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/tes/ - The Elder Scrolls Discussion

Lengthy, in depth discussions and arguments on The Elder Scrolls video games, texts and lore. Related art, character and tabletop threads are also encouraged.

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Seen any elves? HAHAHAHAHAHAHAHAHA

File: 1451190108566-0.png (263.3 KB, 570x428, 285:214, 1c96f3844.png)

File: 1451190108567-1.jpg (153.27 KB, 1600x900, 16:9, p8mpbnolztn23f5ooiah.jpg)

 No.10260

I read just now that Elder Scrolls 6 may not arrive until 2019, 20 fucking 19.

As of now I think Skyrim is more fun than Fallout 4. Maybe its just me, but I'm not sure that Minecraft mixes with Bethesda: the building and settlement shit with the purely busy work quests feel tacked on. Not sure how to interpret it: pandering to the survival/building clique?

Pic-related is my face. 8 years in between an Elder Scrolls game is just too fucking ridiculous, and I mean JUST like Brenden Alimony JUST

8 FUCKING YEARS

JUST

I'm going to be thirty in 2019. I'm not even sure I'll give a shit about games at all then. Hell, I only give a shit about like 3 companies now.

I traded in my old PS3 to get a Xbone for FO4. FO4 is an inferior game and now I can't play Skyrim.

JUST FUCK ME IN MY ASS

 No.10262

>>10260

2010 reddit called, it wants its memes back.


 No.10265

The open world 'you can do everything' bullshit has to stop. Elder scrolls is an RPG, not an adventure game.

The point of an RPG is customization and to a lesser degree, freedom, but that doesn't mean being able to finish the college of winterhold without knowing shit about magic.


 No.10267

Well Skyrim is objectively better than Fallout 4 in every way besides graphics, animations and some voice acting. The story, the guilds, the factions, the lore, the gameplay, the RPG elements, et all are better in Skyrim.

I don't know what the deal with Fallout 4 was really. It feels like half the dev team wanted to make an open world shooter, and the other half wanted to make an action-adventure game. The amount of stuff recycled from Skyrim is downright offensive (crafting UI, compass, map markers, loading screens, sound effects, follower commands, voice actors etc) and it seems as if it was just a cashgrab in many ways.

If we see TESVI:Hammerfell it'll either be excellent as BethGS could listen to feedback properly and put their skills to good use. Or - and this is more likely - it'll be another watered down piece of shit with nonexistent character building, world building or anything resembling something which took more than three minutes to make.

And it's always possible that BethGS will want to break their over a decade long streak of just TES or Fallout and do something else. We'll have to wait and see. In my opinion, BethGS is dead - they had their peak with the last four TES games in different ways. RIP in pieces.


 No.10268

Well Skyrim is objectively better than Fallout 4 in every way besides graphics, animations and some voice acting. The story, the guilds, the factions, the lore, the gameplay, the RPG elements, et all are better in Skyrim.

I don't know what the deal with Fallout 4 was really. It feels like half the dev team wanted to make an open world shooter, and the other half wanted to make an action-adventure game. The amount of stuff recycled from Skyrim is downright offensive (crafting UI, compass, map markers, loading screens, sound effects, follower commands, voice actors etc) and it seems as if it was just a cashgrab in many ways.

If we see TESVI:Hammerfell it'll either be excellent as BethGS could listen to feedback properly and put their skills to good use. Or - and this is more likely - it'll be another watered down piece of shit with nonexistent character building, world building or anything resembling something which took more than three minutes to make.

And it's always possible that BethGS will want to break their over a decade long streak of just TES or Fallout and do something else. We'll have to wait and see. In my opinion, BethGS is dead - they had their peak with the last four TES games in different ways. RIP in pieces.


 No.10269

>>10262

damn, you must be really cool for using the right memes, everyone on the internet likes you, right?


 No.10270

>>10267

I don't think one game can kill company. Out of my love for the Elder Scrolls, I try to look at Bethesda impartially, despite ESO, which in my opinion is just one giant piss-taking.

However, there's too many bad signs with FO4, and that's something I've never said about one of their games.

The script/writing is too happy/safe: it's E for everyone. FO3 was nothing like that, the writing was far more nuanced, grim, dark and ambiguous. And the dialog options of sarcasm/nice-guy/douchebag feel awkward.

The settlement building feels like it was tacked on. It's buggy, the walls don't fit right with the landscape, it's like a Minecraft hodgepodge. I guess it was a calculated move on the market: Minecraft and similar games have been big since Skyrim, so I assume they wanted to try and incorporate that at the risk of falling behind and getting left out by trends. I don't blame them, but as with the gigantic success of Skyrim, the market wants pure Bethesda games.

FPS: Fallout has to be an FPS to some extent and to an extent all of Bethesda's games have required this aspect of gaming, whether its swords or guns, combat is central to their model. I was glad they refined this part of the experience.

The settlement/building and the subsequent busy missions ate too much into the main Bethesda experience. Frankly, it's probably much easier to do this type of busy-missions indefinitely and then gloss over that fraud with "settlement building" rather than paying someone to sit down and actually write something that's worth a shit. That's how it feels, and who knows why exactly it happened? Maybe its not about the market, maybe they didn't have the required personnel to do the extended work for better lore because they're tied up in something else?

Whatever the case, 2019 for the next ES is fucking ridiculous. Bethesda IS the Elder Scrolls.


 No.10273

File: 1451254865629.jpg (23.93 KB, 600x480, 5:4, 465688675.jpg)

>>10270

>the writing was far more nuanced, grim, dark and ambiguous. And the dialog options of sarcasm/nice-guy/douchebag feel awkward.

let's not kid ourselves, Fallout 3 was as nuanced as a saturday morning cartoon. the dialogue was childish, and at best, tolerable.

the only thing that's gonna keep their increasingly shitty shit games afloat is the gigantic modding community they have attracted over the years. Bethesda has the amazing fortune of having legions of fans who are happy to fix their subpar sandbox games.

of course, they aren't happy just with having a giant, unofficial, free dev/QA team, they actually think they should make money off them. this is why I really started to hate them. if they ever take this step, I hope it kills them.


 No.10274

We need TES 4 and 5 before we'll ever see 6.


 No.10275

>>10274

You're no better than the guy on /pol/ making the eternal Anglo threads


 No.10278

>>10275

Hey, don't blame me. I've been waiting for 4 with bated breath for like a decade now. Yell at Todd.


 No.10279

>>10273

>lets not kid ourselves

>videogames is not a business

I have to disagree with pretty much everything you said as it sounds like /v/tism. FO 1&2 were not this incredible thing, they were predictable, black and white milk carton shit written by liberal s'wits with stilted dialogue out the ass and zero fucking characterization. FO3 and even 4 are in every way superior.

Videogames is not art, its a business. I'm not the least surprised Bethesda and Valve tried to make money off it. And the "modding" scene is mostly semi-pornographic wish fulfillment written in by uneducated neet losers. None of it really advances the lore or changes anything, so nothing of value would have been lost. And if people are stupid enough to pay money for bait mods designed to be pure shit just for the shekels, then the original guys would be run out and the fraud would collapse anyway.

/v/ is a very stupidass, childish board that looks at the world with the perspective of a mewling 14 year old virgin. That would be ok if they all weren't mid-20 year old neckbeards.


 No.10280

>>10279

All Fallout is shit. Trying to determine which turd is the least rank will achieve nothing.


 No.10281

File: 1451285775380.jpg (Spoiler Image, 15.77 KB, 550x413, 550:413, giant-turd.jpg)

>>10280

>which turd

lol, I like that word, "turd"

All I ask is that Elder Scrolls continue, that ESO is brought out behind the shed and shot, that the next ES have the same tone specific nature of Morrowind/Skyrim, and that settlement/building doesn't eat away the lore as with FO4.


 No.10282

File: 1451286032010.png (22.58 KB, 200x201, 200:201, 235357646.png)

>>10279

gonna have to be less obvious than that


 No.10283


 No.10284

File: 1451286231427.png (112.81 KB, 635x357, 635:357, It-was-real-in-my-mind.png)

>>10282

>the shills are real in my mind!


 No.10285

>>10283

That's Skyrim 2. Not ES 6, or ES 4.


 No.10319

File: 1451603714335.png (306.75 KB, 851x315, 851:315, 1399820616020.png)

>>10260

>rage comics


 No.10321

>>10319

>tfw we have to wait until OP is in his mid 30s before he goes Super fetcher God


 No.10324

File: 1451630354614.jpg (195.66 KB, 1920x1080, 16:9, TESV 2015-06-13 19-46-45-8….jpg)

> Elder Scrolls 6 may not arrive until 2019

And it will probably still be using the same fucking engine.


 No.10327

>>10324

Please God no….

Guess we have to please God and eradicate Sweden before then, right?


 No.10405

>consolebabies in charge of not being blubbering manchildren


 No.10407

>oblivion was released 8 years ago

Goddammit!


 No.10430

File: 1452367983849.png (1.11 MB, 1024x768, 4:3, Screenshot112173.png)

>>10324

They can't even get the editor version of the engine right. CK has a 2-core threading limit and the camera controls are FUBAR


 No.10431

>>10407

I remember being blown away by trailers and reviews back when g4tv was still a thing, then spending literally over a thousand hours on it across multiple playthroughs. it aged worse than Morrowind though.




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