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/tes/ - The Elder Scrolls Discussion

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Seen any elves? HAHAHAHAHAHAHAHAHA

File: 1424711097483.jpg (441.38 KB, 1920x1080, 16:9, skyrim_battle_whiterun.jpg)

 No.5582

OK, Skyrim gets a lot of hate here but I think its overstated.

Skyrim's story is way better than the previous two ES games. Let me explain why. Instead of focusing on anomalous catastrophes that just happen to happen and which are loosely related to the lore of the home race, with Skyrim we have both the lore crisis (Dragons) but more importantly we also have a progressive storyline that unites the ES universe (the Civil war) and both are interrelated to each other.

The civil war works so well because now past and present work together, whereas in previous games the only thing that mattered was stopping Dagoth Ur, bam, the end. Now the franchise actually has a comprehensive future to look forward to.

Another thing that took real guts by Bethesda was to depict the Stormcloaks as legitimate. If this was a typically Thalmor dominated game, then Stormcloaks would have been morally derided as racism/sexism/xenophobia/Thalmorsm/the confederacy slave states, etc all the usual liberal garbage. Now this perspective that doesn't want empire and doesn't subscribe to some fraudulently abstract 'equality' is now allowed to be an alternative way of thinking. Equally important is the evenhanded treatment the Thalmor/Altmer receive. The game's agnosticism with regards to the alternative's is a huge plus. If its any indication of the future, then we won't have such a clear-cut conclusion to the civil war.

I for one hope Bethesda doubles down on the political aspect of the game, especially with the greater parameters afforded by the new generation of console hardware.

What do you think? What are some possibilities for the future of the war?

 No.5583

>>5582
Fuck the Thalmor. Stormcloak master race.

 No.5584

>>5582
>Dagoth Ur
>loosely related to the lore of the Dunmer

Remove Todd REMOVE TODD

 No.5592

>>5582
>Skyrim's story is way better than the previous two ES games.
>implying the 'racism' in Skyrim is important and not gimmicky.
I mean c'mon. Morrowind let you own slaves or set them free.
You say that the civil war in Skyrim is important but it is not dynamic at all. You can be a top officer in the imperial army and just waltz into windhelm.

 No.5594

>>5582
> greater parameters afforded by the new generation of console hardware.

How fucking long do true TES diciples have to settle for unfinished, compressed, low res, underwhelming shit to accomodate these bullshit "next gen" machines?

Daggerfall was the last TES game unblemished from this console cancer and look what they achieved, a game arguably more expansive than anything these mordern sequels have brought to the table
>It has a much more robust character generation, in particular the special advantages and disadvantages you can give yourself. Stuff like starting expertise in certain weapons, limited magical abilities in sunlight/darkness, intolerance of holy places, weakness/resistance/immunity to various elements, inability to handle certain materials, phobia of different monster types…there's a lot. Your character can be truly unique.
> The the way quests are handled is everything is randomly generated from templates, thus there are infinite quests. There is always something new to do, and it's always very easy to get a new quest. Random generation is a double edged sword, as you'll hear people complain that Daggerfall is huge yet pointless due to randomized, well, everything. But it allows a certain playstyle to evolve that rarely exists, and that's that Daggerfall allows you to fail and keep going. There will always be second chances.
This is most probably due to the system limitations of that time, but it's still handled in a way better than how console limitations are handled now, by casualization and trimming of features.

 No.5601

It's funny because Resdayn is the only place I've seen where the majority doesn't pass off Ulfric and the Stormcloaks as "the bad guys" because of "muh equality" and all that "progressive" bull-shit.

 No.5607

>>5601
Ulfric is a retard and nationalism is a fucking sham.
Get out of here, Stormfag.

 No.5608

>>5607
No U

 No.5610

>>5582
I actually like the story and legitimate handling of the Stormcloaks, but the actual mechanics just did not do the concept justice. I don't get why we have to hate any of the games to praise another, so you know what OP? Yeah I agree

 No.5612

>>5607
>tumblr

 No.5613

>>5607
Go cry on your aldmr thalmor vermin

 No.5620

>>5608
>>5612
>>5613
>M-muh Talos!
>better fight the Empire instead of people pulling all the strings!
>NORDS STRONK

 No.5622

File: 1424832307776.gif (2.68 MB, 400x225, 16:9, implying.gif)

>>5620
>Implying Talos hadn't given up on the Empire 200 years ago.
Because he literally straight up tells you this in TES: III.
>Implying the Empire would just let the Nords declare war on the AD.
>Implying the Stormcloaks aren't preparing for a war with the AD.
>Implying the Empire isn't making the same fucking mistake that you say the Stormcloaks are.
>Implying Nord culture isn't flat out dead in Skyrim.

 No.5627

File: 1424845494796.png (406.85 KB, 481x686, 481:686, PelagiustheMad.png)

Okay I have a question, if the Septim line died in the events of TESIV ending the Third Era, and skyrim takes place in the Fourth Era 200 years later, why the fuck is this guy seen ruling over fucking soltitude? Literally, a bloodline emperor in smack dab middle of the bloodline, even his wiki says he dies in year 153 of the fucking THIRD ERA, whaddafak is he doing in the Fourth Era and why does nobody give aa damn about a mad time travelling ruler of tamriel?
http://elderscrolls.wikia.com/wiki/Septim_Dynasty
http://elderscrolls.wikia.com/wiki/Pelagius_Septim_III

 No.5629

>>5627
Anon stop it

 No.5636

>>5610
>>5594
>>5592

I think the mechanical stuff "Empire officer waltzing into Windhelm" has to due with the technological restrictions of the hardware. Because console hardware of recent is so shitty, at least compared to PC, the way you're perceived in-game tends to be primitively black-and-white, like with FO-New Vegas where you can get a face-lift, haircut and sex change and still be immediately perceived as degenerate scum that accidentally killed 1 legionnaire in the middle of nowhere two years ago or whatever.

I agree that the potential of the ES has been fucked by consoles, but that doesn't change the fact that consoles are still fucking, and that we wait for them to technologically catch up. In saying that, I'm really excited for the next ES now that we have another 10 year delayed hardware update.

Anyway, glad to see most liked my perspective on the civil war and that there's only 1 Tumbler fetcher among us :)

 No.5637

>>5622
>Implying Nord culture isn't flat out dead in Skyrim.
n'wah what the blue FUCK are you talking about?

 No.5639

>>5637
I'm talking about what caused the Stormcloak rebellion in the first place.
Nordic culture is dying out in Skyrim.

 No.5642

>>5639
Last I checked, people still drank watered down mead and shit in their farms while complaining about elves.
Sounds like not much has changed for the Nords.

 No.5645

>>5620

fetcher s'wit

 No.5651

File: 1424915716031.png (1.11 MB, 600x1080, 5:9, Sigurd.png)

>>5642
>not much has changed for the Nords
Yah, okay.
>Complete abandonment of the Nordic Pantheon worship in favor of the Cyrodiilic Pantheon, save for cultural references, Sovngarde, and the Greybeards.
>Some have even abandoned Talos/Ysmir.
>High King was a cucked puppet of the Empire.
>Solitude shows literally no trace of Nordic Culture, save for a forgotten catacomb.
>Winterhold has died and no one wants to rebuild it.
>No trace of the Old Ways still existing save for Stormcloak related things.
>Against the practice of magic despite Tsun saying magic should be loved by the Nords.
>Half the Companions are Werewolves and don't care if they don't go to Sovngarde.
>Only four Greybeards.
>Only one skald in the game.
>Wherearethemeadhalls.png
>Skyrim is fucking full of outsiders.
>Thalmor are allowed to freely abduct and murder citizens.
But, I mean, at least the Nords still have their mead.

 No.5654

>>5651

Its not all gone, ya dumbshit, but it is go-ing, that's why the Stormcloaks are good.

 No.5655

>>5654
Stormcloaks only care about muh Talos. The only person who gives a shit about Kyne, the real head of the pantheon and the only god who does shit for men is a crazy hermit up in the hills. Well him and the Reachmen for some reason.

 No.5657

>>5655
>and the Reachmen for some reason
Reachmen are a mix of every race in their region.
Their Old Ways include parts of nord culture.

 No.5659

I never finished the Civil War stuff for either side on any of my characters. I just never gave a shit and it never felt urgent. And I usually like to roleplay as best as I can, and since I'm Khajiit or Argonian masterrace typically I just don't think he would give a shit about the Stormcloaks or Aldmeri Dominion and instead exploit it. I've been thinking of playing a mage character next, so I might fuck about with it then. I've never fucked with the College of Winterhold either.

I will agree though that Skyrim gets a lot of undue hate, and sometimes it's nitpicky as fuck. I remember some youtuber being pissed about how they re-used the lockpicking mechanic from Fallout 3/NV when Oblivion's was a pain in the ass and Morrowind's was non-existent other than just hold the mouse button like you're playing Thief.

People complain a lot about how Skyrim is dumb down, but in a lot of places it's better for it. The combat is more interactive and better in my honest opinion, and it makes spellcasters or hybrids more fun to play. But then they go way too far with it in areas such as getting rid of the class/birthsign system (which is the thing I hate the most about Skyrim), or the journal system which I thought Oblivion did the best. And of course Bethesda did not give a shit about PC gamers when they made their menu. That menu system in Skyrim is awful as fuck without tweaks or mods.

Oblivion has been my favorite, I think it's the most well-rounded. Has all the shit I liked about Morrowind, but goes the extra mile. Skyrim I have to play modded to get the experience I want, with Morrowind or Oblivion I can play it pretty much vanilla and am completely satisfied.

Outside of my complaints earlier and as well as dragons being more of a bother than they are fun, Skyrim is a solid game I think. Still doesn't hold a candle up to Daggerfall, Morrowind, or Oblivion though. I never played Arena

 No.5660

>>5659
Oh, and I forgot Skyrim doesn't have acrobatics. That just ruined it for me.

 No.5666

>>5654
Did I say it was all gone?
I said it was dying.

 No.5667

>>5582
Play Morrowind and then come back.

 No.5669

>>5627
Time is fluid. That, or he believes he's still ruling and he's just being toyed with by Sheogorath because Pelagius fucking deserves it.

 No.5675

>>5582
Today, OP was not a fetcher

I agree; as much as the gameplay in Skyrim was stripped down, they actually did do a good job with a "hands-off" approach to in-game morality and politics

>console hardware.

Please no. Bethesda needs a new, powerful, robust game engine, not some unoptimized gamebyro spawn. Alas, consolefags have taken our franchise away from us and turned it into something inferior

Somebody needs to write a virus that bricks consoles, release it, and then leave millions of console peasants sad and gameless. They deserve it for what they've done

 No.5684

>>5607
>"Ulfric is a retard and nationalism is a fucking sham.
Get out of here, Stormfag."
>Implying that if I claim Ulfric and the Stormcloaks aren't bad solely because they didn't pass the checklist of childish, politically correct bull-shit standards I'm a nationalist and a Thalmor sympathizer.
>Implying fighting for your homeland/people makes you a Thalmor.

Nice logic, you flying-fucking-fairy. Next time try thinking up some actual arguments for your point of view instead of shitting the place up with your silly, baseless accusations.

 No.5685

>>5684
>arguing over politics in a game
>taking the bait
>being an unbearable fetcher

 No.5686

>>5582
>Go to Windhelm, nigga elves treated like second class citizens
>unrealistic caricature of racist old man running around the city bragging about how he tells them damn grayskins
>roll my eyes
>go to thalmor embassy, muh hurr durr we know they thought what you thought I thought secret documents
>I know they're supposed to be all CIA and stuff but that was fucking stupid and I hate that it's canon
>Go to Solitude
>Beheading the gatekeeper for doing his job
All of these were shit and used for "haha you chose the wrong side!", BUT, the fact that they at least evenly distributed it (more or less, since kiddies think hating a race that has invaded your homeland is literally as bad as killing a dude for no good reason) makes it better.

The rest of the NPC dialogue is mostly good, too, with regard to the politics, war, etc. NPCs that move, work, and have one or two original things to say is a billion times better than signposts with faces who repeat 20 or so things out of a shared pool of a few hundred.

 No.5687

>>5620
Yes, let's just sidestep the largest military force in the country, by money, land, and capita, and go hunt down the evil rich guys pulling the strings.

Surely it will be easily discovered, clear cut, simple, and there will be an obvious and significant gulf between the manipulators and the manipulated, no gray areas or conflicting morality. The Thalmor hasn't embedded itself into the Empire at all, after all.

 No.5692

File: 1425096972267.jpg (5.06 KB, 256x257, 256:257, 1398913785427.jpg)

>>5685
This. Don't engage with TIDF shills

 No.5706

File: 1425155617411.jpg (44.41 KB, 700x525, 4:3, Virgem.jpg)

Why can the draugr shout?
Did the loyalists also receive the ability to shout from Kynereth alongside the Nords who were revolting against the dragons?
If so why did the lose the war with dragons and powerful warriors who can shout and the dragon priests

 No.5713

>>5706
The real answer is because all that shit about the Dragon War and stuff is just fucking made up and Nords were able to shout even back in Atmora.

 No.5906

To everyone saying that the civil war was poorly executed and not dynamic enough, I think you'll find this to be an interesting read:

(skip to the "OK DUDE, YOU'VE GOTTA EXPLAIN THIS A LITTLE FURTHER" part halfway down the page)

http://www.nexusmods.com/skyrim/mods/37216/?

tl;dr: Todd strikes again

 No.5908

>>5684
It'd be nice if Ulfric could think up some actual arguments for his.

 No.5909

>>5906
Is this mod any good? I've heard loads of complaints saying that it's buggy as shit

 No.5912

>>5583
Stormcloaks are the n'wahs of Tamriel, the Thalmor are the Thalmor's and are in fact the real master race. Deal with it you white skinned snow n'wah.

 No.5916

>>5909
It worked ok the last time I used it. I mean it was buggy, but there was nothing too serious. That was like a year ago though.

 No.10072

>>5651

Anon are you dense? There are explanations for these things.

>Complete abandonment of the Nordic Pantheon worship in favor of the Cyrodiilic Pantheon, save for cultural references, Sovngarde, and the Greybeards.

Froki, the Old Ways; Imperial influence

>Some have even abandoned Talos/Ysmir.

Imperial influence.

>High King was a cucked puppet of the Empire.

Imperial influence

>Solitude shows literally no trace of Nordic Culture, save for a forgotten catacomb.

Imperial influence

>Winterhold has died and no one wants to rebuild it.

Aftermath of Oblivion Crisis and the Great War

>No trace of the Old Ways still existing save for Stormcloak related things.

Already covered

>Against the practice of magic despite Tsun saying magic should be loved by the Nords.

Already covered

>Half the Companions are Werewolves and don't care if they don't go to Sovngarde.

All but one eventually cleanse their blood

>Only four Greybeards.

As of 4E 201

>Only one skald in the game.

Just an older traditional word for bard

>Wherearethemeadhalls.png

Good point

>Skyrim is fucking full of outsiders.

Imperial fucking influence

>Thalmor are allowed to freely abduct and murder citizens.

Only in Imperial-controlled territory


 No.10075

File: 1449720295943.jpg (15.44 KB, 310x328, 155:164, -.jpg)

>>10072

>Imperial influence

I'm sensing a pattern here.


 No.10079

>>10075

>Imperial flatulence

I'm smelling a pattern here.


 No.10080

File: 1449751783231.png (4.35 MB, 712x5808, 89:726, Nordic Pantheon.png)

>>10072

>>10075

>>10079

It's a stroke of genius in Bethesda. We can criticize their quest and plotline writing skills, but when designing a setting, they're masters.

Empire is liek America. A sick and tired creation that wanted to bring freedom and liberation, but are destroying everything they touch now.

Time to reforge it. With Dragonborn at the top.


 No.10081

File: 1449765967587.jpg (66.55 KB, 496x371, 496:371, 1449248550201.jpg)

pretty sure skyrim bashing's something only /v/ does. Also pretty sure that board just hates everything Bethesda does in general. Most of them say Morrowind is so much better but never actually played the game. Storywise is superior but as far as mechanics go its lacking.

I liked the game quite a bit, its a great improvement over oblivion in terms of world building and story telling. The combats solid too. And of course it was fun to mod it until it was begging for mercy.


 No.10082

File: 1449770246329.jpg (489.9 KB, 1920x1080, 16:9, 1446046134096-1.jpg)

>>10075

It's a result of any collectivist empire which operates via mercantilism and trade. Colonized countries, or parts of the empire, are beset by foreign influence in the form of economy and trade. Hence the chests of gold Balgruuf and the other jarls received after the White-Gold Concordat; hence the wealth of Solitude; hence the importance of Markarth; hence late High-Kind Torygg always paying lip-service to the Empire (according to residents of Solitude); et cetera. Consider how a society is structured, like a pyramid. The most important elements of culture are at the top (hence the function of an aristocracy) which dictate and trickle-down the sides of the pyramid. This is evident in Skyrim where you can correlate Imperial influence (culture) to how wealthy a city is (economy).

The two exceptions are Windhelm and Riften. The former is the seat of the Stormcloak Rebellion, an icy, violent urging of Nords to honour their past supremacy and carry it forward against a dishonourable and weak empire; and the latter was recently struck with city-wide fires which decimated the city, culminating in an uprising which ended decades of poverty under a cruel Jarl, but is now regaining strength to the point where Tullius wants Riften explicitly due to its tactical value (seen when you negotiate a truce via the Empire and the Stormcloaks in the main story if the Civil War is ongoing).

>>10080

See, details like that are why I can forgive the flaws of Skyrim. Fallout 4 is another story, but Skyrim really seems to be the last of BethGS's games with any depth whatsoever. R.I.P. Adam.

>>10081

It's the least traditional/hardcore TES game thus far, and its criticism is well-deserved, but like you say it was a vast improvement in many areas over past titles. See >>8239 for /tes/'s thoughts more generally.


 No.10083

>>10082

*High-King Torygg


 No.10084

>>10082

*High-King Torygg


 No.10085

>>10083

>>10084

Yagrum Bagarn get your shit together.


 No.10090

>>10072

This post confuses me. Your references to 'Imperial influence' seem to agree with my post, but then you go off on other shit which implies you are honestly trying to deconstruct my point. Also, why the fuck are you responding to a post that I made nearly a year ago?

Regardless:

>Imperial influence.

that was pretty much the main point of my post

>All but one eventually cleanse their blood

Well whoopty-freaking-doo, those poor companions regret turning on everything they stand for? Funny how they force you to become a werewolf if you want to join their secret club, such a curse right. They willingly gave up their ticket to Sovngarde, so why the fuck should Shor let them in now, because "oh no! I want to go to Sovngarde now, I know I betrayed you Shor but I really liked you the whole time ;D"?

Honestly, the Companions faction is likely the worst questline Bethesda has ever made

>As of 4E 201

Yah… Your point being

>Just an older traditional word for bard

>traditional

key choice of words


 No.10097

File: 1449836234247.jpg (187.47 KB, 1908x1073, 1908:1073, 12359516_10208429947692813….jpg)

>The civil war works so well because now past and present work together, whereas in previous games the only thing that mattered was stopping Dagoth Ur, bam, the end. Now the franchise actually has a comprehensive future to look forward to.

Except they'll just retcon it and come up with some stupid reason for why it never happened/mattered. Same with the past two games really, you do some important shit like kill Manimarco and BTFO the fighters guild from Vvardenfell, but of course it's never mentioned beyond those games.


 No.10098

>>10097

some stuff is retained and mentioned in books and stuff… just not all of it…

I think the implication of this is that (apart from the main quest) the outcome of quests isn't actually dependent on your character, and could have been done by someone else - the "cannon" story is just that your character completed the main quest, the other quests represent interesting events that occurred at the same time, and which could have been affected by your character, but ultimately the outcome would have been the same regardless (e.g. another mage guild member would have fought the necromancers and become arch-mage and so on).

An example of this would be the daedric quests - it seems unlikely that the daedra would tolerate someone who has been working for one of their enemies/rivals, let alone chose them as their champion and reward them with their artifact. And even more specifically in Skyrim - how could you sell your soul to Hircine AND Nocturnal etc.


 No.10099

File: 1449851474269.png (86.5 KB, 196x269, 196:269, 1449692165061.png)

>>10098

EH, I think the selling your soul thing is more just like you're giving that daedra a claim on your soul after you die. None of them are powerful enough to actually press a claim on a dragonborn, so it's more of a formality of becoming a werewolf/nnightingale.

The whole Vvardenfell assploding thing really did just hammer home that nothing you did in morrowind mattered. And you would think killing Manimarco would have an effect on the world, but nope, Meridia is still retarded and Necromancers still do their thing.


 No.10104

>>5594

Morrowind was the last PC developed title, actually. It got ported to a console that could barely run it with minimal concessions, but those concessions were for the console crowd instead of evenly forced upon us all. The PC was allowed to shit on consolefags happiness, and since the game was actually good (Pure coincidence in not being consoleized, of course) they still took their dicking with a smile on their faces as they waited 15 minutes for every loaddoor on their fagbox.


 No.10105

>>10099

> The whole Vvardenfell assploding thing really did just hammer home that nothing you did in morrowind mattere

*spoiler* the "whole Vvardenfell assploding thing" is clearly a result of the nerevarine's actions, i.e. tibunal is destroyed, vivec isn't powerful enough (and indeed dissapears) to prevent the forces of nature, red mountain erupts, without the tribunal the dunmer are weak as shit and get ass raped by the argonians.

And going back the the selling your soul thing, it's a fair enough theory you have, but it still doesn't make sense that the daedric princes would tolerate someone who was the champion of one of their enemies (e.g. as if Merida would let the champion of Namira be her champion) and the other stuff mentioned in the previous post


 No.10106

>>10105

>*spoiler* the "whole Vvardenfell assploding thing" is clearly a result of the nerevarine's actions, i.e. tibunal is destroyed, vivec isn't powerful enough (and indeed dissapears) to prevent the forces of nature, red mountain erupts, without the tribunal the dunmer are weak as shit and get ass raped by the argonians.

It's still a total cop-out, and not even original in the slightest.


 No.10113

File: 1449875553008.gif (312.96 KB, 480x270, 16:9, 1449852438256.gif)

>>10082

that's true, the game does diverge from the traditional RPG mechanics which irritated me a lot. I think its still an RPG at its core but its straddling the line a bit. A lot of the complaints that /v/ had about the game are completely unfounded. The most common complaint is the games dungeons are nothing but draugr. The draugr are a part of the lore and their presence is explained. I think the game had a decent variety of enemies but i would have preferred to see more wild animals than whats in the vanilla game. Of course the game gets a lot of hate from folks on /v/ because it was popular. I agree the horde of kiddies that don't know shit about the lore are irritating, but I hardly think that makes the game bad.

I still don't understand Bethesda's rise to mainstream popularity though. Even with oblivion they were still relatively unknown then as soon as Fallout 3 comes out they're a household name. But with


 No.10115

>>10106

>a total cop-out

No. Morrowind is a story of death and rebirth. Of a terrible crime that needs to be punished and a complacent peoples who need to be revitalized. Destruction of Morrowind and harshness of reality (which is praised and invoked by the very religion of dunmer peoples) were the natural extension of events from the game.

With the Tribunal gone, nature was no longer constricted by synthetic forces and brought down thousands of years of wrath in the name of Azura as punishment. And in true grey fashion, while Azura made it happen, or at the very least allowed it to happen, she also sent visions to people while it was happening to help them survive.

Following the eruption, dunmer had to reenact their history. A great exodus and a long spiritual search during which their culture was revitalized, religion reformend and now that they're taming Morrowind again, they're stronger than they were in a thousand years. With no foreign empire to tell them what to do.

It's not just a good continuation of Morrowind's story. It's bloody genius. I'm sure this turn of events was set in stone by Beth while Kirkbride was still there.

What did the devs say? Morrowind is the last greatest story of dunmer peoples. Or something like that.


 No.10116

>>10115

>grey fashion

>Implying Azura isn't just a self-serving cunt on multiple levels

This is a decent sized kek, but holy SHIT

>It's bloody genius

THIS

THIS IS TOP KEK

Kill yourself, Todd.


 No.10118

>>10115

Cop-out. "It's about death and rebirth" is a generic mantra that shows up everywhere in high fantasy during any cataclysm. And protip, it isn't always deep and rich just because you can write a paragraph or two about it.


 No.10119

File: 1449893712953.jpg (102.56 KB, 500x424, 125:106, 1446750227283.jpg)

>>10105

Part of the reason I thought morrowind had such a great story was the fact that your character was a puppet to everyone.

The empire was using you to gain more control of morrowind, the ashlanders were using you to try and reclaim their old stomping grounds, the great houses were using you in their cold war faction shit, Azura was using you, and every faction takes advantage of your talents to get power.

Morrowind was a huge power struggle with you as the lynch pin and it was brilliant.

For fucks sake your character isn't even really the nerevarine if you think about it. Even the wise woman at the usilakalusauawerwersdfaldua camp says that you're not the nerevarine. I don't think you can become one either since its supposed to be a prophecy.

The reason I don't think your character is the nerevarine is because you can die and you can choose to sever the strings of prophecy, something a prophecy bearer wouldn't be able to do. And of course the threads of prophecy route is the best one to go with because it just means your characters such a bad ass he can kill a god without any divine assistance. The empire likely knew the prophecy but kept you in the dark because of the immense amount of political power your position would hold.


 No.10121

>>10118

>>10116

I bet you two think Morrowind's story is shit because having to unite against a greater evil is cliche.

Literally NO U: The Post


 No.10122

>>10121

Morrowind's story is pretty shit because you unite with a cunt and a murderer to kill the greater good. At least mods fix that, though. You can't fix Skyrim with mods, you have to just pretend it doesn't exist and neither do Oblivion and that shitty book/possible series of shitty books if any more came out since I started ignoring it.

>>10119

You basically decide whether you're the Nerevarine or not in your conversation with Dagoth Ur. The main quest could also be considered the process of mantling Nerevar and becoming the Nerevarine if you weren't already in the beginning.


 No.10127

>>10122

>Morrowind's story is pretty shit because you unite with a cunt and a murderer to kill the greater good.

Dagoth Ur was far from the "greater good." Did you even play the game? He wants everyone to become mindless creatures that do nothing but worship him. He just thinks he's the greater good.


 No.10128

>>10122

>>10122

>Morrowind's story is pretty shit because you unite with a cunt and a murderer to kill the greater good

Edgy and uninformed, opinion discarded. Doesn't even read the lore/10

>Doesn't even understand what Dagoth Ur really is

>Doesn't even realize that Dagoth Ur doesn't even understand what he himself really is

>implying you ever actually ally with Almalexia or Vivec, implying they're not using you until it blows up in their faces

Apply yourself or zero-sum you double bosmer.


 No.10147

>>10127

>He's a bad goy who doesn't want the glorious diverse Empire to fuck his shit up

>He makes all of his followers into immortal demi-gods

>T-they're mindless creatures

Oh yeah, talk to the various Dagoths about how mindless they are. Be sure to laugh at their primitive notions of chivalry and offers of brandy. It's like talking to a fucking raccoon.

>>10128

>What Dagoth Ur really is

The realest nigga on Tamriel.

>Implying cunt was in reference to Almalexia and not Azura

>Implying I said ally

>What does unite mean hurr

Google that shit. In this case, the common purpose is defeating Ur and Vivec forces you into this arrangement with Wraithguard.

Don't wank it about muh deadalivedagothur and muh MK and call me uninformed when even that drug addled schizo faggot wants you to make the story your own.


 No.10150

>>10147

>The realest nigga on Tamriel.

what?


 No.10151

>>5582

I now start to think that Bethesda pulled a subtle Blizzard yes I know Skyrim came way before Legion and tried to go a bit back to Morrowind then doing Skyrim. Morrowind was I think the first game to go in-depth with all the political shit and combined it beautifully with the prophecy shit. Skyrim is pretty much the same thing, only to a much lesser extent. Even the racism is there, just not as important.

Also, I think they just said fuck it one day and went full nostalgia baiting with Dragonborn.


 No.10152

>>10151

>back to Morrowind then doing Skyrim

Meant when.

Also I'm really tired. Sorry if it's all a big clusterfuck.


 No.10153

>>10150

You heard me, fuckboy.


 No.10155

File: 1450058190032.jpg (384.41 KB, 617x692, 617:692, 1439050300721.jpg)

>>10147

>forces you into this arrangement

didn't play the back route huh?

the thing about morrowind is you're not really the nerevarine and you're not really bound by prophecy to do shit. You don't have to do any of the trials of lord nerevar to beat the game. At any point you can say fuck it, kill vivec and jack his wicked gauntlet then take it to Yagrum Bagarn but he'll say "you need to be a real gangsta to use this shit dawg". So you do the one punch man training regiment and put that shit on and swat dagoth ur's bitch ass off the ledge. And you suck azuras dick but its totally not gay because its totally a chick.


 No.10156

File: 1450059281126.jpg (74.68 KB, 449x594, 449:594, jeiden-smuth.jpg)

>>10147

>The realest nigga on Tamriel.

How can a nigga be real if only his dreams are real?


 No.10162

>>10147

>Oh yeah, talk to the various Dagoths about how mindless they are. Be sure to laugh at their primitive notions of chivalry and offers of brandy. It's like talking to a fucking raccoon.

I'm sure their daily compulsions to stack chair towers and paint scarabs everywhere are completely normal too.

>WHERE ARE YOU, LORD? We cannot hear you…. SPEAK to us! PLEASE!

>What are you? Where is this place? I'm so tired, LET ME SLEEP!

>The chairs. The tables. All confused. We hear the words, and must speak them. We take them, and arrange them, but still, they will not be quiet.

>Everything is wrong. This is not straight. This is too high. This is in my way. We must put them right.

Completely reasonable actions that definitely doesn't imply that they're having their minds fucking destroyed. Especially since one of the steps of their transformation literally has their brains caved in, then regrown as a cancerous tentacle. This certainly doesn't imply that Dagoth Ur completely destroys his follower's minds and replace them with his delusions. I mean, that's almost like saying he completely controls every aspect of their life, or something!


 No.10164

>>5636

>le hardware restrictions :^)

those aren't hardware restrictions, that's just unwilling to make a feature (aka not giving a fuck). it takes a few simple scripts to make those work, hardware is not even a question. just stop spewing babble.


 No.10168

>>10162

>Brains

Oh no, what a loss. At least they're quasi-divine immortals who, even while being completely unable to deal with it until they git gud and git a face-tentacle can still manage to not only think but communicate.

>He controls them! Who is he to do that? At least Azura lets us live our lives unmolested, and so does Vivec

Muh freedom. I bet you're a libertarian, too. At least they get something out of this deal other than orbital bombardment for not loving Vivec enough or in Azura's case, basically jack shit across the board.

>Implying all of that chair shit isn't just Bethesda running out of ideas on how to portray House Dagoth negatively as they're clearly the shit and thus falling back on lolsorandom

The scarabs are the insignia of House Dagoth, by the way. Their being made into graffiti everywhere only lends further credence to the idea of Dagoth Ur as the realest nigga on Tamriel. He's got a whole squad tagging shit up for him, fam.


 No.10170

>>10168

>I bet you're a libertarian, too

Why the fuck are you making assumptions of people's political views on an elder scrolls board? That shit belongs on /pol/

And no, I'm not >>10162 and I'm not a libertarian


 No.10171

>>10168

>Brains

>Oh no, what a loss.

that explains a lot about your posts


 No.10172

>>10170

Because he used the libertarian response to absolutely everything.

>muh freedom

>>10171

Ebin. I didn't just lose the brains, though. I got the quasi-divinity and immortality. Enjoy death, nerd.


 No.10173

File: 1450180714111.png (135.6 KB, 283x317, 283:317, woah dude.png)

>>10168

>>10172

You're pretty rad, anon!


 No.10177

File: 1450209308555.jpg (16.74 KB, 222x199, 222:199, 1428922287182 (1).jpg)

>>10172

>immortality

>spend all eternity stacking chairs and talking to yourself with a tentacle crammed in your dome


 No.10178

File: 1450210015397.jpg (33.21 KB, 640x480, 4:3, 345623576356.jpg)

>>10172

>desperate for immortality at any expense

>willing to sell your body and mind for a small amount of power

>mocking one's own freedom

how does one become so pitiful?


 No.10179

File: 1450210418228.png (106.52 KB, 790x768, 395:384, 1422437720075-1.png)

>>10178

fucking sleepers, am I right?


 No.10180

>>10168

You do not understand the lore, at all. Dagoth Ur fucked these niggas up and there's no way to make that into a positive, at all.

Immortality is pointless if there is no free will or pleasure of any sort. Hlaalu infiltrator.


 No.10199

>>10177

It's like you missed the part where you become able to control yourself within the Dagoth hivemind and ridiculously OP. It's not Dagoth Ur's fault that the average Dunmer peasant is bad at it when he gets in.

>>10178

>Small

>The same power source that allowed the Tribunal to rewrite time so they were gods from the beginning of it

>Muh freedom to die a saltrice farming retard isn't worth mocking comparatively

Weab, swerve.

>>10180

>Implying no free will or pleasure of any sort

>Implying immortality is even the main goal here anyway

The objective is to roll with Tamriel's greatest OG repping Red Mountain and Resdayn. Immortality is a consequence of that because Dagoth Ur looks out for his niggas. Even if they betray him repeatedly like that s'wit Nerevar.


 No.10200

>>10199

>ridiculously OP

bud I was taking them on when I was level 7. Hell I beat the game when I was level 12.


 No.10204

File: 1450413125985.jpg (161.19 KB, 768x1024, 3:4, Get out of here, N'wah.jpg)

>>10200

>Using gameplay in this conversation

>'beat' Morrowind


 No.10207

File: 1450425823254.jpg (111.95 KB, 450x900, 1:2, 1438322046969.jpg)

>>10204

oh you know exactly what i meant when I said beat. That means smashed dagoth ur's toy and took his lunch money.

and i'm of the opinion that your level in morrowind is a direct correlation to your ability plot wise. Every time you level up you get a some motivational text right? Well that text isn't just there to make you feel good its your character becoming stronger, those are his thoughts and his interaction with the world. The nerevarine is a part of the world and your actions are his. I wouldn't even call it a head canon situation since you pretty much have to be an equally high level to beat the game be it the main route or the back path. If you use the main route your character becomes powerful through plot points but if you do the back path he becomes strong through sheer persistence.

Here's the thing to consider, it doesn't matter if your characters level 7 or level 70 if dagoth ur's as powerful and all knowing as you claim then surely he should have been able to take on a puny mortal, especially if you do the back path where you have zero divine aid.

>inb4 back path isn't canon


 No.10210

>>10207

Even in the back path you're still a Shezzarine, and favored by Azura.


 No.10213

>>10207

I know what you meant. You meant you were an n'wah. I told you to get out. I don't want to be forced to tell you again.


 No.10261

File: 1451192615913.png (294.18 KB, 422x405, 422:405, dfb.png)

>>10164

>just a few scripts

your opinion is discarded


 No.10263

>>10261

sick meme, brozef :^)))


 No.10332

I recently saw a speedrun of morrowind where he beat the game in 4 minutes and 19 seconds while still level 1. He killed the boss so fast it was still saying "you cannot hurt a god" when the end cutscene was playing.


 No.10336

>>10332

Wow. Him and a million other faggots on Youtube/Twitch.




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