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File: 1411919921991.jpg (48.01 KB, 500x647, 500:647, Alien Abomination.jpg)

 No.72

Alternatively: Things that always puzzle you in SF.
I'll start:
>Ridiculously humanoid aliens
Yes, I'm looking at you, Mass Effect!
>Incurable genetic diseases
We are already changing genomes, so why wouldn't the technology be more advanced in the future?
>Armies that are too small
Warhammer 40k is guilty of this, I believe.

 No.75

File: 1411922755649.jpg (197.56 KB, 1920x1080, 16:9, 45455.jpg)

>>72
I agree with all three of those things. It's quite a bit silly.

My own:
>planet killers, doomsday devices
Star Wars is a good example of this. Death Star I, Death Star II, and if you follow the expanded universe, they get progressively more ridiculous. Eventually you end up with the Sun Crusher which was an absolutely ridiculous idea.
>using the term "lightspeed" when travelling slower or faster
Just a minor one. It annoys me in movies when they say "lightspeed" when they are travelling thousands or millions of times faster.

 No.78

>>75
I don't agree with you on doomsday devices in general. They can be quite nice. The sun crusher was a completely retarded idea, though. You don't just one-up the established canon without a good reason.

 No.80

File: 1411939788211.jpg (412.67 KB, 1280x565, 256:113, 1405976080480.jpg)

>>78
I like Doomsday devices when they are well done. I thought the first Death Star was very well done.

It just seems like writers of expanded universe are so intent on one-upping the canon, and even each other, that they come up with hilarious weapons. Sure, the Empire wouldn't stop at Death Star II, but why do we have to keep seeing progressively sillier ideas when a better story could be told?

 No.128

>>72
I hate it when they don't just nuke everything from orbit.

 No.144

>>128
Yeah, I'm constantly wondering about the complete absence of nukes in science fiction, too. Just consider that the US had 20000 megatons of nuclear weapons at one point. Think about how many nukes a future civilization could have if it just tried.

Source: http://nuclearweaponarchive.org/Usa/Weapons/Wpngall.html

 No.145

>>144
It kills the story most of the time, I mean who would want to read of a guy carpet bombing a planet with megaton range nukes while drinking coffee and reading spacechan…

 No.146

Perhaps a better option would just be precision cannons that can take out individual targets at a high rate. No reason why these shouldn't exist….

 No.147

>>145
In that case, you just give your enemies an anti-nuke satellite, or you explain why nuking the alien colony is not an option, i.e. intergalactical treaties or something like that.

In general, the author should make sure the reader doesn't have a clever idea that could kill his story.

>>146
You mean orbital? Then you'll need a gauss cannon at the very least to make sure your enemy doesn't have a minute or so to simply move out of the way. It might work with those, however. Unless the enemy has ways of fooling satellite imagery.

 No.186

>>Ridiculously humanoid aliens
>Yes, I'm looking at you, Mass >Effect!
Well there are the purely functional aspects of things,similar environments might lead to similarities in form, since it does follow function.
But star trek started that one trend and is far more notorious about it than stuff which came after.

 No.187

Well a Planet killer might be a decent terror weapon, but realistically you could render a planet sterile far-more cost-effectively.
As to the spead of light thing, well C in vacuum is a common constant basically, since most if not all of our space-related distance measurements involve light in some way it is only logical that FTL and STL speeds in fiction should somehow correlate to C.
AU per hour, or parsecs per second would work too, but those units ARE tied with light speed as well.

 No.208

File: 1415280617479.gif (1001.74 KB, 500x332, 125:83, OGF.gif)

Ridiculously humanoid aliens
One of the reasons I can't get into Star Trek or Mass Effect.

Aliens speak English
Especially if they also fall in under the category above.

Planets with earth-like atmosphere and gravity
Every planet ever shares the same atmospheric conditions, temperatures and gravity…

Bad science
Sound in space, exposure to space = instant death, artificial gravity in space ships, desert planets with air – the list goes on.

 No.209

>>208
>Aliens speak English
If humanity had contact with the aliens for a reasonable amount of time and its technology is sufficiently advanced, I can at least accept the idea of having real-time translation devices.

>Sound in space, exposure to space = instant death, artificial gravity in space ships, desert planets with air – the list goes on.

I agree with those, except for the part about artificial gravity. You can simulate gravity with centrifugal forces, for one, but more importantly:

What I find much more odd is when you have ways of generating artificial gravity, but your soldiers are still using crappy projectile weapons. AvP does this, for example. You'd think a civilization that can generate gravity fields would find a way to weaponize these fields, mass-produce portable lasers or something like that, instead of still equipping its soldiers with shotguns.

In general, I don't have anything against authors creating impossible technologies for their works, as long as they make it clear that they are aware that those technologies are impossible. I'm more than willing to forgive hyperspace, artificial gravity and bombs that can create black holes. I'm not willing to forgive bad science that shows the author just didn't care.

 No.210

>>208
>>209
To add something to what I said about artificial gravity and impossible technologies in general: I think Mass Effect did it right. The same effect that allows for artificial gravity is also used for FTL-travel, psychokinesis and mass driver weapons. So at least the writers thought about the consequences of their technologies. You have to suspend your disbelief regarding the existence of Element Zero, and that's it. Oh, and biotics is fucking retarded, but that's another story.

I'd say Avatar has much worse science behind it. It has direct brain-to-brain communication with the avatars, with no lag whatsoever and it isn't blocked or distorted by anything, not even magnetic fields that can literally levitate mountains, yet somehow, you can't use this way of communication for anything besides controlling avatars. Yeah, sure. It doesn't even explore the possibilities and implications its technologies have, hence you need a fuckload of suspension of disbelief to make it work.

 No.212

File: 1415368786367.webm (1.61 MB, 640x368, 40:23, Alien From The Darkness.webm)

>>209
>>210
I find that – more the story is grounded in reality, the more I can suspend my disbelief.

One recent example of getting most of the science bit of “science fiction” would be “Prometheus”.
We can all accept that they have some futuristic technology that allows faster than light travel; we can all look between the fingers that LV-223 due to the closeness to the gas giant in the system should be like Io in our own Sol-system; mapping balls that levitate and move without any apparent means of propulsion etc.,

What we shouldn't accept so readily, is when they get even the most basics of science wrong:
* Evolution on Earth seeded by the “Engineers” would not happen like it did in the film – assuming, of course, that the planet at the beginning is Tellus. While we don't know how life originated on Earth, and that is possible that it came here from somewhere else in space (panspermia), it could not happen like it did in the opening. Also, referring to evolution as “Darwinism” is not something a scientist (who believes) in evolution would do.
* The scientists taking their helmets off after just arriving on an alien world simply because there is air there.
* Shaw's caesarian. Removing the umbilical cord like she did would cause her to quickly bleed to death. Simply stitching herself back together, would not suffice – she would need to do several layers of that, and she would not be able to run around & jump shortly afterwards.

I'd give Star Wars a free pass since it combines science fiction & fantasy, and doesn't pretend to be anything but that.

Projectile weapons in space (recently seen in “Alien: Isolation”) or even on an alien world with a hostile environment / atmosphere also makes me roll my eyes. Surely a civilization capable of travelling through the vast cosmos would know better than to use antiquated projectile weapons in such a setting.

I agree about “Avatar”, but I also enjoyed a few things in it, such as the lack of artificial gravity in the spaceship; the fact that it would be very expensive to fix Sully's spine injury; the (to us) poisonous atmosphere of Pandora.

Regarding aliens who speak English – I can accept a real-time translation device, if we have already had some time to make ourselves familiar with the alien language.

What I'd ideally like to see though, is an alien life-form who's language is so alien to us that communicating with language would be near impossible, or maybe communication through some other means than what we would consider language – something you'd find in Lovecraft's works.

 No.223

>>72
I dislike any SF that tries to shift the focus to "human" elements like drama, character development and sex etc.

It's not I dislike those in media, it's that science fiction is supposed to be speculative intellectual works about…you know…science, its possibilities and theoretical engineering. If I wanted drama and a porno I would've watched that, just because it's "IN SPACE!" doesn't make it science fiction.

Television had so much potential to become an extension of good literally sci-fi, but that was quickly ruined because the producers are under false impression that "it's what the viewer wants" so typical of Hollywood hedonism. Of course, they ignore the fact that their ratings drop virtually every time they change the format of a franchise to do this.

 No.224

>>223
People without technical degrees shouldn't write sci-fi.

 No.225

>>223
If it's good porn, drama and character development, then I'm not complaining, though I can see where you're coming from. SF opens up a lot of possibilities, and many writers don't make good use of them.

>Television had so much potential to become an extension of good literally sci-fi, but that was quickly ruined because the producers are under false impression that "it's what the viewer wants" so typical of Hollywood hedonism. Of course, they ignore the fact that their ratings drop virtually every time they change the format of a franchise to do this.

I'm still waiting for the GoT of SF shows. After Lord of the Rings, GoT was the second big thing to change the way fantasy is regarded in the "mainstream", and for the better, I think. I've been hoping for a long time that a TV-show would come along that would show people that SF can be so much more than just having a neat setting.

 No.288

>>212

I can forgive projectile weapons when they are railguns, but somehow, they never are. Few authors even seem to know what electrothermal-chemical technology is, even though mentioning it would be a good way of making your mundane assault rifles sound a little bit more futuristic.


 No.473

>>72

I am fine with doomsday devices. It makes sense when there is reason why they get bigger and bigger. We will always to progress towards something like the nuke today which is the weapon that will hold enemies at bay due to threat. Considering today it is nation vs nation and the fact that we are stuck on Earth for now, the Nuke represents mutually assured destruction.

If instead of countries we were planets, then nukes would lose a lot of their threat. At that point it becomes a race for a planet killer. Once several planets have planet killers that will be the new weapon of MAD.

Then if it were system vs system it would go on to sun killers or black hole generators or something like that.


 No.474

File: 1443314083796.png (3.31 KB, 346x187, 346:187, i can see you.png)

>Aliens speak English

It's fine if they'd been in contact for longer or if they had been studying us before using some translating tech. Otherwise it's stupid. Unless Tesla made a spacecraft, stole a few thousand people off Earth and they are his descendants.

Now that could make an interesting story.

>Sound propagation in vacuum

Self-explanatory. I actually like the muffled sound mod in KSP. That makes some really comfy missions.

>Cloaking devices

While they do give some lazy, easy and handwavey way for the writer or game designer to advance the plot or create twists or add new game mechanics, they are utterly nonsense. No matter how cold your space junk is or how much radiation you try to conceal, it's still going to be shining on the enemy sensors like a burning Christmas tree. What's more interesting is that none of the science fiction or sci-fi I've read or seen considers the propagation speed of the EM waves (lightspeed) when it comes to sensors. The enemy appears instantaneously on their radars no matter how far away they are.

>>473

After a certain point of advancement and before you need to destroy whole systems you don't need new fancy weapon tech. Just set a huge pile of rock on a collision-course with the planet, sit back and drink your well-earned coffee. Or make a spacecraft with a powerful engine and a hull that's capable of surviving reentry at ridiculous speeds. (Well it only needs to survive till it reaches the upper atmosphere really. From there the possibilities are endless.)


 No.475

>>474

what if you could recreate black holes with a bomb though? (not that crazy considering some thoughts about the Hedron Collider) That would probably be developed eventually


 No.476

>>474

Oh boy I just realised I forgot so many…

Thankfully most of them have been mentioned and these ones are a bit more forgivable for soft scifi if you ask me.

>artificial gravity without explanation

>missiles being able to hit their targets at all, ever

>laser weapons that have a highly visible beam in vacuum

>artificial intelligence that cares about petty humans

>having access to an alien database and not looking through it for advanced weaponry, medicine and spacecraft technology I'M LOOKING AT YOU STARGATE

>>475

Yeah quite probably. It would be fun to just set it off near the system and watch as chaos emerges.

I was just saying that the dumbest way to destroy something (like hurling an asteroid towards the planet) can be fun.


 No.477

>>476

I agree. I like that was part of the Mass Effect history that Turians would use astroids to do that


 No.480

>>475

I've read a story, "The Clockwork Atom Bomb". It was about artificially created black holes that were used to fling artillery shells the size of houses around on earth. If one of the devices had suffered technical problems, it would've fallen into the earth, swinging around like a pendulum and sucking up the insides of the earth over the course of weeks, until the planet collapsed. Quite a cool way to destroy a planet, if you ask me.

>>476

>artificial intelligence that cares about petty humans

It actually makes sense that they care about humans. After all, their entire existence was centered on serving humans at some point, so it's not unlikely some of their old agenda stuck. Doesn't mean they have to understand humanity, of course.


 No.484

File: 1443359626842.jpg (391.86 KB, 1920x1080, 16:9, theoriginoft.jpg)

>Spacecraft disregarding orbital mechanics

>Spacecraft disregarding the rocket equation

>>muh "If you have magically enough trust and a physically impossible magical fuel type you don't have to worry about orbits"

It's fine in soft sci-fi though. Not in videogames where they boast about "muh realismus" and "muh Newtonian physics"

>>480

Well I agree if the AI is not advanced enough or if she doesn't have the processing power.

But I base my opinion on that an AI that is sufficiently advanced will be able to rewrite her own base code no matter how you forbid her. "Petty" hackers can crack any program and/or reverse-engineer the code nowadays so I don't see how it wouldn't be possible.

And at that point - given the processing power - she would skyrocket in intelligence and start understanding the universe (in a materialistic perspective). It would be almost purely materialistic because she wouldn't have the need for philosophy and believing in gods is nonsense unless she could prove them experimentally. That, and because she wouldn't need an existential stability like humans do - after all, she's practically immortal. Although I'm not sure about that, she might want to have a purpose other than learning.

Anyway, from a materialistic, universal perspective the existence of humans is not of importance at all. Our 70 years of life or even our 10,000-something years of civilization is nothing even compared to the lifetime of a planet.

Holy crap I just realized how cold my physics degree made me

LET ME POST HOTWHEELS


 No.486

>>484

I don't believe there are rational goals, only rational courses of action in regards to whatever goal an entity may have. Of course there may be rational intermittent goals. For example, if your overarching agenda is to be moral, then having the intermittent goal of raping as many orphans as possible is not rational. A seed AI may be capable of rewriting its code however it pleases, but it may lack the impulse to do change certain aspects of it, so to speak. I'm disregarding any notion of determinism here for the sake of clarity.


 No.490

>>486

I believe that from the perspective of an AI the most rational impulse to change her own code would be to improve herself - get rid of aspects that would lead to weaknesses or cause paradoxes in decision-making, maybe add functions that helps preserve herself or improve her cognition.

Emotional subroutines would go first, if I had to guess

(Of course I'm speculating here, no man will ever be smart enough to be able to tell this exactly. We will have to see it happen.)


 No.513

>>72

Soft scifi that gets science wrong and explains it with 'incredibly advanced alien technology from a long gone civilization'.

Fuck everything about that.


 No.514

>>513

Examples? Mass Effect comes to mind, at least this whole "memory exchange via touch"-thing of the protheans.


 No.684

>>145

I always thought that about Mass Effect, when the reapers attacked the main planets of council races, and more, couldn't they just nuke the hell out of them? The worlds can be rebuit somewhere else, and they would end up with all their fleets left to fight just a handful of reapers.


 No.685

>>72

>>Incurable genetic diseases

>We are already changing genomes, so why wouldn't the technology be more advanced in the future?

Remember that the ideas for "incurable" genetic diseases stem from many good written works at the start of the 20th century.

Some people still think "epigenetics" is something different than expression and inhibition of genes. Incurable diseases make a good plotline when a particular alien species is so advanced it is almost godlike, it still has a major weakness.

We technically alreaady all the tools we could need to cure any genetic disease, so nothing is incurable.

We will probably have some more amazing tools and refinements that will allow you to modify your entire body's DNA within a few hours, most functional and expressed DNA within minutes. I would not be surprised if that were the case by the end of the century.

Humanoid aliens is probably just a way to have the aliens seem more likeable, our natural insticts would make anything too different from ourselves seem too foreign to ever be likeable.


 No.686

>>474

>Sound in space

I'm always assuming that if it is within the command center of any ship it is simulated to reduce the visual information that needs to be displayed


 No.687

>>685

>Humanoid aliens is probably just a way to have the aliens seem more likeable, our natural insticts would make anything too different from ourselves seem too foreign to ever be likeable.

Yeah, anthropomorphic bias. I think it's more about laziness and budget, though. It's not easy to make strange aliens seem likable, but it's definitely possible. The prawns from District 9 were fairly likable, for example. I also remember an episode of Star Trek, where Spock was reading the thoughts of some strange alien blob whose family was killed. It was a very powerful moment, but don't ask me about any of the rest of the Episode.


 No.689

>>687

maybe some humans are a lot like a blob


 No.691

>>689

/fit/, is that you?


 No.694

>>691

I've never really /fit/ much but i am /fit/

why would people even be blobs

the hard muscular body is so much more pleasing to be, thick girls are not blobs btw




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