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7105e8 No.1011

https://www.reddit.com/r/KotakuInAction/comments/2ob0qy/silverstring_media_contacts_way_back_machine_to/

We've gotten close to something.

Should GG stuff not go in /pol/ anymore?

423205 No.1012

Im gonna infodump on the stuff we found hold on this

423205 No.1013

Revisiting financing transmedia
https://archive.today/oyBkK

About page from 2011
https://archive.today/pCy3a

A to Z: A DiGRA Letter Series
https://archive.today/Cy3pt
https://archive.today/Zksry

Blueprint for a Transmedia Classroom
https://archive.today/yVGvu

Games for Change, Entertainment before Education
https://archive.today/cyOVQ

Introduction to Transmedia Class
https://archive.today/kJRKF

Video of prezi (doesn't work in the archive)
https://www.youtube.com/watch?v=UOlRKFOk6AI

Agw grandpa, was in air force and nasa
https://archive.today/Dgeg8

Teaching with Games in a Women's, Gender and Sexuality Studies Classroom
https://archive.today/BB67J


Lostlevels.net (2014)(Matie Brice one of the IGDA Judges)
Homepage
https://archive.today/a4Bvj
Location
https://archive.today/3awhK
Indiegogo
https://archive.today/kTLtx

Lostlevels.net (2013) (Patricia Hernandez)
Homepage
https://archive.today/E9xyH

423205 No.1014

Brice Zoya
GaymerX an event is born
https://archive.today/UVWwJ

Sources in article
“No cis guys”
https://archive.today/f5TOX

At San Francisco convention, gay gamers are diversifying the industry
https://archive.today/E7L5B

QGCon

Homepage
https://archive.today/NUg28

QGC sponsors
https://archive.today/hx0ex

QGC Organizers
https://archive.today/TZZQz

QGC About page
https://archive.today/wTckA

QGC Student Workshop
https://archive.today/lQ74W

QGCon 2013
https://archive.today/CYU71

QGCon 2014
https://archive.today/MFBiC

QGCon 2014 videos

Queerness and Video Games: A Crash Course
https://www.youtube.com/watch?v=ohRcuHv8MHE

Racism, Sexism, and Social Justice Warriors in Video Game Culture
https://www.youtube.com/watch?v=U2I5qsLvT9c

Meaningful Mechanics: Games, Difference, and Social Justice
https://www.youtube.com/watch?v=3NXwdCKLgb0

Microtalks!
https://www.youtube.com/watch?v=BwlKoGFi1MA

Student Design Presentations
https://www.youtube.com/watch?v=DpibsIp0HpI

Enabling Realities
https://www.youtube.com/watch?v=nbQQCCVPRko

Workshop: Designing Inclusive Communities
https://www.youtube.com/watch?v=MOV_ALSh__A

Workshop: Game Design for Non-Game-Designers
https://www.youtube.com/watch?v=ywYDhSbJAsc

Queerness and Beyond: Rethinking Human-Game Relations
https://www.youtube.com/watch?v=DLDizDa_rXw

Kinky, Queer, Disruptive
https://www.youtube.com/watch?v=FivbchgDgwU

Socially Responsible Game Design
https://www.youtube.com/watch?v=_nyaU9x2zcU

Coffee: A Misunderstanding
https://www.youtube.com/watch?v=mXXduLdtPMM

Asexuality and Video Games Roundtable (Audio Only)
https://www.youtube.com/watch?v=4VeAoj6rV78

The Future of Queerness and Games
https://www.youtube.com/watch?v=hxMzXgHES4o

423205 No.1015

>>1014
Also Mattie Brice is one of the Affiliated Advisors for QGC

423205 No.1017


423205 No.1018


df1fd6 No.1019


df1fd6 No.1020

>>1019
And part 3 (to go with parts 1, 2 & 4
https://archive.today/bLK4O

c63d0c No.1022


a2fa8e No.1023

Here's some stuff I was looking into awhile back. Gonna info dump here so others can add to it.

Brendan Keogh is a writer for Polygon, Ars Techinca, Unwinnable, Edge, and Overland. He is also a PhD candidate at RMIT University and does some work in the academic community. And he’s an IGF judge.

He owns the publishing company Press Select with journalist Dan Golding.
https://archive.today/95QlA

Dan Golding was the first person to write a “gamers are dead” type article back in August 2014.
https://archive.today/z1gde
https://archive.today/Vyclx

Keogh’s initial response to Gamergate from his own blog.
https://archive.today/663WF
Apparently he REALLY hates gamers.

Keogh’s later response to Gamergate, where he lists two specific times he’s dealt with conflict of interest situations.
https://archive.today/BaDys

Keogh's Patreon - https://archive.today/XrNHj
Supporting Cameron Kunzelman, Daphny David (poopdoggyballs), Mattie Brice, Aevee Bee, Merritt Kopas, Lana Polansky, Liz Ryerson, Cara Ellison, Critical Distance

Here, Brendan Keogh pimps the various Patreons he’s supporting.
https://archive.today/Sb9Ij
Including a direct link to Mattie Brice’s list of recommended Patreons to support. https://archive.today/Kh4uK

A large piece on the “queer games scene” for Polygon that focuses on Merritt Kopas, Anna Anthropy, and Mattie Brice
https://archive.today/j14cc

Interview from a 2013 DiGRA event
https://archive.today/u5VEL
Mattie Brice and Anna Anthropy’s games were showcased at the event itself. Keogh’s Polygon piece about them is also linked in the article.

Mattie’s infamous IGF judge tweet http://archive.today/CTiPV
Brendan’s outraged response to her rebuke https://archive.today/3NOJ7

Keogh was a speaker at Critical Proximity with other familiar names.
https://archive.today/fh8Sd

a2fa8e No.1024

Academic submission to the Journal of Games Criticism by Keogh
https://archive.today/a8SDX
Mentions games by Anna Anthropy, Merritt Kopas and Mattie Brice

Mattie Brice tried to crowdfund for an indie zine in 2013. Many familiar names involved in the project.
https://archive.today/hVHxf
https://archive.today/fgGQf

Cameron Kunzelman asking for feedback on an article he wrote from Mattie Brice, Cara Ellison, Porpentine, and Maddy Myers
https://archive.today/js0sF

Lana Polansky wrote/edited a book with Brendan Keogh in 2013 https://archive.today/faKOT

Daphny David and Merritt Kopas have both dated Anna Anthropy at some point.
https://archive.today/QIvKd and https://archive.today/t1QIP

Liz Ryerson has worked on games with Anna Anthropy
https://archive.today/4UnYG

Cara Ellison created a Twine game in April 2013 with the help of Porpentine.
https://archive.today/YKBAh

Here is Ellison promoting Porpentine’s work several times.
https://archive.today/ncNbj and https://archive.today/fzFy0 and https://archive.today/oO8RC
and promoting both Porpentine and Anna Anthropy
https://archive.today/FltLZ and https://archive.today/LQZwa (2nd article quotes Daphny as well)

Here is Ellison promoting Merritt Kopas work, although she does mention this time that Kopas promotes Ellison’s own game too.
https://archive.today/ljtTK

Here is Ellison promoting both Anna Anthropy and Merritt Kopas’ work.
https://archive.today/t1QIP

And here is Porpentine promoting Cara Ellison’s game, with no mention of the fact she helped make it.
https://archive.today/Mk2eD

Ellison talking to Mattie Brice and another indie dev about making a game together.
https://archive.today/aBc5Q

a2fa8e No.1025

Leigh Alexander on GDC 2013. Talks about Gone Home, and Anna Anthropy getting a standing ovation for reading a poem by Cara Ellison.
https://archive.today/iB0DW

Gaines Hubbell on academia and jounalism at Critical Proximity.
https://archive.today/P6t84

Samantha Allen at Critical Proximity on Patreon and creating a "critical community".
https://archive.today/W6n9z

Ellison at Critical Proximity on Patreon and her experience maintaining her career.
https://archive.today/ZkbYA

Patrick Klepek at Critical Proximity on being a critic and lobbying for change from the inside.
https://archive.today/Jdis6

Alex Cox at Critical Proximity on Gone Home and being ashamed of gamer culture.
https://archive.today/uhxLW

An overview of all the speeches at Critical Proximity.
https://archive.today/fEv88

The Unwinnable house at GDC.
https://archive.today/vQUeF

The Unwinnable house party at GDC.
https://archive.today/FAPD9

Unwinnable announcing a kickstarter.
https://archive.today/p0I7f

List of GDC parties
https://archive.today/eKAXn

423205 No.1028

Alright this is going to be a long post. It's nothing actionable as far as I can see and has little to do with GamerGate specifically so feel free to just put this on the backburner, but I did find some links between familiar names.

>Starting with this list of Silverstring Media employees: http://archive.today/20140702205555/http://silverstringmedia.com/team/


>I started some small digging into Brian Clark. He's listed as an adviser (like Sarkeesian and McIntosh) and the CEO of a company called GMD Studios.

https://archive.today/bId8C

>GMD Studios call themselves an "innovation lab. We help companies, organizations, and storytellers meet new challenges through the power of experience design."


>Essentially, they are content marketers and native advertisers. You know those ads you see on Gawker. The stories and/or headlines that look like real pieces but are actually native ad content or brand promotion? Places like GMD Studios makes them. I found a link between Brian Clark and Nick Denton - they were co-panelists at an Ad-Tech conference a decade ago, but that's really weak and I couldn't find any other direct links between Brian, Gawker, UBM or Vox. Although I did find a list of companies GMD have worked for:

https://archive.today/udx1w
https://archive.today/UqUEl

>He (Brian Clark) also has a strong interest in creating "transmedia" and have made ARGs in the past, which might be how he caught the eye of Kris Ligman/Critical Distances and by proxy, Silverstring. He mentions Brian by name while bitching about the portrayal of women in comics:

https://archive.today/ce6Hz
>>459114
>>459139
>>459218

>Last year, GMD Studios had a Kickstarter, where people paid them to create a forum where they would be grouped and participate in discussions about gun policy in the USA for a short amount of time. Basically, -$10 with a time limit.

https://archive.today/88xAJ

>This is significant because their project was based on academic research by Don Adams and Arlene Goldbard.

>Goldbard is an academic social activist and heavily contributed to the concepts of 'cultural democracy' and 'critical consciousness'.
>The former is the belief that, "many cultural traditions co-exist in human society, and that none of these should be allowed to dominate and become an official culture. Culture, in this sense, is an all-encompassing idea: it contains the arts, politics, the built environment, and the entire array of voluntary activities that are part of human life. If we"re to act effectively in the world, we have to understand the interrelatedness of all aspects of culture, rather than succumbing to the view that each aspect is a specialized enclave, best left to experts. In short, culture must be seen as a public interest."
>The latter defined as "a popular education and social concept, grounded in post-Marxist critical theory."

https://archive.today/NKN5A
https://archive.today/NAyOR

>Finally, the latest event on the GMD Studios website is something called "Bit by Bit: Experiments in Digital Storytelling", a workshop/conference where "a group of storytellers, hackers, makers, game developers and experience designers came together for a day full of experimentation, coding, networking and fun. Experiments in Digital Storytelling invited participants to challenge the way stories are told and experienced. The challenge - harness storytelling and technology as a way to create a storytelling experience that evokes emotion and empathy."

>Brian was a speaker and listed as a "mentor" for the event.

http://vimeo.com/88224920

Sounds and looks like postmodern wankery if you ask me, but the event was co-organised by Brown's Institute of Media Innovation, and the Columbia University Graduate School of Journalism.

Guess who went to the Columbia Graduate School of Journalism and is an occasional contributor to the Columbia Journalism Review?

Leigh Alexander.

None of this is meant to prove acts of impropriety or conscious links between any of these people or parties, but it shows just how pervasive the ideology is, and how it's able to filter from academia into the real world. So just keep it all in mind.

After all, "culture is an all-encompassing idea: it contains the arts, politics, the built environment, and the entire array of voluntary activities that are part of human life. If we"re to act effectively in the world, we have to understand the interrelatedness of all aspects of culture, rather than succumbing to the view that each aspect is a specialized enclave, best left to experts."

c63d0c No.1030

File: 1417830550287.jpg (48.34 KB, 480x493, 480:493, tmp_5838-1416370867084-952….jpg)

Bump for hard boiled detective work.

423205 No.1032

Link to a torrent for the QGCon 2014 & 2013 videos

https://mega.co.nz/#!A0832BbS!sYJfV9m-RrFS2iWKQ4gJgpibH8UwzoKeUKDCjf8lxNM

423205 No.1034


A computer human interaction specialist named Brenda Laurel has been in the video game industry since the beginning. She did a lot of research on getting girls to play in the 90s that was bought up by Microsoft. She was friends with Tim Leary and calls herself a neogaian. I think there's a new age ideology pervading the efforts to universalize video games. She was also a pioneer in the field of virtual reality.

I really think this is all related to the same crowd of new aye enthusiasts who put out this book and that it's to make games (and by extension virtual reality) more universally accepted as one of the front of the culture war for "paradigm shift". Yes I am 100% serious.
More here

http://www.bibliotecapleyades.net/sociopolitica/consp_acua/consp_acua_add1.htm
https://archive.today/pcvmh

http://www.crossroad.to/Quotes/paradigm-shift/aquarian-conspiracy.htm
https://archive.today/NCVud

Notice how the goals for education are coming to pass?

423205 No.1035

This has been scrubbed except for web archive. Curiously, the subsequent versions do not mention Adbusters.

http://www.rebelliouspixels.com/about-jonathan-mcintosh

(The Page on Mcintosh before it was scrubbed)
(https://archive.today/JG71K)


About Jonathan McIntosh

Jonathan McIntosh is a digital media artist, photographer, and activist living in Brooklyn, New York. He has worked on numerous media related social justice projects across the United States.

Jonathan’s digital video work focuses primarily on transforming corporate media images by remixing them to tell alternative political and cultural narratives. His Political Remix Video work has appeared in independent film festivals, on community television and at new media conferences. In February 2008, the Institute for Multimedia Literacy invited Jonathan to curate and present a show of Political Remix Video works at the 24/7 DIY Video Summit at the University of Southern California in Los Angeles. Jonathan was a consultant for the RemixAmerica.org online video remixing project which launched in the summer of 2008. He was the lead facilitator at the Fair Use Remix Institute (FURI) in Chicago, which instructed youth in both political remix video and critical media literacy.

Jonathan’s documentary photography centers on issues of social justice in politics, economics, culture and media. His images have been published globally in both print and online publications including: YES! Magazine, Adbusters, Z Magazine, and Next American City, among others. Through his website, Creative Commons and Wikimedia, his photography has also found its way onto the pages of children’s textbooks, independent films, dissertations and onto the covers of academic texts. Jonathan is also the winner of the Best People Photograph Award in the 2005 Wikimania Media Competition.

423205 No.1038

He attended this event in 2006.
He was also interviewed for the blog but I can't find a working stream of this. The organizer page for this event was removed, found via web archive, and pasted here:
http://pastebin.com/6px7xUAS

According to Networked Publics (2006), “Cyberactivism is a means by which advanced information and communication technologies, e.g. e-mail, list-serv, and the www of the Internet, are used by individuals and groups to communicate with large audiences, galvanizing individuals around a specific issue or set of issues in an attempt to build solidarity towards meaningful collective actions.”

http://www.networkedpublics.org/about_netpublics/networked_publics_conference_and_festival.html
From September 2005 to June 2006 a team of thirteen scholars at the The University of Southern California's Annenberg Center for Communication explored how new and maturing networking technologies are transforming the way in which we interact with content, media sources, other individuals and groups, and the world that surrounds us.
The Networked Publics 2006 blog advertises a job opening with Nokia (bear in mind that DiGRA is backed by Nokia- http://theralphretort.com/exclusive-digra-backed-nokia-costikyan-involved/ )

http://www.networkedpublics.org/about_netpublics/networked_publics_conference_and_festival.html
https://archive.today/L97YV

TheRalphRetort article
https://archive.today/e3VdZ

Sources in TheRalphRetort article

(DiGRA.org is registered to Nokia)
https://archive.today/gpji2

(Greg Costikyan Rant)
https://archive.today/ZuWU1 (tumblr post)

https://archive.today/KswQw (Gamasutra Blog post)

423205 No.1039

>>1035
Scratch that

That specific page was scrubbed
his about page can be found here
http://www.rebelliouspixels.com/jonathan-mcintosh

a45bed No.1042

File: 1417902099589.jpg (204.27 KB, 956x1200, 239:300, jan04edgecover.jpg)

>>1041

>The cover of the most recent issue of Edge reads, “Mainstream: why the days of hardcore games are numbered.”

Pic related. The EDGE connection has been brough up before a few times.

For example here: https://archive.today/iW1FF

A lot of those culture critics/indie wankers among the game journo crowd have connections to that publication. Leigh Alexander? Check.

Simon Parkin, who wrote the Zoe Quinn article for the New Yorker? Sure.

John Walker.

Keith Stuart, Games Editor for the Guardian.

Brandon Boyer.

This goes on and on btw.


a2fa8e No.1043

Interesting stuff, everyone. Keep it up.

32d804 No.1046

>>1044

EDGE is owned by Future plc (founded as Future Publishing). It was founded back in the early 90s, founding editor was Steve Jaratt.

There's also a staff list from 93 - 07 flying around.


17bb8e No.1050

>>1047

I sent you a message, I'm the 'fox'.

I've never used Tox before so I hope it works.


423205 No.1069

In anyone here want's the QGCon videos. email me



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