>>156751
It's a sign. Robo-waifus soon, comrade
>>156751
>>156744
>>156740
The sewers are dangerous….maybe that can be used to our advantage? No way they'd follow us with that much danger standing in the way. In any case, I see little else that can be done right now.
"Mina, we're going through the sewers. It's the only way."
"B-but…"
"Do you have any better ideas?"
"Not right now, just give me a second!"
"We don't have a second. Every moment we're here brings us closer to being recaptured. We're probably not going to get a second chance. We need to go now."
"Hold on," one of the prisoners speaks up, "How will we know where to go?"
"I know the sewers kinda well.", Mina speaks up. I lift my arms in frustration, "Why didn't you tell us sooner then?"
"Because you're all human, stupid. Slimes want humans, not mice. I can go wherever I want, but you guys would be slime food if you went down there."
"Well, we've got no other choice. If we have any chance at all, we've got to go for it.", I say, crossing my arms and wincing in pain when I fold them too hard. This broken bone isn't set in the greatest material, so I can't strain it too much.
Everybody seems restless, but they're all staring at Mina with eager eyes, as though she's got all the answers. Mina just seems pouty, but she sighs and makes her way to the far end of the hall, everyone else in tow. Another prisoner motions towards the door, "We gotta go right, and then I think I remember going left, walking a while, and then the door was on the right…..I think…."
"Oh yeah, real helpful.", another one responds, sarcastically.
"Shhhh!"
In any case, we try to move as a unit. Cracking the door open, it's simply another hallway perpendicular to ours. With no real leads or sense of direction, everyone crouches low and begins running to the right, down the hall. Mina and I stay near each other, but we're just as lost as everyone else. Aimlessly, we advance through the musty, darkened corridors, lit merely by torches and lanterns, the shuffling of our footsteps echoing against the stone walls. Eventually, we find the left turn mentioned earlier, and in a desperate gamble, we follow the path. Before us, however, things become a bit more dismal: Both sides of the very long hallway before us are lined with solid steel doors. There's nothing on them to identify them. Everyone pauses, contemplating the situation.
"Damn! We can't just open them one by one! What if someone is inside?", a prisoner whispers.
"Then we listen as best we can and fight if things go south.", the bald man replies. Slowly we begin nearing the doors, listening as close as we can. There's yelling going on further down the hall, as well as the ambient noise of running and dripping water. Could the sewers be that close? Or is there something else nearby…?
Door after door remains silent and locked. We should have figured they wouldn't just leave them open. Or maybe there's people inside, they're just….in no condition to respond to stimuli, we'll say. In any case, we manage to find a door that's not locked, and that's when all hell breaks loose.
"Crap! Leg it!!", a prisoner gasps as a guard opens the door all the way at the end of the hall.
We're far too big a group to run into the room all at once, and sure enough, we're spotted. We hear a yell as we run into an empty chamber with nothing but a table, a chair and, praise be to all that is holy, a sewer grate in the far corner. As I run up to it, the other prisoners attempt to barricade the door with what little is inside the room. The grate itself is rusted to hell, and although unbearably heavy, comes right off the floor. The bald man grunts as he and a few of his companions lift it from the floor. I turn to Mina with expectant eyes, "Alright, you're up! Lead us out of here…"
"Eh-heh…Uhh…R-right…!", she says with minimal confidence. As we scramble into the hole one by one, the guardsman that spotted us begins ramming the door. The barricade provides little resistance, but it's enough to hold him off until the last man is in.
The path below is a single six foot trench dug under every room in the hall, with a grate for each one looming above. Mina begins running one direction, only to stop as a grate on the far end comes undone and an armored guard pops his head down. He yells at us to stop, but thankfully, platemail is not figure friendly, and he has quite a bit of trouble getting down.
Though we struggle, we immediately begin running the only other direction available to us. Pathetically, since Mina is now at the back of the line, we have absolutely no guidance ahead. For the most part, that's not a problem, since we only have one direction to move in anyway, but eventually the grungy stone gives way to cleaner, neater brick, and the sound of running water gets louder and louder.