8981da No.2298
(It’s been a while since I did writing so give me some feedback here and there through the story about fetishes you want to see and things you want described etc. I’ll try to improve my writing and shake off the dust as we go along)
Slowly your eyes open and you find yourself in an unfamiliar place. It is rather dark here, with the only lighting being torches. Your sleep of an unknown duration on the cold stone floor didn’t do anything for your back. But as you come to, you notice that there is a note on the floor of the room, it reads:
Welcome to the Majestic Labyrinth of Ra! You have been chosen to participate in a once in a lifetime test of wits, skill and endurance. The game is simple, if you can make it through my maze without giving up your will to go on then I will fulfill one wish and send you back home. However, should you fail then you will become one of my slaves for the rest of time. A fair wager if I do say so myself.
There will be a few sections in the labyrinth where you will be safe from any traps and creatures that might be roaming the halls. These places will be marked with a giant sun emblem on the floor much like the one in the room you are in now.
Should you ever pass out for whatever reason, you will be returned to a Sanctuary in a random location in the labyrinth. If you pass out three times and haven’t submitted yet then the labyrinth will be reset. Good luck!
You look up to see that the room opens up into a hallway lit by more torches as well. Without much choice in the matter you are forced to play along with whatever game this weirdo is trying to play with you. You travel along for a while until you reach a fork.
Go left along the path with the carving of a mummy
Go right along the path, but there isn’t a visible marking for it.
Emily
Arousal: 0%
Orgasm: 0%
Clothing: T shirt
Bra
Panties
Jeans
Shoes
631693 No.2299
Lets start out with guts:
Go down the dark path
8981da No.2301
>>2298Didn't catch my typo that should be
A) Mummy path
B) Right unmarked path
d01247 No.2302
8981da No.2303
I forgot to mention that, for each defeat you will get varying amounts added to your submissiveness stat.
Currently it is as 0. The closer you get to clearing the labyrinth or if you get close to finding something that could help you the higher submission penalty you'll incur.
Also the more submissiveness you have will change how you react to encounters, change some options, etc.
03222f No.2304
8981da No.2305
You turn down the unmarked path in the hopes that since it is unmarked that there won’t be anything down it to trouble you. This seems to be true though, since you manage to walk for a while without getting attacked by anything. You enter a large chamber and the door slides shut behind you barring you from going back. The floor in this room is far more sandy than the rest of the labyrinth you’ve been in.
Suddenly a pair of hands reaches up and grabs you by the ankles! Looking down you see a pair of hands made of sand clutching onto your ankles and they are slowly starting to drag you down further into the sand!
Roll a 50% escape check.
Emily
Arousal: 0%
Orgasm: 0%
Submissiveness: 0%
Status: Legs grappled
Clothing: T shirt
Bra
Panties
Jeans
Shoes
03222f No.2306
 | Rolled 59 |
>>2305Escape roll.
31805f No.2307
8981da No.2308
Escape passed!
You shake off the hands gripping your ankles and make a run for it. In the distance you can see the exit to the room. However, because you were focusing so much on the door you don’t notice that those hands are keeping up with you and manage to latch onto your breasts this time! As the hands grope your globes roughly you feel a body made of sand press itself against your back.
Sandman: 10 HP
Arousal:
Escape and run for it! 40+ escape roll
Try to hit him to make him let go! 50+ combat roll
Attempt to make him succumb first by grinding against him! 70+ Seduction roll
Emily
Arousal: 15%
Orgasm: 0%
Submissiveness: 0%
Status: Legs grappled
Clothing: T shirt
Bra
Panties
Jeans
Shoes
03222f No.2309
 | Rolled 56 |
>>2308Try to hit him to make him let go!
d01247 No.2310
 | Rolled 56 |
>>2308Escape + roll
3fff01 No.2311
 | Rolled 21 |
>>2308Grind
8981da No.2313
>>2308Can we get a consensus on which of these actions to do? Right now we have one vote for each of them.
8981da No.2314
I'm going to be leaving for the night though. With any luck there will be some posts in the evening. But Saturday is much more likely. See you then folks!
d67495 No.2315
Grind
44fb59 No.2317
e40220 No.2318
>>2308B, let's show Mr Sandman who's boss. Really happy to see more content on this board, great job! Also I love your writing style :)
4ef08b No.2328
1d8eb8 No.2341
571799 No.2345
>>2308B
I hope youre not taking roll before a choice has been selected. Otherwise people can just pick whatever roll wins and thats no fun.
734154 No.2348
 | Rolled 33 |
>>2345And telling us the % will tell us the easy way togo
571799 No.2349
>>2348This guy knows whats up.
8981da No.2449
I was giving/taking the rolls at the options to try and speed things along. But if you guys would rather have things veiled more for the experience and sacrifice some speed that's fine with me.
Also I figured it isn't too big of a deal to show which options are easier/harder since in a way these games are just as fun to lose as to win. But I'll cook up another post in a few so sit tight.
8981da No.2452
You elbow the Sandman hard in the stomach and manage to deal him a decent blow sending him reeling. Immediately you take to your heels, making a break for the exit to the room. But the sands in the room start to shift and move around you at your feet. The Sandman has vanished from behind you when you look back briefly over your shoulder. Two waves of sand rise up on either side of you, rushing towards you.
Give me a Balance check and a sprint check.
d01247 No.2453
 | Rolled 92 |
>>2452Balance check
31805f No.2455
 | Rolled 60 |
>>2452Sprint check
8981da No.2462
Despite the shifting terrain you manage to keep your footing incredibly well. Seemingly running across the very surface of the sand without sinking in at all. Which enables you to make your way out of the room quickly and safely. For whatever reason it seems as if the Sandman is unable to pursue you. Eventually you are given another choice of paths to take.
A) Left, it has an etching of spiders
B) Straight, it has no marking
C) Right, it has an etching of a minotaur
d01247 No.2466
d0cb02 No.2468
03222f No.2477
31805f No.2482
8981da No.2490
>>2462You decide to trek down the passage with the Minotaur etching. This passage doesn’t seem to open up into a room like the last one did instead it devolves into a series of twisting turns that lead you around and around. You can hear the sound of something beast like breathing heavily somewhere in this maze, as well as his heavy foot falls.
Give me a luck test
03222f No.2493
 | Rolled 8 |
>>2490Luck test.
03222f No.2494
>>2493I think I accidently rolled a d10.
31805f No.2495
d01247 No.2496
 | Rolled 67 |
>>2494You did, thank god.
Roll
8981da No.2503
>>2490Luck test passed!
You manage to make it to what appears to be a different section of the maze. The stonework on the walls and the floor has changed in design. Every so often though there seems to be a strange substance on the walls. Out of curiosity you pass a finger over it and it has a gel like consistency but nothing else happens when you touch it.
As you head through the maze some more though some of the goop on the wall lashes out to grab a hold of you! Your left wrist and ankle are ensnared. Give me an escape test as well as a luck test.
03222f No.2504
 | Rolled 83 |
>>2503Luck test.
d01247 No.2505
 | Rolled 50 |
>>2503Escape test.
ebb1b9 No.2553
Loving it so far! but can we tell us what we need to pass the rolls? like "give me a 40+ luck roll!"
571799 No.2559
>>2553>>2553Yeah, keeping it secret for choices is good but you can tell us what it is when we need to make a roll.
571799 No.2560
>>2553Yeah, keeping it secret for choices is good but you can tell us what it is when we need to make a roll.
8981da No.2923
>>2803Sorry guys, I've been in a cycle of sleep, eat, work and this is the first bit of time I've had to myself to post. I'll try to get something out in the morning too.
8981da No.2924
>>2503Escape and Luck test passed!
You manage to break your limbs free of the slimey tentacles holding them, though it seems that they started to dissolve some of your clothing while they were holding onto you. Though it seems you have managed to evade the minotaur's notice for a while longer.
As you continue your trek, your foot squishes down on what appears to be a mushroom. Which then proceeds to spew a bunch of spores up at you and it makes sound like you popped some bubble wrap.
Give me a Resistance check of 60+
571799 No.2925
 | Rolled 83 |
>>2924resist roll
c38b7e No.3682
>>2924Will we continue this game soon? :)
8981da No.4196
>>3682The site went down for a while so I thought it was rip in pepperonis. So I'll try to get into a rhythm assuming the site doesn't go down. I'm leaving for work now so I'll try to post when I come home.
3cf81c No.4353
>>2924Man we're getting some good rolls, have we even failed a test?
571799 No.4571
>>4196I wonder if he ever made it home or not.
c38b7e No.4641
>>4571He probably got caught by a tentacle monster or something
31805f No.4777
>>4571>>4641So this may sound a bit early, but at some point we need to discuss what happens to abandoned games. How long can they idle? Does someone else take them over, to we prune them?
571799 No.4779
>>4777Wel that other thread had nothing from the writer for 2 weeks before just coming back now apparently. I guess there should be a 1 month minimum wait time and depending on how much has been writen for it before it is open for someone else to take the idea and weather they should just continue from that point in the thread or scrap the thread and start again since the new writer wont know about any plans the original had they would need to come up with their own and do some planning. Since the person doing a story has usualy come up with the idea for it themselves I would feel bad if someone just took it but if they are gone for that long it would just be a waste to have a good idea be abandoned so early because the writer didnt come back and didnt say why. I think this thread in particular is well within the safety net of time but if it was to stop and be taken by someone else it should be scraped and start fresh since it is so early in the story.
c38b7e No.4782
>>4779>>4777Well. Since we only got two pages on this board I guess we can leave it for now. Let's hope that they come back.
77a9d6 No.6989
>>4779looks like thread is kill
>>2298only one wish, let's wish for OP's return
testA<spoiler>testB</spoiler>