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File: 1445054147207.jpg (60.36 KB, 400x178, 200:89, XDICE-12882.jpg)

fc73f6 No.313

Hi /math/. I'm trying to design a scaling table for Dungeons and Dragons and my problem is thus:

"John designs a game. In it, people roll two dices, both of 20 faces. These two dices calculate the score.

When John rolls a result of 1 on the first dice and rolls a result of 1 on the second dice, he gets a score of 10.

When John rolls a result of 20 on the first dice and rolls a result of 1 on the second dice, he gets a score of 10.

When John rolls a result of 1 on the first dice and rolls a result of 20 on the second dice, he gets a score of 1.

When John rolls a result of 20 on the first dice and rolls a result of 20 on the second dice, he gets a score of 1.

In summary, a result of 1 on the second dice always scales the the first dice's result into a score of 10. A result of 20 on the second dice makes the the first dice's result become the score

Design a formula or two formulas, one for numbers under and one for numbers over 10, for this game.

"



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