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/stalker/ - Stalker

Shouldn't have come here, Stalker. Now you will be worm food.

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File: 1426081723979.jpeg (10.02 KB, 387x130, 387:130, stalk.jpeg)

 No.583

Mod thread. What mods are you using STALKERS? what mods would you recommend?

I am currently playing L.U.R.K, it really does much for the atmosphere, but apart from that it isn't all that interesting. Still would rate it as a great immersion mod.

I have played AMK before, and passed from it only a year ago to OGSE which I love the fuck out of, but I am currently waiting for the new release of OGSE because I am fucking sick of turrets and rats that kill you in three bites. Anyone else play OGSE? Haven't noticed many people other than Russians play it.

Also, recommend me some mods for SoC after I am done with my LURK playtrough, is there anything like misery for SoC?

 No.584

Is this board ded?

 No.585

>>584
Deader than we'd like but there is still life here.

I don't usually play with mods and I actually haven't played SoC with mods but everyone seema to really enjoy AMK and ZoA

 No.586

I fixed the head bob with a quick patch, That is all I play with.

 No.587

>>586
You have good taste

 No.596

Bah, there are a lot of good mods. I'm definately glad I checked them out. Vanilla is great too but you're missing out if you never check the mod scene out.

Currently playing COP with Alundaio's AI improvements, the variety improvements (NPC loadout), Absolute Nature and Absolute buildings. There's some other stuff I'm probably forgetting about merged in there..

I never tried OGSE, probably one of the most popular mods I haven't. Waiting for that new version.

Really looking forward to Wormwood too, the mod team is very experienced.

Now the engine source codes are available and STALKER modding scene still has life.

 No.701

I could have sworn this is where I got pointed toward DMM: Anon Edition….

Whatever you do, avoid this mod. It is shit. It is a merge of mods that don't work together with some retarded "cool" LTX edits like making sprint slower, raising switch distance unnecessarily so the engine crashes more often from bringing online too many things at once, and making many maps like Yantar and Red Forest completely unplayable because the clusterfuck of everything creates abnormal amounts of crashes and save corruption.




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