[ / / / / / / / / ] [ b / news+ / boards ] [ operate / meta ] [ ]

/pgg/ - /pol/ GamerGate

No SJW/CulMarx shilling.

Catalog

Name
Email
Subject
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types: jpg, jpeg, gif, png, webm, mp4
Max filesize is 8 MB.
Max image dimensions are 10000 x 10000.
You may upload 4 per post.


File: 1417661768253.png (303.35 KB, 1228x634, 614:317, OpenEd site.PNG)

8bc10b No.1000

Social change works in oppositional, reactionary patterns. By creating a 'pro-GG' "other", who supports the old paradigm of vidya, the establishment sets up the masses of normies to oppose this and accept vidya as a form of art or education.

This video is very relevant about the use of technology for social control. Think of it as an intro to cybernetic theory.

All Watched Over By Machines of Loving Grace 2
http://vimeo.com/73536828

Once vidya is normalized as a form of education, control over the educational message will have reached ultimate consolidation.

Here is some material on video games and Common Core.
http://www.edutopia.org/blog/games-common-core-need-each-other-milton-chen
https://www.opened.io/search?resource_type=game
http://www.theatlantic.com/education/archive/2014/09/the-surprising-benefits-of-common-core-standards/380100/

“What the Common Core does for ed tech companies,” said Shayne Miel, a vice president of software development at an education start-up called LightSide Labs, “is provide a common target. It’s been a huge boon for us, and that’s because it has allowed us to work to standards that are meant for everyone in the country, rather than state-by-state.”


Delete Post [ ]
[]
[Return][Go to top][Catalog]
[ / / / / / / / / ] [ b / news+ / boards ] [ operate / meta ] [ ]