Got back into this again, keeping busy doing primitive playthroughs. No trading, no looting people, no eating people, throw away all your shit, only use what you make, that sort of thing.
Getting by hauling around leaky nettle bags of lake reed flour, wearing a coat made only of squirrels, and trying to get my crafting skills high enough to make arrows decent enough to grind up my bow skill.
I don't remember loop snares being this OP last patch, sure they don't make much of a surplus, but it seems you always can have meat now, and usually enough bird leather to start making actual armour. Feels kind of cheap since you can just sit in one spot and farm grouses once winter hits and your traps become the only source of berries.
Been getting around that by staying on the move. Being nomadic in general has helped keeping things from bogging down like they usually do after the second year or so. May or may not set up camp and do a quick harvest of some of these wild seeds I've got, but the temptation of scaling it to a full of settlement is scaring me off. It's not like a walk down south to all the groves down there takes that long anyway. You do kind of hit a dead end with this style of play, in that you can't make boards with a stone axe so making a raft will only help with setting nets and not for, you know, transportation.
I'd just trade for a single board, but that leads to the dark side. Stay nourished everyone.