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File: 1451305710783-0.jpg (789.93 KB, 2272x1668, 568:417, 1420783203391.jpg)

File: 1451305710784-1.gif (186.57 KB, 365x525, 73:105, aztec ritual.gif)

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 No.206206

>setting based on ancient aztec culture and folklore

Does this exist?

Should it exist?

What can be done with it?

 No.206207

There's New Fire but that's basically a system agnostic setting book with some shitty barebones rules nailed on.


 No.206208

File: 1451305994982-0.jpg (151.02 KB, 571x650, 571:650, 601_03_2.jpg)

File: 1451305994982-1.jpg (113.77 KB, 480x640, 3:4, 6158687_orig.jpg)

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File: 1451305994983-4.jpg (27.1 KB, 462x315, 22:15, Aztec-Empire.jpg)


 No.206209

>>206207

Is the writing and lore good at least?


 No.206210

Maztica, a Forgotten Realms expansion, takes place in a central-American expy. It's pretty well-researched, but it does little original stuff with the source material.


 No.206425

File: 1451381052849.jpg (238.05 KB, 732x1000, 183:250, jaguar_warrior_concept_by_….jpg)

>>206210

Let's try and do something original, then. We can make a setting that draws on Aztec themes like most setting do faux-Medieval Europe. The Aztecs have a shit-ton of mythology to draw on, and it's a fun mix of nice, typical god-heroes and fucking horrifying demon abominations that want to flay your soul. Also, literal jaguar warriors when?


 No.206428

YouTube embed. Click thumbnail to play.

The premise:

Things are going downhill in the Aztec empire, and the party of heroes is their only hope.

They're tasked with starting the largest ever Flower War to gather enough sacrifices to summon the Aztec gods.

Once summoned, the players must beat the gods in a game of cosmic Aztec basketball.

Does anyone have that screencap explaining the Aztec sport creation myth / religion?


 No.206448

>>206428

And after the players win the gods curse humanity to one day have their society destroyed after a game of cosmic basketball is ended when a player unleashes the great chaos with a single move, making it the prequel to Shut Up And Jam Gaiden.


 No.206607

>>206425

This could be a race.

>Bonus to dexterity and wisdom/perception

>Bonus to Sneak

>reduced fall damage

>Low-Light Vision

>Claw and bite attacks

>Bad at swimming and crafting

Actual stats depend on the system.

It might make more sense as a prestige class though.

>the best warriors rise to the top of the military

>the Aztec priests know how to commune with the gods to imbue people with animal traits

>doing so is costly, so they only do it when it really helps

>it's an incremental process, so there are different tiers of Jaguar warrior represented by the levels available in the class


 No.206639

File: 1451449759862-0.jpg (154.36 KB, 1024x675, 1024:675, PIbKpeE.jpg)

File: 1451449759863-1.jpg (474.33 KB, 817x979, 817:979, temple_of_the_feathered_se….jpg)

File: 1451449759863-2.jpg (35.42 KB, 700x394, 350:197, where-do-howler-monkeys-li….jpg)

>>206607

>Capybara headed slave race

>Howler monkey scribes/priests announcing the prayers

>Jaguar Warriors

>Fucking feathered serpent immortal king

Oh lord make it so


 No.206651

>>206425

>>206607

Just checked the Wikipedia article on this: https://en.wikipedia.org/wiki/Jaguar_warrior

>To become a jaguar warrior, a member of the Aztec army had to capture twelve enemies during two consecutive battles.

This action could count as both a qualification for taking levels in a prestige class. The captured soldiers could be used as components in the ritual to transform a typical warrior into a jaguar.

>>206639

I dunno about making them races per se. Doesn't seem to gel with the culture from what I just read. There was a caste system, but all commoner men were sort of militia members who would join in when there was a fight. The Jaguars were the only full-time soldiers (acting as police during peacetime). It was also possible to move between castes, since common men could become Jaguars if they met the qualifications. Maybe you could do a thing where people are transformed into the most appropriate race for their caste, and them transformed to something else if they ever change.


 No.206670

>>206651

Should have said "Slaves turned into capybaras".

Interesting stuff.


 No.206710

>>206425

I'd say it ought to be expanded/drawn from any meso-american lore in general (and maybe some of the native cultures), much like how fantasy is drawn from a mish mash of european+greek stuff primarily.


 No.206855

File: 1451526478250.jpg (46.84 KB, 339x479, 339:479, Meng Huo glorious.jpg)

>>206651

>To become a jaguar warrior, a member of the Aztec army had to capture twelve enemies during

two consecutive battles.

Dynasty Warriors: Extreme Aztec Edition.


 No.207036

>>206651

This looks pretty promising.

What kind of system could be used?


 No.207113

File: 1451632546648-0.jpg (Spoiler Image, 17.14 KB, 352x288, 11:9, the vision.jpg)

File: 1451632546649-1.jpg (Spoiler Image, 451.55 KB, 848x447, 848:447, tenochtitlan.jpg)

File: 1451632546650-2.jpg (Spoiler Image, 247.15 KB, 600x600, 1:1, Mexico-City.jpg)

File: 1451632546650-3.jpg (Spoiler Image, 45.2 KB, 640x511, 640:511, mexican-flag-640.jpg)

>>207036

It'd probably be better to have more ideas fleshed out before picking a system. Wouldn't want the rules to restrict the possibilities.

I just realized the thread is missing a key bit of Aztec mythos - something I learned in high school. (I looked up a couple details).

>Aztecs start out as a tribe wandering the land that is present day Mexico

>need somewhere to settle permanently

>follow a god named Huitzilopochtli, the left-handed hummingbird god of war

>believe this god is closely tied to their people, and they live or die by his success or failure

>one day Huitzilopochtli sends a vision

>in the vision an eagle has a rattlesnake in its claws, while standing on a prickly pear cactus

>"build your shit where you see this IRL" said Huitzilopochtli

>Aztecs wander for a good long while without seeing this, because seriously that's pretty fucking specific

>one day they're at a lake

>some eagle-eyed Aztec spots something on a little island in the middle of the lake

>island's small but it has some cacti

>and on one of the cacti is an eagle

>with a rattlesnake in its claws

>in the middle of a fucking lake

>so the heretofore nomadic Aztecs up and build an artificial island in the middle of Lake Texcoco

>then they build their capital city of Tenochtitlan on top of it

>the site is today the center of Mexico City, the second largest and most dense city in the world

>and the vision is the seal on the Mexican flag


 No.207133

Does it have to Aztec specifically? What about the Maya and the Inca and even more obscure groups in Central and South America?

I mean, if you want to get technical, standard generic European fantasy settings draw from multiple distinct European cultures and traditions.


 No.207147

File: 1451648722756-0.jpg (52.49 KB, 600x600, 1:1, Mexico.Tab.OlmecHead.01.jpg)

File: 1451648722756-1.jpg (790.89 KB, 2443x1300, 2443:1300, Chichen_Itza_3_small.jpg)

File: 1451648722757-2.jpg (105.96 KB, 1063x701, 1063:701, Aztecheaddress.jpg)

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>>207133

Could be Aztec primarily (like that's the center of the setting), with other civilizations nearby. There's a lot to include.

https://en.wikipedia.org/wiki/Mesoamerican_chronology

>Olmec

These are the oldest distinctive culture. They disappeared before the more famous cultures arrived. They are known for leaving massive stone heads lying around. They could serve as inspiration for some sort of very old precursor race.

>Mayans

These guys are known for their astronomical knowledge and their long count calendar. How and why they disappeared is kind of a mystery. For the civilizations that were around when Europeans got there, the Mayans could be something like the Roman Empire - a bastion of civilization that crumbled for reasons not understood.

>Aztecs AKA Mexica

These are our main guys. Like humans in your standard fantasy setting. They stand out from their neighbors through sheer bloodlust and inability to give a fuck.

>Toltecs

These are the cultural ancestors of the Aztecs. It's not entirely clear how coherent they were, with some scholars arguing they were many small civilizations. The Aztecs think they're fucking great though.

>Inca

These chucklefucks lived way up in the Andes in South America. They're pretty well known though, so they could make for good foreigners (not even going to get into the North American tribes right now). They were busy doing some empire building far away from everyone else, to the point that they managed to stay alive for a good while after the Europeans turned up and started planting flags.


 No.207341

>>207147

Just those basics you ruled out made the idea sound twice as interesting to me. Put some meat on those setting bones.


 No.207416

>>207147

The Carlos Castaneda book series though of dubious (to say the least) veracity, could be used add a dark layer to the game.

Wherein, the Toltecs where the first civilization to use magic as their empire collapsed their teachings where taught/stolen by the newer cultures around them. The last remaing rulers and nobles of the Toltecs became liches in order to preserve their empire, their communal tombs are marked by the gigantics heads, and to use magic in their vicinity is to attract their attention.


 No.207417

>>207147

>How and why they disappeared is kind of a mystery. For the civilizations that were around when Europeans got there, the Mayans could be something like the Roman Empire - a bastion of civilization that crumbled for reasons not understood.

You do realize the Mayans were still around when the Spaniards showed up right? They were an absolute bitch to conquer since they had no emperor to hold hostage so they needed to keep subjugating the city states.


 No.213083

>>206206

>>setting based on ancient aztec culture and folklore

>Does this exist?

Maztica - all Mesoamerica

Dark Sun - some parts


 No.213092

Isn't Tékumel supposed to be based on the Aztecs?


 No.213354

File: 1453851108087-0.jpg (47.5 KB, 600x466, 300:233, Ral Partha Conquistadors.jpg)

File: 1453851108087-1.jpg (42.42 KB, 600x350, 12:7, Ral Partha Conquistadors 2.jpg)

I'd play that


 No.214779

>>213092

Among many, many other things.

It has some of the look, but doesn't run on obsidian-studded sticks and heart amputations.

There are axes, catapults and amusing ant-lizard aliens


 No.214788

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File: 1454215669397-3.jpg (133.49 KB, 960x544, 30:17, 1420094190080-0.jpg)


 No.214811

>>213092

Kind of. Only about as much as Dark Sun is. Although as the creation of a single well-educated man instead of a committee of game writers, it's far more authentic and cohesive than Dark Sun.


 No.214814

What about a campaign set in any of these historical civilizations where the party are monster hunters?

There are the hunters, who hunt so that the tribe can eat and survive.

Then there are the PC's, who combat supernatural threats to protect their tribe, or seek out truly epic and/or unique beasts to kill because they might be able t?


 No.214875

File: 1454268938961-0.jpg (273.99 KB, 1500x1000, 3:2, Teotihuacan.jpg)

File: 1454268938962-1.jpg (70.04 KB, 558x418, 279:209, azc03.jpg)

File: 1454268938982-2.jpg (141.36 KB, 750x494, 375:247, tenochtitlan.jpg)

>>207133

>>207147

>>207113

There's the city of Tlaxcala, who were so difficult for the Aztecs to conquer that they just kept them around specifically for Flowery Wars. They hated the Aztecs enough to agree with joining Cortes after a fight, and they outnumbered the Conquistador men. They were the first to adapt to the Europeans, and would intermarry with them.

>How and why they disappeared is kind of a mystery. For the civilizations that were around when Europeans got there, the Mayans could be something like the Roman Empire - a bastion of civilization that crumbled for reasons not understood.

I think it has been agreed that the Mayans overworked the land, making it difficult for them to continue living in certain big cities, so they left them into the forests, having to leave them in ruins. But I like the more mystical aspect of their disappearing. You could also do something with their languages, being one of the few but most advanced ones in the Americas. It's also not to be forgotten that the Mayas were made up of separate city-states that would sometimes fight each other, two notable ones are Tikal in Guatemala, referred to as an ancient Mayan New York, as a trade center, and Copan in northern Honduras, which is regarded as the counterpart to Paris, as a cultural center for art.

>These are the cultural ancestors of the Aztecs. It's not entirely clear how coherent they were, with some scholars arguing they were many small civilizations. The Aztecs think they're fucking great though.

The Aztecs fucking revered the Toltecs, they were basically synonymous with culture and civilization in their vocabulary. After wandering about, they became mercenaries for the Toltecs, and a Toltec king offered his daughter to marry with them. This friendship was quickly broken when he found out his daughter was flayed alive for a sacrificed to Xepe Totec, and the Aztecs were chased out of the cities. Actually you were pretty right on them unable to give any fucks

I think the Aztecs' legend should also be noted. They said they came from some island city up in the north called Aztlan. For some reason, some say the government was too tyrannical, they were told by their god Huitzilopotchli, a uniquely Aztec god that would be sandwiched by more Mayan gods in the future, told them to leave Aztlan around 1000 AD, never to call themselves Aztec again(history only use Aztec to differentiate them from modern Mexico), and to an eagle eating a snake, perched on a cactus, and I think we've all heard that.

During this time the Aztecs were nomads, wandering the Valley of Mexico. They later became mercenaries for the Toltec, and the situation above happened. Still wandering their prophecy was fulfilled and they settled on an island on Texcoco and founded Tenochtitlan in 1328. Here they were under controlled by the Tepanec who were currently building an empire, and made them fight for them. Again mercenaries, they grew tight with the Tepanec, but started to ask more in return. Lead by three generals, Montezuma I, Tlacaelel, and Itzcoatl, Tenochtitlan allied with two other cities, Texcoco and Tlatelolco, and overthrew the Tepanecs in 1428.

As for the Incas I don't know that much, man.


 No.214879

>>214814

Monster hunter might make sense in journeying in Mictlan or Xibalba, where you had to defend yourself against monsters, crawling in caves full of knives, crossing rivers of puss and blood, in a world made of caves underground. Xibalba, the Mayan one, was controlled by the Lords of Death that would trick you, and they would hold corrupted trials.

Mictlan was meant for the average people that died of old age and didn't achieve much in life, after your journey of a decade, you ended it in a colorless empty room. Depends if you see it as a reward of rest after a long journey, or an ironic punishment for doing nothing in your life. In Xibalba, if you defeated the Lords of Death, you'd become one of the revered ancestors.

Mictlan sounds more brawn and Xibalba more wit.


 No.214880

>>206206

AD&D 2e had Maztica. I got the basic box set for this setting in a lot of AD&D stuff a few years ago. Its pretty good and tied into the rest of the forgotten realms. http://forgottenrealms.wikia.com/wiki/Maztica


 No.214882

File: 1454269775202.jpg (24.91 KB, 458x345, 458:345, obz1Jsl.jpg)


 No.214938

File: 1454281953470.jpg (61.98 KB, 640x480, 4:3, 2667729.jpg)

>>214788

the fuck are those renders from?


 No.216114

File: 1454693402000.jpg (117.17 KB, 736x490, 368:245, 66ac9a6fc808c4a0903a708e1e….jpg)

bump


 No.216256

See, the thing is, y'all think you're being original, but each and every one of these things is covered in Maztica.


 No.216301

>>213092

tekumel is original

i would love to help but i dont know shit about aztec/incan/mayan culture

>>214880

>tied into forgotten realms

>good

but yeah maztica is nice. its not very well known but it is in the middle when it comes to ranking of dnd settings.


 No.216668

>>216256

Historical-based anything being original is silly.

Actually, originality is overrated.

Good implementation is what's important.

Not that originality's bad, but it shouldn't be your goal.


 No.216670

>>216256

Historical-based anything being original is silly.

Actually, originality is overrated.

Good implementation is what's important.

Not that originality's bad, but it shouldn't be your goal.


 No.217373

>>206206

>What can be done with it?

You have to keep in mind that Native American Cultures were in the Bronze Age until the Europeans came. So their Societies were driven by the mixture of unique American Plants(caoutchouc, corn ect.) and Bronze Age technology.

Another thing that was common to American history is famine, more so than for the Old World. In the Old World, famine was a thing caused by climate change(small ice ages), war and pandemics.

The New World saw cyclic famines and societal collapses because populations repeatedly grew too large to be feed by the land. This in return caused the majority of wars they had and migration periods.

It was also what caused them to develop such intricate human sacrifices and commit cannibalism, its their answer to a soylent green type situation.

The American Rainforests, Deserts and Steppes are shit places to grow stuff.

The Ethnic Groups that build Kingdoms and Empires managed to got smart about Agriculture. Still it wasn't enough in most cases, they all crumbled after some centuries and then new people walked into their territory and everything began again.


 No.217802

What about an alt history setting where the native americans discovered metallurgy and metalworking?


 No.217812

>>217802

South and Central Native Americans knew metallurgy and metalworking, they just never moved past the Bronze Age.

This is nothing uncommon, there are also African cultures that kept being in the Bronze Age, while others independently developed Iron working.

Japan is a interesting case, as Bronze and Iron working reached them at the same time.


 No.220317

I've been flipping through this and think it would be pretty useful for someone out here.

https://en.wikipedia.org/wiki/Maya_religion

What I find interesting is that it regards certain creatures as "Goblins and dwarfs".

>>217802

I think Quetzalcoatl/Kulkukan was said to be who brought culture, art, architecture to the world.

As a kid I've had some small daydreams about going back in time and introducing some more advanced form of metalwork to the soon-to-be Mayans, who would later influence the wandering Aztecs. Also including maybe gunpowder, horses, and some prophecies. And I would basically become the inspiration for the legend of Kukulkan.


 No.220332

I once wrote a 1957 zombie setting based on aztech.

We had luchadroes fighting zombies from zeppelins.


 No.220337

>>217812

>nothing uncommon

Especially since you wouldn't ""want"" to leave the bronze age. Iron is a bitch to work compared to bronze and requires far more effort to make it worth using in combat.


 No.221114

>>220337

That isn't true, otherwise Nation American Tribes in South and Central America would have never adopted Iron tools when the Europeans came.

Bronze is a lot heavier than Iron and a lot more brittle. This is why Bronze Age tools always are limited to a certain size, are thicker and have features like spines to give them more stability.


 No.226194

>>216301

>>tied into forgotten realms

>>good

und vot's yer problem?


 No.226206

>>220337

>>221114

>>217812

Key thing is, the Aztecs had trouble finding iron but tons of obsidian, which makes great blades. Iron was too much trouble to work with when they had enough bronze and obsidian for their needs.


 No.226208

File: 1458134535834.jpg (53.26 KB, 800x534, 400:267, serveimage.jpg)

>>221114

>Bronze is a lot heavier than Iron and a lot more brittle.

It's not a lot heavier, 10-20% maybe, and for both iron and bronze tools brittleness is the least of concerns.

>This is why Bronze Age tools always are limited to a certain size, are thicker and have features like spines to give them more stability.

You're probably thinking of weapons. The main (well, the only, early on) advantage of iron is its relative abundance. A commoner would own very little bronze, resorting to stone for everything else. If trade routes exist between tin and copper sources, that is.

>>226206

>obsidian, which makes great blades

Sure, for scalpels and razors. I'd take a bronze sword over a a macahuitl any day.

Incas and Aztecs just didn't have time.

>1500 BC

>the Biks'nūd Empire legions march from their fatherland around the Lake Victoria to subjugate Egypt, Mesopotamia and the Mediterranean

>bronze swords and spears are no match for the Subsaharan steel

>"I wonder how is it possible that these barbarians used bronze for 2000 years but never figured out ironworking", mused their philosophers

>retarded explanations ensue




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