AUR page will give you an idea of dependencies to install.
64bit version is incompatible with 32bit. Since original game is only 32bit, use that, else, you will be way lonelier.

[1] PunkBuster ended support and doesn't do shit in terms of cheat prevention these days, some popular mods like Silent and NitMod incorporate better anti-cheat anyway, not to mention cheating is not a big problem really.
[2] If you go to wiki's download page there is a frigin' AROS(amiga port?) build there.
[3] http://www.splashdamage.com/content/download-wolfenstein-enemy-territory

 No.102

Nice post.

>64bit version is incompatible with 32bit

Do you mean network wise?

 No.103

used to play this as a child, but had no idea it's free software now. good stuff OP!

 No.117

YouTube embed. Click thumbnail to play.
>>102
Yes 64bit and 32bit servers are incompatible but it's not like 64-bit would benefit this game much.

 No.124

Is it easy to learn the game? Will I get asskicked by the veterans of the game?

Note: I play Quake if that matters

 No.125

>>124
Well, like every IdSoftware FPSn map knowledge is probably the most important skill.

 No.127

>>125
Map knowledge is definitely a plus and somewhat necessary but there is more room to fuck around. However in this game teamplay is more important than other id games since there are classes and objective to be completed:
soldier: heavy weapons
med: heal, revive, plays like light fragger
engineer: objectives that include dynamite stuff, build/repair stuff,
field ops: ammo, air strike, artillery
covert ops: sniper, disguise, blow op smaller objectives that engis blow up too but dyn. take 30 sec to blow up.

On another topic, what games are there that can compete with W:ET in aspects of skill based aiming, teamplay and moddability? OSS or not? Only Team Fortress series come to mind but it's a bit too different as it's objective orientedness or rather diversity of objectives isn't that great, it's simplified into game modes.

 No.134

>>127
I know that Q3 is made for duel, but team deathmatch and CTF are pretty interesting (stay away from clan arena kiddies, though).

 No.266

http://www.etlegacy.com/ wow thanks for that link

 No.837

Just a heads up, http://www.splashdamage.com/content/download-wolfenstein-enemy-territory

You can use the –keep option on self extracting tar balls. Just wait for it to finish extracting and take the files needed, rather than bothering with a full install.


 No.849

Can you use the RTCW multiplayer maps with this?


 No.959

>>849

I think porting them is trivial, as evidenced by the fact that all RTCW MP maps have been ported.




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