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/tes/ - The Elder Scrolls Discussion

Lengthy, in depth discussions and arguments on The Elder Scrolls video games, texts and lore. Related art, character and tabletop threads are also encouraged.

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Seen any elves? HAHAHAHAHAHAHAHAHA

 No.8349

What are your favorite character concepts to play as, /tes/? This includes builds, stuff you like to throw together and RP as, and so on.

 No.8351

>>8349

my favorite is the n'wah

steal everything

go to the jarls and demand gibs

pickpocket women's ass

change the soundtrack to nigga rap with http://www.nexusmods.com/skyrim/mods/13286/?


 No.8353

A few I've liked in Skyrim. Nothing too wacky, though:

Ultra-nationalistic, ultra-honourable Nord Dragonborn

>Light Armour: Stormcloak Officer Armour/Stalhrim Light Amour/Scaled Armour/Dragonscale Armour

>Greatswords or Battleaxes: Skyforge Steel/Nord Hero/Nordic Carved/Stalhrim/Dragonbone

>No magic aside from extensive use of The Voice

>Two-Handed, Light Armour and Smithing focus

>Join Stormcloaks, spare Paarthurnax, destroy Dark Brotherhood, do everything in your power to disadvantage the Empire and the Dominion

Bosmer/Breton Seductress/Non-combat Rogue

>Non-Elven/non-brightly-coloured Light Armour or clothing: Thieves Guild Armour/Guild Master Armour/Blackguard Armour/Leather Armour/Light Dawnguard Armour

>No focus on weapons; avoid combat if your Illusion magic won't cut it or get a follower

>Illusion, Speech, Lockpick, Alchemy and Alteration focus

>Join Empire, join Thieves Guild, the rest depends on how moral you're feeling

>disregard_prophecy_acquire_septims.png

Breton Mage

>Clothing: Telvanni Robes/Archmage's Robes/Expert or Master Robes/Hooded Robe of any sort

>Magic and Alchemy focus

>Join College of Winterhold, work for Neloth, work for Court Wizards, serve the Daedra; go hunting for Black Books

Paladin

>Heavy Armour: Steel/Steel Plate/Heavy Dawnguard Armour

>Heavy Armour, One-Handed, Restoration, Enchanting, Alteration focus

>Do everything in your power to serve Meridia, laugh at the fetcher Vigilants and kill the undead

Requesting that pic which tells me all about the various races in Skyrim and which makes the best stealth archers. :^)


 No.8356

>>8353

Found it.


 No.8357

File: 1441987720262.jpg (586 KB, 800x3176, 100:397, skyrim character creation ….jpg)


 No.8358

File: 1441995723352.png (410.73 KB, 974x1432, 487:716, create a class.png)

>>8351

Made this a little while ago.


 No.8360

The Telvanni Fucks-All up

>All Daedric armor but helmet

>Combat sided Illusion & Necromancery because I don't want to get my hands dirty

>Speechcraft to convince fuckers not to try to fuck with me

>Destruction for when a big guy wants to fuck with me

>Spend time collecting books and killing Neloth for letting every n'wah join House Telvanni


 No.8366

I'm currently playing a character that is meant to stay at level 1 by using pseudo-skills.

I use lycantrophy, unarmed, shouting, cooking and I wear clothes. It's pretty neat.


 No.8367

File: 1442156451228.jpg (432.68 KB, 1000x1166, 500:583, 1439845209552.jpg)

>>8357

AM I SUPPOSED TO BE TRIGGERED

BECAUSE I AM


 No.8370

I always play a guy who's only motivation for doing anything for anyone is staving off suicidal boredom. It's a lazy way to roleplay, but it's also honest.


 No.8399

>>8358

>int

>will

>per

All of these should be zero, if not lower.


 No.8599

I like to make jew builds and maximize shekel adquisition. It's a fun mental exercise to go for builds optimized to rake on those septims and then buy my way into victory.


 No.8607

I generally do one of two characters the most.

The scholar

>Study magicka shit

>Hoard all things enchanted

>Books books books!

>Level up all magic skills

>Wear strictly robes, (light armor if it's morrowind because glass sick as fuck)

>Take options related mostly to gaining more power, though be nice if I feel like it suits the character more

>Blunt weapons because I like the design of maces in ES.

Or The Ranger

>Steal shit

>Live exclusively innawoods

>Bows and blades

>Join Thieves Guild, DB, or both

>Mostly ignore main quests

>Light-medium armor, no glass or more 'warriory' types

>Be a bit more of a scumbag

Generic warriors are boring to me so I tend towards stealth or magic, though Skyrim made more traditional sword/board characters a bit more entertaining.


 No.8636

>>8370

>I always play a guy who's only motivation for doing anything for anyone is staving off suicidal boredom. It's a lazy way to roleplay, but it's also honest.

Dear god that's depressingly familiar. I also roleplay as the guy who does good deeds because someone has to.

My usual character is a rogue, not always the same exact skillset but it's always a heavy focus on sneaking everywhere all the time.

I'm pretty anal about stealing gold and gems, and also about killing everyone/everything in a dungeon.

When I'm playing a good guy, i'm a boring two-handed light armor versatile warrior.


 No.8644

In every ES game I have ever played (ES3 onwards) my first character (an favorite character) is a Monster Nord rape-train clad in heavy armor with a two handed sword that fights anything that moves and always wins, I'll also have a bit of destruction and restoration to keep it balanced, but no sneaking or conjuration or anything else cowardly


 No.8645

>>8644

You reminded me of a very special character I played in Morrowind called Roheim.

He was a PROUD Nord Warrior who lived up to skaldic nord traditions as a true follower of Kyne and Shor. he was a warrior-poet who was brutal and cunning in battle, yet had a scholar's mentality, and as such he dabbled in some magical crafts and had a deep interest in the Dwemer and learning about other cultures to enrich his knowledge and wisdom.

He was very respectful and well manered even though he looked fearsome and grim, even though he found most Dunmer repulsive and unpleasant, he respected their ways deeply because of how resilient they were over all as a people..

I remember I fucked the living shit out of everything in Solstheim with him.

I might try to revive that same character now.


 No.8656

>>8645

noice.jpg


 No.8666

> realised oblivion is unbalanced as shit, combat is way too easy, and getting the highest magika is pretty much the holy grail of character building

So I made an Altmer that just uses hand to hand and magic (doesn't wear armor or use any weapons, doesn't sneak or use potions), I maxed out speed and intelligence first and I had the apprentice birth sign.

This was good as it simultaneously made the game hard (especially against magic users) and also gave me more magic than any other build (apart from if I had gone atronach, but fuck that it's boring to play).

As I got to higher levels I decided I should focus on making my character have 100% magaka absorbtion (the hardest of the resist/reflect/absorb to get to 100) which was tough, but I managed it (thanks mostly to spelldrinker amulet).

So by the end I had a character with more magika than was fair, had custom spells that one hit killed most enemies, and I had a custom turn-invisible-and-summon-a-distraction-skelleton spell. And had effectively no weaknesses anymore, and what had been my weakness now just made me stronger.

prettysatisfying.jpg


 No.8695

ever play a female character and actually treat her gender as a handicap? i almost always roll females as mages for obvious reasons, but playing female warriors, I usually have them master potion making. I figure if they're gonna be fighting men, they gotta be juiced to the gills. it's a good way to ground the experience.


 No.8696

>>8695

>ever play a female character and actually treat her gender as a handicap?

Interesting. I guess that in a way it's common for me to roll female characters and do a stealth–marksman build with back up sword or dagger, whereas I play male characters with a more direct approach to combat.


 No.8697

>>8696

once i played a female who when to solitude worked selling herbs until she could afford the house. then she got married adopted some kids and stayed at home all day cooking and cleaning. shit was ca$h


 No.8708

>>8695

I started TES with Morrowind and it had different racial attributes for the genders.

In my headcanon type thing, there is far less difference in physical ability between the sexes in TES than in reality. This is shown by the stats being pretty similar.

I never felt the need to roleplay the sexes having handicaps because, for instance Nord men and women both literally had 50 strength, but Nord women had only 40 Endurance to the males' 50. So it was already modeled in the game.


 No.8709

>>8708

it was pretty much the same in Oblivion too


 No.8725

>>8695

That's why I like Mount & Blade so much. They provide both stat handicaps and bonuses based off sex, and your character's sex also effects how other characters view you and your actions

Thalmors really ought to be thankful for something like that, but most of them are non-gaming fuckheads who've never even heard of M&B


 No.8790

>>8725

Mount & Blade's bonuses are retarded, though. Women get an extra point of Int just for being women. I want to like that game, but between that and 50% of the tournament competitors being Sword Sisters I just flat can't. Medieval fantasy and feminism have no business overlapping.

The game also has shitloads of female only achievements and tells you how "hard" it is to play as one to further encourage this faggotry.

>you have the better stats for min-maxing as a boring as shit party skills obsessed 'genius' chick, which is ideal given you can then make all of your companions into warrior gods

>you can marry a dude and drag him and his entire army around

>men get the entirely replaceable via renown Cha bonus and a wife that basically functions as a storage container, but uglier

At least Bethesda's world has shit like magic and prophecy to explain women being remotely competent in battle. Where TaleWorlds pulled all of it from, I don't know.


 No.8791

>>8790

>your saltrice being this shuddered

Dude, I despise feminism as an ideology, and I wasn't this fucking rump rustled.


 No.8792

>>8791

I'm an entirely level-headed and reasonable f'lah of the finest House Mer stock, and that's why I flip my shit to the fucking wall when anything displeases me even a little. Fuck TaleWorlds. My saltrice has been shattered.


 No.8793

>>8599

it's not exactly hard to be Goldman Kikestein in these games. i had no mercantile skill at all and I had safes bursting with septims in my hearthfire manor. i half expected bandits to raid the damn place every time I leave for adventure, but I know Bethesda wouldn't have the balls for it.


 No.8794

>>8790

Well the Int bonus is more as a compensation for a strength handicap

And it's way better than the cucky shit Bethesda did in skyrim where they try and make Skyrim a Thalmor paradise rather than an actually medieval society

>>8792

>Fuck TaleWorlds

Armenian detected


 No.8811

>>8794

>Strength handicap

>Strength not the worst stat after Cha

You need 14 strength at most, nigga. At most. And women can get it. Which is unrealistic enough, women being as strong as you need them to be at any given moment.

>Implying the Sword Sisters type shit doesn't push the world well into Tumblr's paradise and well out of the medieval era

>Implying I'm not a burger


 No.8812

>>8794

> rather than an actually medieval society

But it isn't a medieval society, it's a fantasy universe, you can't just say that because they are using swords and shields that the culture has to be medieval

Applying cultural ideas from our history to the Elder Scrolls universe is stupid, the games have always had male and female character in the same roles in the games from the very beginning

Just remember that it's a fantasy RPG, not a historical sim


 No.8814

>>8812

This man speaks the truth.


 No.8835

>>8812

>implying that fantasy settings, including and especially the Elder Scrolls, don't draw on real world history, culture, and mythology to make them what they are

You're fucking dumb.

1. The technological level of Tamriel generally hovers around the 14th or so century, with crossbows, spears, pikes, swords of many varieties, and so on. So they have a "medieval" tech level.

2. They seem to adhere to a loose form of feudal law, with lords, thanes, kings, and barons holding positions of political power, owning lands and cities, collecting taxes and so on, with free citizens making up the lower classes. So they have a "medieval" societal structure.

So yes, it's medieval, but it's like every other fantasy setting, and applies less strict gender roles.

And GUESS WHAT…that happened in medieval Europe too, when the Black Death hit, and they needed warm bodies to be blacksmiths, farmers, coopers, cobblers, builders, and so on.

Saying fantasy isn't firmly rooted in the real world's history (or the popular mental picture thereof) and myth is like saying "Ok, yeah, Star Trek has aliens, space ships and laser guns, but that doesn't mean it's Sci-fi!"

Saying "well, it's not a historical sim" doesn't mean shit. I'm not saying it has to be strictly adherent to how medieval society worked, but that's just a stupid statement on your part.

For the record I'm >>8791 not >>8794


 No.8837

>>8835

I'm not really following the thread, I just wanted to give you a reality check as you were complaining about a lack of historical accuracy/realism in a fantasy RPG

And before you try to deflect and get on your high horse take a look at the comment I was pointing out in my first post:

> and make Skyrim a Thalmor paradise rather than an actually medieval society

it isn't a medieval society, its Tamriel, their society is not the same as your or my understanding of human medieval society no matter how many similarities etc. you care to list and regardless of the fact the developers almost certainly did get some inspiration from Medieval societies

The Elder Scrolls has always, since the very beginning, had males and females have equal roles in the societies in games

I hate the politically correct stuff that keeps getting pushed as much as anyone, but if there is any game where you should be able to play as whatever species/race/gender/class/anything-else-you-can-think-of it's a fantasy RPG

get a grip son


 No.8838

>>8837

Once more, I'm not the one bitching about women being able to be big stronk fighters. I'm the one thinking his saltrice is unnecessarily shuddered.

>it isn't a medieval society, its Tamriel, their society is not the same as your or my understanding of human medieval society no matter how many similarities etc. you care to list and regardless of the fact the developers almost certainly did get some inspiration from Medieval societies

>The Elder Scrolls has always, since the very beginning, had males and females have equal roles in the societies in games

I get this, and I'm not the one rump rustled over it. If you would even pay attention to what the fuck is said in the thread, you'd know that.

Reading comprehension, son. Fucking get some.

You're that same guy I had a misunderstanding about in the other thread, aren't you? I'm the HEMAfag.


 No.8840

>>8838

Did you read the "I'm not really following this thread" part. If you're not the person I was responding to why are you responding to my post?


 No.8842

>>8840

Because I saw the post, saw that it was dumb, and decided to correct you. Do you not understand how these things work?


 No.8843

>>8357

>stealth archer

>stealth archer

>stealth archer

you know, in skyrim, with it's classless gameplay system, this isn't actually untrue. Every race can indeed play as a stealth archer.


 No.8844

>>8842

dude, chill out, what's with the mad hostility? I'm sure you can appreciate it is easy to mistake people on an anonymous forum, no offense intended.

I don't now why you're saying it's dumb when you basically agreed with me anyway?

> I say ES isn't a medieval society

> you say it doesn't have to adhere to how medieval society worked (and called me "fucking dumb" right off the bat but I forgive you)

tldr: we agree that the culture has medieval influences and we also agree that doesn't mean it actually has to adhere to all aspects of medieval society


 No.8845

>>8843

DATS THE JOKE


 No.8848

>>8845

oh ok. I thought the joke was autism triggering, like saying cyrodiils come from oblivion.


 No.8850

>>8844 (checked)

>dude, chill out, what's with the mad hostility?

I have no idea, actually. What triggered my autism this go around was the way you phrased it, I think.

>But it isn't a medieval society, it's a fantasy universe, you can't just say that because they are using swords and shields that the culture has to be medieval

I'm /tg/ at my core and that tends to be the kind of shit people who half-ass their worldbuilding say "Lawl, it's fantasy so whatevs". Shit pisses me off. I realize that's not necessarily what you meant, but it shuddered my saltrice fucking bad.

>you say it doesn't have to adhere to how medieval society worked (and called me "fucking dumb" right off the bat but I forgive you)

Because of the implications of your post, but I'll let those go in the spirit of forgiveness.

I'm gonna take a break from imageboards and kill shit in a TES game, maybe go swing my sword around a bit.


 No.8901

>>8349

>favorite character concept

brutal Stormfag warrior

>iron heavy armor

>steel battle axe

>full heavy armor, two-handed perks

>no mercy, kills all non-nords

>always fights, intimidates

>removes elf

>removes empire

Altmer Hlaalulves

>wears Thalmor armor

>emphasizes Hlaaluish magic

>100% speech and barter

>acts like a Hlaalu


 No.8958

>>8349

Autistic book collection.

I like to make characters who cannot let a single book escape them. To the point of dropping much more valuable items for the sake of books.


 No.9209

>>8695

Oblivion had physical support spells that boosted things like strength and speed, and it did make it easier for me in the role-playing sense to play a female melee fighter.


 No.9214

>>8848

It's full of autism triggering.

>High Rock is a lot like England

>Orsimerium

>planet of Tamriel

>all argonian wear daedric armor

>Noteworthy nords include Ysgrmor, Ulfric Stormcloak and Lydia

>Dumner

>Morrowind, which was an earlier game in the Skyrim series

>Khajiit misspelled 4 times

>bosmer live almost identically to wood elves from LOTR

>callin altmer Thalmor

It's actually not very far of the average fetcher's perception of skyrim


 No.9274

Since my favorite race is Breton, I usually try to play around their stereotypes.

I'm usually the posh, snobby merchant/nobleman from one of the bigger cities in High Rock.

Passionate, ridiculous, hypersensitive, intelligent, and most importantly a little gay.

That's bretons for you.


 No.9290

File: 1445815236048.jpg (21.18 KB, 223x255, 223:255, image.jpg)

I had a wizard on Morrowind who had a boner for slavery, as well as a soft spot for beast races, so he believed slavery was a good way to make beast races into civilized people, so they didn't have a bunch of delinquent drug dealers/hist slaves running around Resdayn.

I downloaded a mod that allowed me to buy slaves from all the pre-existing slave markets as well as keep whatever slaves I found in caves.

With my massive fortune I bought every slave on Vvardenfell, as well as went on an emancipation mission to claim slaves as my own, along with buying them all decent armor/weapons. All in all I had about 60+ soldiers for my kitty army. Though I would usually take small provisions of guards with me because they made my game lag to hell.

When I went to fight Dagoth Ur I brought the whole army - which took eons to get to Red Mountain - and the final fight was glorious. Swarms of Argonians and Khajiits ran towards Dagoth Ur, but since most were wearing mixmatched/low level armor they got obliterated. Though it gave me enough time to destroy the heart of Lorkhan. By the time I looked back, my army was demoralized and running into the abyss of Red Mountain.

TL;DR don't trust beast races with ANYTHING. I'd rather have an army of pic related tbh.


 No.10462

>>8708

your roleplaying ideas should shape your stats, not the other way around. just a thought.




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