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/tes/ - The Elder Scrolls Discussion

Lengthy, in depth discussions and arguments on The Elder Scrolls video games, texts and lore. Related art, character and tabletop threads are also encouraged.

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Seen any elves? HAHAHAHAHAHAHAHAHA

File: 1427414104215.png (74.22 KB, 228x227, 228:227, 1419172774488-3.png)

 No.6185

I'm a guy who's always been interested in the lore of TES and played Oblivion and Skyrim to a degree, and also a little of the two first games. I found them to be lacking, and people often say I should give Morrowind a chance.

I did, but while fun I found it lacking in a few aspects… aspects that probably could be fixed with mods.

So guys, I basically want mod recommendations, with the theme immersion. So graphics, character, quest, choice and atmosphere mods that keep themselves mostly lore friendly.

Anything that adds roleplaying value and immersion. Throw me your best, please.

 No.6190

I'm going to tell you right now to avoid the MGSO retards if you've any interest in keeping the game remotely similar to the one Bethesda made in theme or quality. That's for starters. Get Tamriel Rebuilt/Code patch after that. Congratulations, your Morrowind installation is now the best it can be. It can only go down from there. And it will, because your Skyrimfag ass will ruin it.

 No.6199

>>6190
This guys retardation teaches you all you need to know about purist n'wahs when it comes to Morrowind. If you come from the Oblivion & Skyrim ilk get MSGO and pimp that shit out, the game becomes much nicer to play with it, when you start out if you use weapons at all get The Lover starsign and pump your shit into Agility, missing is for shitters.

 No.6200

>>6199
I don't mind Tamriel Rebuilt, I'm just waiting until it's finished/compatible iith MSGO

I don't like playing unfinished products, it makes the experience feel lackluster

 No.6201

>>6199

>pimp that shit out

>ruin it utterly
>calling me an n'wah when your fetcher ass just flew in from Skyrim

Motherfucker I was born and raised in Resdayn.

>>6200

>I don't like playing unfinished products


Then why did you play Oblivion and Skyrim?

 No.6202

>>6201
Because even though they were shit I knew nothing else was coming, so I gave them a whirl.

I found decent to mediocre action games, but not roleplaying games. There seems to be this retarded consensus these days that roleplayinmg is just being assigned one or two pathways every five minutes. I'm hoping this will have actual roleplaying.

What does MSGO do that you feel ruins the original experiences, graphics aside?

 No.6204

>>6202

>What does a graphics and sound overhaul ruin about Morrowind other than graphics


Sound.

 No.6208

>>6201
I bought Morrowind on release date matey dunno why you're saying I just got off the boat from Skyrim. I understand that the original aesthetic is all nice and how Bethesda wanted it but honestly MSGO does a really good job of making things look more palatable, especially to people newer to the series than you or I. I've played the game to death in its vanilla state and I'd choose MSGO's graphics over vanilla every time. Do I think it's worth it to play through the game in vanilla before using MSGO? Yes. Do I think it's worth not playing it at all because you don't like the older style graphics? No.

Morrowind was utterly gorgeous back in the day but it's not great nowadays.

 No.6209

>>6208

Nah, it looks like shit. I've modded the games graphics to the fucking wall one set of textures (or even one item) at a time before, that came out nice. That came out resembling Bethesda's product. MGSO comes out resembling shit, because it is shit. I still went back to vanilla in the end, the graphics upgrade game is for plebs.

I absolutely think new people shouldn't play it, they don't understand the context of the game and they can't enjoy it properly. They might as well just kill themselves right now.

 No.6211

File: 1427489514520.png (836.42 KB, 692x576, 173:144, opinion.png)

>>6209
Well that's just like your opinion man.

You're clearly just an elitist autist who doesn't understand not everybody cares about the things you do in such detail. MSGO is fine, loads of people use it and there's nothing wrong with it.

 No.6212

>>6211

I'll give you elitist autist but

>MSGO users

>People

wew

 No.6255

http://www.nexusmods.com/morrowind/mods/6006/?
This is a good mod for immersion

 No.6258

>>6204
You can disable the new sounds.
I did.
Fuck those new magic sounds.

 No.6259

File: 1427725906894.jpg (127.88 KB, 1920x1080, 16:9, CIA2.jpg)

>>6212
>Playing any TES vanilla

 No.6260

File: 1427742628391.jpg (63.16 KB, 500x629, 500:629, bane cosby.jpg)

>>6259

>Implying Morrowind isn't better without a Skyrimfag's vile touch.


There's also Daggerfall. Obviously everything after Morrowind is unplayable shit if you don't mod it, but it's also unplayable shit if you do.

 No.6273

>>6260
>Every mod is done by a Skyrimfag.
You fire doesn't rise today.

 No.6279

>>6273

Every mod fags getting into the scene use sure is.

 No.9301

So what sort of mods do you guys personally prefer?


 No.9375

You know, I used to marvel at everyone who had ever played Morrowind "back in the day" on /v/ being such useless, pathetic wastes of human-level intelligence.

Then I actually played the game. It was wonderful. Everything I'd hoped for.

Then I got to Vivec, massive city with four quarters and esoteric, impractical yet somehow still completely fucking bland architecture copied and pasted so hard even the building itself was copied and pasted a few times. Every floor containing two or three sameshit fetch-quests for people whose names you'd have to match to the locations. After all, why provide consistent in-game notes on their locations when it's so much more immersive for everyone in the entire realm to assume the suspicious new outlander knows everyone's name and face by heart in every town and city. Breaking out the notepad to run down autistically repetitive minor quests and unmarked dungeons sure is immersive. Boy, muh immersion. What an atmosphere.

Morrowind fails pathetically in the mid-game and the "wonderful realistic plot" of you being told to fuck off until you level up because no main quest can be managed, and the fate of the world can just openly hang from a thread for a while as you grind, canon, exacerbates this.

Also, after the 2000th time turning around and around waiting for a cliff racer to start to strike before hitting its tail, it really loses its charm.

Morrowind is a very clever and well-designed game world with such extreme gameplay design problems that only the most autistic of all souls could truly wish to embrace the rote repetition necessary to see it through.


 No.9380

>>6209

>graphics upgrade game is for plebs

I bet you use the vanilla 1.0 textures and default 1024 shadowmap settings in skyrim too.




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