>>9629
> noticeable difference to gameplay
I'm sorry what? Are you have a giggle m8?
> Auriel's Bow
Does less damage than bows you can make yourself, looks bland, but has a gimicky shoot-arrows-at-the-sun that is useless 99% of the time
Azura's/Black Star
> it's not really an innovation given it's been in every game so far, okay the black star is new, but I still don't see how this is game-changing, especially given the ease of finding black soul gems
> Mace of Molag Bal
How is this game-changing? It's a not very good mace with a fairly standard enchantment
> Mehrunes' Razor
Same enchantment it has always had, still preferable to just have a (better) standard dagger you've smith-ed and enchanted yourself for damage.
> Wabbajack
Same of gimmick it's always had, virtually useless in game, a bit of a laugh, but not game changing.
> Miraak's Sword
By the time you have this are you really going to keep playing, you'll have done everything. It doesn't do much damage but has a nice tentacle gimmick.
> Aetherial Crown
I'll agree, all the aetherium quest rewards are interesting
> Volendrung
How is this gamechanging? It's just a not-very-good and super heavy warhammer with a meh non-unique enchantment
> Nightingale Armour
Looks like ass, has pretty useless enchantments given how easy sneak is.
> Deathbrand Armour (and its matching scimitars)
Looks like ass, isn't a unique look anyway, the enchantments are okay, but you could still make better yourself.
> Archmage's Robes
Not gamechaning, just a better enchantment than on the normal robes.
> Miraak's Robes
You can make better enchantments than this yourself and it has a rubbish armor rating
> Ahzidal's Armour
Some nice gimick effects, but not useful in game, and not really game changning (walk on water is useless 99.9% of the time).
> Hircine's Ring
A must have for a werewolf spamming character, but still not really game changing given how long you can stay a werewolf anyway and the fact you can just wait a day.