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File: 1442316535576.jpg (20.04 KB, 480x360, 4:3, hqdefault.jpg)

 No.46

Let's ramble on about all dem animated adaptations starring our favorite blue needlemouse. I'll start with some shit I noticed while watching Sonic X season 3.

When Chris arrived on Sonic's world, it's been revealed that time passes much slower there, meaning only a few months passed when Sonic and co. left, while 6-8 (can't remember exactly) years passed on Earth. Here's where issue pops up.

Eggman himself hints he wound up on Sonic's world when he was very young, as it took him a while to realize Earth is his birthplace. It's been also stated that Shadow's creator is his grandfather, who died 50 years ago. Now let's say Eggman wound up on Sonic's world shortly after Robotnik's death…taking the mentioned time dilation into account, wouldn't centuries pass on Earth while Eggman grew up, not just 50 years? Then again, this show's writing was pretty inconsistent (though not as bad as Underground's).

 No.48

File: 1442320395711.jpg (34.01 KB, 323x351, 323:351, 1423983786502-1.jpg)

>>46

Man, Sonic's continuity in general needs fixing. It would make sense if Sonic world wasn't Earth, but then Sonic X throws in a human dimension just so they could have the city settings and Chris.

I think it would've been easier to have both the human and mobiain (Or whatever Sonic & co are called in X) world in the same planet so Eggman's backstory could made sense.


 No.49

>>48

AFAIK Sonic X was originally supposed to take place fully on Sonic's world (early promo video even showed other anthros, no humans around), however executives went "HEY THIS SHOW NEEDS MORE HUMANS, THAT WOULD MAKE IT MORE RELATABLE TO VIEWERS, AND ALSO LETS ADD A SELF-INSERT RICH KID BECAUSE ALL KIDS CAN RELATE TO THAT RIGHT???!"

And that's how we got generic human sci-fi anime, guest starring Sonic and his friends.


 No.51

AoSTH best show. Just retarded fun for the most part.

Don't try and make sense of Sonic X, it's already a fucking task trying to make sense of Sonic let alone the different media versions of him. Stick to the JPN one if possible, since when the games cameo, it does it fucking properly.

SA2 arc using Live and Learn for the Biolizard fight made it a lot better than the stock music in the 4Kids version.


 No.72

Even the games use the two worlds. Aaron Weber (Sonic Twitter guy) confirmed it in an interview recently that there are two worlds: one where humans are from and one where Sonic and company are from


 No.76

>>72

which games exactly?


 No.112

>>76

The main Sonic the Hedgehog Series.


 No.113

File: 1442461141895.png (346.58 KB, 1024x622, 512:311, mobius_world_map_game_vers….png)

>>112

But that makes no sense. Angel Island and Meteropolis we're both in the same planet. Did Angel Island get transported to the human world between the classic games and modern games?


 No.114

>>113

It could be possible that the two worlds are connected by a gate, and that the Angel Island automatically passes through the gate, regardless of location, due to its mystical properties.


 No.115

>>114

That would put the Special Zones and warp rings to a good use story-wise. It just seems odd that the two worlds would be split due to fact they needed to explain why Eggman seem to be the only human in the classic games.

You know what would've made more sense is that if the humans came to Mobius or Sonic's world through space travel, which would lead up and explain the Space colony ARK.

But that's just a theory. AGAYTHEERY


 No.118

>>115

I think that would be a bit too grim, having Eggman be the only human. Albeit, SatAM was planning to do this, but that was much darker and cancelled before any of the Season 3 plans could be executed.


 No.120

>>115

>You know what would've made more sense is that if the humans came to Mobius or Sonic's world through space travel, which would lead up and explain the Space colony ARK.

That's actually what they sorta did for the Ken Penders' Archie comics.

… Except it was ERF ALL ALONG OH MUH GOD


 No.121

File: 1442491967185.jpg (319.54 KB, 1000x401, 1000:401, tumblr_m6ccwg2B0M1rup3cdo1….jpg)

>New sonic boom this week will have Metal Sonic in it

Finally my dreams come true


 No.122

Was Metal Sanic ever in Sonic X?


 No.123

>>122

That would imply anything good came out of sonic x.

So no.


 No.125

>>121

It'll be terrible.

>>122

He was in the final issue of the Sonic X comic, but he was the Archie Metal Sonic who dimension hopped to the X universe with Archie Shadow


 No.139

>>125

Literally just read the last comic for metal sonic

How underwhelming. It just proves how shit sonic x is as a whole. Metal sonic is in the perfect spot to wreck shit but nope he's gone.


 No.140

File: 1442610087320.gif (84.46 KB, 253x230, 11:10, 1438703637854.gif)

>>139

>Hey Shadow, didn't you die?

>Nope, different world

>lol okay bye

That was it? That's the shittiest way to end a comic series.


 No.152

>>140

This is why archie comics survived and the sonic x comics didnt


 No.223

File: 1444107276114.png (34.09 KB, 172x166, 86:83, okay i guess.png)

>>121

>Shows up in the second half of episode in an awkward cut

>Sonic and Knuckles immediately know how Metal Sonic is

>Sonic wins by pretending to be tried, tricking Metal Sonic

>The one-shot character was the one who brought Metal Sonic's body in to clear Sonic's name.

Did I miss something? When did Metal Sonic establish itself in SB? It felt like Metal Sonic was just there for the sake of cameos. Sure the Fight Scene was cool, but the build-up to that scene was really dull.

And who the fuck is Earl?


 No.224

>>223

NO CONTINUITY ALLOWED IN SONIC BOOM. ALL CHARACTERS ARE ESTABLISHED OFF SCREEN.


 No.225

>>223

Someone never played Shattered Crystal, the lead-in to the Sonic Boom TV show and comics.


 No.226

File: 1444155356441.png (41.79 KB, 356x297, 356:297, 1442263162508.png)

>>225

>Playing Shattered Crystal

>ever

Just because it more playable in comparison to RoL, doesn't make it an objectively good game.


 No.231

>>226

Yeah, but it leads into the TV series and comics. And it introduces Metal Sonic.


 No.232

File: 1444165603376.png (337.1 KB, 600x306, 100:51, fucking repeats.png)

>>231

So if the game establishes who's who and where they came from, does it go any further than that? Or are the rest of the characters just there for reasons?


 No.234

>>232

Well, the game does introduce some of the cast and establishes Metal Sonic as previously existing in the Sonic Boom continuity.


 No.235

>>48

As far as the games go, Sonic's world just has humans and anthros in it, because it's a fucking cartoon. I don't know why each adaptation insists on fucking it up when it's not a difficult concept at all.

>>72

>implying some fag on twitter decides what is canon to the games

Sonic Adventure 2's in-game map shows South Island as being very much in the same world as Central City, Prison Island, and all the other "human" locations in that game. Sonic Adventure 1 shows that Angel Island was originally a piece of the same piece of land that Station Square is on, which may also be Westside Island, and is certainly where the Echidnas come from. In fact, the entire game is about how the backstory of the Echidnas is deeply tied in with Station Square.

>>115

>due to fact they needed to explain why Eggman seem to be the only human in the classic games.

They don't need to explain that. Might as well explain why Sonic is the only hedgehog in most of them, and Tails is the only Fox even including modern games.

I just wish we could get one Sonic cartoon, or adaptation of any kind, really, that didn't go out of its way to drastically change the backstory, setting, cast, or premise of the games. It would be interesting to see an actual adaptation of the Genesis games that lead into Adventure. It would be interesting to see original stories that actually take advantage of the concepts the games established but cannot fully explore, due to being games and not tv shows. Instead we get a show about the Freedom Fighters, or a magical family band, or Chris Thorndyke. Adventures is the only cartoon that didn't seem to go out of its way to be different, but that was super early on and was about the gags, not the story. Still the best one, though.


 No.238

>>235

>Could you tell us a bit about the story behind Sonic Colors? It looks more like the old games, which were set on Mobius, than the new-style Sonics set in Station Square…

"We have two different worlds for Sonic games – one is human, and one is set on the non-human side. Sonic Colours is set on the non-human side. The only human in the game is Dr Eggman […]"

– Takeshi Iizuka, Head of Sonic Team

Interview conducted April 8, 2010 at game.co.uk

July 2, 2015

>Back during the promotion of Sonic Colors, Iizuka mentioned that the Sonic games have two worlds: one is human and the other is non-human. Are these literally two worlds, similar to Sonic X's storyline?

"Apparently, there are these two worlds, sort of similar to Sonic X. That's how the Sega of Japan-created games fit into. Something like two separate planets."

– Aaron Webber, Sega Associate Brand Manager

Iizuka said it first, Aaron just confirmed it.


 No.239

>>238

Both sets of quotes are not in the actual published games, and in fact contradict what is in the games. Creators have a lot of ideas that don't actually make it to publication, and creators frequently forget what was already established, especially when we're talking about video games, where story takes a backseat, doubly so when talking about post-'06 Sonic Team.

If this makes it into an actual game, I'll buy it. It will contradict a ton of older stuff, but it will be canon. It will just create a canon full of contradictions. As of yet, however, these are just the musings of people who are not writers, in one case (at least) being asked on the spot about something that is probably of minimal importance to them.


 No.240

>>239

How does this contradict anything? As far as my knowledge goes, the Sonic cast says nothing about the human world being their native world. And if you're gonna claim that the Adventure 2 map shows them together, then that's just for reference purposes. It's not actually saying that South Island is a concrete place in-universe.

And the Echidnas had nothing to do with Station Square.


 No.241

>>140

Well, they wanted to segue into Sonic Universe, plus it was ending because their rights to produce the comic were ending. Then there's the fact that they couldn't really do anything that would contradict the Sonic X continuity. It was just supposed to be another part of 4Kids's version of Sonic X, anyway, so they couldn't really make it like the story was ending. It was mostly a gag comic, so there wasn't any real need for a big send-off, either.

>>235

>or adaptation of any kind, really, that didn't go out of its way to drastically change the backstory, setting, cast, or premise of the games.

Post-reboot Archie is mostly like that. It's just a world of animal people and humans, with all the locations from all the games as part of it and all but a few games having already happened as part of its history. The only real difference is that it still includes a few characters from AoStH and SatAM, plus Eggman is head of an actual empire. The Babylon Rogues might still be ex-Battle Kukus, but we haven't heard either way.

>>240

>the quote doesn't contradict anything

>except this one thing that doesn't count because I say so

Not that it really matters, as the world has been largely inconsistent throughout the games.


 No.251

>>240

>And the Echidnas had nothing to do with Station Square.

They lived on the same landmass. You can take a train from Mystic Ruins to Station Square, you just go through a mountain.

>Post-reboot Archie is mostly like that. It's just a world of animal people and humans, with all the locations from all the games as part of it and all but a few games having already happened as part of its history. The only real difference is that it still includes a few characters from AoStH and SatAM, plus Eggman is head of an actual empire. The Babylon Rogues might still be ex-Battle Kukus, but we haven't heard either way.

I like post-reboot Archie a lot, but I think it would benefit from downplaying the SatAM characters and making them supporting characters, like say the Chaotix or Babylon Rogues, rather than making them the stars. For characters that aren't even in the games, which are obviously the main branch of the franchise, to make them so central to everything in the comic does nothing but dissuade kids who liked the games from actually reading the comics, since instead of seeing stories about their favorite characters from the main part of the franchise, most stories are about these guys they probably haven't heard of before, since the show they were in was cancelled 20 years ago.


 No.253

File: 1444413285708.png (188.04 KB, 483x192, 161:64, honey-fightingvipers-flyer….png)

>>251

>which are obviously the main branch of the franchise

The games are total shit though. Like complete fucking garbage. Who really cares where a character originates when the main part of the franchise is chock full of awful shit like Elise and the Deadly Six?

You want Iizuka's pet chucklefuck Zazz pushed like he is in the games and promo material? What the fuck is wrong with you?

Honey was a secondary in an arc about goddamn Sonic the Fighters. We're fine.


 No.254

>>253

>The games are total shit though. Like complete fucking garbage. Who really cares where a character originates when the main part of the franchise is chock full of awful shit like Elise and the Deadly Six?

well there we go, goodbye /sth/, the archie fuckers have arrived, was fun while it lasted


 No.257

File: 1444444756522.jpg (194.38 KB, 483x750, 161:250, ken fucking penders.jpg)

>>253

>The games are total shit though. Like complete fucking garbage

While I agree Sonic Lost World was horrible, at least it wasn't fucked in the ass by Ken "Father of all Knuckles" Penders


 No.265

>>253

Regardless of what you say about quality, it's a simple fact of the matter that the games reach a far wider audience, and it would make much, much more sense from a marketing perspective to make the comics actually feel like the games, so that kids who play the games, which is a huge number, and actually like them enough to want comics about them, can pick up a comic and not get a story about characters who have nothing to do with the games that made them interested in the franchise in the first place.

Also, how the fuck can you say Zazz is pushed in "games" when he's literally only in one actual Sonic game with cameos in a couple of spinoffs? I'm sorry that this character reminds you of some guy who molested you when you were a kid, but he's not pushed more than anyone else. There is no reason to get butthurt over him.

Also, Elise was nine years ago, and if we're comparing princesses, she's still not as annoying as Princess Mary Su… I mean, Princess Sally.


 No.268

Why was the crossover so shit, /sth/? Could you have improve Worlds Unite?

Outside the clear rushing to get everything half assed involved.

Mega Man X comics NEVER EVER NOW.

Sonic Boom, eh.


 No.269

>>268

>Everything was rushed

>Sticks for no reason than to tame the MH creature

>It felt like it was just there

Didn't really know what the point of that crossover was to be honest.


 No.272

>>269

Really isn't one. I can't figure out any good that can come from it, unless you like the faggot human OC who can fix shit with magic.


 No.274

>>269

>Didn't really know what the point of that crossover was to be honest.

Editor wanted it to boost Mega Man, if I remember correctly.

>>265

>Also, Elise was nine years ago, and if we're comparing princesses, she's still not as annoying as Princess Mary Su… I mean, Princess Sally.

>Mary Sue

Could you stop misusing terms because of your personal bias?

>>253

>The games are total shit though. Like complete fucking garbage.

'06 was nearly a decade ago, and none of the later games have reached the point of being garbage with the possible exception of Sonic 4 Ep. 1.


 No.278

>Could you stop misusing terms because of your personal bias?

A character in a work based on another work who is incredibly liked by everybody in-universe, so much that characters act out of character to show how much they like them, who is so good at what the series is about that they outshine even the usual designated heroes (like by being their leader, for instance), and generally steals the spotlight and story focus from characters actually in the original work.Yeah. Not a Mary Sue at all. The only thing she has going against her being a Mary Sue is that she's not an author's self-insert, probably. But then we usually don't use that aspect of the definition because otherwise you can't really use the term on much other than fanfics, and it is a useful term outside fanfics.

And Sonic 4 Episode 1 wasn't garbage. It was incredibly disappointing, but playable. It was just very mediocre. Not really worth your time, but not so bad that I'd be mad playing it.


 No.341

File: 1446065931263-0.png (392.23 KB, 500x550, 10:11, thingspredictedby90sonicsh….png)

File: 1446065931264-1.png (357.3 KB, 500x556, 125:139, thingspredictedby90sonicsh….png)

File: 1446065931271-2.jpg (59.11 KB, 550x356, 275:178, why does this look better ….jpg)

Sonic Boom bothers me. I use to blindly hate the new show for several reasons, being that most of its jokes fall flat and there's only two characters I like humor-wise, Knuckles and Eggman. But not visually. I have no idea they went with the setting and designs they did for Sonic Boom. I know the main focus is comedy, but it's also an action-adventure. Those two genres are mostly neglected in favor for its hit-and-miss jokes. SB's comedy is on the same level as a slice-of-life sitcom. There's nothing wrong with having situations where Sonic and friends get to hang out and do something that doesn't involved adventure or being heroes. The thing is that there's no balance of the 3; Comedy comes first, Action is secondary, and adventure is barely there. I was hoping this show would've done what early Adventure Time did and blend the three genres together in clever way. Instead the main cast are on the same island, same village, and will at times go to the desert/ice areas.

The first time watching this, I didn't hate right away. But I also was the same "cartoons in a retirement home" feel when I used to watch 'The Looney Tunes Show'. Most times the show seem slow, boring, or relied on awkward pauses for comedy. I'm not sure if the animation team is under-budgeted or in a tight schedule, but why are the episode visually inconstant? I'll be watching an episode where the character movement looks stiff but rendered beautifully By TV standards, and then the next one has under-saturated color with good animation. The bad visuals is what put me off the most this cartoon.

Speaking of cartoons, SB's a cartoon that just does mostly verbal humor. The jokes feel at the same of decent web-comic writing. Sure, I like verbal humor, but its a cartoon

Like >>51 said, Aosth takes advantage of being a cartoon and adds slapstick and over-the-top actions with its verbal humor. SB's just mostly sits and stands around taking. They fight battles too, though it looks like more of chore for the main cast and not so much believable.




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