[ home / board list / faq / random / create / bans / search / manage / irc ] [ ]

/scurv/ - Vidya Pirating

Gotta get that vitamin sea!

Catalog

8chan Bitcoin address: 1NpQaXqmCBji6gfX8UgaQEmEstvVY7U32C
The next generation of Infinity is here (discussion) (contribute)
A message from @CodeMonkeyZ, 2ch lead developer: "How Hiroyuki Nishimura will sell 4chan data"
Name
Email
Subject
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 8 MB.
Max image dimensions are 10000 x 10000.
You may upload 5 per post.


Game Servers | Strict Vidya | Normal Vidya

File: 1434298518645.png (1009.14 KB, 1920x1080, 16:9, vlcsnap-2015-06-13-00h01m3….png)

cd198a No.7512

Repostin' from /v/: Votin' with yer wallet doesn't work unless everyone does it.

>sales dictate what games will be produced

>core gamers are disproportionately pirates and selective about who they do support

>casual gamers are disproportionately landlubbers too dumb/disinterested to pirate, be cautious with their doubloons or care what their doubloons supports

>core gamers, who are already a minority, are even more underrepresented in the market

>devs are deeply incentivized to focus on the casual market

You will personally save coin while still supportin' only the same devs that interest you, but overall, every developer be incentivized to focus only on the consumers who will blindly buy anythin' that's marketed to them. Even if they are buildin' a game in a niche where casual/core are more or less equally represented, they're goin' to cater to the people who don't care.

Your doubloons isn't a vote, since the majority of votes can be bought off with a marketin' campaign. It's a donation to devs ye believe deserve it but it doesn't accomplish signalin' anythin' to the industry about what trends are profitable - because the casuals who believe they need to buy everythin' they want to try generates tons of noise.

So the only way to make "voting" work and save the industry be to actually make piracy more commonplace

Specifically, make it easier and mainstream for the average PC casual, the kind who enjoys Steam sales.

If they're well aware that they can get whatever game through Mega more quickly, with more access, with less bandwidth, without consequence just as easily as through Steam for free, they might stop buyin' every dumb thin' that crosses their lap because it's 20% off.

We have to make the concept of tryin' before ye buy, and selectively payin' doubloons only for developers ye support, mainstream.

Indiscreet landlubbers are the cancer

93d47e No.7593

That's not really true. It really depends on why people are pirating.

For example, yer niche game with 50% niche audiences 50% core and/or casual (though I don't see how it would be niche with that many core and/or casual gamers). If the niche audience be boycottin' because the guy's hair be yellow or something, they would change it to blue like the niche wanted because they'd gain no sales for yellow hair, but would lose some. So net lose in revenue and profit.

To take this a bit further, lets say the issue be cut-content DLC. For this, assume 100 people, base game sells for $60, and DLC be goin' to sell for $30 total.

If everyone bought the game it would be $6,000.

However, they want to release some of the game as cut-content. If everyone buys that and only 50% buy the DLC then it be a total of $9,000.

Now, if the niche audience be pissed and boycotts due to the DLC, the company only makes $4,500.

Ideally, the company would want to fuck over people with option two, but if it be either no niche doubloons or niche doubloons it's clear they'd cave to their audience.

So, even in yer 50/50 example, ye do not need everyone to vote with their wallets. Only enough so that the doubloons gained by doin' X be less than the doubloons lost by doin' X, resultin' in a net loss. The exact amount needed will vary based on how the size of the potential market, cost of game, cost of any dlc, ect.

If anything, the hardest thin' to do would be convince businesses that pirates are potential customers, else they'd just label any boycotters as people who would never purchase to begin with.

Indiscreet landlubbers truly are the cancer though.


f8eb1f No.7612

It's the same way votin' works. yer vote alone be a small drop in the bucket but every bit as important as the other people. It's more effective to convince others to vote. Business be the same way, one vote be for the company and the other be for bankruptcy. Encourage people to stop buyin' until the company improves or goes under.




[Return][Go to top][Catalog][Post a Reply]
Delete Post [ ]
[]
[ home / board list / faq / random / create / bans / search / manage / irc ] [ ]