[ home / board list / faq / random / create / bans / search / manage / irc ] [ ]

/pad/ - Puzzle & Dragons

PAD, Mobile Games, Mobage, Anime, Etc.

Catalog

Name
Email
Subject
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Options
dicesidesmodifier
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 8 MB.
Max image dimensions are 10000 x 10000.
You may upload 5 per post.


Puzzle & Dragons

File: 1456720800751-0.jpg (193.48 KB, 639x948, 213:316, rumia 2.jpg)

File: 1456720800993-1.jpg (238.27 KB, 642x950, 321:475, cirno 2.jpg)

File: 1456720801027-2.png (769.81 KB, 645x953, 645:953, flan 2.2.png)

e2cadb No.3056

Opinions/suggestions for balance? I plan on doing everyone from SDM at some point. I might also design a dungeon that mirrors the EOSD game.

e2cadb No.3057

File: 1456723875388.png (674.07 KB, 644x952, 23:34, remi 2.2.png)

also, the art is just placeholder.

I like the idea Remilia getting damage more from sheer number of orbs/combos/skyfalls than a traditional multiplier, but the percentages are really hard to balance. Also while I'd like a remi /anubis team to be a viable option, i feel like i can't make her strong enough on her own without making that pair too strong. Thoughts?


f96a2d No.3071

File: 1457137647192-0.jpg (232.31 KB, 645x951, 215:317, dai 2.2.jpg)

File: 1457137647202-1.jpg (235.35 KB, 647x950, 647:950, coke 2.2.jpg)

pls respond


f53441 No.3072

I'm not sure if there's a lot of overlap between PADfags and 2HUfags for the few of us here to give plausible feedback, but I guess I can try.

>Rumia

AS: Replace light orbs with what? Dark orbs? The CD is 1 turn too fast if that's the case.

LS: Gimmicky, but plausible, I'd say.

Awakenings: Not much to comment on.

>Cirno

AS: Seems okay to me.

LS: 3.5x for 9 orbs feels a bit lacking for what I assume is originally a 5 star. I know the ⑨ meme and all, but she absolutely pales in comparison to the Heroes pantheon.

Awakenings: Not much to comment on.

>Flandre

AS: Broken as shit. Look at Awoken Shiva's skill to know why. And don't even get me started on the buff dispelling.

LS: Depending on how far the 2x could take you, the 1% constant leech on all attacks could be fucking nuts.

Awakenings: Buffs for sub-colors have been out of the meta for a while. Get rid of the dark orb enhance.

>Remilia

AS: On one hand, it seems broken since it can loop with a friend Remilia, completely removing light from any dungeon, making it easier to beat. On the other hand, that's all that it does.

LS: If she's gonna increase dark orb rate, too, you might as well go the Ilm/Zuoh way and include it in the damage production. Fire/Dark, Fire/Fire/Dark, Fire/Fire/Dark/Dark, etc.

Awakenings: Gimmicky, but not uncommon.

>Daiyousei

AS: Charges a bit too fast, I'd say.

LS: Seems okay.

Awakenings: See the comment on Flandre.

>Koakuma

AS: Reshuffling seems pretty useless.

LS: 30 orbs is the whole standard board. You'd need to be an Anubis autist to consistently achieve that, and x4.5 is a pitiful reward for Anubis-tier skill.

Awakenings: See the comment on Daiyousei/Flandre


f96a2d No.3074

>>3072

thanks for the input.

>rumia

to clarify, would replace light with non-light, it is mostly just to enable her LS with a little extra utility to make combos easier on a blind board.

>cirno

probably could be x4, but these were most supposed to be niche leaders for dungeons favoring a specific color.

>flandere

i'm having a hard time reconciling her lore with the active. i was also toying with a % based poison but that could easily get out of hand if not balance right.

as for her LS the atk multiplier could be reduced for more over heal making her a grind leader with the other AS

>remilia

i think this works well with the manipulation of fate theme but it is nearly impossible to balance any of this without testing.

>dauyousei

she is just a mini boss in game so she should be 5 stars to be honest and a meh LS is what i was aiming for. as for the AS how about 2 rows every 6 turn with no heal?

>koakuma

the cd could be lowwer, just meant to give more chances for a better board. For the LS the other parts of the skill combines with the lack of actually making combos (ie 30 red orbs) for a safer, easier to activate version of Anubis. i wouldn't be opposed to making it a bit higher though and/or lowering the number to 28 or something more consistent.

as for the off color enhances i probably will change that to on color thanks for the advice.


f96a2d No.3075

File: 1457217326732.jpg (253.34 KB, 642x951, 214:317, china 2.2.jpg)

AS: gives 1000 attack.

The sub pool that can beniffit from both parts of the LS is limited, especially on color. if i was Gungho i'd give Ishtar an ulti that fits as a sub. but Angry Tigrex and Guan yu are he only good fits right now unfortunately.


f96a2d No.3076

File: 1457237590266.jpg (261.52 KB, 638x948, 319:474, marisa 2.2.jpg)

an attempt t o make a grind leader that scales with player skill. multiplicative reduction so you get demising returns:

4 combos= 35% reduction (aprox 1.5x hp 1.5x rcv)

6 combos = 47% reduction (aprox 2x hp 2x rcv)

8 combos= 57% reduction

ect…


f96a2d No.3078

File: 1457410052770.png (812.69 KB, 643x949, 643:949, reimu 2.2.png)

I wanted the leader skill to reward sweeping and an active skill to mirror a 2hu "bomb".


d54ec0 No.3095

File: 1457937104881-0.jpg (250.33 KB, 651x950, 651:950, sakuya 2.2.jpg)

File: 1457937104883-1.jpg (231.24 KB, 649x954, 649:954, patchy 2.2.2.jpg)

sakuya - active leaves little time due to the timer starting automatically at the start of each turn. i don't know if the cool down is appropriate or not though.

patchouli - leader skill is 1.5x for 2 types then +1x up to 8.5x for fire, water, wood, light, dark, heart, jammer, poison and mortal poison. relatively low multipliers but very flexible and a theoretically high ceiling.




[Return][Go to top][Catalog][Post a Reply]
Delete Post [ ]
[]
[ home / board list / faq / random / create / bans / search / manage / irc ] [ ]