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[Last updated July 12th, 2015 - v1.11 r36]

File: 1419204174430.jpg (86.6 KB, 620x465, 4:3, dogdracula3.jpg)

 No.3682

There's a lot of content creators on this board, there's a lot of people who might want stuff and have money.

If you have an idea of something you want, and spare cash to make it happen, post it here.
(Make sure you clarify L$ or USD, people get this mixed up waaay too much.)

 No.3684

File: 1419205693521.jpg (66.59 KB, 700x494, 350:247, zone_tan_04_by_outcast4358….jpg)

How much do people charge for these sort of things anyways?

I was considering asking around to have a Zone-Tan made.

 No.3688

>>3684
That depends entirely on who you ask and what exactly you want.

If you say zone-tan for example, do you mean a complete custome mesh avatar which would cost several hundreds of dollars or just some textures, like the logo?

 No.3692

>>3684
Large scripting jobs can cost a few hundred dollars.

 No.3693

File: 1419214894121.jpg (99.33 KB, 358x449, 358:449, 355a91e0563bba3abddff3b3fe….jpg)

>>3688
>>3684

It depends on the complexity of the mesh.

I can't give you an 8 ft tall sexy spider lady complete with AO for under a thousand dollars.

I could, however, do a one outfit anime / cartoony avatar for like, 200 or possibly less. If you wanted her just like that drawing, she's pretty simple geometrically, her textures are easy as fuck. (Simple colors, no fancy normal or specular maps needed, she's mostly composed of cylinders and round objects really.)


A lot of her stuff could be already bought on the existing marketplace, too.

So if you just wanted her hair, her skull logos, maybe a custom eye texture or the sweater, it's a LOT cheaper than a whole mesh avatar.

 No.3694

>>3692

When you make statements like this, quantify it for the layman. remember, they don't do what we do, that's why they pay us. breaking things down into labor, pricing for skill, and complexity is vital.

 No.3713

>>3684
I only charge upload costs, then throw whatever I make on MP to make profit.

The upside to this is my items are relatively cheap for the consumers and commissioners, the downside is the commissioner doesn't get a one-of-a-kind product.

I've been messing around with the idea of letting a commissioner request their item to be one-of-a-kind for 10x the upload cost though.

 No.3718

>>3713
Qaus you have no skill in making anything noteworthy so please don't open your mouth when the adults are talking.

 No.3720

>>3718
>adults
>Vivix and a bunch of other furries making dog dongs

 No.3722

>>3718
Everyone has a right to speak. You're free to disagree with what he says, of course. But don't be hating on free speech.

 No.3731

>>3693
200 in dollars or lindens?

 No.3732

>>3731
You really shouldn't have to ask this

 No.3733

File: 1419305616781.jpg (132.48 KB, 400x400, 1:1, poorfag.jpg)

>>3731
This question is the reason why none of you will ever get anything custom made. You are too poor to pay for customization and too delusional to boot.
Stick to buying goods produced for the mass market, a 3D commission isn't anything like a doodle of your murrsona.

 No.3745

File: 1419312325689.png (1.63 MB, 1920x1027, 1920:1027, Snapshot_002.png)

Looking to commission some big rigged kemono tits. Comparable to the avatar 2.0's large size in proportion to the overall body size (or bigger) with the same rounded, floaty-ish shape and puffy nipples and areola. Should be compatible with the kemono textures. Price (USD) shouldn't be a problem.

 No.3747

File: 1419313088129.png (1.62 MB, 1920x1027, 1920:1027, Snapshot_004.png)

>>3745
This is about the size I'd like them, possibly a bit bigger if they can still be made to look good.

Also, as another commission, I need my forehead gem redone so that the antennae don't clip through my hair. Can't get the prims stretched right for that.

 No.3764

>>3718
epic no true scotsman logic bro :~)

 No.3768

>>3745
Basically it would just be the arms and most of the legs that are still kemono then, yeah?

 No.3772

>>3768
Well, the torso too.

 No.3786

File: 1419386766773.gif (772.82 KB, 260x221, 20:17, 1410570620212.gif)

>>3732
>>3733

Was just curious, it was more of a "wait what" moment that I wasn't thinking clearly and typed that poor response.

I'm sorry, geeze.

 No.3791

>>3772
Well, the torso will be mostly boobs. Which there's nothing wrong with! I was just curious.

 No.3830

I need some things made to mod a Rikugou, it would involve some rigged mesh things and texturing, post your SL name if you want me to give you the details. Money shouldn't be an issue unless I lose my job.

 No.3852

>>3830
You arent getting anything rigged for the rikugou.

It doesnt have a rigging dummy and isnt close to the LL rigging at all.

 No.3855

>>3852
Even if it isn't clothing?

 No.3910

>>3855

Imagine someone blindfolders you, hands you a bunch of darts and goes "well! you remember where the dartboard is, right?" and you have to get a bullseye. You have infinite darts, but every time you check the board, you have to untie, then retie the blindfold.


That's what rigging when you have no reference model is like.

 No.3912

I'm running a deal on custom dicks. Five states for like 65$ USD, more or less depending on complexity.

(Script is bare bones. But it'll be mod so.) Post your User url if you want one, maybe with some concept.

 No.3913

>>3912
You should be the first person to make and sell a cork screw duck penis
http://en.wikipedia.org/wiki/Lake_duck

 No.3922

>>3913
hahahaha. not a bad idea. wouldn't be too hard either

 No.4311

I asked in the monetization thread and then realized this is probably the better place for it.

http://tf3dm.com/3d-model/blade-wolf-4876.html

How much would it cost me to get someone to rig and upload this to SL as a usable avatar compatible with the TWI wolf animations?

 No.4317

>>4311
Kale what are you doing.

 No.4400

>>4311
it's not really that hard
just ask for the twi rigging model from rand and do it

The only issue would be the part where twi wolf animations are meant mainly for the twi wolf, and if you try to shoehorn different proportions in, the animations won't work 100% of the time.

 No.4420

Does anyone here have experience with converting MMD motion files to SL BVH files or knows python decently well?

I tried following these instructions (google translate) but couldn't get it to work. Help or someone who has converted MMD .vmd files before would be appreciated.

Willing to pay of course.

 No.4421


 No.4423

>>4421
Ask Uti, he knows all about using MMD stuff.

 No.4430

File: 1420410263325.gif (295.43 KB, 700x704, 175:176, 1419882032199.gif)

>>4423

> Ask Uti

> He knows about ripping off Japanese meshes

 No.4432

File: 1420415251013.jpg (20.25 KB, 452x339, 4:3, Thats_the_joke.jpg)


 No.4530

>>3745
>>3747
So, uh...anyone?

 No.4558


 No.4690

File: 1421318856518.png (1.59 MB, 1920x1027, 1920:1027, Snapshot_008.png)

>>4558
Was shown those a few days ago. They ain't too bad. Coupled with this lower body replacement my dreams of being thick kemono have come true.

 No.5266

>>4690
So much for that custom body eh

 No.12780

>>3733

This is what Blenderkiddies want you to believe




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