Gentlemen, how do we make sure the next Elder Scrolls game isn't a super-casual gimicky minecraf ripoff it's likely going to be? We need to find a way to reach out to bethesda and make sure they don't fuck up the next one in the series, Skyrim wasn't BAD, but it was not good either, it was a very mediocre game (although still adictive) that lost way too much TES flavor.
First and foremost I believe that our that Bethesda should focus primarily on making the next TES game a true RPG. That is that they should be more concerned about providing a solid roleplay experience from the narrative and gameplay aspects, rather than trying to cover too much ground to catch wider audiences.
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the Brand is well known and people are awaiting the next game in the series, de-casualizing it now could not possibly turn the audience caught by Skyrim's success; people play these games to be immersed into a fantasy RPG with a solid identity, sure they want to build houses and customize their armors and play dress up, but having captivating stories being told all around the player, and seeing the consequences of your actions it what truly makes the game to be open-ended, and it's the very reason people are invested into the franchise.
TES is an RPG series with direct player action, and as such it should take pride on leading the industry in that regard, otherwise, it suffers an identity crisis.