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/tes/ - The Elder Scrolls Discussion

Lengthy, in depth discussions and arguments on The Elder Scrolls video games, texts and lore. Related art, character and tabletop threads are also encouraged.

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Seen any elves? HAHAHAHAHAHAHAHAHA

File: 1412512864870.jpg (243.37 KB, 686x686, 1:1, describe tes character.jpg)

 No.1057[View All]

Morrowind vs Oblivion vs Skyrim

Go.
67 posts and 9 image replies omitted. Click reply to view.

 No.5585

File: 1424720202499.png (244.77 KB, 1398x2005, 1398:2005, FireShot Screen Capture #0….png)

These are probably the most subjective arguments there are

 No.5586

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Bumping for visibility

 No.5587

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 No.5588

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>>5585
OBJECIVE, I meant OBJECTIVE dammit

 No.5589

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forgot all about multiple file uploads

 No.5590

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 No.5591

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 No.5695

>>4896
>Just mod your problems away

I didn't know I spent money to finish the game for the devs. The reason why Skyrim feels "more finished hurr durr" than Oblivion is because Skyrim is a much smaller and more featureless game. PC Master Race eh? More like taking in the ass and saying "it's okay, we'll do your shit for you! master race.

If Bethesda continues this route TES will be dead. Bethesda should just merge with Obsidian and name the company "In Memoriam" for they are shadows of what they were.

 No.5696

>>5695
Todd Howard and his gang of n'wah jews couldn't even make a functional menu for the PC. With TES 6 we'll finally get the perfect game of unfinished, buggy, and featureless content with five perk trees, 30 dungeons, 3 towns, one guild that just combines everything, and the only way you can functionally play it is on the Ouya and the PC version is just a modkit for 75 dollars. Be 12/10 game of the year all years since people like to eat that shit up so much apparently.

 No.5697

>>5696
>couldn't even make a functional menu for the PC
Also walking doesn't work properly, and no mod could fix that.

 No.5698

>>5695
This.

I've played Skyrim and this is the Exact core reason why in such a short time it has morer mods than Oblvion, next to the cancerous incorporation of nexus and Steam content.

It's because the community has no sense of direction, not because no one knows what to do to "fix" it, but because there isn't even a hint at whatever idea was to go into the creation of Skyrim as a functional game in the first place, no one has any idea how to mod it to make it feel like vanilla yet as envisioned up to scratch and quality.

Oblivion for example has almost everything fixed save for combat and performance fixes, it's pretty much got most of it's shit snuffed out by the community.

Skyrim's a fucking mess because it was made post fallout modding community when for some reason, the great will of the universe decided all monster mods and overhauls shalt become shit irredeemable pieces of crap only casuals with no understanding or care for the game use.

 No.5700

>>5698
It's been 20 years since Arena, and 12(?) years since Morrowind. You'd think by now Bethesda would have their shit together, but instead of making a feature packed game with shit people liked, they stripped out most of the features.

N'wah think they're fucking geniuses for buying a game that should be an improvement but instead adding shit that should have already been there. There's a few good things to like in Skyrim, I won't disagree, but compared to the last four games it's a step backwards and will always be that.

Skyrim being better than Oblivion? What fucking horseshit are fetchers smoking. I have to do far less tweaking to Oblivion, usually just install the unofficial patches, and I'll be fine. With 11/10 GOAT Skyrim I have to fix the menu, tweak the ini files, install mods that doesn't work that well just to get classes and birthsigns, redo the perk tree with PerMa or something similar, install patches to fix at least a handful of bugs, open the console menu when quests break like the Companians radial quests, and more. And I still don't have a product even remotely close to what I actually want in comparison to the other games.

I can judge a game based on how much I have to add to it to be satisfied, and Skyrim is a shit game for that reason. The majority of the quests are downright boring, the combat doesn't punish you like it should, your race pretty much doesn't matter, and you end up being a jack of all trades but a master of none. And you, as a player, in a world that is supposed to give you a power fantasy and a sense of escapism, are powerless.

Rather play Oblivion any day of the week.

 No.5729

File: 1425304376998.jpg (207.69 KB, 1898x512, 949:256, Hombre.jpg)

>>1059
ye mayn skyrim was way better than oblivion completely kool and original

 No.5731

>>4807

>FOOLISH GIRL THAT VAMPIRE HUNTER DOESN'T LIKE YOU

>YOU BASTARD ASS VAMPIRE HUNTER I KNOW YOU DON'T REALLY LIKE US HOW COULD YOU YOU COULDN'T THAT'S HOW
>NO MOM HE LOVES US RIGHT VAMPIRE HUNTER
>F U C K N O
>SEE MOM SEEEE
>ALRIGHT WELL IF YOU REALLY LIKE US SO DAMN MUCH GO DO X TASK
>I DON'T BUT I HAVE NO CHOICE
>I DID IT
>HOLY SHIT HE DOES LIKE US
>NO I DON'T
>GOD DAMN IT I DON'T
>SEEEEEEEEEE MOMMMMMMMMMM

 No.5732

File: 1425322886477.jpg (89.7 KB, 338x254, 169:127, 1422943653614.jpg)

>>5695

>I didn't know I spent money to finish the game for the devs.


A-FUCKING-MEN, amen!

>>5698

>Its because the community has no sense of direction


The mod-shit involved with Elder Scrolls at this point is a bloody clusterfuck. Everyone and their mother is frantically throwing shit into the mod pile with no sense of purpose, and completely forget about the fact that we're paying 60 bucks, for what?!?

Bethesda, I'm not saying I didn't have fun with Skyrim, but get your fucking shit together, you know what we're talking about.

 No.5738

File: 1425410266147.jpg (134.23 KB, 854x1023, 854:1023, V0cFTwP.jpg)

>>1057
>TFW Plinkett will never talk, at length, about his opinion on the entire Elder Scrolls series and why Todd Howard is a hack-fraud

 No.5756

>>5695
Razorfist?

 No.5758

YouTube embed. Click thumbnail to play.
this needs to be spread when people say Skyrim isn't mainstreamed / dumbed down /casualized.

 No.5762

>>5695
you fetcher, we all get the same game in end whether on PC or console. The only difference is that on PC you can mod it, and nobody spends money on that. The other difference is that when people find that a game is devoid of content due to console fags and casuals people on the PC have the ability to make the game better. Not to mention some people just plain like modding.

Ultimately you're just a butthurt console fag who doesn't understand that he is the problem.

 No.5764

>>5729
Oblivion did have better quests than Skyrim but Skyrim had better gameplay. That doesn't make up for the fact that Skyrim is repetitive though. I feel like TES is going from RPG to dungeon crawler,

 No.5801

YouTube embed. Click thumbnail to play.
>>5758
thoroughly debunked

 No.5803

>>5764
Gameplay means nothing when it is so dull I do not wish to play it.

 No.5804

>>5801
while dave in this video corrects the other dudes points there is still no doubt that skyrim was extremely dumbed-down. Good vid tho

 No.5809

>>2854

Morrowind was amazing because it gave you the capacity to use your imagination to give significance to events, it was also a struggle at times because it necessitated you doing that to get over the clunky mechanics. The fact that lines weren't voiced allowed for a great quantity and quality of writing, and the story blows the more recent TES stories out of the water.

The game is annoying as fuck though, I mean its great to actually feel like you are the deserving hero of the land; but the fucking cliff racers don't know that.

 No.5820

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>>5804
Oh certainly but I still think skyrim had a lot of depth to offer. My main issue with samuyl is his tinfoil tier argument about 'duh filth'y casuls' its that kind of crap that makes elder scrolls fans look like fetchers. I grew up on daggerfall and thought morrowind was dumbed down. I realized its not that they're being dumbed down its just a generational gap and as features get streamlined they cut the fat. For instance I don't think I ever used swimming my entire play though and I thought acrobatics was stupid aside from easy leveling. the problem is forcing morrowind down peoples throats is off putting for most of them.

The best way to get them to play is to simply say "you liked skyrim? If you want a challenge check out morrowind if you can get past the age issue" instead of "urg filthy casuls take away muh elder scrouls! you play morrowind now!"

I know samuyl and his fans are a little more verbose than that but to the average player that's all they hear.

 No.5822


I haven't played morrowind or oblivion. Mainly because I'm a sucker for mods and graphics and waifus, but I still enjoy TES lore. Skyrim has probably the least interesting story of the three games. Look at morrowind. There's vivec and co, the numidium, and all of this cool new innovative shit. Oblivion had oblivion gates and you meet the emperor first thing, and he tells you that you're fucking special, and there's all the oblivion gate portals and shit. Skyrim? The main story is that a dragon is going to destroy the world and you gotta stop him. Its a cliche that has been done to fucking death in every medium. Blah blah blah dragons. Where the fuck is the cool shit like the tribunal? The different dimensions of the daedric princes? Hell your character feels like a normal fetcher whose only talent is to easily shout and everyone else can shout too, but they just have to try harder. Dragonborn was so much better than the original game because it felt unique. The black books were cool as shit. Solstheim was just fucking cool. I mean, skyrim is superior in gameplay and graphics, but story and lore wise I think its worse than the previous two games.

 No.5824

>>5822
>implying oblivion's story wasn't even more cliche than Skyrim's
Oh no, armies from hell! We've never seen that before!
Literally the only thing interesting about the Oblivion Story was Mankar Camoran.

 No.5825

>>5820

good comment about the generational gap.

I grew up on Morrowind and so am old enough to get what you're saying.

I still think there is too much nostalgia going on though. Skyrim had its problems, like debased magicka, but it was still fun.

 No.5826

>>5822

You're wrong about dragons. Maybe they are hackneyed in fantasy books, and now with all the GOT shit, but in videogames they haven't had a big presence since I started playing at the turn of this century

about the stories, some things work while others don't, I don't think its so clear-cut as simply saying Oblivion is better. Oblivion's hell army is kinda bland but its narrative is pretty good. I find Skyrim's Dragon gods and civil war far more appealing in the abstract, though the actual execution was a little wanting.

 No.5832

>>5824
But damn if dat game werent the greatest

 No.5896

>>5824

And wow wasn't he interesting. It's disappointing at the lack of implementation of mythic dawn, we sorta just see these guys as crazy cultists but they're very embedded before they go allah ackbar on the CoC. I'm surprised nobody from the Elder Council was part of it.

 No.5897

>>5822

The basic outline for Oblivion was basically DOOM. Skyrim took from Norse myth, like the world serpent, and ragnarok. Alduin should have been much bigger, like with wings that cast a shadow over villages. He should have been Grigori-tier.

Morrowind, again, is best. Dagoth Ur, alongside Miraak was probably the greatest threat to all life. Dagon was pretty bad, but you could recover from it, Alduin was pretty bad, but again, everything would just start over. Dagoth would have been worse than anything.

 No.5898

>>4972

They killed this stuff for Tolkien-level.

They really need to do a reboot and make all of the outer lore canon.

 No.5899

>>2854

The Nords really needed to have some crazy shit involving the Thu'um. Greybeards should have been levitating rocks or something. Ropes made of tongues.

 No.5960


 No.5996

>>5391
THIS RIGHT THE FUCK HERE.
Hopefully, in a few years all the fetchers who played Morrowind in childhood will grow out of being immature luddites and go back to playing games for fun and not hipster cred. Morrowind's melee combat was flat out broken, magic was bland and cumbersome at best, and archery was almost as bad as melee. Difficulty was like a lightswitch from moderately challenging to cakewalk at level 15, give or take a few levels depending on your play style. The environment was a bland spectrum ranging from pale green to dark gray. The dungeons were puny and loot was rarely even worth the trip.

>Inb4 muh fast travel

No one forces you to use it in the later games, or the earlier ones for that matter. In fact, not only are you free to walk anywhere and everywhere, you can do it on horseback in II, IV, and V. Hell, you can even take carriages and boats in V if you're that desperate to pay for travel.

>Inb4 muh mushroom houses

A few building designs of varying degrees of originality don't make the environment as a whole any less bland. The environment was probably pretty nice as a concept, but the execution was terrible.

Morrowind's only edge over Oblivion and Skyrim is its main story, and even then, it's not by much. Being forced to do the bidding of a bunch of malevolent false idols and clean up their mess for them is almost as bad the cliches of IV and V.

Honestly, I would even rate Daggerfall higher than Morrowind. Morrowind reduced Daggerfall's scope and didn't do much to make the game any deeper or more immersive. In fact, they did a lot to damage DF's immersion. For example, they stripped down character creation, removed mounts, made dungeons small and pointless, and removed quest time limits. Apart from graphical and mechanical improvements, MW doesn't really have much to offer compared to its predecessor. It seems like it was an awkward transition phase between quantity and quality, and it didn't do either very well compared to II and IV.

 No.5999

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>>5996
>Being forced to do the bidding of a bunch of malevolent false idols and clean up their mess for them is almost as bad the cliches of IV and V.
Well, you're not doing their bidding, you're just trying to save the world. Vivec realizes that the jig is up, and says 'alright I've had my fun, you win Azura'.
And even then you can still just say 'fuck you Vivec' and kill him (or xim, whatever the fuck they call him on reddit), which is arguably the greatest thing about TES: III.
>inb4 bu duh tribunal just sat on their ass
The Tribunal had to keep the Ghostgate up, and they had already tried to kill Dagoth Ur, with no luck.
Sermon 11, only Nerevar could fight Dagoth and win.
>Honestly, I would even rate Daggerfall higher than Morrowind
>implying most of us don't already know this
The greatest thing Morrowind offered to TES was its lore.

 No.6000

File: 1426540495402.png (3.63 KB, 192x192, 1:1, DF-Kilbar_Face.png)

>>5999

>That guy who uses these as reaction images too


You're alright.

 No.6001

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>>5999
>>6000
meanwhile, trips

 No.6002

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>>5996

amen son.

Morrowind is nostalgia shit. Oblivion and Skyrim are the best, hell I'd say Skyrim is the best, get fucked.

 No.6003

>>5999

you have no power here

 No.6024

>>6002
Go away

 No.6044

File: 1426720405590.jpg (19.67 KB, 429x420, 143:140, 39024824242.jpg)

>>5764
>skyrim had better gameplay than oblivion

Oh yes, I just love moving at a snail's pace unless I sprint, having all the magic spells feel like gimmicks, and having the shield feel like it's not even there because half the time there's no impact sound.

 No.6068

>Morrowind: 9.5/10. The only flaws I can think of are the dice-rolling combat and the outdated graphics (Which can be upgraded with mods) so while it's not perfect, it's damn close to it. For beginners, it's tough as shit, but once you figure it all out, it's still one of the best RPGs ever made.
>Oblivion: 6/10. Fun at first, then you'll start to notice its flaws. The world feels bland and uninspired, the characters start to feel cookie-cutter, and they got rid of a lot of Morrowind's customization and game-breaking options (Armor, weapons, magic, etc). Not to mention, it completely butchers Daedra and turns them from scary as fuck 11/10 OP enemies into generic agents of Hell. The story was okay, and the combat was an improvement over Morrowind's, but overall it was a step down for the series.
>Skyrim: 3/10 as an RPG, 8/10 as an adventure game. Skyrim's exploration was some of the best I've seen in a while. With snowy mountains, frozen lakes, and ice caves, there was a bunch you could explore and find, not to mention the atmosphere was top-notch. Too bad the RPG mechanics were pretty much removed entirely and the story didn't give you any lasting effects with your choices. It's best when played through only once with all the DLC, but when you do play it, it's awesome.

 No.6405

>>5696
Actually here is how I think it will go:
Announce TES6 at E3.
Say that everything about it will be mod friendly including the engine code!
People buy game.
Read EULA and this is what it contains:
"Hey there! Um yeah we ran out of time when the game was being developed and so we had to compile what we had finished so far into a stable release. But because the series has a great modding community todd said screw it and let the modders finish the rest. Oh and we had no time to beta test so this software is PROVIDED AS IS with no warranties for any damage this game does to your computer or your data. HAPPY DEBUGGING SUCKERS!"
Release construction set with a ton of "cut content" (Which was stuff that they had no time to add.) and "Addon Scripts" (Lines and sections of unfinished code that still needs to be added.)
Release the unofficial patches as "Free DLC" while taking credit for it all.
???
PROFIT?

 No.6435

File: 1428922287182.jpg (29.82 KB, 222x199, 222:199, 1412335603428.jpg)

>>5996
Such buttflustery

I still fire up Morrowind once a year and binge-play it for weeks at a time.

And what's more, I genuinely enjoy myself

You angry, n'wah?

 No.6452

>>6435
>I still fire up Morrowind
So do I. And I genuinely enjoy myself, too. I just don't enjoy it as much as the rest of the series (excl. Arena because it's basically a shittier version of DF) or pretend it isn't outdated and overrated. With the exception of MW, every main tes game has been an improvement over the last.

And you have to be pretty mad to resort to calling people butthurt :^)

 No.7956

>>4760

>black brother hood


 No.7975

>>2956

Why the fuck did they remove unarmed skills


 No.7978

File: 1438749746309.png (3.36 KB, 350x203, 50:29, Spurdo_tear.png)

>>7975

Casuals. I don't know how, or even why, but I can assure you that it was the fucking casuals who ruined it.




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